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Does anyone have a good tutorial or information how can I start programming C# application using Kinect? I have been searching and all I find are videos but no real articles.
I've seen several people talk about starting from http://codelaboratories.com/nui
Their platform comes with a "WPF/C# (.NET 3.5) Visual Studio 2010 Sample Application" - and there's lots of talk on forums like http://nuigroup.com/forums/viewthread/11249/ - plus look on here under https://stackoverflow.com/questions/tagged/kinect
Whatever you write, bear in mind that the official SDK is on the way - my guess is that there might be some sort of CTP available near MIX11?
You're definitely in pioneer territory - so expect to hit the odd problem along the way - but enjoy it!
Update - the official SDK will be available here - http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/ - "soon"
I advise to take a look at OpenNi. This project (Which is was founded by PrimeSence, the company behind Kinect's technology) provides "middleware" for skeleton tracking, as well as gesture recognition.
The middleware supports all PrimeSence's based products (as well as any other that will follow the open standard) such as ASUS's Xtion Pro (which is cheaper than the Kinect, but lacks the video camera).
It comes with C# and Unity wrappers.
You may find the specific drivers for Kinect here, and a discussion group here.
Good Luck!
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The title basically says it all. What programs should I download to start developing in C#? I already have Atom installed it that helps.
Thanks in advance!
Visual Studio if a natural choice if you can, because a lot of businesses use that tool for development, and I'm assuming you want to learn it from a career perspective. However, Microsoft came out with VS Express (https://visualstudio.microsoft.com/vs/express/) as a means to get a free version of the tool with limited functionality. It can work for you and be a good place to start, or look at a tool like VS Code. That is a nice tool that works a lot differently from Visual Studio, but has a lot of functionality and capabilities.
Sometimes, when you are getting started, you just have to pick an option and go with it; a lot of what you will learn will carry over and there are a lot of good online resources.
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I would like to start learning directX [c#] and was wondering where I should learn it from. It seems like a waste of time to just grab an old tutorial that is bad precipice anymore.
I looked around and saw MSDN had one, but it seems pretty limited, so is there any other reliable and still relevant websites or books out for directx 10 or higher?
Thanks!
The MSDN content for using DirectX from C# is specifically the legacy Managed DirectX 1.1 assemblies which are indeed ancient, or is XNA Game Studio which is another option. XNA Game Studio does not support Direct3D 10 or 11 (or 64-bit native). See DirectX and .NET for a summary.
The best option for learning DirectX 11 from C# today is to use either SharpDX or SlimDX.
As for book recommendations, check out: Stenning, "Direct3D Rendering Cookbook", Packt Publishing (January 21, 2014)
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I'm a .Net C# Developer. I want to develop the media programming about video/audio codec, capture media from source, etc. I'm going to use the DirectShow Lib, but I read it on MSDN, and I'm very confused, because I'm a beginner.
Do you have the best tutorials or some article that can make beginner understand to program in the DirectShow architecture? If so, please share them.
You will find these useful:
http://www.codeproject.com/KB/directx/PrgmngDirectShowappsCS.aspx
http://www.codeproject.com/KB/directx/directshowmediaplayer.aspx
http://www.codeproject.com/KB/directx/directshownet.aspx
http://www.codeproject.com/KB/directx/MPEG2_Capture_Device.aspx
Oh and these too:
http://www.codeproject.com/KB/audio-video/dshowencoder.aspx
http://www.codeproject.com/KB/directx/rendering.aspx
http://www.codeproject.com/KB/windows/samplegrabberfilter-wm6.aspx
http://www.codeproject.com/KB/audio-video/Tanvon_DirectShowFilters.aspx
Hope that helps.
Regards
Richard
Dude, IMO It's better develop direct show in C++, you just should learn how to create COM object and uninitialize it, C++ is faster, and current available library of direct show all are in c++, cases which are in code project in c# are good for learning basic of direct show, but they aren't practical solutions. they are COM wrapper to use them in C#, the speed is main concern and their speed in real time video analyzing is not good. the MSDN is best reference for working with directshow and there are good samples in SDK
Just read DirectShow SDK in MSDN from beginning. Then install GraphEditPlus, try building some graphs and then from File menu you can generate C# code which builds these graphs using DirectShowLib for .NET and see how it does it.
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For Perl, there is cpan.org, where I can lookup and reuse any previously built package in my own code.
Is there a similar open source code repository for C#?
Edit: Thanks all. I also just found code.google.com.
http://www.codeplex.com/ for starters. That's the most "official" one. But you'll find numerous other resources such as sourceforge.net and CodeProject.com
Google Code also has a C# section
I think your what your looking for is CodePlex.
Wikipedia Entry:
CodePlex is an open source project hosting website from Microsoft. It allows shared development of open source software. Its features include wiki pages, source control based on Team Foundation Server but accessible using Subversion, discussion forums, issue tracking, project tagging, RSS support, statistics, and releases.
While Codeplex encompasses a wide variety of projects, including SQL, WPF and Windows Forms-related projects, major activities center around the .NET framework, including ASP.NET, and Microsoft's intranet collaboration server, SharePoint. The most prominent and used project that was born inside CodePlex, the AJAX Control Toolkit is a joint project between the community and Microsoft.
codeplex - not really 100% match to your need but has got lots of goodies
also codeproject
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I can't really seem to find any good .NET Micro Framework Tutorials on google. Does anyone know of any?
Have a look here: http://informatix.miloush.net/microframework/, this site contains many examples, articles and resources you will find handy when developing for Micro Framework.
On that website there's a feed which aggregates all the feeds from all the blogs targeting .net micro framework, so you can stay in touch with the latest news from this field.
And if you are seriously interested in developing for this platform, you should get the book called Expert .NET Micro Framework. It is an excellent introduction with many examples and how-tos.
Check Scott's Hanselminutes Session at http://www.hanselman.com/blog/HanselminutesOn9TheNETMicroFrameworkWithColinMiller.aspx
As well as the earlier mentioned http://informatix.miloush.net/microframework/, You could check out the official .NET Micro Framework portal on MSDN.
It has some links to blogs with some good "Howto's"
Here's a "getting started" tutorial with some book recommendations
There's also an unofficial community which may offer some help on the matter: http://wiki.microframework.nl
A really good way for you to learn and understand the .NET micro framework is by using it for embedded software development. You can purchase a board called the Netduino available at http://www.netduino.com. You can work on some of the example projects mentioned on the web site or peruse online through the netduino forum community for more sample projects.
By doing hands on work, you can relate to the .net micro framework libraries in the context of real world embedded applications. This will be very useful to you and you will have fun learning it.