I'm writing a program to find a md5 hash that has a hexadecimal representation with the digits of pi. I got a problem on saving the computations. It looks like the program won't save the string correctly. It makes a long string rather than replacing the old one. How can I fix that problem?
public static string get_last_string()
{
string text;
string text2="";
int i= 0;
string path = "C:\\Users\\uname\\Desktop";
var fileStream = new FileStream(#path + "\\last.txt", FileMode.Open, FileAccess.Read);
using (var streamReader = new StreamReader(fileStream, Encoding.UTF8))
{
text = streamReader.ReadToEnd();
}
i=0;
while (i < text.Length && text[i] != ' ')
{
text2 += text[i];
++i;
}
return text2;
}
public static void Main(string[] args)
{
string path = #"C:\Users\Uname\Desktop\test.txt";
string a = get_last_string();
Console.WriteLine("Let us continue from the string " + a);
Console.WriteLine("Ctrl+C stops the computing and saves the results to the file last.txt");
do
{
while (!Console.KeyAvailable)
{
// Console.WriteLine("md5("+a+")="+CalculateMD5Hash(a));
if (CommonPrefix(CalculateMD5Hash(a), "314159265353") >= 11)
{
Console.WriteLine(a + " " + CalculateMD5Hash(a));
File.WriteAllText(path, a + " " + CalculateMD5Hash(a));
}
a = Next(a);
}
} while (Console.ReadKey(true).Key != ConsoleKey.Escape);
File.AppendAllText(#path + "\\last.txt", a);
}
You have a File.WriteAllText(... and later on you have File.AppendAllText(...
I'm pretty shure you're writing twice to the file.
Related
I am Getting this error An unhandled exception of type 'System.StackOverflowException' occurred in mscorlib.dll I know you are not supposed to have an infinite loop but its not an infinate loop because it just has too go till it gets a file number that has not been made yet. How can i go about this a better way?
private int x = 0;
public string clients = #"F:\Internal Jobs\Therm-Air Files\Program\P-1-2.0\Clients\";
public string tdate = DateTime.Today.ToString("MM-dd-yy");
public void saveloop()
{
string path = LoadPO.Text.Substring(0, LoadPO.Text.LastIndexOf("\\"));
string name = Path.GetFileName(path);
string t = Convert.ToString(x);
if (!File.Exists(path + #"\" + name + ".xlsx")) // This Line throws error
{
oSheet.SaveAs(path + #"\" + name + "-" + t + ".xlsx");
string prop = /* snipped for space reasons, just string concats */
string Combine = string.Empty;
int b = 0;
int c = cf.cPanel.Controls.Count;
string[] items = new string[c];
foreach (WProduct ewp in cf.cPanel.Controls)
{
string item = /* snipped for space reasons, just string concats */
items[b] = item;
b += 1;
}
Combine = prop + "^<";
foreach (var strings in items)
{
Combine += strings + "<";
}
File.WriteAllText(path + #"\" + name + ".txt", Combine);
}
else
{
x += 1;
saveloop();
}
The reason the code above is failing is because you do not use i in the name of the file so you can increment all you want it does not change the name.
You need to abstract the creation of the name of the file from the code that does the writing. Think of it as writing code in blocks of functionality.
public static string GetFileName(string path, string name)
{
var fileName = $#"{path}\{name}.xlsx";
int i = 0;
while (System.IO.File.Exists(fileName))
{
i++;
fileName = $#"{path}\{name}({i}).xlsx";
}
return fileName;
}
public void saveloop()
{
var fileName = GetFileName(path, name);
// use fileName from this point on
}
I am having a problem receiving files from the client. Someone suggested that I should use binary serialization to send and receive messages in stream. Can you give me ideas on how I should serialize this? I just learned about serialization not long ago so I am quite confused on how I should associate it with my program.
This is the client that 'should' be serialize
public void sendthedata()
{
if (!_timer.Enabled) // If timer is not running send data and start refresh interval
{
SendData();
_timer.Enabled = true;
}
else // Stop timer to prevent further refreshing
{
_timer.Enabled = false;
}
}
private List<int> listedProcesses = new List<int>();
private void SendData()
{
String processID = "";
String processName = "";
String processPath = "";
String processFileName = "";
String processMachinename = "";
listBox1.BeginUpdate();
try
{
piis = GetAllProcessInfos();
for (int i = 0; i < piis.Count; i++)
{
try
{
if (!listedProcesses.Contains(piis[i].Id)) //placed this on a list to avoid redundancy
{
listedProcesses.Add(piis[i].Id);
processID = piis[i].Id.ToString();
processName = piis[i].Name.ToString();
processPath = piis[i].Path.ToString();
processFileName = piis[i].FileName.ToString();
processMachinename = piis[i].Machinename.ToString();
output.Text += "\n\nSENT DATA : \n\t" + processFileName + "\n\t" + processMachinename + "\n\t" + processID + "\n\t" + processName + "\n\t" + processPath + "\n";
}
}
catch (Exception ex)
{
wait.Abort();
output.Text += "Error..... " + ex.StackTrace;
}
NetworkStream ns = tcpclnt.GetStream();
String data = "";
data = "--++" + processFileName + " " + processMachinename + " " + processID + " " + processPath;
if (ns.CanWrite)
{
byte[] bf = new ASCIIEncoding().GetBytes(data);
ns.Write(bf, 0, bf.Length);
ns.Flush();
}
}
}
finally
{
listBox1.EndUpdate();
}
}
And deserializing in the server
private void recieveData()
{
NetworkStream nStream = tcpClient.GetStream();
ASCIIEncoding ascii = null;
while (!stopRecieving)
{
if (nStream.CanRead)
{
byte[] buffer = new byte[1024];
nStream.Read(buffer, 0, buffer.Length);
ascii = new ASCIIEncoding();
recvDt = ascii.GetString(buffer);
/*Received message checks if it has +##+ then the ip is disconnected*/
bool f = false;
f = recvDt.Contains("+##+");
if (f)
{
string d = "+##+";
recvDt = recvDt.TrimStart(d.ToCharArray());
clientDis();
stopRecieving = true;
}
//else if (recvDt.Contains("^^"))
//{
// new Transmit_File().transfer_file(file, ipselected);
//}
/* ++-- shutsdown/restrt/logoff/abort*/
else if (recvDt.Contains("++--"))
{
string d = "++--";
recvDt = recvDt.TrimStart(d.ToCharArray());
this.Invoke(new rcvData(addToOutput));
clientDis();
}
/*--++ Normal msg*/
else if (recvDt.Contains("--++"))
{
string d = "--++";
recvDt = recvDt.TrimStart(d.ToCharArray());
this.Invoke(new rcvData(addToOutput));
}
}
Thread.Sleep(1000);
}
}
public void addToOutput()
{
if (recvDt != null && recvDt != "")
{
output.Text += "\n Received Data : " + recvDt;
recvDt = null;
}
}
Thank you.
There are a couple of rules to follow when serialising a piece of data.
It's easy to convert data to bytes, but consider how to reconstruct the data on the other side. Assume that the server can't have any knowledge on what you sended.
In your serialiser you just convert a couple of strings into a byte[] and send it over. Example:
string x = "abcdef";
string y = "ghijk";
var bytes = Encoding.Ascii.GetBytes(x + y);
the server receives: "abcdefghijk";
Is it possible for the server to determine and reconstruct strings x and y?
Since the server has no knowledge of the length of either x and y: no.
There are ways to solve this:
Use fixed length fields. In my example x should always be 6 chars and y should always be 5 chars in length. decoding on the server then becomes as trivial as
string x = data.Substring(0, 6)
string y = data.Substring(6, 5)
Use delimiters between the fields. If you are familiar with cvs, the ',' splits the fields. This however has it drawbacks, how to handle a ',' somewhere in a string? The data send over would be like "abcdef,ghijk"
Send the size of each field before the content of the field.
A naive approach just to clarify: string x would be send as '6abcdef' and y as '5ghijk'
Doing all this things by hand can get really hairy and is something that I would consider only if really needed.
I would resort to existing frameworks that do an excellent job on this subject:
Json.net
protobuf ported by Jon skeet
In this case I would first create a class to define the data send to the server instead of a bunch of strings:
class ProcessInfo{
public string ProcessID {get;set;}
public string ProcessName {get;set;}
public string ProcessPath {get;set;}
public string ProcessFileName {get;set;}
public string ProcessMachinename {get;set;}
};
the using Json to serialise this:
var procinfo = new ProcessInfo{
ProcessId = "1",
...
};
var serialised = JsonConvert.SerializeObject(procinfo);
var bytes = Encoding.Utf8.GetBytes(serialised);
ns.Write(bytes, 0, bytes.Length);
And restore it on the server just by:
var procInfo = JsonConvert.DeserializeObject<ProcessInfo>(json);
Using Seek Method to read a specific part of a text but it fails.
I have two classes "allmethods.cs" and "caller.cs"
There are two methods in "allmethods.cs" which are "WritingMethod" and "SeekReader"
The program should writes in a text file and read data using seek method in order to read certain part in the text file.
The programs writes smoothly in the text file but it doesn't read anything when calling "SeekReader" which is the seek method.
My Code:
public class allmethods
{
private static string Name;
private static int ID;
private static int Age;
private static string Email;
private static string output;
public static void WritingMethod()
{
int count = 0;
while (count < 10)
{
Console.Write(" Enter your Name: ");
Name = Console.ReadLine();
Console.Write(" Enter your ID: ");
ID = int.Parse(Console.ReadLine());
Console.Write(" Enter your Age: ");
Age = int.Parse(Console.ReadLine());
Console.Write(" Enter your E-mail: ");
Email = Console.ReadLine();
StreamWriter Sw = new StreamWriter("fileone.txt", true);
string output = string.Format("Thank you for registration! Your Submitted information are:" + Environment.NewLine + "Name: {0}"
+ Environment.NewLine + "ID: {1}" + Environment.NewLine + "Age: {2}" + Environment.NewLine + "E-mail: {3}", Name, ID, Age, Email);
Console.WriteLine(output);
Sw.WriteLine(output + Environment.NewLine);
Console.ReadLine();
Sw.Close();
count++;
}
}
public static void SeekReader()
{
FileStream FS=new FileStream("fileone.txt",FileMode.Open,FileAccess.Read);
StreamReader SR = new StreamReader(FS);
SR.BaseStream.Seek(2, SeekOrigin.Begin);
FS.Close();
SR.Close();
}
}
I failed to identify the error. Any suggestions?
Thanks in Advance.
You can use File.ReadAllText([FilePah]) to read the file.
public static void SeekReader()
{
FileStream fsr = new FileStream("fileone.txt", FileMode.Open, FileAccess.Read);
StreamReader Sr = new StreamReader(fsr);
string line = string.Empty;
var ctr = 0;
while(ctr < 3){
line = Sr.ReadLine();
ctr++;
}
Console.WriteLine(line);
Sr.Close();
fsr.Close();
}
Currently I am building an agenda with extra options.
for testing purposes I store the data in a simple .txt file
(after that it will be connected to the agenda of a virtual assistant.)
To change or delete text from this .txt file I have a problem.
Although the part of the content that needs to be replaced and the search string are exactly the same it doesn't replace the text in content.
code:
Change method
public override void Change(List<object> oldData, List<object> newData)
{
int index = -1;
for (int i = 0; i < agenda.Count; i++)
{
if(agenda[i].GetType() == "Task")
{
Task t = (Task)agenda[i];
if(t.remarks == oldData[0].ToString() && t.datetime == (DateTime)oldData[1] && t.reminders == oldData[2])
{
index = i;
break;
}
}
}
string search = "Task\r\nTo do: " + oldData[0].ToString() + "\r\nDateTime: " + (DateTime)oldData[1] + "\r\n";
reminders = (Dictionary<DateTime, bool>) oldData[2];
if(reminders.Count != 0)
{
search += "Reminders\r\n";
foreach (KeyValuePair<DateTime, bool> rem in reminders)
{
if (rem.Value)
search += "speak " + rem.Key + "\r\n";
else
search += rem.Key + "\r\n";
}
}
// get new data
string newRemarks = (string)newData[0];
DateTime newDateTime = (DateTime)newData[1];
Dictionary<DateTime, bool> newReminders = (Dictionary<DateTime, bool>)newData[2];
string replace = "Task\r\nTo do: " + newRemarks + "\r\nDateTime: " + newDateTime + "\r\n";
if(newReminders.Count != 0)
{
replace += "Reminders\r\n";
foreach (KeyValuePair<DateTime, bool> rem in newReminders)
{
if (rem.Value)
replace += "speak " + rem.Key + "\r\n";
else
replace += rem.Key + "\r\n";
}
}
Replace(search, replace);
if (index != -1)
{
remarks = newRemarks;
datetime = newDateTime;
reminders = newReminders;
agenda[index] = this;
}
}
replace method
private void Replace(string search, string replace)
{
StreamReader reader = new StreamReader(path);
string content = reader.ReadToEnd();
reader.Close();
content = Regex.Replace(content, search, replace);
content.Trim();
StreamWriter writer = new StreamWriter(path);
writer.Write(content);
writer.Close();
}
When running in debug I get the correct info:
content "-- agenda --\r\n\r\nTask\r\nTo do: test\r\nDateTime: 16-4-2012 15:00:00\r\nReminders:\r\nspeak 16-4-2012 13:00:00\r\n16-4-2012 13:30:00\r\n\r\nTask\r\nTo do: testing\r\nDateTime: 16-4-2012 9:00:00\r\nReminders:\r\nspeak 16-4-2012 8:00:00\r\n\r\nTask\r\nTo do: aaargh\r\nDateTime: 18-4-2012 12:00:00\r\nReminders:\r\n18-4-2012 11:00:00\r\n" string
search "Task\r\nTo do: aaargh\r\nDateTime: 18-4-2012 12:00:00\r\nReminders\r\n18-4-2012 11:00:00\r\n" string
replace "Task\r\nTo do: aaargh\r\nDateTime: 18-4-2012 13:00:00\r\nReminders\r\n18-4-2012 11:00:00\r\n" string
But it doesn't change the text. How do I make sure that the Regex.Replace finds the right piece of content?
PS. I did check several topics on this, but none of the solutions mentioned there work for me.
You missed a : right after Reminders. Just check it again :)
You could try using a StringBuilder to build up you want to write out to the file.
Just knocked up a quick example in a console app but this appears to work for me and I think it might be what you are looking for.
StringBuilder sb = new StringBuilder();
sb.Append("Tasks\r\n");
sb.Append("\r\n");
sb.Append("\tTask 1 details");
Console.WriteLine(sb.ToString());
StreamWriter writer = new StreamWriter("Tasks.txt");
writer.Write(sb.ToString());
writer.Close();
This is a WinForm written in C#.
Lets say I'm generating a random named text file in my selected directory. When the button is clicked teh first time, i write the data contained in the textboxes into that text file. If the user wants to do the same thing with different data in the textboxes then the click on the button should write the new data into the text file without losing the old data. It's like keeping logs, is this possible?
My code is like:
private readonly Random setere = new Random();
private const string chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
private string RandomString()
{
char[] buffer = new char[5];
for (int i = 0; i < 5; i++)
{
buffer[i] = chars[setere.Next(chars.Length)];
}
return new string(buffer);
}
private void button1_Click(object sender, EventArgs e)
{
DialogResult dia = MessageBox.Show("Wanna continue?", "Question", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (dia == DialogResult.Yes)
{
StreamWriter wFile = new StreamWriter("C:\\Users\\Ece\\Documents\\Testings\\" + RandomString() + ".txt");
wFile.WriteLine("Name Surname:" + text1.Text + text2.Text);
wFile.WriteLine("Other:" + text3.Text + text4.Text);
wFile.WriteLine("Money:" + textBox1.Text + " TL.");
wFile.WriteLine("*************************************");
wFile.Close();
}
else
{
return;
}
}
You can append to the text in the file.
See
File.AppendText
using (StreamWriter sw = File.AppendText(pathofFile))
{
sw.WriteLine("This");
sw.WriteLine("is Extra");
sw.WriteLine("Text");
}
where pathofFile is the path to the file to append to.
Have a look at using something like this:
StreamWriter fw = new StreamWriter(#"C:\Logs\MyFile.txt",true);
fw.WriteLine("Some Message" + Environment.Newline);
fw.Flush();
fw.Close();
Hope that helps. See MSDN StreamWriter for more information
Updated: Removed old example
Also if you are trying to create a unique file you can use Path.GetRandomFileName()
Again from the MSDN Books:
The GetRandomFileName method returns a
cryptographically strong, random
string that can be used as either a
folder name or a file name.
UPDATED: Added a Logger class example below
Add a new class to your project and add the following lines (this is 3.0 type syntax so you may have to adjust if creating a 2.0 version)
using System;
using System.IO;
namespace LogProvider
{
//
// Example Logger Class
//
public class Logging
{
public static string LogDir { get; set; }
public static string LogFile { get; set; }
private static readonly Random setere = new Random();
private const string chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
public Logging() {
LogDir = null;
LogFile = null;
}
public static string RandomFileName()
{
char[] buffer = new char[5];
for (int i = 0; i < 5; i++)
{
buffer[i] = chars[setere.Next(chars.Length)];
}
return new string(buffer);
}
public static void AddLog(String msg)
{
String tstamp = Convert.ToString(DateTime.Now.Day) + "/" +
Convert.ToString(DateTime.Now.Month) + "/" +
Convert.ToString(DateTime.Now.Year) + " " +
Convert.ToString(DateTime.Now.Hour) + ":" +
Convert.ToString(DateTime.Now.Minute) + ":" +
Convert.ToString(DateTime.Now.Second);
if(LogDir == null || LogFile == null)
{
throw new ArgumentException("Null arguments supplied");
}
String logFile = LogDir + "\\" + LogFile;
String rmsg = tstamp + "," + msg;
StreamWriter sw = new StreamWriter(logFile, true);
sw.WriteLine(rmsg);
sw.Flush();
sw.Close();
}
}
}
Add this to your forms onload event
LogProvider.Logging.LogDir = "C:\\Users\\Ece\\Documents\\Testings";
LogProvider.Logging.LogFile = LogProvider.Logging.RandomFileName();
Now adjust your button click event to be like the following:
DialogResult dia = MessageBox.Show("Wanna continue?", "Question", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (dia == DialogResult.Yes)
{
StringBuilder logMsg = new StringBuilder();
logMsg.Append("Name Surname:" + text1.Text + text2.Text + Environment.NewLine);
logMsg.Append("Other:" + text3.Text + text4.Text + Environment.NewLine);
logMsg.Append("Money:" + textBox1.Text + " TL." + Environment.NewLine);
logMsg.Append("*************************************" + Environment.NewLine);
LogProvider.Logging.AddLog(logMsg.ToString());
} else
{
return;
}
Now you should only create one file for the entire time that application is running and will log to that one file every time you click your button.
You might want to take a look at log4net and the RollingFileAppender
Sure. Just open the file for appending with something like System.IO.File.AppendText