Rotating array with one fixed value - c#

I'm building a strong logic and randomized keygen with at base the 'partial key verification'. I need to add it another random function by rotanting an array but all sample i found here at Stack Overflow have different needs as mine.
I'm starting with an array:
int[] q = new int[5];
for (int i = 0; i < q.Length; i++)
{
q[i] = i;
}
Now i have:
q[0] = 0;
q[1] = 1;
q[2] = 2;
q[3] = 3;
q[4] = 4;
I need to clockwise it but I need to maintain a value immutable, as for example q[2] = 2;
Then first step should result (by adding + 1 clockwise):
q[0] = 1;
q[1] = 3; //bypassed 2nd value
q[2] = 2;
q[3] = 4;
q[4] = 0; //come back to 0
A second step should be (by adding again + 1 clockwise):
q[0] = 3; //bypassed 2nd value
q[1] = 4;
q[2] = 2;
q[3] = 0; //come back to 0
q[4] = 1;
If possible i need also the rollback function... thanks a lot
Thanks both for the help: Meanwhile i created my solution:
for (int i = 0; i < q.Length; i++)
{
if (i == fixed_int) { } //donothing
else if ((q[i] + 1) == fixed_int) { q[i] = q[i] + 2; }
else if ((q[i] + 1) == (q.Length + 1)) { q[i] = 0; }
else { q[i] = q[i] + 1; }
}
this will fail when the Fix value has not 2 more int forward but it's not my case. Please don't use this code, as it's not working in certain situations. Use the accepted answer because it rocks!

Assuming that the array has at least 2 elements, you may try something like this (set step to +1 and -1 for different rotations):
void Rotate(int[] a, int fix, int step)
{
int i = (fix + step + a.Length) % a.Length;
int n = (fix - step + a.Length) % a.Length;
int t = a[i];
while(i != n)
{
int j = (i + step + a.Length) % a.Length;
a[i] = a[j];
i = j;
}
a[n] = t;
}

Here is a generic function you can use to achieve your result:
public static T[] Rotate<T>(T[] array, int fix)
{
// check for errors
if (array == null) throw new ArgumentNullException("array");
if (fix < 0 || fix > array.Length - 1) throw new IndexOutOfRangeException();
T[] result = new T[array.Length];
// copy the input into the results
Array.Copy(array, 1, result, 0, array.Length - 1);
result[array.Length - 1] = array[0];
// restore the location of the fixed item
int j = ((fix - 1) + array.Length) % array.Length; // index of "fix - 1"
result[j] = result[fix];
result[fix] = array[fix];
return result;
}
And here is the accompanying rollback function:
public static T[] Rollback<T>(T[] array, int fix)
{
// check for errors
if (array == null) throw new ArgumentNullException("array");
if (fix < 0 || fix > array.Length - 1) throw new IndexOutOfRangeException();
T[] result = new T[array.Length];
// copy the input into the results
Array.Copy(array, 0, result, 1, array.Length - 1);
result[0] = array[array.Length - 1];
// restore the location of the fixed item
int skp = ((fix + 1) + array.Length) % array.Length;
result[skp] = result[fix];
result[fix] = array[fix];
return result;
}
It can be used as follows:
var input = new[] {0, 1, 2, 3, 4};
var result = Rotate(input, 2); // yields {1, 3, 2, 4, 0}
var rollback = Rollback(result, 2); // yields {0, 1, 2, 3, 4}
Remember also that this function is generic so it can work with arrays of any type (demonstrated with char array below).
var charArr = "abcdef".ToCharArray();
var charRslt = Rotate(charArr, 3); // {'b', 'c', 'e', 'd', 'f', 'a'}
var charRlbk = Rollback(charRslt, 3); // {'a', 'b', 'c', 'd', 'e', 'f'}

Related

inaccurate results with function to add an array of digits together

so i have this function:
static int[] AddArrays(int[] a, int[] b)
{
int length1 = a.Length;
int length2 = b.Length;
int carry = 0;
int max_length = Math.Max(length1, length2) + 1;
int[] minimum_arr = new int[max_length - length1].Concat(a).ToArray();
int[] maximum_arr = new int[max_length - length2].Concat(b).ToArray();
int[] new_arr = new int[max_length];
for (int i = max_length - 1; i >= 0; i--)
{
int first_digit = maximum_arr[i];
int second_digit = i - (max_length - minimum_arr.Length) >= 0 ? minimum_arr[i - (max_length - minimum_arr.Length)] : 0;
if (second_digit + first_digit + carry > 9)
{
new_arr[i] = (second_digit + first_digit + carry) % 10;
carry = 1;
}
else
{
new_arr[i] = second_digit + first_digit + carry;
carry = 0;
}
}
if (carry == 1)
{
int[] result = new int[max_length + 1];
result[0] = 1;
Array.Copy(new_arr, 0, result, 1, max_length);
return result;
}
else
{
return new_arr;
}
}
it basically takes 2 lists of digits and adds them together. the point of this is that each array of digits represent a number that is bigger then the integer limits. now this function is close to working the results get innacurate at certein places and i honestly have no idea why. for example if the function is given these inputs:
"1481298410984109284109481491284901249018490849081048914820948019" and
"3475893498573573849739857349873498739487598" (both of these are being turned into a array of integers before being sent to the function)
the expected output is:
1,481,298,410,984,109,284,112,957,384,783,474,822,868,230,706,430,922,413,560,435,617
and what i get is:
1,481,298,410,984,109,284,457,070,841,142,258,634,158,894,233,092,241,356,043,561,7
i would very much appreciate some help with this ive been trying to figure it out for hours and i cant seem to get it to work perfectly.
I suggest Reverse arrays a and b and use good old school algorithm:
static int[] AddArrays(int[] a, int[] b) {
Array.Reverse(a);
Array.Reverse(b);
int[] result = new int[Math.Max(a.Length, b.Length) + 1];
int carry = 0;
int value = 0;
for (int i = 0; i < Math.Max(a.Length, b.Length); ++i) {
value = (i < a.Length ? a[i] : 0) + (i < b.Length ? b[i] : 0) + carry;
result[i] = value % 10;
carry = value / 10;
}
if (carry > 0)
result[result.Length - 1] = carry;
else
Array.Resize(ref result, result.Length - 1);
// Let's restore a and b
Array.Reverse(a);
Array.Reverse(b);
Array.Reverse(result);
return result;
}
Demo:
string a = "1481298410984109284109481491284901249018490849081048914820948019";
string b = "3475893498573573849739857349873498739487598";
string c = string.Concat(AddArrays(
a.Select(d => d - '0').ToArray(),
b.Select(d => d - '0').ToArray()));
Console.Write(c);
Output:
1481298410984109284112957384783474822868230706430922413560435617

Getting Time limit Exceed for last 3 Test Cases in a Program:C# [duplicate]

Given an array of n integers and a number, d, perform left rotations on the array. Then print the updated array as a single line of space-separated integers.
Sample Input:
5 4
1 2 3 4 5
The first line contains two space-separated integers denoting the respective values of n (the number of integers) and d (the number of left rotations you must perform).
The second line contains n space-separated integers describing the respective elements of the array's initial state.
Sample Output:
5 1 2 3 4
static void Main(String[] args)
{
string[] arr_temp = Console.ReadLine().Split(' ');
int n = Int32.Parse(arr_temp[0]);
int d = Int32.Parse(arr_temp[1]);
string[] arr = Console.ReadLine().Split(' ');
string[] ans = new string[n];
for (int i = 0; i < n; ++i)
{
ans[(i + n - d) % n] = arr[i];
}
for (int j = 0; j < n; ++j)
{
Console.Write(ans[j] + " ");
}
}
How to use less memory to solve this problem?
This will use less memory in most cases as the second array is only as big as the shift.
public static void Main(string[] args)
{
int[] n = { 1, 2, 3, 4, 5 };
LeftShiftArray(n, 4);
Console.WriteLine(String.Join(",", n));
}
public static void LeftShiftArray<T>(T[] arr, int shift)
{
shift = shift % arr.Length;
T[] buffer = new T[shift];
Array.Copy(arr, buffer, shift);
Array.Copy(arr, shift, arr, 0, arr.Length - shift);
Array.Copy(buffer, 0, arr, arr.Length - shift, shift);
}
This problem can get a bit tricky but also has a simple solution if one is familiar with Queues and Stacks.
All I have to do is define a Queue (which will contain the given array) and a Stack.
Next, I just have to Push the Dequeued index to the stack and Enqueue the Popped index in the Queue and finally return the Queue.
Sounds confusing? Check the code below:
static int[] rotLeft(int[] a, int d) {
Queue<int> queue = new Queue<int>(a);
Stack<int> stack = new Stack<int>();
while(d > 0)
{
stack.Push(queue.Dequeue());
queue.Enqueue(stack.Pop());
d--;
}
return queue.ToArray();
}
Do you really need to physically move anything? If not, you could just shift the index instead.
Actually you asked 2 questions:
How to efficiently rotate an array?
and
How to use less memory to solve this problem?
Usually efficiency and low memory usage are mutually exclusive. So I'm going to answer your second question, still providing the most efficient implementation under that memory constraint.
The following method can be used for both left (passing negative count) or right (passing positive count) rotation. It uses O(1) space (single element) and O(n * min(d, n - d)) array element copy operations (O(min(d, n - d)) array block copy operations). In the worst case scenario it performs O(n / 2) block copy operations.
The algorithm is utilizing the fact that
rotate_left(n, d) == rotate_right(n, n - d)
Here it is:
public static class Algorithms
{
public static void Rotate<T>(this T[] array, int count)
{
if (array == null || array.Length < 2) return;
count %= array.Length;
if (count == 0) return;
int left = count < 0 ? -count : array.Length + count;
int right = count > 0 ? count : array.Length - count;
if (left <= right)
{
for (int i = 0; i < left; i++)
{
var temp = array[0];
Array.Copy(array, 1, array, 0, array.Length - 1);
array[array.Length - 1] = temp;
}
}
else
{
for (int i = 0; i < right; i++)
{
var temp = array[array.Length - 1];
Array.Copy(array, 0, array, 1, array.Length - 1);
array[0] = temp;
}
}
}
}
Sample usage like in your example:
var array = Enumerable.Range(1, 5).ToArray(); // { 1, 2, 3, 4, 5 }
array.Rotate(-4); // { 5, 1, 2, 3, 4 }
Isn't using IEnumerables better? Since It won't perform all of those maths, won't allocate that many arrays, etc
public static int[] Rotate(int[] elements, int numberOfRotations)
{
IEnumerable<int> newEnd = elements.Take(numberOfRotations);
IEnumerable<int> newBegin = elements.Skip(numberOfRotations);
return newBegin.Union(newEnd).ToArray();
}
IF you don't actually need to return an array, you can even remove the .ToArray() and return an IEnumerable
Usage:
void Main()
{
int[] n = { 1, 2, 3, 4, 5 };
int d = 4;
int[] rotated = Rotate(n,d);
Console.WriteLine(String.Join(" ", rotated));
}
I have also tried this and below is my approach...
Thank you
public static int[] RotationOfArray(int[] A, int k)
{
if (A == null || A.Length==0)
return null;
int[] result =new int[A.Length];
int arrayLength=A.Length;
int moveBy = k % arrayLength;
for (int i = 0; i < arrayLength; i++)
{
int tmp = i + moveBy;
if (tmp > arrayLength-1)
{
tmp = + (tmp - arrayLength);
}
result[tmp] = A[i];
}
return result;
}
I have tried to used stack and queue in C# to achieve the output as follows:
public int[] rotateArray(int[] A, int rotate)
{
Queue<int> q = new Queue<int>(A);
Stack<int> s;
while (rotate > 0)
{
s = new Stack<int>(q);
int x = s.Pop();
s = new Stack<int>(s);
s.Push(x);
q = new Queue<int>(s);
rotate--;
}
return q.ToArray();
}
I've solve the challange from Hackerrank by following code. Hope it helps.
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace ConsoleApp1
{
class ArrayLeftRotationSolver
{
TextWriter mTextWriter;
public ArrayLeftRotationSolver()
{
mTextWriter = new StreamWriter(#System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
}
public void Solve()
{
string[] nd = Console.ReadLine().Split(' ');
int n = Convert.ToInt32(nd[0]);
int d = Convert.ToInt32(nd[1]);
int[] a = Array.ConvertAll(Console.ReadLine().Split(' '), aTemp => Convert.ToInt32(aTemp))
;
int[] result = rotLeft(a, d);
mTextWriter.WriteLine(string.Join(" ", result));
mTextWriter.Flush();
mTextWriter.Close();
}
private int[] rotLeft(int[] arr, int shift)
{
int n = arr.Length;
shift %= n;
int[] vec = new int[n];
for (int i = 0; i < n; i++)
{
vec[(n + i - shift) % n] = arr[i];
}
return vec;
}
static void Main(string[] args)
{
ArrayLeftRotationSolver solver = new ArrayLeftRotationSolver();
solver.Solve();
}
}
}
Hope this helps.
public static int[] leftrotation(int[] arr, int d)
{
int[] newarr = new int[arr.Length];
var n = arr.Length;
bool isswapped = false;
for (int i = 0; i < n; i++)
{
int index = Math.Abs((i) -d);
if(index == 0)
{
isswapped = true;
}
if (!isswapped)
{
int finalindex = (n) - index;
newarr[finalindex] = arr[i];
}
else
{
newarr[index] = arr[i];
}
}
return newarr;
}
Take the Item at position 0 and add it at the end. remove the item at position 0. repeat n times.
List<int> iList = new List<int>();
private void shift(int n)
{
for (int i = 0; i < n; i++)
{
iList.Add(iList[0]);
iList.RemoveAt(0);
}
}
An old question, but I thought I'd add another possible solution using just one intermediate array (really, 2 if you include the LINQ Take expression). This code rotates to right rather than left, but may be useful nonetheless.
public static Int32[] ArrayRightRotation(Int32[] A, Int32 k)
{
if (A == null)
{
return A;
}
if (!A.Any())
{
return A;
}
if (k % A.Length == 0)
{
return A;
}
if (A.Length == 1)
{
return A;
}
if (A.Distinct().Count() == 1)
{
return A;
}
for (var i = 0; i < k; i++)
{
var intermediateArray = new List<Int32> {A.Last()};
intermediateArray.AddRange(A.Take(A.Length - 1).ToList());
A = intermediateArray.ToArray();
}
return A;
}
O(1) space, O(n) time solution
I think in theory this is as optimal as it gets, since it makes a.Length in-place swaps and 1 temp variable swap per inner loop.
However I suspect O(d) space solutions would be faster in real life due to less code branching (fewer CPU command pipeline resets) and cache locality (mostly sequential access vs in d element steps).
static int[] RotateInplaceLeft(int[] a, int d)
{
var swapCount = 0;
//get canonical/actual d
d = d % a.Length;
if(d < 0) d += a.Length;
if(d == 0) return a;
for (var i = 0; swapCount < a.Length; i++) //we're done after a.Length swaps
{
var dstIdx = i; //we need this becasue of ~this: https://youtu.be/lJ3CD9M3nEQ?t=251
var first = a[i]; //save first element in this group
for (var j = 0; j < a.Length; j++)
{
var srcIdx = (dstIdx + d) % a.Length;
if(srcIdx == i)// circled around
{
a[dstIdx] = first;
swapCount++;
break; //hence we're done with this group
}
a[dstIdx] = a[srcIdx];
dstIdx = srcIdx;
swapCount++;
}
}
return a;
}
If you take a look at constrains you will see that d <= n (number of rotations <= number of elements in array). Because of that this can be solved in 1 line.
static int[] rotLeft(int[] a, int d)
{
return a.Skip(d).Concat(a.Take(d)).ToArray();
}
// using the same same array, and only one temp variable
// shifting everything several times by one
// works, simple, but slow
public static int[] ArrayRotateLeftCyclical(int[] a, int shift)
{
var length = a.Length;
for (int j = 0; j < shift; j++)
{
int t = a[0];
for (int i = 0; i < length; i++)
{
if (i == length - 1)
a[i] = t;
else
a[i] = a[i + 1];
}
}
return a;
}
Let's say if I have a array of integer 'Arr'. To rotate the array 'n' you can do as follows:
static int[] leftRotation(int[] Arr, int n)
{
int tempVariable = 0;
Queue<int> TempQueue = new Queue<int>(a);
for(int i=1;i<=d;i++)
{
tempVariable = TempQueue.Dequeue();
TempQueue.Enqueue(t);
}
return TempQueue.ToArray();`
}
Let me know if any comments. Thanks!
This is my attempt. It is easy, but for some reason it timed out on big chunks of data:
int arrayLength = arr.Length;
int tmpCell = 0;
for (int rotation = 1; rotation <= d; rotation++)
{
for (int i = 0; i < arrayLength; i++)
{
if (arr[i] < arrayElementMinValue || arr[i] > arrayElementMaxValue)
{
throw new ArgumentException($"Array element needs to be between {arrayElementMinValue} and {arrayElementMaxValue}");
}
if (i == 0)
{
tmpCell = arr[0];
arr[0] = arr[1];
}
else if (i == arrayLength - 1)
{
arr[arrayLength - 1] = tmpCell;
}
else
{
arr[i] = arr[i + 1];
}
}
}
what about this?
public static void RotateArrayAndPrint(int[] n, int rotate)
{
for (int i = 1; i <= n.Length; i++)
{
var arrIndex = (i + rotate) > n.Length ? n.Length - (i + rotate) : (i + rotate);
arrIndex = arrIndex < 0 ? arrIndex * -1 : arrIndex;
var output = n[arrIndex-1];
Console.Write(output + " ");
}
}
It's very straight forward answer.
Main thing is how you choose the start index.
public static List<int> rotateLeft(int d, List<int> arr) {
int n = arr.Count;
List<int> t = new List<int>();
int h = d;
for (int j = 0; j < n; j++)
{
if ((j + d) % n == 0)
{
h = 0;
}
t.Add(arr[h]);
h++;
}
return t;
}
using this code, I have successfully submitted to hacker rank problem,
// fast and beautiful method
// reusing the same array
// using small temp array to store replaced values when unavoidable
// a - array, s - shift
public static int[] ArrayRotateLeftWithSmallTempArray(int[] a, int s)
{
var l = a.Length;
var t = new int[s]; // temp array with size s = shift
for (int i = 0; i < l; i++)
{
// save cells which will be replaced by shift
if (i < s)
t[i] = a[i];
if (i + s < l)
a[i] = a[i + s];
else
a[i] = t[i + s - l];
}
return a;
}
https://github.com/sam-klok/ArraysRotation
public static void Rotate(int[] arr, int steps)
{
for (int i = 0; i < steps; i++)
{
int previousValue = arr[arr.Length - 1];
for (int j = 0; j < arr.Length; j++)
{
int currentValue = arr[j];
arr[j] = previousValue;
previousValue = currentValue;
}
}
}
Here is an in-place Rotate implementation of a trick posted by גלעד ברקן in another question. The trick is:
Example, k = 3:
1234567
First reverse in place each of the two sections delineated by n-k:
4321 765
Now reverse the whole array:
5671234
My implementation, based on the Array.Reverse method:
/// <summary>
/// Rotate left for negative k. Rotate right for positive k.
/// </summary>
public static void Rotate<T>(T[] array, int k)
{
ArgumentNullException.ThrowIfNull(array);
k = k % array.Length;
if (k < 0) k += array.Length;
if (k == 0) return;
Debug.Assert(k > 0);
Debug.Assert(k < array.Length);
Array.Reverse(array, 0, array.Length - k);
Array.Reverse(array, array.Length - k, k);
Array.Reverse(array);
}
Live demo.
Output:
Array: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Rotate(5)
Array: 8, 9, 10, 11, 12, 1, 2, 3, 4, 5, 6, 7
Rotate(-2)
Array: 10, 11, 12, 1, 2, 3, 4, 5, 6, 7, 8, 9

How to find possible set of k Elements from array?

I have an array {1,2,3,4,5,6,7,8,9,10} and I have to find all combinations of k elements from array and k will be dynamic. So for 4 elements below code is sufficient but i have to make this dynamic means,it is not fixed that how many for loops will be used, so please suggest some solution for this.
for (i = 0; i < len - 3; i++)
{
for (j = i + 1; j < len - 2; j++)
{
for (y = j + 1; y < len - 1; y++)
{
for (k = y + 1; k < len; k++)
Console.WriteLine("{0},{1},{2},{3}", s[i], s[j],s[y], s[k]);
}
}
}
All you need is to replace i, j, y, ... with array and manually unroll the for loops like this
static void PrintCombinations(int[] input, int k)
{
var indices = new int[k];
for (int pos = 0, index = 0; ; index++)
{
if (index <= input.Length - k + pos)
{
indices[pos++] = index;
if (pos < k) continue;
// Consume the combination
for (int i = 0; i < k; i++)
{
if (i > 0) Console.Write(",");
Console.Write(input[indices[i]]);
}
Console.WriteLine();
pos--;
}
else
{
if (pos == 0) break;
index = indices[--pos];
}
}
}
You can use this methods for generating combinations of size l
public static List<List<T>> GenerateCombinations<T>(List<T> items, int l)
{
if (l == 0)
return new List<List<T>> { new List<T>() };
var allCombs = new List<List<T>>();
for (int i = 0; i < items.Count(); i++)
{
var listWithRemovedElement = new List<T>(items);
listWithRemovedElement.RemoveRange(0, i + 1);
foreach (var combination in GenerateCombinations(listWithRemovedElement, l - 1))
{
var comb = new List<T>(listWithRemovedElement.Count + 1);
comb.Add(items[i]);
comb.AddRange(combination);
allCombs.Add(comb);
}
}
return allCombs;
}
You can use this methods for generating permutations of size l
public static List<List<T>> GeneratePermutations<T>(List<T> items, int l)
{
if (l == 0)
return new List<List<T>> { new List<T>() };
var allCombs = new List<List<T>>();
for (int i = 0; i < items.Count(); i++)
{
var listWithRemovedElement = new List<T>(items);
listWithRemovedElement.RemoveAt(i);
foreach (var combination in GeneratePermutations(listWithRemovedElement, l - 1))
{
var comb = new List<T>(listWithRemovedElement.Count + 1);
comb.Add(items[i]);
comb.AddRange(combination);
allCombs.Add(comb);
}
}
return allCombs;
}
Permutationsof { 1, 2, 3 } with size of 2
var result = GeneratePermutations(new List<int>() { 1, 2, 3 }, 2);
foreach (var perm in result)
Console.WriteLine(string.Join(",", perm));
1,2
1,3
2,1
2,3
3,1
3,2
Combinations of { 1, 2, 3 } with size of 2
var result = GenerateCombinations(new List<int>() { 1, 2, 3 }, 2);
foreach (var comb in result)
Console.WriteLine(string.Join(",", comb));
1,2
1,3
2,3
This isn't how I'd do it in "real life", but since this seems to be a simple homework-style problem aimed at getting you to use recursion and with the aim of simply writing out the combinations, this is a reasonably simple solution:
class Program
{
public static void Main()
{
int[] test = { 1, 2, 3, 4, 5 };
int k = 4;
WriteCombinations(test, k);
Console.ReadLine();
}
static void WriteCombinations(int[] array, int k, int startPos = 0, string prefix = "")
{
for (int i = startPos; i < array.Length - k + 1; i++)
{
if (k == 1)
{
Console.WriteLine("{0}, {1}", prefix, array[i]);
}
else
{
string newPrefix = array[i].ToString();
if (prefix != "")
{
newPrefix = string.Format("{0}, {1}", prefix, newPrefix);
}
WriteCombinations(array, k - 1, i + 1, newPrefix);
}
}
}
}
If having optional parameters is not "basic" enough, then you can either take away the default values and pass in 0 and "" on the first call, or you can create another "wrapper" method that takes fewer parameters and then calls the first method with the defaults.

Does adding extra loop at the end of n(log n) algorithm affect the complexity?

I wrote an algorithm to find length of longest increasing sequence in an array.
The algorithm has an array m which will contain the sequence but in some conditions, it doesn't contain the exact sequence. So in such case, I record the index and value which needs to be changed.
This algorithm is n(log n)
Now, to find the actual sequence, I loop through the array m and replace the value recorded in another array. Will my algorithm now still have the complexity if n(log n) ?
Below is the code in C#:
int[] b = { 1, 8, 5, 3, 7, 2, 9 };
int k = 1;
int i = 1;
int N = b.Length;
List<int> m = new List<int>();
int[] lup = new int[b.Length];
m.Add(0);
m.Add(b[0]);
lup[0] = 0;
while (i < N)
{
if (b[i] >= m[k])
{
k = k + 1;
m.Add(b[i]);
}
else
{
if (b[i] < m[1])
{
m[1] = b[i];
}
else
{
int j;
j = Binary_Search(m, b[i], m.Count - 1);
//if the item to be replaced was not the last element, record it
if (m[j] > b[i] && j != k)
{
lup[j] = m[j];
}
m[j] = b[i];
}
}
i = i + 1;
}
Console.WriteLine("The Input Sequence is : " + string.Join("\t", b));
Console.WriteLine("Length of Longest Up Sequence is : " + k.ToString());
List<int> result = new List<int>();
// create result based on m and lup
//DOES THIS LOOP EFFECT PERFORMANCE??
for(int x = 1; x < m.Count; x++)
{
if (lup[x] == 0)
{
result.Add(m[x]);
}
else
{
result.Add(lup[x]);
}
}
Your intuition is correct. Adding this loop is n*(log(n)+1) so it's still n*log(n).

Counting alternating numbers in an array

Given an array of integers...
var numbers = new int[] { 1,2,1,2,1,2,1,2,1,2,1,2,1,2,2,2,1,2,1 };
I need to determine a the maximum sequence of numbers that alternate up then down or down then up.
Not sure the best way to approach this, the process psuedo wise strikes me as simple but materializing code for it is evading me.
The key is the fact we are looking for max sequence, so while the above numbers could be interpreted in many ways, like a sequence of seven up-down-up and seven down-up-down the important fact is starting with the first number there is a down-up-down sequence that is 14 long.
Also I should not that we count the first item, 121 is a sequence of length 3, one could argue the sequence doesn't begin until the second digit but lets not split hairs.
This seems to work, it assumes that the length of numbers is greater than 4 (that case should be trivial anyways):
var numbers = new int[] { 1,2,1,2,1,2,1,2,1,2,1,2,1,2,2,2,1,2,1 };
int count = 2, max = 0;
for (int i = 1; i < numbers.Length - 1; i++)
{
if ((numbers[i - 1] < numbers[i] && numbers[i + 1] < numbers[i]) ||
(numbers[i - 1] > numbers[i] && numbers[i + 1] > numbers[i]))
{
count++;
max = Math.Max(count, max);
}
else if ((numbers[i - 1] < numbers[i]) || (numbers[i - 1] > numbers[i])
|| ((numbers[i] < numbers[i + 1]) || (numbers[i] > numbers[i + 1])))
{
max = Math.Max(max, 2);
count = 2;
}
}
Console.WriteLine(max); // 14
Here's how I thought of it
First, you need to know whether you're starting high or starting low. eg: 1-2-1 or 2-1-2. You might not even have an alternating pair.
Then, you consider each number afterwards to see if it belongs in the sequence, taking into consideration the current direction.
Everytime the sequence breaks, you need to start again by checking the direction.
I am not sure if it is possible that out of the numbers you have already seen, picking a different starting number can POSSIBLY generate a longer sequence. Maybe there is a theorem that shows it is not possible; maybe it is obvious and I am over-thinking. But I don't think it is possible since the reason why a sequence is broken is because you have two high's or two low's and there is no way around this.
I assumed the following cases
{} - no elements, returns 0
{1} - single element, returns 0
{1, 1, 1} - no alternating sequence, returns 0
No restriction on the input beyond what C# expects. It could probably be condensed. Not sure if there is a way to capture the direction-change logic without explicitly keeping track of the direction.
static int max_alternate(int[] numbers)
{
int maxCount = 0;
int count = 0;
int dir = 0; // whether we're going up or down
for (int j = 1; j < numbers.Length; j++)
{
// don't know direction yet
if (dir == 0)
{
if (numbers[j] > numbers[j-1])
{
count += 2; // include first number
dir = 1; // start low, up to high
}
else if (numbers[j] < numbers[j-1])
{
count += 2;
dir = -1; // start high, down to low
}
}
else
{
if (dir == -1 && numbers[j] > numbers[j-1])
{
count += 1;
dir = 1; // up to high
}
else if (dir == 1 && numbers[j] < numbers[j-1])
{
count += 1;
dir = -1; // down to low
}
else
{
// sequence broken
if (count > maxCount)
{
maxCount = count;
}
count = 0;
dir = 0;
}
}
}
// final check after loop is done
if (count > maxCount)
{
maxCount = count;
}
return maxCount;
}
And some test cases with results based on my understanding of the question and some assumptions.
static void Main(string[] args)
{
int[] nums = { 1}; // base case == 0
int[] nums2 = { 2, 1 }; // even case == 2
int[] nums3 = { 1, 2, 1 }; // odd case == 3
int[] nums4 = { 2, 1, 2 }; // flipped starting == 3
int[] nums5 = { 2, 1, 2, 2, 1, 2, 1 }; // broken seqeuence == 4
int[] nums6 = { 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 2, 1 }; // long sequence == 14
Console.WriteLine(max_alternate(nums));
Console.WriteLine(max_alternate(nums2));
Console.WriteLine(max_alternate(nums3));
Console.WriteLine(max_alternate(nums4));
Console.WriteLine(max_alternate(nums5));
Console.WriteLine(max_alternate(nums6));
Console.ReadLine();
}
I'm not from a pc with a compiler right now, so I just give a try:
int max = 0;
int aux =0;
for(int i = 2 ; i < length; ++i)
{
if (!((numbers[i - 2] > numbers[i - 1] && numbers[i - 1] < numbers[i]) ||
numbers[i - 2] < numbers[i - 1] && numbers[i - 1] > numbers[i]))
{
aux = i - 2;
}
max = Math.Max(i - aux,max);
}
if (max > 0 && aux >0)
++max;
Note: should works for sequence of at least 3 elements.
There are probably a lot of ways to approach this, but here is one option:
var numbers = new int[] { 7,1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 2, 1 };
int maxCount = 0;
for (int j = 0; j+1 < numbers.Length; j++)
{
int count = 0;
if (numbers[j] < numbers[j+1])
{
count += 2;
for (int i = j+2; i+1 < numbers.Length; i += 2)
{
if (numbers[i] < numbers[i + 1] )
{
count += 2;
}
else
{
break;
}
}
}
if (maxCount < count)
{
maxCount = count;
}
}
Console.WriteLine(maxCount);
Console.ReadLine();
This solution assumes that you want a sequence of the same two alternating numbers. If that's not a requirement you could alter the second if.
Now that it's written out, it looks more complex than I had imagined in my head... Maybe someone else can come up with a better solution.
Assumes at least 2 elements.
int max = 1;
bool expectGreaterThanNext = (numbers[0] > numbers[1]);
int count = 1;
for (var i = 0; i < numbers.Length - 1; i++)
{
if (numbers[i] == numbers[i + 1] || expectGreaterThanNext && numbers[i] < numbers[i + 1])
{
count = 1;
expectGreaterThanNext = (i != numbers.Length - 1) && !(numbers[i] > numbers[i+1]);
continue;
}
count++;
expectGreaterThanNext = !expectGreaterThanNext;
max = Math.Max(count, max);
}
This works for any integers, it tracks low-hi-low and hi-low-hi just like you asked.
int numbers[] = new int[] { 1,2,1,2,1,2,1,2,1,2,1,2,1,2,2,2,1,2,1 };
int count = 0;
int updownup = 0;
int downupdown = 0;
for(int x = 0;x<=numbers.Length;x++)
{
if(x<numbers.Length - 2)
{
if(numbers[x]<numbers[x+1])
{
if(numbers[x+1]>numbers[x+2])
{
downupdown++;
}
}
}
}
count = 0;
for(x=0;x<=numbers.Length;x++)
{
if(x<numbers.Length - 2)
{
if(numbers[x]>numbers[x+1]
{
if(numbers[x+1]<numbers[x+2])
{
updownup++;
}
}
}
}

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