Ways to deploying console applications in C# - c#

I have a relatively complex console application which relies on several dlls. I would like to "ship" this in the best form. My preferred way would be an exe file with all dependencies embedded in it (not that big, about 800K). Another thing would be to just zip the contents of the "Debug" folder and make that available, but I'm not sure if everything will be available like that (will all dependencies be resolved just by zipping the debug folder?)
What reliable practices exist for deploying console apps written in C# using VisualStudio 2008?

If you just copy the Foo.exe, dlls and Foo.exe.config files, it's likely to be okay. Have a look at what else is in the debug folder though - you (probably) don't want to ship the .pdb files, or Foo.vshost.exe. Is there anything else? If you've got any items marked as Content which are copied to the output folder, you'll need those too.
You could use ilmerge to put all the dependencies into one exe file, but I'm somewhat leery of that approach - I'd stick with exe + dependency dlls.

You should look into setup projects in Visual Studio. They let you set up dependencies and include the DLLs you need. The end result is a setup.exe and an MSI installer.
Here's a walkthrough that should help.

OR you could use a self-extracting ZIP file. Package all the normal files up - .exe, .dll, .config, and anything else - into a zip file. Extract into a temp directory and set the run-on-extract program to be the actual console exe.

Create a setup project in VS08 and add the primary output of the console app project to it, this resolves the dependencies and packages them in a .msi

You can use wix installers to bundle it. For console application, exe + dependicies DLLs + nuget DLLs , zipping them is enough.

Related

Creating a "portable" .exe (without installer)

I've recently coded a little program to determine numbers in a picture and it is reliant on two libraries I've used. (DLLs)
Since my target computer is not allowed to install programs due to security reasons, I need to create a portable .exe.
.NET is installed on the target computer but for some reason VS still does not include the libraries I've used in the exe but instead creates an application folder with a setup.exe, some .DEPLOY files and an application manifest.
I am new to VS and .NET in general so this question could be easy to answer, but I'm asking since I've found nothing useful on StackOverflow neither on google.
You can simply build the application and copy your bin/Debug folder along, but that would still mean you need multiple files.
In order to merge all references into the executable, use ILMerge. Here is some help calling ILMerge.
Basically, after building, you should do something like this:
ilmerge /target:winexe /out:SelfContainedProgram.exe
Program.exe ClassLibrary1.dll ClassLibrary2.dll
There is just one file you need to send along.
One way to do this is to build your application in Release mode (You can pick from Debug or Release in the drop-down). Then go to C:\Projects\[ProjectName]\[ProjectName]\bin\Release (The location of your project folder may vary). You'll see a bunch of files but all you really need are the DLLs, executable, and the config if you used one. You won't have to do any setup if you keep the necessary files in the application's folder, just copy them all to a folder on the target computer, create a shortcut if you want then you're good to go.
You can just copy all your assemblies into any folder you want. Simply chose "Build" from within Visual Studio and copy the files from bin/debug to your destination-folder.
However you have to ensure that all (relative) paths (if existing) still work as you cannot be sure where the user of your program copies the files to.
One simple way could be to use 7zip Packager, it doesn't need any installer. However, VisualStudio method might be more reliable.
I encountered the same issue recently. ILMerge suggestion above is no longer supported. I found Fody.Costura as a modern replacement.

Release Windows Forms project without an installer

I've built against the release profile and this creates an executable build within the release directory in my project.
How do I best distribute to clients from this executable? There are a lot of files within this folder which don't appear when installed through the installer, such as the mainifest and one called application.exe.xml (which is confusing when Windows hides the extension in Windows Explorer).
Are these all necessary? Can I just send the executable? Or will I need to send with all the files? Is there a way to build without all these files?
You must send the EXE file and any DLL file that you reference locally. If you use COM references and the like, you need to register them during the installation. The same thing for the GAC I think, but I haven't used that for stand-alone applications myself.
The application.exe.config file contains the application settings (a copy of app.config). If you don't use settings or the user doesn't typically care about them, you can omit the file, and it will use the default values you built the application with.
The vshost files are not needed (if you have them). They are used by Visual Studio's debugger. The .pdb files contain debug data used to facilitate DLL file to source matching. Unless you plan on attaching a debugger to the application, there is no point sending those.
Usually, in an XCopy deployment you have to deploy (literally copy all files deployment with no setup/installer program) the content of the output folder (like debug or release) without:
*.pdb - debug symbols
*.xml - xml documentation
?vshost? - Visual Studio hosting files
In fact, it anyway also depends on your specific application. As a developer, you need to know what you are producing; in case you are using an xml file which is not the result of the .NET documentation compiler, but a static file copied in the output folder, then do not forget to deploy it.
A last note: developers usually disable the option to hide file extensions in Windows Explorer ;-)
You need to understand what an installer does or why an installer is important.
An installer takes care of the basic environment. The installer can carry dependent assemblies/modules along with the application. It can also check if you need something before you run, like .NET on the target machine. It can also create the shortcuts on the desktop or start menu. Plus it also provides adequate options on the target machine to uninstall it.
If you wish to ship the executable alone, you might miss out some assemblies that the executable depends on. The target machine may or may not have the correct .NET version installed.
Use the program: HM NIS EDIT from HM Soft.
Build your project
Run NIS EDIT
Make a new script from the wizard (Ctrl + W)
Run all the steps
Select all the .dll and .exe files
Build a setup file

Clickonce and postbackevent

I have a WPF project and a post build event which copy files from a folder outside of the solution into the output directory.
I want to publish my application with Clickonce publish. The only problem is that the copied files are not included in the publish or the manifest.
I tried using MageUI.exe , msbuild /target:publish from the visual studio cmd and even tried to change the project file by hand including a beforepublishevent but none of that worked.
I am open to suggestions, but what I want is to take the output folder and make the installer install the output files. (e.g. install the .net 4 framework and visual c++ runtime libs)
If you don't want them in the solution, but you do want them in ClickOnce then the only possibility is to use an external tool to create the ClickOnce manifests as you can't add non-project files to the ClickOnce output in Visual Studio.
There are two options I know of:
Use MageUI to manage your ClickOnce manifests. You can add additional files to your application in Mage.
You could use some software that I created and sell called ClickOnceMore (www.clickoncemore.net). ClickOnceMore will allow you to add all the files in one directory to your ClickOnce manifests by adding a single folder include. You can also then control which sub folder on the client they get deployed to. It was designed to make scenarios like this simple. You can download a free trial on the web site.
I hope it helps. Apologies for the marketing plug, but I do think ClickOnceMore can solve your problem perfectly.
Instead of copying the files through a post-build event, why don't you include them inside the project, and mark Copy to Output Directory = Copy if Newer?
If they are DLLs, you can add them as reference instead.
There are other options to create installers such as WiX+SharpSetup. It's much more flexible, but also more complicated, and takes more time to create simple installers.

How to create a single executable file in Visual Studio 2008?

I've created a Windows Forms Application in Visual Studio 2008, .NET 3.5.
Now I want to finalize my project, i.e. to create a single .exe file which I can give to someone and he will be able to run it on his computer.
In my project files I found bin/Debug directory where I see a .exe file.
Can I just use this file as is, or I am missing some important finalizing procedure ?
Thanks !
You can just take the EXE as long as it has no dependencies. If there are any dll files in there, you need to include them (or use the ILMerge command line utility to combine them). You can, however, ignore any generated pdb or xml files.
As a side note, you should be compiling in release if you plan on deploying your project (the output will be in bin/Release)
You are not clear in you question. If your solutions output is just a single exe file, then Yes, you can give away the exe file in bin\debug.
But instead of bin\debug\ exe you must distribute the bin\Release\ exe which is meant for release purpose.
To make the ILMerge easier, use the GUI tool from codeplex at http://ilmergegui.codeplex.com/
If this is a commercial application, several commercial obfuscators allow creating a single exe.
In SetiSeeker response the link http://ilmergegui.codeplex.com/ is not reachable

Find out all the files required to run a c# application

I need to generate a list of all the files which are enough to run my application on any machine. I need this for a setup program. When i go to bin/release folder i'm able to see some pdb files and some configuration files, which i think will not be needed. I tried to disable generation of pdb files too but it still generates pdb for the other projects present in the solution.
So i need a way in visual studio 2008, which can get me all the files (the .exe and .dll and other files) required by my application to run.
Thanks.
Have you tried publishing the application (Build > Publish [app])?
This should just copy all the essential files to the specified folder.
The pdb files are used for debugging. Building in "Release" mode should exclude these files.
You can also create a setup project within the solution. Using that project it is possible to see a list of included files.
If you make a release build or publish the application then you should have a complete set of assemblies your application needs.
However, it can still rely on assemblies which reside in the GAC (Global Assembly Cache) of your machine. Check the references of your project if you think there are assemblies missing in the bin folder.
To solve this exact problem with our software, we wrote a simple console app that finds all the .vbproj & .csproj files in our projects directory, then changes all of the to Release mode (which does not create pdb files, documentation files etc).
This is then run by the build machine (CruiseControl.Net) before it starts compiling the projects.

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