So I installed XNA Game Studio 4.0 on Visual Basic 2013 Ultimate, but then I saw XNA 4.0 Refresh. I installed it as I thought it would replace the previous one but it didn't. Now I have 2 of each project templates... I need help with removing the copies.
Have you already tried to uninstall XNA and then reinstall it?
Related
I have problem with my Visual. When I tried to create ASP.NET project, visual studio doesn't see any files in project. I see only No solution(0) . I create project in the same way like in this topic : Why my latest version Visual Studio 2022 does not contain any project under the solution in the Solution Explorer
I Tried to reinstall visual about 6 times. I don't know where is the problem.
the problem is that you are trying to use a version project framework that you don't installed yet.
it's seems to be that the solution is format and reinstall windows, easy ;)
I am trying to install Monogame on VS 2017 however the option on the installer for VS 2017 is greyed out, even though I have VS 2017 installed. I also have VS 2015 and VS 2010 however I am not sure if it is those that are causing a problem. The version of MonoGame is 3.6.0.1625 and I currently have the directory: C:\Users\MY NAME\Documents\Visual Studio 2017\Templates\ProjectTemplates\Visual C#
Please help thanks
If anyone have this problem and is trying to install on non Admin account then just copy over whole Visual Studio 2017\Templates structure from your Documents to Administrator's Documents. (or the account with admin right you use in UAC prompt to install)
That solved it for me :)
This problem often happens when your templates are in the wrong directory.
The path you provided seems to be the right one tho.
Are your VS2015 templates in the C:\Users\MY NAME\Documents\ directory aswell ?
If not, try to move your VS2017 templates to the same directory as your VS2015 templates.
If those two are both in C:\Users\MY NAME\Documents\, look into Documents\Visual Studio 2017\Templates\ProjectTemplates and try to find the Visual C# folder. If it is missing add a new folder with this name and try again.
OK, simple answer is, that until MonoGame 3.7 drops, you are going to need to download the latest MonoGame Development build from the download page. This is fine as the dev build is still very stable and based off the current MASTER version of MonoGame from source.
I did a short Video on my "Darkside of MonoGame" channel a while back which walks you through everything you need to know to get up and running using VS017. (there is even a version there for VS2015 :D)
https://www.youtube.com/watch?v=zphaylhOrm0
Hope this helps.
I was having this same issue. Uninstalling MonoGame then Visual Studio, and reinstalling Visual Studio then MonoGame worked for me.
I installed monogame from there site, the 3.4 version for Visual Studio as it's the version specified for a course I'm taking. I already had the most recent version of Visual Studio 2015 community edition installed for use with unity. Something potentially important to note is that VS is installed on my (f) hardrive where as monogame autamtically installs onto the (C) boot drive where my windows is, I also installed windows SDK there. I don't have enough space on the boot drive for VS and Unity.
The install seemed to go fine, but no monogame templates show up within Visual studio itself when I try and crate a new project. I found them in the directory in documents, so they did install,(F:\Documents\Visual Studio 2015\Templates\ProjectTemplates\Visual C#\MonoGame) and nothing in itemtemplates, though copying it over to item templates didn't do anything. So, for some reason they aren't showing up in Visual Studio and they really need to in order to have any use.
Anyone have suggestions/solutions? I've reinstalled monogame multiple times and am very reluctant to reinstall VS.
I tried a number of things, including suggested solutions on these forums and nothing seemed to have any effect as nothing would appear under templates within VS. I finally just installed MonoGame 3.5 and it worked fine immediately... I've been doing the course with 3.5 and have ran into no problems so far, but admittedly I haven't gotten to the part which makes use of MonoGame yet....
After finishing my C# application I had to make an installer. After seeing that the default installer projects are gone, i searched for a replacement.
I found the Visual Studio Installer Projects. I downloaded the file from here: https://visualstudiogallery.msdn.microsoft.com/9abe329c-9bba-44a1-be59-0fbf6151054d.
When i restarted Visual Studio, opened my project, clicked "add new project" and here is what I got:
Problem is that I cant find the setup project. I have tried repairing the install. I restarted Visual Studio several times.
My Question:
How can I find the installer project and why it's not working for me.
If I cant make it work, are there any alternatives ? (except InstallShield)
Additional info:
Visual Studio 2013 Community with update 4
Windows 8.1 64-bit
You could try Tools > Extensions and Updates and search for it:
Visual Studio setup projects no longer ship with Visual Studio
However, you can download them here.
Or use a third party library like WiX.
I had the same problem and it turns out that visual studio removed the support for installer projects in 2010.
but still you can download and install it in your version
VS2013
VS2015
VS2017
I've already edited the vstemplate file to change the version number from 11.0 to 12.0 like the answer to a similar question says on here, but that only makes Visual Studio crash after a create a Windows Store XAML Monogame project instead of giving me the version error. The project ends up getting created, but after I restart visual studio it doesn't want to open any of the source files even after I retarget the project to Windows 8.1. Im using visual studio 2013 express btw.
After a lot of problems, I found a better way of getting it to work.
First install Visual studio 2013 (or 2012, that will work too)
Download XNA 4.0 Refresh and install it
Download MonoGame 3.2 and install it
Then you can start using the MonoGame templates in Visual Studio without problems.
Haven't tried it for a Store app, but it fixed all my other problems with Visual Studio 2013 and MonoGame. I used Visual Studio 2013 Express for Desktop to test it.