How to remove related data - c#

I have an MVC Edit page, on which I also edit related data.
On postback, I have the following piece of code that handles my inserts, updates and deletes for related data:
if (ModelState.IsValid)
{
Guid myGuid = new Guid();
//-- Set PK and FK values --
foreach (AccountType_Organisatie myAccType_Org in myOrg.AccountType_Organisaties)
{
if (myAccType_Org.AccountType_Organisatie_GUID == myGuid)
{
//-- Create --
myAccType_Org.AccountType_Organisatie_GUID = Guid.NewGuid();
myAccType_Org.Organisatie_GUID = myOrg.Organisatie_GUID;
csContext.Entry(myAccType_Org).State = EntityState.Added;
}
else
{
//-- Update --
//-- Force MOdified state - even when unchanged --
csContext.Entry(myAccType_Org).State = EntityState.Modified;
}
//myAccType_Org.AccountType = csContext.AccountTypes.Find(myAccType_Org.Accounttype_GUID);
}
//-- Explicitly handle Deletes --
List<Guid> lGuids = myOrg.AccountType_Organisaties.Select(p => p.AccountType_Organisatie_GUID).ToList();
csContext.AccountType_Organisaties.RemoveRange(csContext.AccountType_Organisaties.Where(p => p.Organisatie_GUID == myOrg.Organisatie_GUID).Where(q => !lGuids.Contains(q.AccountType_Organisatie_GUID)));
csContext.Entry(myOrg).State = EntityState.Modified;
csContext.SaveChanges();
return RedirectToAction("Index");
}
I am explicitly deleting items from the context that are no longer present in the new model (posted back from edit page). Is this the best way to do this?
I am explicitly setting the State to modified for all (still) existing items, forcing an update - what is the best way to determine whether an update is necessary or not? Do I need to explicitly compare the new values of the item in the model to the item in the database?
Some help / guidelines on how to implement the above is appreciated.

Related

ASP.NET MVC Updating Master-Detail Records in Single HTTP Post Request

I'm teaching myself C# and MVC but have a background in SQL. When updating an existing master-detail set of records in a single action (let's say for instance a customer order and order details), updating the master record is no problem. Regarding the detail records, I'm seeing examples that simply delete all existing details and then add them back in rather than add, delete or update only what's changed. That seems easy and effective but involves unnecessary changes to database records and might be an issue in complex relationships.
I've tried writing code that checks the existing values against posted values to determine the right EntityState (Added, Deleted, Modified, Unchanged) for each detail. Accomplishing this using LINQ Except and Intersect works but seems to cause an unexpected performance hit.
(Instead, I could load the original values in an "oldValue" hidden field in the original GET request to compare to the POST values except that would be unreliable in a multi-user environment and seems like a bad idea.)
I'll be happy to provide code examples, but my question is more about best practices. Is there a preferred method for updating existing master-detail sets of records?
EDIT: I've added the code below in response to questions. In this example, our application allows additional attributes to be attached to a product, kept in a separate table ProductAttributes. The view allows the user to edit both the product and the attributes on the same webpage and save at the same time. The code works fine but seems slow and lags at SaveChanges.
public ActionResult Edit(Product product)
{
if (ModelState.IsValid)
{
db.Entry(product).State = EntityState.Modified;
// Establish entity states for product attributes.
List<ProductAttribute> existingAttributes = new List<ProductAttribute>();
existingAttributes = db.ProductAttributes.AsNoTracking()
.Where(x => x.Sku == product.Sku).ToList();
// Review each attribute that DID NOT previously exist.
foreach (ProductAttribute pa in product.ProductAttributes
.Except(existingAttributes, new ProductAttributeComparer()))
{
if (pa.Value is null)
{
// Value didn't exist and still doesn't.
db.Entry(pa).State = EntityState.Unchanged;
}
else
{
// New value exists that didn't before.
db.Entry(pa).State = EntityState.Added;
}
}
// Review each attribute that DID previously exist.
foreach (ProductAttribute pa in product.ProductAttributes
.Intersect(existingAttributes, new ProductAttributeComparer()))
{
if (pa.Value is null)
{
// Value existed and has been cleared.
db.Entry(pa).State = EntityState.Deleted;
}
else
{
if (pa.Value != existingAttributes
.FirstOrDefault(x => x.Attribute == pa.Attribute).Value)
{
// Value has been altered.
db.Entry(pa).State = EntityState.Modified;
}
else
{
// Value has not been altered.
db.Entry(pa).State = EntityState.Unchanged;
}
}
}
db.SaveChanges();
return RedirectToAction("Details", new { id = product.ProductId });
}
return View(product);
}
internal class ProductAttributeComparer : IEqualityComparer<ProductAttribute>
{
public bool Equals(ProductAttribute x, ProductAttribute y)
{
if (string.Equals(x.Attribute, y.Attribute,
StringComparison.OrdinalIgnoreCase))
{
return true;
}
return false;
}
public int GetHashCode(ProductAttribute obj)
{
return obj.Attribute.GetHashCode();
}
}
}

EF5 can not handle Concurrency when Updating selective fields

I am using EF5 and Data First approach to Update entities.
I am using approach suggested by other questions to conditionally update only modified properties in the Entities.
Oki so here's the scenario My controller call Service with POCO objects and gets POCO objects from Service, The Service layer talks with Data layer which internally uses EF5 to retrieve entity from DB and Update them in DB.
The View data is loaded by controller from DTO object retrieved from Service layer.
User makes changes to View and Posts back JSON data to controller which gets mapped to DTO object in controller (courtesy MVC).
The controller makes call to Service layer with the DTO object (POCO) object.
The Service maps the POCO object to EF entity object and calls the Data layer's(i.e Repository) Update method passing in the EF entity.
In the Repository I fetch the existing entity from DB and call ApplyCurrentvaluesValues method, then I check if any properties are modified .
If properties are modified then I apply my custom logic to other entities which are not related to current entity and also Update the "UpdatedAdminId" & "UpdationDate" of current entity.
Post this I call "SaveChanges" method on Centext.
Every thing above I mentioned is working fine , except if I insert a break point in "SaveChanges" call and update some field modified by User to different value then "DbUpdateConcurrencyException" is not thrown by EF5.
i.e. I can get conditional Update & fire my custom logic when properties of my interest are modified to work perfectly.
But I am not getting error in case of the concurrency i.e the EF is not raising "DbUpdateConcurrencyException" in case a record is updated in between me fetching the record from DB , updating the record and saving it.
In real scenario there is a offline cron running which checks for newly created campaign and creates portfolio for them and marks the IsPortfolioCreated property below as true, in the mean time user can edit the campaign and the flag can be set to false even though the cron has created the portfolios.
To replicate the concurrency scenario I put a break point on SaveChanges and then Update the IsPortfolioCreated feild from MS-Sql enterprise manager for the same entity, but the "DbUpdateConcurrencyException" is not thrown even though the Data in Store has been updated.
Here's my code for reference,
Public bool EditGeneralSettings(CampaignDefinition campaignDefinition)
{
var success = false;
//campaignDefinition.UpdatedAdminId is updated in controller by retreiving it from RquestContext, so no its not comgin from client
var updatedAdminId = campaignDefinition.UpdatedAdminId;
var updationDate = DateTime.UtcNow;
CmsContext context = null;
GlobalMasterContext globalMasterContext = null;
try
{
context = new CmsContext(SaveTimeout);
var contextCampaign = context.CampaignDefinitions.Where(x => x.CampaignId == campaignDefinition.CampaignId).First();
//Always use this fields from Server, no matter what comes from client
campaignDefinition.CreationDate = contextCampaign.CreationDate;
campaignDefinition.UpdatedAdminId = contextCampaign.UpdatedAdminId;
campaignDefinition.UpdationDate = contextCampaign.UpdationDate;
campaignDefinition.AdminId = contextCampaign.AdminId;
campaignDefinition.AutoDecision = contextCampaign.AutoDecision;
campaignDefinition.CampaignCode = contextCampaign.CampaignCode;
campaignDefinition.IsPortfolioCreated = contextCampaign.IsPortfolioCreated;
var campaignNameChanged = contextCampaign.CampaignName != campaignDefinition.CampaignName;
// Will be used in the below if condition....
var originalSkeForwardingDomain = contextCampaign.skeForwardingDomain.ToLower();
var originalMgForwardingDomain = contextCampaign.mgForwardingDomain.ToLower();
//This also not firing concurreny exception....
var key = ((IObjectContextAdapter) context).ObjectContext.CreateEntityKey("CampaignDefinitions", campaignDefinition);
((IObjectContextAdapter)context).ObjectContext.AttachTo("CampaignDefinitions", contextCampaign);
var updated = ((IObjectContextAdapter)context).ObjectContext.ApplyCurrentValues(key.EntitySetName, campaignDefinition);
ObjectStateEntry entry = ((IObjectContextAdapter)context).ObjectContext.ObjectStateManager.GetObjectStateEntry(updated);
var modifiedProperties = entry.GetModifiedProperties();
//Even tried this , works fine but no Concurrency exception
//var entry = context.Entry(contextCampaign);
//entry.CurrentValues.SetValues(campaignDefinition);
//var modifiedProperties = entry.CurrentValues.PropertyNames.Where(propertyName => entry.Property(propertyName).IsModified).ToList();
// If any fields modified then only set Updation fields
if (modifiedProperties.Count() > 0)
{
campaignDefinition.UpdatedAdminId = updatedAdminId;
campaignDefinition.UpdationDate = updationDate;
//entry.CurrentValues.SetValues(campaignDefinition);
updated = ((IObjectContextAdapter)context).ObjectContext.ApplyCurrentValues(key.EntitySetName, campaignDefinition);
//Also perform some custom logic in other entities... Then call save changes
context.SaveChanges();
//If campaign name changed call a SP in different DB..
if (campaignNameChanged)
{
globalMasterContext = new GlobalMasterContext(SaveTimeout);
globalMasterContext.Rename_CMS_Campaign(campaignDefinition.CampaignId, updatedAdminId);
globalMasterContext.SaveChanges();
}
}
success = true;
}
catch (DbUpdateConcurrencyException ex)
{
//Code never enters here, if it does then I am planning to show the user the values from DB and ask him to retry
//In short Store Wins Strategy
//Code in this block is not complete so dont Stackies don't start commenting about this section and plague the question...
// Get the current entity values and the values in the database
var entry = ex.Entries.Single();
var currentValues = entry.CurrentValues;
var databaseValues = entry.GetDatabaseValues();
// Choose an initial set of resolved values. In this case we
// make the default be the values currently in the database.
var resolvedValues = databaseValues.Clone();
// Update the original values with the database values and
// the current values with whatever the user choose.
entry.OriginalValues.SetValues(databaseValues);
entry.CurrentValues.SetValues(resolvedValues);
}
catch (Exception ex)
{
if (ex.InnerException != null)
throw ex.InnerException;
throw;
}
finally
{
if (context != null) context.Dispose();
if (globalMasterContext != null) globalMasterContext.Dispose();
}
return success;
}
Entity framework it's not doing anything special about concurrency until you (as developer) configure it to check for concurrency problems.
You are trying to catch DbUpdateConcurrencyException, the documentation for this exception says: "Exception thrown by DbContext when it was expected that SaveChanges for an entity would result in a database update but in fact no rows in the database were affected. ", you can read it here
In a database first approach, you have to set the property 'Concurrency Mode' for column on 'Fixed' (the default is None). Look at this screenshot:
The column Version is a SQL SERVER TIMESTAMP type, a special type that is automatically updated every time the row changes, read about it here.
With this configuration, you can try with this simple test if all is working as expected:
try
{
using (var outerContext = new testEntities())
{
var outerCust1 = outerContext.Customer.FirstOrDefault(x => x.Id == 1);
outerCust1.Description += "modified by outer context";
using (var innerContext = new testEntities())
{
var innerCust1 = innerContext.Customer.FirstOrDefault(x => x.Id == 1);
innerCust1.Description += "modified by inner context";
innerContext.SaveChanges();
}
outerContext.SaveChanges();
}
}
catch (DbUpdateConcurrencyException ext)
{
Console.WriteLine(ext.Message);
}
In the example above the update from the inner context will be committed, the update from the outer context will thrown a DbUpdateConcurrencyException, because EF will try to update the entity using 2 columns as a filters: the Id AND the Version column.
Hope this helps!

Updating an entity with required properties in Entity Framework

I realise that updating entities without first selecting them is a common problem and many solutions are already on StackOverflow, however after reading these I'm still having a problem.
I'm using the following code to update a User entitiy:
using (var context = GetContext())
{
var userEntity = new UserEntity() { ID = userUpdate.ID };
context.Users.Attach(userEntity);
context.Entry(userEntity).CurrentValues.SetValues(userUpdate);
context.SaveChanges();
}
However this results in a DbEntityValidationException being thrown because my User entitiy has some required properties but these aren't necessarily set on the updated entity.
Is there any way around this or is it simply a case of removing the required properties?
Thanks!
I've found an answer here: Entity Framework/MVC3: temporarily disable validation
By temporarily disabling validation I can bypass the checks and insert any number of values without retrieving the required properties first:
using (var context = GetContext())
{
var userEntity = new UserEntity() { ID = userUpdate.ID };
context.Users.Attach(userEntity);
context.Entry(userEntity).CurrentValues.SetValues(userUpdate);
// Disable entity validation
context.Configuration.ValidateOnSaveEnabled = false;
context.SaveChanges();
}
If you only want to update particular fields in your entity without having to retrieve the entire thing from the database first:
var userEntity = new UserEntity() { ID = userUpdate.ID };
userEntity.SomeProperty = userUpdate.SomeProperty;
//Tell EF to only update the SomeProperty value:
context.Entry(userEntity).Property(x => x.SomeProperty).IsModified = true;
context.SaveChanges();

Add or Update a Record?

I have an MVC application with the following code in the POST method of the controller. I am doing an EF Add and obviously that is not right. I want it to add the record if it doesn't exist, otherwise Update. How can I do that please?
try
{
AttributeEntities db = new AttributeEntities();
IEnumerable<string> items = viewModel.SelectedAttributes2;
int i = 0;
foreach (var item in items)
{
var temp = item;
// Save it
SelectedHarmonyAttribute attribute = new SelectedHarmonyAttribute();
attribute.CustomLabel = viewModel.ItemCaptionText;
attribute.IsVisible = viewModel.Isselected;
string harmonyAttributeID = item.Substring(1, 1);
// attribute.OrderNumber = Convert.ToInt32(order);
attribute.OrderNumber = i++;
attribute.HarmonyAttribute_ID = Convert.ToInt32(harmonyAttributeID);
db.SelectedHarmonyAttributes.Add(attribute);
db.SaveChanges();
}
}
You would need to check the database for the record you are trying to add/update. If the look-up returns null, that means that it doesn't exist in the database. If it does, you can modify the record that you looked up and call db.SaveChanges() to persist the changes you made to the database.
Edit:
int id = Convert.ToInt32(harmonyAttributeID);
var existingEntry = db.SelectedHarmonyAttributes.SingleOrDefault(x => x.HarmonyAttribute_ID == id);
One common way to determine an add or update is by simply looking at an identifier field, and setting the appropriate state.
using System.Data;
SelectedHarmonyAttribute attribute;
using (var db = new YourDbContext())
{
db.Entry(attribute).State = attribute.HarmonyAttribute_ID == 0 ? EntityState.Added : EntityState.Modified;
db.SaveChanges();
}
You could import the System.Data.Entity.Migrations namespace and use the AddOrUpdate extension method:
db.SelectedHarmonyAttributes.AddOrUpdate(attribute);
db.SaveChanges();
EDIT:
I'm assuming that SelectedHarmonyAttributes is of type DbSet
EDIT2:
Only drawback with doing it this way (and it may not be a concern for you), is that your entity isn't responsible for it's own state change. This means that you can update any property of the entity to something invalid, where you might want to internally validate it on the entity itself or maybe do some other processing you always want to occur on update. If these things are a concern for you, you should add a public Update method onto the entity and check for its existence on the database first. e.g:
var attribute = db.SelectedHarmonyAttributes.SingleOrDefault(x => x.HarmonyAttribute_ID == harmonyAttributeID);
if (attribute != null)
{
attribute.Update(viewModel.ItemCaptionText, viewModel.Isselected, i++);
}
else
{
attribute = new Attribute(viewModel.ItemCaptionText, viewModel.Isselected);
db.SelectedHarmonyAttributes.Add(attribute);
}
db.SaveChanges();
Your update method might look something like:
public void Update(string customLabel, bool isVisible, int orderNumber)
{
if (!MyValidationMethod())
{
throw new MyCustomException();
}
CustomLabel = customLabel;
IsVisible = isVisible;
OrderNumber = orderNumber;
PerformMyAdditionalProcessingThatIAlwaysWantToHappen();
}
Then make all of the entities' properties public "get" but protected "set" so they can't be updated from outside the entity itself. This might be going off an a bit of a tangent but using the AddOrUpdate method would assume you don't want to control the way an update occurs and protect your domain entity from getting into an invalid state etc. Hope this helps!

Enity Framework updating with a child table causing errors

I have the following update function
public void UpdateBatchDefinition(BatchDefinition batchToUpdate)
{
if (batchToUpdate == null)
{
throw new ArgumentNullException("batchToUpdate");
}
BatchDefinition foundDefinition =
this.context.BatchDefinitions.SingleOrDefault(definition => definition.Id == batchToUpdate.Id);
if (foundDefinition != null)
{
if (!string.IsNullOrWhiteSpace(batchToUpdate.Name))
{
foundDefinition.Name = batchToUpdate.Name;
}
if (!string.IsNullOrWhiteSpace(batchToUpdate.Description))
{
foundDefinition.Description = batchToUpdate.Description;
}
if (!string.IsNullOrWhiteSpace(batchToUpdate.LoadType))
{
foundDefinition.LoadType = batchToUpdate.LoadType;
}
if (batchToUpdate.JobId != Guid.Empty)
{
foundDefinition.JobId = batchToUpdate.JobId;
}
foundDefinition.Tables = batchToUpdate.Tables;
this.context.SaveChanges();
}
}
the issue I am having Is when I am trying to update the Tables list. Tables is a List of Table and Table is a Entity of another table
Tables could be added to, removed from or left alone. I need to update that with what ever is being passed in
when I run this right now I get an 'EntityValidationErrors' error, though it wont tell me what the validation issue actually is.
on Inserting I got the same error but was able to fix it using the following
var underlyingContext = this.context as DbContext;
if (underlyingContext != null)
{
foreach (var table in batchDefinition.Tables)
{
// Need to mark the table entity as unchanged or
// else EF will treat it as a new table
underlyingContext.Entry(table).State = EntityState.Unchanged;
}
}
so I tried using that in this update function
var underlyingContext = this.context as DbContext;
if (underlyingContext != null)
{
foreach (var table in foundDefinition.Tables)
{
// Need to mark the table entity as unchanged or
//else EF will treat it as a new table
underlyingContext.Entry(table).State = EntityState.Unchanged;
}
}
foundDefinition.Tables = batchToUpdate.Tables;
and I get the following error instead:
AcceptChanges cannot continue because the object's key values conflict
with another object in the ObjectStateManager. Make sure that the key
values are unique before calling AcceptChanges.
Any thoughts one what I am missing here?
Change end of your update method like this:
foreach (var t in foundDefinition.Tables.ToList())
Context.Tables.Remove(t);
foundDefinition.Tables = batchToUpdate.Tables;
this.context.SaveChanges();
And about your last error, it is said that there are some duplicates in your context. So, EF can't save the context changes into the db (because there are duplicates in the context!)
In fact, I don't know the last error is from add or delete - you didn't mention clearly. So, I don't know the last two code samples are from your add method, or your update method...
However for update, the trick I mentioned here, must solve your problem for update...

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