I'm working on a WinForms project where I'm trying to create an ON/OFF toggle button that uses two separate images (both located in project resources) for both the "ON" setting, and the "OFF" setting.
Based on what I've found online, I've used a CheckBox with its appearance set to "Button".
Here is the code I've got so far for my button:
private void ToggleButton_CheckedChanged(object sender, EventArgs e)
{
if (ToggleButton.Checked)
{
ToggleButton.BackgroundImage.Equals(Properties.Resources.ToggleButton_ON);
}
else
{
ToggleButton.BackgroundImage.Equals(Properties.Resources.ToggleButton_OFF);
}
}
For some reason nothing happens when I click on the button, and I'm not sure what I've done wrong here.
Basically, I'd like the background image to cycle back and fourth between ToggleButton_ON and ToggleButton_OFF when the user clicks on the button.
Change your code to:
private void ToggleButton_CheckedChanged(object sender, EventArgs e)
{
if (ToggleButton.Checked)
ToggleButton.BackgroundImage = Properties.Resources.ToggleButton_ON;
else
ToggleButton.BackgroundImage = Properties.Resources.ToggleButton_OFF;
}
The .Equals is for checking equality which you can override in your own classes.
Related
I need to change the button background color by itself, that means when I will click on a button then it should change the background color, but when I will click again on the same button then I need to back default button color
I have tried on this event method
private void slot_1(object sender, RoutedEventArgs e)
{
//SlotLogic();
slot1.Background = Brushes.Green;
}
private void slot_2(object sender, RoutedEventArgs e)
{
//SlotLogic();
slot2.Background = Brushes.Green;
}
1 - You specified Windows Application. That's kind of broad. I believe you mean Windows Forms?
2 - You're also not checking whatsoever the current state of the button, so I'm not sure how do you think that clicking on the same button twice would have a different result, since you are executing the exact same come twice slot1.Background = Brushes.Green;.
Windows Forms
private bool isSlot_1Clicked = false;
private void slot_Click(object sender, EventArgs e)
{
if (isSlot_1Clicked)
slot.BackColor = Color.Green;
else
slot.BackColor = Color.Red;
isSlot_1Clicked = !isSlot_1Clicked;
}
If you want to have a toggle logic, you need to check the current state to inverse it. There is a lot of ways to do it, I choose to store it on a separate variable isSlot_1Clicked for sake of simplicity.
You could also check the slot's button background color, or check a complex object's property, or an array, and so on.
The first lines of code just checks the current state of the variable, and changes the button's background accordingly. The last line just set the variable isSlot_1Clicked to the inverse of it, executing the essence of the toggle logic.
WPF Version
private Brush slot_1DefaultBackground = null;
private void Slot1_Click(object sender, RoutedEventArgs e)
{
// store the default background value
if (slot_1DefaultBackground == null)
slot_1DefaultBackground = slot1.Background;
// check the current background, and toggle accordingly
if (slot1.Background != slot_1DefaultBackground)
slot1.Background = slot_1DefaultBackground;
else
slot1.Background = Brushes.Green;
}
This version stores the default button's background, and checks the current background against it to execute the toggle logic.
I have created a button that resets a textbox value to the default value, as shown:
<Button x:Name="DefaultButton"
Grid.Row="0"
Grid.Column="3"
Click="OnDefaultClicked">
Here is the Click method:
private void OnDefaultClicked(object sender, RoutedEventArgs e)
{
DefaultButton.IsEnabled = false;
displayedData = defaultData;
//rest of method code
}
When I click the button, the data resets to its default value automatically, but the button does not get disabled until I click it a second time. I am not sure why this is happening.
I could implement the IsEnabled property in the xaml code and bind it to a method that determines whether the button should be enabled based on the value of displayedData, but since the button is not re-enabled/disabled anywhere else in my application or used for any other purpose, this seems kind of like overkill... as far as I know, the Click event should be able to handle this alone. Regardless, my main problem is that I just don't understand why the button wouldn't get disabled until the 2nd click since the OnDefaultClicked method explicitly states it should be disabled when clicked.
Am I missing something?
Turns out the problem was in the rest of my code. The snippet posted above worked perfectly fine. I realized I had created a method that re-enables the button when the text in the box changes, to allow the user to again reset it to default after making a change. So when the default button is clicked, the text in the box changes and therefore both the OnTextChanged and OnDefaultClicked methods are triggered, which causes simultaneous enabling and disabling of the button.
Here's how I fixed it:
private bool DefaultClicked;
private void OnDefaultClicked(object sender, RoutedEventArgs e)
{
DefaultButton.IsEnabled = false;
DefaultClicked = true;
displayedData = defaultData;
//rest of method code
}
private void OnTextChanged(object sender, RoutedEventArgs e)
{
if(!DefaultClicked)
{
DefaultButton.IsEnabled = true;
}
DefaultClicked = false;
//rest of method code
}
I am struggling to make a button to be pressed multiple times with different outcomes. I have a few buttons to add some strings to a list. The problem is that I want to press the button to add an item and, if I press it again, to delete the same item.
private void labelPineapple_Click(object sender, EventArgs e)
{
if (!My_Pizza.Items.Contains(pineapple))
{
My_Pizza.Items.Add(pineapple);
labelPineapple.BackColor = Color.Green;
}
}
You want some kind of toggle behavior, we have this "toggle" behavior when the next click "denies" the last one. If I had some more details on if you have a specific button for each item or if you're a selection a item in a list and then pressing the button, I'd be more precise.
If you're selecting an item and then clicking "remove", you can do something like this:
private void DeleteItem_Click(object sender, EventArgs e)
{
listBox1.SelectedItems.Remove(listBox1.SelectedItems);
}
If somehow you're using the same button to remove the last value you added, you can use a local variable to store the old value like in:
private void labelPineapple_Click(object sender, EventArgs e)
{
if (!My_Pizza.Items.Contains(pineapple))
{
My_Pizza.Items.Add(pineapple);
labelPineapple.BackColor = Color.Green;
_oldValue = pineapple;
}
else
{
My_Pizza.Items.Remove(_oldValue);
}
}
If the same button will always and only add/remove the same item, use a toggle button instead.
Sometimes we developers try to solve simple things with harder approaches, when things get too complex, try to write down what you're trying to achieve and the possible solutions.
Update: if you have the pineapple object at the moment you're removing it, you don't need to store it as _oldValue. You can remove it directly inside your else statement.
Recently I made the 2048 game using a DataGridView. Everything works except for the blue selection/focus that appears on the DataGrid when my form starts and I use the arrow keys. I tried to remove it with ClearSelection(), works except for the arrows. How could I disable the blue selected cell? How can I disable the arrows?
public Form1_Load (......)
{
DataGridView1.ClearSelection();
}
Image Link (I need more reputation to upload it on the site)
http://s23.postimg.org/beekn9i6z/Immagine.png
Screenshot of Datagrid during Runtime
http://s1.postimg.org/s5loh0uvj/datagrid.png
Handling selection in form load is too early because form is not shown yet. Perform datagridview clear selection in form shown event.
private void Form1_Shown(object sender, EventArgs e)
{
DataGridView1.ClearSelection();
}
OR
void dataGridView2_SelectionChanged(object sender, EventArgs e)
{
dataGridView2.ClearSelection();
}
Try this
DataGridView1.CurrentCell.Selected = false;
Is there an easy way to show an dialog when the program is started for the first time (and only the first time), for some kind of instruction or specifying settings?
You could save it as a bool in your settings and you should check at load event of first form.
Your settings file should have a setting that I called "FirstRun" do this with following steps:
Right click your Project
Click "Properties"
Click "Settings" tabpage(probably on the left)
Add setting like I did as seen in image above
Note: The Scope can be changed to "Application", if that is your application's need, since you didn't mention in your question.
Your Settings file should look like image below:
public void Form1_Load(object sender, EventArgs e)
{
if((bool)Properties.Settings.Default["FirstRun"] == true)
{
//First application run
//Update setting
Properties.Settings.Default["FirstRun"] = false;
//Save setting
Properties.Settings.Default.Save();
//Create new instance of Dialog you want to show
FirstDialogForm fdf = new FirstDialogForm();
//Show the dialog
fdf.ShowDialog();
}
else
{
//Not first time of running application.
}
}
Note: wrote this from my phone, so I couldn't compile to test
Edit: Checked code and added image from desktop.
You can have bool value in your settings file which is a "user setting" which means you can change it to true save it for this specific user.
When your application starts just check that value. If it's false show your dialog and change it to true and it will stay true.
public void Form_Load(object sender, EventArgs e)
{
if(Settings.Default.ShowDialog)
{
Settings.Default.ShowDialog = false;
Settings.Default.Save();
// show first disalog
}
// rest of code if needed
}
Here's an MSDN link on user settings:
http://msdn.microsoft.com/en-us/library/bb397750(v=vs.110).aspx
Ok, so I assume you're creating WinForms application. First of all, locate the Load event in your main Form event lists (or simply double click your Form in Designer panel). The following method stub will pop up:
public void Form1_Load(object sender, EventArgs e)
{
}
And modify it like this:
public void Form1_Load(object sender, EventArgs e)
{
MessageBox.Show("Your message here");
}