How to downcast this to the base class? - c#

I have this class hierarchy:
public abstract class AClass : SomeFrameworkClass {
[WorkOnThisProperty(With.Some.Context)]
private MyObject MyProperty { get; set; }
public override void OnSomethingHappened() {
ExternalFramework.WorkOn(this);
}
}
public class BClass : AClass {
// ... Snip ...
}
ExternalFramework is operating on this: an instance of BClass but i need it to operate on this as an instance of AClass because ExternalFramework only works on the type of the object passed in and does not go up the inheritance hierarchy. How can i downcast this into AClass so ExternalFramework can actually detect MyProperty?
I've tried casting this to object and then to AClass, and casting it directly to AClass but as the cast is unnecessary it doesn't seem to run. What can i do about this?
EDIT: ExternalFramework is Cheeseknife. I am trying to inject a couple views into a base fragment class that has all the reusable logic while child fragment classes implement some specific behaviour tuning.

The problem is that all private members of a class can only be accessed inside of the same class.
With this code:
class A { private string Property { get; set; } }
class B : A { public string Proxy => Property; }
We'll get compilation error because class B cannot access private property from class A, but if change keyword to protected :
class A { protected string Property { get; set; } }
It should work.

Related

c# get only child properties without parent class properties

Is there a way, and not using reflection, of elegant get only child propeties of an object?
For example:
class A
{
public string PropA;
}
class B : A
{
public string PropB;
}
class C
{
var classB_instance = new B();
/* Only class B properties without parent so B.PropB; but no B.PropA;
}
I know it would be possible with reflection, but if this can be avoided?
You could create a specific interface for your inherited class like say
interface ISpecificB {
string PropB;
}
and then Create your class like
public class A {
public string PropA;
}
public class B: A, ISpecificB {
public string PropB;
}
and only make the variable as specific as ISpecificB when creating it or returning it from a function
ISpecificB classB = new B();
classB.PropA // shouldn't be available
However, classB could still be casted as B or A which would give access to the propA and it might increase complexity in your solution
Whether you can do this way ?
class A
{
private string PropA;
}
class B : A
{
public string PropB;
}
class C
{
var classB_instance = new B();
}
You could mark PropA as private, look at https://msdn.microsoft.com/en-us/library/ms173121.aspx:
private
The type or member can be accessed only by code in the same class or struct.
just a short note: most of the time, I use reflection to do exactly the opposite: access things I am not allowed, for example, because they are private... ;-) reflection is not a "tool" to hide something, AFAIK. it opens every door which is usually locked ;-)
You can use the protected accessibility modifier:
The type or member can be accessed only by code in the same class or struct, or in a class that is derived from that class.
public class A
{
protected string PropA { get; set; }
}
public class B : A
{
public string PropB { get; set; }
}
public class C
{
var classB_instance = new B();
//You can't access classB_instance.PropA
}
Declare variable PropA of Class A as private variable(as show in below code):
class A
{
private string PropA;
}

Why doesn't this method invocation invoke the derived class?

I have an interface IDeepCloneable, that I'm using to implement generic deep copying. I have a base class and a derived class as well, each implementing IDeepCloneable. I'm running into issues with derived classes.
Here is the code:
public class Program
{
public static void Main()
{
var a = new BaseClass();
var ac = a.DeepClone();
var b = (BaseClass)(new DerivedClass());
var bc = b.DeepClone();
}
}
public interface IDeepCloneable<T>
{
T DeepClone();
}
public class BaseClass : IDeepCloneable<BaseClass>
{
public string Value { get; set; }
public BaseClass(){}
public BaseClass(BaseClass copy)
{
Value = copy.Value;
}
public BaseClass DeepClone()
{
Console.WriteLine("BLAH1");
return new BaseClass(this);
}
}
public class DerivedClass : BaseClass, IDeepCloneable<DerivedClass>
{
public string SomeOtherValue { get; set; }
public DerivedClass(){}
public DerivedClass(DerivedClass copy)
: base(copy)
{
SomeOtherValue = copy.SomeOtherValue;
}
public new DerivedClass DeepClone()
{
Console.WriteLine("BLAH2");
return new DerivedClass(this);
}
}
This outputs:
BLAH1
BLAH1
I understand why it outputs BLAH1 twice, I'm just not sure how to fix it..
Your derived class needs to override the DeepClone() method, and your DeepClone method in the base class needs to be virtual.
Right now, your DeepClone method in the derived class is unrelated (other than having the same name) to the base class. See Interface Implementation Inheritance in the C# standard.
That said, it looks like you're trying to do deep copies. Have you considered using a BinaryFormatter to serialize and de-serialize your data?
since that base class or yours implements the interface already, so you can either make the base class's DeepClone method as virtual and override it, or you can do
public abstract class BaseClass : IDeepCloneable<T>
...
public abstract T DeepClone(){}
and in your DerivedClass do
public class DerivedClass : BaseClass<DerivedClass>

Is there a way to assign generic through instantiation?

Is there a way to assign T through instantiation as in the following "hypothetical" example:
MyObject DummyObject = new MyObject();
DummyObject.MyNestedObject = new MySecondObject<string>()
public class MyObject //**Normally is specified as MyObject<T>**
{
public MySecondObject<T> MyNestedObject { get; set; }
}
I want to define T on instantiation of MySecondObject. I dont want to define it in MyObject.
No, you have to declare T in your class. Otherwise T won't exist in that context.
public class MyObject<T>
Another way would be to create an interface, implement it in your MySecondObject generic class.Then make the property type to interface instead of MySecondObject<T>
interface IMyInterface
{
}
class MySecondObject<T> : IMyInterface
{
}
public class MyObject
{
public IMyInterface MyNestedObject { get; set; }
}

How to Get Base Class Instance from a Derived Class

I don't know if this is possible, but I am trying to get the Base Class instance from a Derived Class. In C#, I can use the base keyword to access properties and methods of the Base Class (of course), but I want to use base itself. Attempting to do so results in a "Use of keyword 'base' is not valid in this context" error.
Example Code
public class SuperParent
{
public int SPID;
public SuperParent()
{
}
}
public class SubChild : SuperParent
{
public SubChild(int pSPID)
{
base.SPID = pSPID;
}
public int BaseSPID
{
get
{
SuperParent sp = base;
return sp.SPID;
}
}
}
If you're working with an instance of the derived class, there is no base instance.
An example:
class A
{
public void Foo() { ... }
}
class B : A
{
public void Bar() { ... }
}
What is not possible within B:
public void Bar()
{
// Use of keyword base not valid in this context
var baseOfThis = base;
}
You can do something like this:
public void Bar()
{
base.Foo();
}
And you can add another method like
public A GetBase()
{
return (A)this;
}
And then you can
public void Bar()
{
var baseOfThis = GetBase();
// equal to:
baseOfThis = (A)this;
}
So this GetBase() method is probably what you want.
The punchline is: If you have an instance of B, it inherits all properties and the non-overriden behaviour of A, but it does not consist of an instance of B which holds an (hidden but automatic) reference to an instance of A. You can cast your B instance to A, but it remains to be an instance of B.
Well you not provide code for your question, but i supsect you want something like
class Base
{
public virtual void Foo()
{
Console.WriteLine("base");
}
}
class Derived : Base
{
public override void Foo()
{
Console.WriteLine("derived");
}
//// bad
//public Base MyBase
//{
// get
// {
// return base; // Use of keyword 'base' is not valid in this context
// }
//}
// work but...
public Base MyBase
{
get
{
return (Base)this;
}
}
}
But keep in mind that MyBase is really of type Derived
new Derived().MyBase.Foo(); // output "derived"
the problem hasn't been explained as clearly as it could. however, typically, you may be better to use an abstract base class and methods and then override the required methods. you can then use the base.method as required in this case (otherwise you'll have just spun up an instance of the derived class).
public abstract class foo {
public virtual void bar(){..}
}
public class footwo : foo {
public override void bar(){
// do somethng else OR:
return base.bar();
}
}
}
The derived instance IS the base instance. It's just one object instance in memory.
example:
public class A : B
{
}
var thing = new A();
thing is an instance of an A, and is also an instance of a B.
You could for example, write this line:
B thing2 = thing;
Point 1: if you want to create the base class instance within child class than it does not worth. You already have public things accessible in child.
Point 2: If you have initialized child class and now want to get base class "instance" then how can you get that if it's not initialized(Because now the base class instance is not present in the physical memory, and there is just child class instance there)?
I interpreted what they were asking a bit differently than the other answers here so I figured I would offer my $0.02.
// Create a "Parent" class that has some attributes.
public class Parent
{
public string attribute_one { get; set; }
public string attribute_two { get; set; }
public string attribute_three { get; set; }
}
// Define a class called "Child" that inherits the
// attributes of the "Parent" class.
public class Child : Parent
{
public string attribute_four { get; set; }
public string attribute_five { get; set; }
public string attribute_six { get; set; }
}
// Create a new instance of the "Child" class with
// all attributes of the base and derived classes.
Child child = new Child {
attribute_one = "interesting";
attribute_two = "strings";
attribute_three = "to";
attribute_four = "put";
attribute_five = "all";
attribute_six = "together";
};
// Create an instance of the base class that we will
// populate with the derived class attributes.
Parent parent = new Parent();
// Using reflection we are able to get the attributes
// of the base class from the existing derived class.
foreach(PropertyInfo property in child.GetType().BaseType.GetProperties())
{
// Set the values in the base class using the ones
// that were set in the derived class above.
property.SetValue(parent, property.GetValue(child));
}
The result is a new object populated with the base class properties of the child class.
class Parent
{
private Parent _parent;
public Parent()
{
_parent = this;
}
protected Parent GetParent()
{
return _parent;
}
}
class Child : Parent
{
private Parent _parent;
public Child()
{
_parent = base.GetParent();
}
}

How to automatically copy a property declaration to base class

I have a property A in all subclasses of base class Base.
How can I generate an abstract property definition of property A into base class Base?
I know ReSharper's refactoring Pull Members Up, but that moves the property to base class.
I need an abstract property in base class and a overriding properties in all sub classes. Is there a refactoring in Visual Studio or in ReSharper that can do it automatically for me?
There is a checkbox "Make abstract" for that in ReSharper Pull Members Up dialog :
I'm not sure Resharper can move up and create an abstraction as you want automatically, but you can atleast define it manually like this
In abstract class:
public abstract double A
{
get;
}
In Sub class:
public override double A
{
get
{
return 3.141;
}
}
It might be a clearner design to define a new Interface (or use an existing one) and define the property in the interface. That way, your existing subclasses won't have to use override.
public interface IInterface {
string MyProperty { get; }
}
public class Class : IInterface {
public string MyProperty { get; set; }
}
public abstract class AbstractClass {
public abstract string Value { get; }
}
public class ConcreteClass : AbstractClass {
private string m_Value;
public override string Value {
get { return m_Value; }
}
public void SetValue(string value) {
m_Value = value;
}
}
I hope this will be helpful to you.

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