I have implemented the SelectedItem of a treeview according to the following article: Data binding to SelectedItem in a WPF Treeview
The SelectedItem works perfect and it truly reflects the item selected.
Now I want to interact with the selected item, but I'm not sure how. I can create an instance of the BindableSelectedItemBehavior class, but this is not the instance containing the data I'm looking for. How to access the class instance holding the SelectedItem of the treeview?
This is a highlight of my code:
namespace QuickSlide_2._0
{
public class BindableSelectedItemBehavior : Behavior<TreeView>
{
...
}
public partial class Window1 : Window
{
.....
private void New_subject_Click(object sender, RoutedEventArgs e)
{
// here the code to read the instance of the class BindableSelectedItemBehavior and interact
// with the selectedItem when I click on the button
}
}
}
Maybe I'm looking totally in the wrong direction. Your help would be highly appreciated!
You want to use MVVM so that you can bind the dependency property of your behavior and then you can access the value of the SelectedItem that you made.
public class BindableSelectedItemBehavior : Behavior<TreeView>
{
//Dependency property called SelectedTreeViewItem register it
}
public partial class Window1 : Window
{
public Window1()
{
DataContext = new WindowViewModel();
}
private void New_subject_Click(object sender, RoutedEventArgs e)
{
// here the code to read the instance of the class BindableSelectedItemBehavior and interact
// with the selectedItem when I click on the button
var windowViewModel = DataContext as WindowViewModel;
var selectedItem = windowViewModel.SelectedItem;
}
}
public class WindowViewModel()
{
public object SelectedItem { get; set; } // You want to change object to the type you are expecting
}
and on your View
<TreeView>
<TreeView.Behaviors>
<BindableSelectedItemBehavior SelectedTreeViewItem="{Binding SelectedTreeViewItem,Mode=TwoWay}">
</...>
</...>
Related
Very new to WPF. I am trying to achieve something relatively simple that is proving to be difficult.
Basically, I want to add an Item to my List Box. The List Box is created in my LiveView xaml/class, but I want to update the contents of the List Box when I push a button in my SettingsView Class.
SettingsView class:
public partial class SettingsView : UserControl
{
public SettingsView()
{
InitializeComponent();
}
private void StartButton_Click(object sender, RoutedEventArgs e)
{
var myLiveView = new LiveView();
myLiveView.updateListBox();
}
}
LiveView class:
public partial class LiveView : UserControl
{
public LiveView()
{
InitializeComponent();
}
public void updateListBox()
{
CommentListBox.Items.Add("Another item");
}
}
If I do the following, the code works and an item is sucessfully added to my list on startup.
public partial class LiveView : UserControl
{
public LiveView()
{
InitializeComponent();
CommentListBox.Items.Add("Another item");
}
}
Why can I only update the UI inside the Liveview class()? What is the right way to go about this? how can I update my ListBox from another class/view? The instance that I'm creating of LiveView doesn't appear to actually do anything. Any help would be much appreiated, thank you.
When you create a new instance of user control so it is empty now, to handle this please check the delegates and events in both the user controls with respect parent and child navigation.
Fixed using MVVM which made this whole process much easier.
Suppose that I've a ViewModel class with different property such as:
//MainVm will inherit ViewModel that contains IPropertyChanged implementation
public class MainVM : ViewModel
{
publi bool Foo { get; set; }
}
I instatiated this class on the main controller in this way:
MainController mc;
public MaiWindow()
{
mc = new MainController();
DataContext = mc;
InitializeComponent();
}
the MainController have this implementation:
public class MainController : MainVM
{
some methods
}
so each time I need to access to a property of MainController on each UserControls I need to do: Application.Current.MainWindow.mc.Foo
and this is't elegant at all.
Is possible access to the property of specific ViewModel without call the code line above?
Thanks.
UPDATE
For add more details and clarification to this question: so in my UserControl I need to access to the Foo property that is part of MainVM. I'm spoke about the UserControl xaml code (not the controller of the UserControl), this is an example:
public partial class ControlName : UserControl
{
public ControlName()
{
InitializeComponent();
}
public btnAdd_Click(object sender, RoutedEventArgs e)
{
//Suppose that I need to access to the property Foo of MainVM here
//I need to access to MainWindow instance like this:
Application.Current.MainWindow.mc.Foo
//isn't possible instead access to the property directly inherit the class, like:
MainVm.Foo
}
}
In order to get the configuration App-Wide, you could use the
ConfigurationManager.AppSettings["Whatever"];
These settings are located in the App.Config in the following form
<appSettings>
<add key="Whatever" value="Hello" />
</apSettings>
But as I undertand, you have a ViewModel that let Users change the settings, in this case you should go for:
Properties.Settings.Default.myColor = Color.AliceBlue;
You ViewModel could expose this property as:
public Color MyColor
{
get {
return Properties.Settings.Default.myColor;
}
set {
Properties.Settings.Default.myColor = value; RaisePropertyChanged();
}
}
public void Persist()
{
Properties.Settings.Default.Save();
// Raise whatever needed !
}
From other ViewModels you can access these setting as well:
Properties.Settings.Default.myColor
Have a look here https://learn.microsoft.com/en-us/dotnet/framework/winforms/advanced/using-application-settings-and-user-settings and here https://learn.microsoft.com/en-us/dotnet/framework/winforms/advanced/how-to-create-application-settings
In my MainWindow VM i open the Views from my UserControls like this.
Usercontrol1 is the name of the View made in Xaml.
In my ViewModel of my MainWindow:
private static Grid _myMainGrid;
public static Grid MyMainGrid
{
get { return _myMainGrid; }
set { _myMainGrid = value; }
}
private void OpenUserControl(UserControl myUS)
{
if (MyMainGrid.Children.Count > 0)
{
MyMainGrid.Children.RemoveAt(0);
}
Grid.SetColumn(myUS, 1);
Grid.SetRow(myUS, 0);
MyMainGrid.Children.Add(myUS);
}
private void FindGrid(object obj)
{
var myGrd = obj as Grid;
if (myGrd != null)
{
MyMainGrid = myGrd;
}
}
The command binding to the Button executes this.
private void ExecuteCMD_OpenUserControl1(object obj)
{
FindGrid(obj);
Usercontrol1 _ucItem = new Usercontrol1();
OpenUserControl(_ucItem);
}
Now i want to open Usercontrol2 replacing Usercontrol1 in MyMainGrid from my MainWindow by pressing a button in Usercontrol1. So i have to access the parent Window.
Tried using this methode but can't get it to work in my case.
Let's say you have two children; it's trivial to generalize this to any number of children. Fortunately you've already got viewmodels and views, so we're most of the way there. It's just a matter of wiring it all together in a way that works well with WPF.
Here's a set of skeletal viewmodels. Main, and two children. MainViewModel creates its two child instances. ChildOneViewModel has a Next button command, bound to a Button in ChildOneView.xaml.
When the user clicks that button, we want to switch the active view to child two. Rather than have dependencies going in all directions, ChildOneViewModel is ignorant of what "next" really means; its parent, MainViewModel, is in charge of that. Everybody knows about his children; you've found that in programming, making a class know about its siblings or its parent creates problems.
So all ChildOneViewModel does is expose an event so MainViewModel knows when the button is clicked, and can take any action it likes when that happens. This is cool because what if we could be going to one of two different "next" pages, depending on what the user did in ChildOne? If we move that responsibility to the parent, everything becomes simpler. Easier to write, easier to reuse in a different context.
#region MainViewModel Class
public class MainViewModel : ViewModelBase
{
public MainViewModel()
{
ChildOne = new ChildOneViewModel();
ChildTwo = new ChildTwoViewModel();
ActiveChild = ChildOne;
ChildOne.NextButtonClicked += (s, e) => ActiveChild = ChildTwo;
}
#region ActiveChild Property
private INotifyPropertyChanged _activeChild = default(INotifyPropertyChanged);
public INotifyPropertyChanged ActiveChild
{
get { return _activeChild; }
set
{
if (value != _activeChild)
{
_activeChild = value;
OnPropertyChanged();
}
}
}
#endregion ActiveChild Property
public ChildOneViewModel ChildOne { get; private set; }
public ChildTwoViewModel ChildTwo { get; private set; }
}
#endregion MainViewModel Class
#region ChildOneViewModel Class
public class ChildOneViewModel : ViewModelBase
{
public event EventHandler NextButtonClicked;
// You already know how to implement a command, so I'll skip that.
protected void NextButtonCommandMethod()
{
NextButtonClicked?.Invoke(this, EventArgs.Empty);
}
}
#endregion ChildOneViewModel Class
#region ChildTwoViewModel Class
public class ChildTwoViewModel : ViewModelBase
{
}
#endregion ChildTwoViewModel Class
And here's the XAML that translates all of that into actual UI at runtime:
<Window.Resources>
<!--
These are "implicit datatemplates": They have no x:Key, so they'll be
automatically used to display any content of the specified types.
-->
<DataTemplate DataType="{x:Type local:ChildOneViewModel}">
<local:ChildOneView />
</DataTemplate>
<DataTemplate DataType="{x:Type local:ChildTwoViewModel}">
<local:ChildTwoView />
</DataTemplate>
</Window.Resources>
<Grid>
<!-- other stuff -->
<UserControl
Content="{Binding ActiveChild}"
/>
<!-- other stuff -->
You don't need OpenUserControl(), FindGrid(), any of that stuff.
I don't fully understand the structure of your application and there are most probably better ways of doing whatever you are trying to do, but you could get a reference to any open window in your application using the Application.Current.Windows property if that's your main issue:
var mainWindow = Application.Current.Windows.OfType<MainWindow>().FirstOrDefault();
Inside a loaded UserControl, you should also be able to get a reference to the parent window of this UserControl like this:
var mainWindow = Window.GetWindow(this) as MainWindow;
What i want to do is to create property into the model ComboBoxItemChange.cs of type ILoginView that is the interface which LoginWindow.xaml.cs is deriving. Using this property i want to grant access to the elements inside LoginWindow. I red that this is correct way to do it using MVVM pattern.
My problem is that property is always null.
LoginWindow.xaml.cs
public partial class LoginWindow : Window, ILoginView
{
public LoginWindow()
{
InitializeComponent();
this.DataContext = new ComboBoxItemChange();
(this.DataContext as ComboBoxItemChange).LoginWindow = this as ILoginView;
}
public void ChangeInputFieldsByRole(string role)
{
MessageBox.Show(role);
}
}
ComboBoxItemChange.cs
public class ComboBoxItemChange : INotifyPropertyChanged
{
public ILoginView LoginWindow { get; set; }
private void ChangeloginWindowInputFields(string value)
{
if (LoginWindow == null)
return;
LoginWindow.ChangeInputFieldsByRole(value);
}
}
ILoginView.cs
public interface ILoginView
{
void ChangeInputFieldsByRole(string role);
}
As stated in comment:
There are two different instances you are creating:
One in code behind where you set ILoginView to window itself
Second in Grid resources where you haven't set ILoginView.
Remove the instance you declared in XAML and let the bindings resolved from the instance you created in code behind. (DataContext will automatically be inherited for child controls).
I am trying to bind an instance of a class to a ListBox in C#.
In my MainPage.xaml.cs
protected override void OnNavigatedTo(NavigationEventArgs e)
{
if (fan == null)
fan = (Fanfou)e.Parameter;
RefreshHomeTimeLine(fan.oauth_token, fan.oauth_token_secret);
}
private async void RefreshHomeTimeLine(string access, string access_secret)
{
string text=await fan.getFanfouApi("http://api.fanfou.com/statuses/home_timeline.json", access, access_secret);
fanfouHomeTL = JsonConvert.DeserializeObject<FanfouHTL>(text);
}
The fanfouHomeTL was good, containing a collection of statuses.
The declaration of that class is:
public class FanfouHTL
{
private ObservableCollection<Status> statuses;
public ObservableCollection<Status> Statuses
{
get
{
return statuses;
}
set
{
statuses = value;
}
}
}
Now I am trying to bind that instance to a ListBox (in a Grid) in MainPage.xaml. I have already created ItemTemplate for that ListBox. It seems that if I put the DataContext of the Grid to FanfouHTL(the class), nothing will be displayed in the ListBox; if I set the DC to fanfouHomeTL (the instance), MainPage will fail on InitializeComponent.
Any hint will be highly appreciated.
Are you initialising the instance? Try making a public property instance of FanfouHTL, setting the data context of the listbox to your control and then binding to the property's collection, like so
public FanfouHTL Foobar {get;private set;}
//...snip...
public MyComponent(){
Foobar = new FanfouHTL();
InitialiseComponent();
}
Then, in your XAML
<UserControl x:Name="MyComponent" DataContext="{Binding RelativePath=Self}">
<!--(can't remember exact syntax here off the top of my head, but run with it)-->
<ListBox ItemSource="{Binding Path=Foobar.Statuses}" />
</UserControl>