I have made program that detects the face now what i have to do is Recognize them By googling up i came to know that it is done by EigenObjectRecognizer any one hae used it or can tell me how can i use it?
It has been discussed here already:
Using EigenObjectRecognizer
Or there is a libface library being developed for face detection and recognition:
http://sourceforge.net/projects/libface/
Alex
Related
I am programming a game right now, and ran across an issue.
I cannot use ImGui, i tried ImGui.NET, ImGuiSharp, ImGui.NET.DirectX and none of which worked.
The issue was something about not being able to find the Win32 / Dx11 Entry points to the cimgui dll.
How do I use ImGui with DirectX / SharpDX?
Any Help appreciated!
Fixed it by writing my own wrapper, i will upload the source code tomorrow on my github https://github.com/pogrammerX
I am looking at using the Kinect version 2 for PC to control an avatar, i.e. apply a skin to the body basics example provided by Microsoft.
The avatar isn't to be used in a game or anything at this point. I simply plan to be able to control the avatar using the Kinect 2 and record to .avi. I have already implemented a demo where I can record the Kinect footage of the skeleton directly to .avi.
After searching I found that it was possible to control an avatar with the original Kinect using XNA game studio. As XNA game studio seems a bit out dated now and I'm unsure if it would be compatible with version 2, would there be an alternative approach? Does anybody know of a project where someone has done this already? Or can anyone suggest a good approach to take to do this?
I have also seen some articles referring to a plugin that lets you use Unity with Kinect 2 but from what I can see I don't believe this is publicly available?
Many thanks for any help.
Yes, the unity plug in works great and its the best out there. the creator its call rumen, he will help you if you need it help but ofcourse you have to pay the plugin 1st. its worth it, it makes kinect way simpler.
I am trying to test face recognition program using EmguCV. I have my source code form this
http://www.codeproject.com/Articles/239849/Multiple-face-detection-and-recognition-in-real-ti
I try to capture myself and it can recognize me. But when someone whose face isn't trained yet, it recognize as me.
can't anyone help me solve this issue?
It seems there are some inaccuracy using OpenCV.
I'd like to give you two suggestions: 1.Train as many persons as you can. The lager database is, the more accuracy it will be. 2.Try another library. Some more professional facial recognition libraries.
Recently I have found a facial technology Face++. I'm developing an Android APP using their API. It's amazing, easier to use than OpenCV.
I used the same code to implement face recognition and I faced the same issue.
Here's the link that can help you solve your issue. It explains how to modify your EigenRecognizer.cs code
I need to implement face recognition like in orkut album.
In my website when a user uploads a photo and checks the photo in album I need to implement the feature and place rectangles over the faces in photo like in orkut album like in this link.
Please help me to implement this.
Thanks in advance.
You need to use OpenCV, or more specifically, a C# wrapper library for OpenCV.
I think you can implement some (very) basic face detection using OpenCVDotNet, although you should be aware that I don't think it's actively being developed. I just noticed I'm still on the list as a project committer, but I haven't done any work on it for a long time (if ever, can't remember why I got added in the first place).
You should probably go with Emgu CV, which is a much better C# wrapper for OpenCV. It is actively developed, and is compatible with OpenCV 2.0, and has a wider community surrounding it, and the documentation is good enough that you can easily get face detection working pretty quickly.
I am currently working in C# with wpf, I don't know about graphics, I want to learn about GDI and graphics from scratch, Can anyone help me by providing some basic knowledge or material?
Can anyone tell me to write very first program using Gdi?
If you want to learn about WPF I really suggest "Windows Presentation Foundation Unleashed"
http://www.amazon.com/Windows-Presentation-Foundation-Unleashed-WPF/dp/0672328917
Also check out this video from the PDC - Mastering WPF Graphics and beyond:
http://microsoftpdc.com/Sessions/CL31
And if you still want to check out GDI you should read this book
http://www.amazon.com/NET-Game-Programming-DirectX-9-0/dp/1590590511/ref=sr_1_1?ie=UTF8&s=books&qid=1259061198&sr=1-1
It starts out with GDI+ basics and then moves on to DirectX.
Even though it's written for VB.NET you'll get a great deal out of it as a c# developer as well. It helped me back in the days and writing the games in the book is just downright fun :p
(Hint: There is a huge performance issue with the first example in the book, try to solve it, it'll help you understand things even better).
I would advise you to take a look at the msdn, usually they have the best resource on the web. Also some tutorial website like code-project.com might help.