I've got a listview that has, as a datatemplate, a relatively complex UserControl, with a couple properties that are being binded to it.
The ItemsPanel is the following:
<ListView.ItemsPanel>
<ItemsPanelTemplate>
<ItemsStackPanel VerticalAlignment="Bottom" ItemsUpdatingScrollMode="KeepLastItemInView"/>
</ItemsPanelTemplate>
</ListView.ItemsPanel>
My listview generally contains about 70 items, however I'm running into quite a major issue:
Every time I scroll up about 30 items and then go back down, the properties seem to have gotten messed up, and some of them seem to have switched with the properties of items higher up.
For example, if before I had the following:
property A = 1
property A = 2
property A = 3
After scrolling up and back down I would have:
property A = 1
property A = 2
property A = 1
How can I ensure that the items either keep their properties or reload them correctly?
I finally figured out how to fix this: If anyone else is running into a similar issue, it's potentially because you're handling the PropertyChanged event without resetting properties that are missing or are null. For example, if this is the usercontrol inside the datatemplate of a listview:
<local:CustomControl CustomText={Binding text}/>
And it is being handled like this:
public string CustomText
{
get { return (string)GetValue(CustomTextProperty); }
set { SetValue(CustomTextProperty, value); }
}
public static readonly DependencyProperty CustomTextProperty = DependencyProperty.Register(
nameof(CustomText),
typeof(string),
typeof(CustomControl),
new PropertyMetadata(string.Empty, OnPropertyChanged));
private static void OnPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var instance = d as CustomControl;
if(instance.CustomText != "")
myTextBlock.Text = instance.CustomText;
}
Every time that virtualization recycles a CustomControl, if ever it is being binded to an empty string, because of the if(instance.CustomText != "") the textblock will not get updated, and old properties will show up again. The same will happen if OnPropertyChanged never gets called for some reason.
It seems kind of stupid in this particular situation, but it can get quite confusing on large usercontrols with a lot of properties and subproperties
Related
I'm making a tool where I can edit images, so I have a custom Control to draw on a canvas. For this control I bound the resolution and the color of the brush which work perfectly fine, but when I try to bind a Canvas I always get null in myViewModel.
I tried binding a List instead, but that didn't work either. I've been trying to figure out what the problem is for about 12 hours now so I think it's time to ask you guys for help so I can maybe figure out what's wrong.
I used to work with singletons for my viewmodels, and then I could link to the Canvas just fine, but then I realised this is a bad way of working so I tried to bind it with dependency properties.
Whenever I try to access the Canvas it has a value of null, even though I initialized it.
Control
public static readonly DependencyProperty CanvasProperty = DependencyProperty.Register(
"CanvasToDraw", typeof(Canvas), typeof(DrawCanvas), new PropertyMetadata(default(Canvas), null, null));
public Canvas CanvasToDraw
{
get { return (Canvas)GetValue(CanvasProperty); }
set { SetValue(CanvasProperty, value); }
}
public DrawCanvas()
{
InitializeComponent();
CanvasToDraw = CanvasGrid;
}
XAML
<Controls:DrawCanvas x:Name="DrawCanvas1" Resolution="{Binding Resolution}" CanvasToDraw="{Binding DrawingCanvas}" RectangleList="{Binding RectangleList, ElementName=DrawCanvas1}" ColorToDraw="{Binding SelectedColor}" HorizontalAlignment="Left" Height="256" Margin="10,40,0,0" VerticalAlignment="Top" Width="256" />
VIEWMODEL
private Canvas _drawingCanvas;
public Canvas DrawingCanvas
{
get { return _drawingCanvas; }
set
{
_drawingCanvas = value;
OnPropertyChanged("DrawingCanvas");
}
}
I can provide more code if needed, but this is most of the relevant code. And yes I do use INotifyPropertyChanged, since I have other things that I bound that do work.
I've been looking for a solution for so long, but the answer was so simple. I assumed the binding was two way, but appareantly I had to set Mode=TwoWay and everything worked like a charm. (Linking an observeablecollection, not a Canvas)
Okay, i feel slightly dumb for askin this but, I have a listview with a templated class MyClass or whatever, whenever i "myListView.Add(new MyClass())" the winrt platform adds a new UIElement there and binds the proper properties into their proper uielements properly, now, I want to be able to iterate through these logical items (myListView.Items or myListView.SelectedItems) and get their corresponding UIElement for animation, is that possible?
like for example
class PhoneBookEntry {
public String Name { get;set }
public String Phone { get;set }
public PhoneBookEntry(String name, String phone) {
Name = name; Phone = phone;
}
};
myListView.Add(new PhoneBookEntry("Schwarzeneger", "123412341234");
myListView.Add(new PhoneBookEntry("Stallone", "432143214321");
myListView.Add(new PhoneBookEntry("Statham", "567856785678");
myListView.Add(new PhoneBookEntry("Norris", "666666666666");
And in XAML (just an example so i can explain what I mean)
<ListView.ItemTemplate>
<DataTemplate>
<Grid>
<TextBlock Text="{Binding Name}"/>
<TextBlock Text="{Binding Phone}"/>
</Grid>
</DataTemplate>
</ListView.ItemTemplate>
So, my point and objective here is to
foreach(PhoneBookEntry pbe in myListView.Items) // or SelectedItems
{
UIElement el; // How can I get the UIElement associated to this PhoneBookEntry pbe?
if(el.Projection == null)
el.Projection = new PlaneProjection;
PlaneProjection pp = el.Projection as PlaneProjection;
// Animation code goes here.
if(myListView.SelectedItems.Contains(pbe)
//something for selected
else
//something for not selected
}
I just need a way to get an UIElement which is being used to represent this logical data class PhoneBookEntry in the templated listview.
Also, this necessity comes with a very big problem I'm having where, selected items doesn't differ visually on Windows Phone -_- any ideas?
You can also use the ListView.ContainerFromItem or ListView.ContainerFromIndex methods which will return the container UI element for a given item in the list view (of course, only if the container is generated)
Ok I may look like a fool answering my own question but i've figured a way out.
First things first: ListViews only create UIElements for determinate items in the list (the ones cached and the ones being shown). So if you do add 2000 items to myListView.Items, the effective ammount of UIElements representing these items will be 56 or close number.
Because, the ItemListView simulates the UIElements even if they're not there, just to give size and position to the scrollbar (hence why scrolling down on very large lists cause some lag, WinRT is unloading UIElements and loading new ones)
From that, I figured out I could simply iterate through the current list of loaded UIElements through
// For each of the cached elements
foreach(LIstViewItem lvi in myListView.ItemsPanelRoot.Children)
{
// Inside here I can get the base object used to fill the data template using:
PhoneBookEntry pbe = lvi.Content as PhoneBookEntry;
if(pbe.Name == "Norris")
BeAfraid();
// Or check if this ListViewItem is or not selected:
bool isLviSelected = lvi.IsSelected;
// Or, like I wanted to, get an UIElement to animate projection
UIElement el = lvi as UIElement;
if(el.Projection == null)
el.Projection = new PlaneProjection();
PlaneProjection pp = el.Projection as PlaneProjection;
// Now I can use pp to rotate, move and whatever with this UIElement.
}
So, this is it. Right beneath my nose...
I have a requirement to focus on a specific textbox when a new view is loaded.
The solution was to add this line of code to the OnLoaded event for the view:
Dispatcher.BeginInvoke(() => { NameTextBox.Focus(); });
So this worked for one view, but not another. I spent some time debugging the problem and realized that the new view I was working on had a BusyIndicator that takes focus away from all controls since the BusyIndicator being set to true and false was occuring after the OnLoaded event.
So the solution is to call focus to the NameTextBox after my BusyIndicator has been set to false. My idea was to create a reusable BusyIndicator control that handles this extra work. However, I am having trouble doing this in MVVM.
I started by making a simple extension of the toolkit:BusyIndicator:
public class EnhancedBusyIndicator : BusyIndicator
{
public UserControl ControlToFocusOn { get; set; }
private bool _remoteFocusIsEnabled = false;
public bool RemoteFocusIsEnabled
{
get
{
return _remoteFocusIsEnabled;
}
set
{
if (value == true)
EnableRemoteFocus();
}
}
private void EnableRemoteFocus()
{
if (ControlToFocusOn.IsNotNull())
Dispatcher.BeginInvoke(() => { ControlToFocusOn.Focus(); });
else
throw new InvalidOperationException("ControlToFocusOn has not been set.");
}
I added the control to my XAML file with no problem:
<my:EnhancedBusyIndicator
ControlToFocusOn="{Binding ElementName=NameTextBox}"
RemoteFocusIsEnabled="{Binding IsRemoteFocusEnabled}"
IsBusy="{Binding IsDetailsBusyIndicatorActive}"
...
>
...
<my:myTextBox (this extends TextBox)
x:Name="NameTextBox"
...
/>
...
</my:EnhancedBusyIndicator>
So the idea is when IsRemoteFocusEnabled is set to true in my ViewModel (which I do after I've set IsBusy to false in the ViewModel), focus will be set to NameTextBox. And if it works, others could use the EnhancedBusyIndicator and just bind to a different control and enable the focus appropriately in their own ViewModels, assuming their views have an intial BusyIndicator active.
However, I get this exception when the view is loaded:
Set property 'foo.Controls.EnhancedBusyIndicator.ControlToFocusOn' threw an exception. [Line: 45 Position: 26]
Will this solution I am attempting work? If so, what is wrong with what I have thus far (cannot set the ControlToFocusOn property)?
Update 1
I installed Visual Studio 10 Tools for Silverlight 5 and got a better error message when navigating to the new view. Now I gete this error message:
"System.ArgumentException: Object of type System.Windows.Data.Binding cannot be converted to type System.Windows.Controls.UserControl"
Also, I think I need to change the DataContext for this control. In the code-behind constructor, DataContext is set to my ViewModel. I tried adding a DataContext property to the EnhancedBusyIndicator, but that did not work:
<my:EnhancedBusyIndicator
DataContext="{Binding RelativeSource={RelativeSource Self}}"
ControlToFocusOn="{Binding ElementName=NameTextBox}"
RemoteFocusIsEnabled="{Binding IsRemoteFocusEnabled}"
IsBusy="{Binding IsDetailsBusyIndicatorActive}"
...
>
Update 2
I need to change UserControl to Control since I will be wanting to set focus to TextBox objects (which implement Control). However, this does not solve the issue.
#Matt, not sure
DataContext="{Binding RelativeSource={RelativeSource Self}}"
will work in Silverlight 5, have you tried binding it as a static resource?
Without a BusyIndicator present in the view, the common solution to solve the focus problem is to add the code
Dispatcher.BeginInvoke(() => { ControlToFocusOn.Focus(); });
to the Loaded event of the view. This actually works even with the BusyIndicator present; however, the BusyIndicator immediately takes focus away from the rest of the Silverlight controls. The solution is to invoke the Focus() method of the control after the BusyIndicator is not busy.
I was able to solve it by making a control like this:
public class EnhancedBusyIndicator : BusyIndicator
{
public EnhancedBusyIndicator()
{
Loaded += new RoutedEventHandler(EnhancedBusyIndicator_Loaded);
}
void EnhancedBusyIndicator_Loaded(object sender, RoutedEventArgs e)
{
AllowedToFocus = true;
}
private readonly DependencyProperty AllowedToFocusProperty = DependencyProperty.Register("AllowedToFocus", typeof(bool), typeof(EnhancedBusyIndicator), new PropertyMetadata(true));
public bool AllowedToFocus
{
get { return (bool)GetValue(AllowedToFocusProperty); }
set { SetValue(AllowedToFocusProperty, value); }
}
public readonly DependencyProperty ControlToFocusOnProperty = DependencyProperty.Register("ControlToFocusOn", typeof(Control), typeof(EnhancedBusyIndicator), null);
public Control ControlToFocusOn
{
get { return (Control)GetValue(ControlToFocusOnProperty); }
set { SetValue(ControlToFocusOnProperty, value); }
}
protected override void OnIsBusyChanged(DependencyPropertyChangedEventArgs e)
{
base.OnIsBusyChanged(e);
if (AllowedToFocus && !IsBusy)
{
Dispatcher.BeginInvoke(() => { ControlToFocusOn.Focus(); });
AllowedToFocus = false;
}
}
}
To use it, replace the BusyIndicator tags in your xaml with the new EnhancedBusyIndicator and add the appropriate namespace.
Add a new property, ControlToFocusOn inside the element, and bind it to an existing element in the view that you want focus to be on after the EnhancedBusyIndicator disappears:
<my:EnhancedBusyIndicator
ControlToFocusOn="{Binding ElementName=NameTextBox}"
...
>
...
</my:EnhancedBusyIndicator>
In this case, I focused to a textbox called NameTextBox.
That's it. This control will get focus every time we navigate to the page. While we are on the page, if the EnhancedBusyIndicator becomes busy and not busy agiain, focus will not go to the control; this only happens on initial load.
If you want to allow the EnhancedBusyIndicator to focus to the ControlToFocusOn another time, add another property, AllowedToFocus:
<my:EnhancedBusyIndicator
ControlToFocusOn="{Binding ElementName=NameTextBox}"
AllowedToFocus="{Binding IsAllowedToFocus}"
...
>
...
</my:EnhancedBusyIndicator>
When AllowedToFocus is set to true, the next time EnhancedBusyIndicator switches from busy to not busy, focus will go to ControlToFocusOn.
AllowedToFocus can also be set to false when loading the view, to prevent focus from going to a control. If you bind AllowedToFocus to a ViewModel property, you may need to change the BindingMode. By default, it is OneTime.
When should I be building Inlines in a TextBlock? I have a TextBlock-derived class that, when given text in a certain field, call it MyText, converts the text into a set of inlines when MyText has changed.
Whenever MyText changes, I clear the Inlines and build them, colorizing each word as needed. For this example, consider:
private void MyTextBlock_MyTextChanged(object sender, EventArgs e)
{
Inlines.Clear();
if (!string.IsNullOrEmpty(this.MyText))
{
var run = new Run();
run.Foreground = Brushes.DarkRed;
run.Text = this.MyText;
Inlines.Add(run);
}
}
This has worked very well. However, recently we placed the Control into a DataGrid, and some strange things have started happening. Apparently the DataGrid swaps out the context and for the most part this works. However, when we add or delete data from the DataGrid ItemsSource, something goes awry, and TextChanged doesn't seem like it is called (or at least not called at the same time). MyText can be one value, and the Inlines either blank or a different value.
I think that the place to build the Inlines is NOT during MyTextChanged, but maybe when the rendering of the Control starts. I've also tried when the DataContextChanged, but this does not help.
In my constructor, I have
this.myTextDescriptor = DependencyPropertyDescriptor.FromProperty(
MyTextProperty, typeof(MyTextBlock));
if (this.myTextDescriptor != null)
{
this.myTextDescriptor.AddValueChanged(this, this.MyTextBlock_MyTextChanged);
}
corresponding to a dependency property I have in the class
public string MyText
{
get { return (string)GetValue(MyTextProperty); }
set { SetValue(MyTextProperty, value); }
}
public static readonly DependencyProperty MyTextProperty =
DependencyProperty.Register("MyText", typeof(string), typeof(MyTextBlock));
private readonly DependencyPropertyDescriptor myTextDescriptor;
Update: If it is any kind of clue, the problem DataGrid cells seem to be the ones that are off-screen when the addition or removal happens. I also tried OnApplyTemplate, but that didn't help.
Update2: Perhaps a better solution might be to create bindable inlines?
DataGrids virtualize their content, so if a row is not visible it will not be loaded. That being the case, have you tried also rebuilding the inlines when the Loaded event fires?
enter code hereI have a ScrollViewer in Silverlight that is not scrolling vertically whenever I call the ScrollToVerticalOffset method from the code behind.
Basically, I have my View (UserControl) that contains the ScrollViewer. I invoke an action from my ViewModel that triggers an event in the View's code-behind that sets the VerticalOffset to a specific value.
First of all, I know this is very ugly. Ideally I wish that I could have an attachable property that I could bind to a property in my ViewModel, that, when set, would cause the VerticalOffset property (which I know is read-only) to be updated, and the ScrollViewer to scroll.
The ScrollViewer contains dynamic content. So, if the user is viewing content in the ScrollViewer, and scrolls half-way down, and then clicks on a button, new content is loaded into the ScrollViewer. The problem is that the ScrollViewer's vertical offset doesn't get reset, so the user has to scroll up to read the content. So, my solution was to be able to control the vertical offset from the ViewModel, and I have racked my brain and can't come up with a viable solution, so I am looking for someone to help, please.
By the way - I have included code from a class I put together for an attachable property. This property binds to a property in my ViewModel. When I set the property in the ViewModel, it correctly triggers the PropertyChanged callback method in this class, which then calls the ScrollToVerticalOffset method for the ScrollViewer, but the ScrollViewer still doesn't scroll.
public class ScrollViewerHelper
{
public static readonly DependencyProperty BindableOffsetProperty =
DependencyProperty.RegisterAttached("BindableOffset", typeof(double), typeof(ScrollViewerHelper),
new PropertyMetadata(OnBindableOffsetChanged));
public static double GetBindableOffset(DependencyObject d)
{
return (double)d.GetValue(BindableOffsetProperty);
}
public static void SetBindableOffset(DependencyObject d, double value)
{
d.SetValue(BindableOffsetProperty, value);
}
private static void OnBindableOffsetChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
ScrollViewer scrollViewer = d as ScrollViewer;
if (scrollViewer != null)
{
scrollViewer.ScrollToVerticalOffset((double)e.NewValue);
}
}
}
This approach is a little bit funky in my opinion, as I think of both a ScrollViewer and a VerticalScrollOffset as "View" entities that should have very little (or nothing) to do with a ViewModel. It seems like this might be forcing MVVM a little too much, and creating a lot of extra work in creating an attached dependency property and basically trying to keep a bound Offset ViewModel property in sync with the readonly VerticalScrollOffset of the ScrollViewer.
I am not exactly sure of what you are trying to achieve, but it sounds like you are trying to scroll to a specified offset when some dynamic element is added to the underlying panel of your ScrollViewer. Personally, I would just want to handle this behavior with a little bit of code in my View and forget about tying it to the ViewModel.
One really nice way to do this type of thing in Silverlight 3 is with Blend behaviors. You write a little bit of behavior code in C# and then can attach it declaratively to an element in XAML. This keeps it reusable and out of your code-behind. Your project will have to reference the System.Windows.Interactivity DLL which is part of the Blend SKD.
Here's a simple example of a simple Blend behavior you could add to a ScrollViewer which scrolls to a specified offset whenever the size of the underlying content of the ScrollViewer changes:
public class ScrollToOffsetBehavior : Behavior<ScrollViewer>
{
private FrameworkElement contentElement = null;
public static readonly DependencyProperty OffsetProperty = DependencyProperty.Register(
"Offset",
typeof(double),
typeof(ScrollToOffsetBehavior),
new PropertyMetadata(0.0));
public double Offset
{
get { return (double)GetValue(OffsetProperty); }
set { SetValue(OffsetProperty, value); }
}
protected override void OnAttached()
{
base.OnAttached();
if (this.AssociatedObject != null)
{
this.AssociatedObject.Loaded += new RoutedEventHandler(AssociatedObject_Loaded);
}
}
protected override void OnDetaching()
{
base.OnDetaching();
if (this.contentElement != null)
{
this.contentElement.SizeChanged -= contentElement_SizeChanged;
}
if (this.AssociatedObject != null)
{
this.AssociatedObject.Loaded -= AssociatedObject_Loaded;
}
}
void AssociatedObject_Loaded(object sender, RoutedEventArgs e)
{
this.contentElement = this.AssociatedObject.Content as FrameworkElement;
if (this.contentElement != null)
{
this.contentElement.SizeChanged += new SizeChangedEventHandler(contentElement_SizeChanged);
}
}
void contentElement_SizeChanged(object sender, SizeChangedEventArgs e)
{
this.AssociatedObject.ScrollToVerticalOffset(this.Offset);
}
}
You could then apply this behavior to the ScrollViewer in XAML (and specify an offset of 0 to scroll back to the top):
<ScrollViewer>
<i:Interaction.Behaviors>
<local:ScrollToOffsetBehavior Offset="0"/>
</i:Interaction.Behaviors>
...Scroll Viewer Content...
</ScrollViewer>
This would be assuming that you always want to scroll to the offset whenever the content size changes. This may not be exactly what you are looking for, but it is one example of how something like this can be done in the view using a behavior.