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Is there a way to read live game stats such as current health, mana and etc? Something like what this guy did.
http://www.youtube.com/watch?v=-UWVuvDyk6Q
Yes.
https://developer.riotgames.com
Here's a library that wraps the API:
https://github.com/XeeX/LeagueOfLegendsAPI
Related
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The title basically says it all but how how would you go about making a c# code to unlock Roblox FPS cap?
I've tried looking online but couldn't find anything myself
Someone has already made a FPS Unlocker for this game.
https://github.com/axstin/rbxfpsunlocker/releases
It is written in C++. The code is open-source so you could study it to see how it works.
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i'm looking for a way to draw something (like a racing map) in C# as i do in for example paint . then pass information to a toy car to follow it. I don't need you to write a code, i just need a suggestion of the way to do it.
I think Unity might be something for you. It's a game engine with a free license, and you can program in C#.
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I mean how can i make function like "Find out what accesses this address" in Cheat engine.
I need a quick good Function
and thanks
IDebugControl::AddBreakpoint.
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I'm trying to make free camera, everything looks good, but I can't move it.
There is camera class:
http://pastebin.com/2w9Qcb9M
And main class:
http://pastebin.com/F4WU919x
Any ideas what is wrong?
The camera class is updating a member variable ViewMatrix yet you're not using that anywhere in your code.
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Is there a way to capture an audiostream from the internet using C#?
There are several. Among them:
http://www.un4seen.com/bass.html
http://naudio.codeplex.com/