How to change TabbedPage Icon when the tab is reselected in Android? - c#

I have an application using Xamarin Forms TabbedPage which has a feature that would allow the user to pause and play a page. Please see the code below.
Shared Code
public partial class MainPage : TabbedPage
{
public MainPage()
{
InitializeComponent();
var homePage = new NavigationPage(new HomePage())
{
Title = "Home",
Icon = "ionicons_2_0_1_home_outline_25.png"
};
var phrasesPage = new NavigationPage(new PhrasesPage())
{
Title = "Play",
Icon = "ionicons_2_0_1_play_outline_25.png"
};
Children.Add(homePage);
Children.Add(phrasesPage);
}
}
In iOS renderer:
public class TabbedPageRenderer : TabbedRenderer
{
private MainPage _page;
protected override void OnElementChanged(VisualElementChangedEventArgs e)
{
base.OnElementChanged(e);
var tabbarController = (UITabBarController)this.ViewController;
if (null != tabbarController)
{
tabbarController.ViewControllerSelected += OnTabBarReselected;
}
}
void OnTabBarReselected(object sender, UITabBarSelectionEventArgs e)
{
var tabs = Element as TabbedPage;
var playTab = tabs.Children[4];
if (TabBar.SelectedItem.Title == "Play") {
if (tabs != null)
{
playTab.Title = "Pause";
playTab.Icon = "ionicons_2_0_1_pause_outline_22.png";
}
App.pauseCard = false;
}
else {
if (tabs != null) {
playTab.Title = "Play";
playTab.Icon = "ionicons_2_0_1_play_outline_25.png";
}
App.pauseCard = true;
}
}
Android Renderer
public class MyTabbedPageRenderer: TabbedPageRenderer, TabLayout.IOnTabSelectedListener
{
if (e.PropertyName == "Renderer")
{
viewPager = (ViewPager)ViewGroup.GetChildAt(0);
tabLayout = (TabLayout)ViewGroup.GetChildAt(1);
setup = true;
ColorStateList colors = null;
if ((int)Build.VERSION.SdkInt >= 23)
{
colors = Resources.GetColorStateList(Resource.Color.icon_tab, Forms.Context.Theme);
}
else
{
colors = Resources.GetColorStateList(Resource.Color.icon_tab);
}
for (int i = 0; i < tabLayout.TabCount; i++)
{
var tab = tabLayout.GetTabAt(i);
var icon = tab.Icon;
if (icon != null)
{
icon = Android.Support.V4.Graphics.Drawable.DrawableCompat.Wrap(icon);
Android.Support.V4.Graphics.Drawable.DrawableCompat.SetTintList(icon, colors);
}
}
}
void TabLayout.IOnTabSelectedListener.OnTabReselected(TabLayout.Tab tab)
{
var tabs = Element as TabbedPage;
var playTab = tabs.Children[4];
var selectedPosition = tab.Position;
if(selectedPosition == 4)
{
if (playTab.Title == "Play")
{
if (tabs != null)
{
playTab.Title = "Pause";
playTab.Icon = "ionicons_2_0_1_pause_outline_22.png";
}
App.pauseCard = false;
}
else
{
if (tabs != null)
{
playTab.Title = "Play";
playTab.Icon = "ionicons_2_0_1_play_outline_25.png";
}
App.pauseCard = true;
}
}
}
}
This is perfectly working in iOS. But somehow in Android only the Title would change but not the Icon. Anyone knows what Im missing or how it should be done? Also, is this possible to be done in the shared code instead of repeating almost exactly the same lines on code in each platform?

You can do it by using the tab that is being passe to you in the OnTabReselected parameters in the TabRenderer.
You can move your whole logic with this object.
This is my whole renderer file (Android):
[assembly: ExportRenderer(typeof(SWTabSelection.MainPage), typeof(SWTabSelection.Droid.MyTabbedPageRenderer))]
namespace SWTabSelection.Droid
{
public class MyTabbedPageRenderer : TabbedPageRenderer, TabLayout.IOnTabSelectedListener
{
private ViewPager viewPager;
private TabLayout tabLayout;
private bool setup;
public MyTabbedPageRenderer() { }
public MyTabbedPageRenderer(Context context) : base(context)
{
//Use this constructor for newest versions of XF saving the context parameter
// in a field so it can be used later replacing the Xamarin.Forms.Forms.Context which is deprecated.
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
if (e.PropertyName == "Renderer")
{
viewPager = (ViewPager)ViewGroup.GetChildAt(0);
tabLayout = (TabLayout)ViewGroup.GetChildAt(1);
setup = true;
ColorStateList colors = GetTabColor();
for (int i = 0; i < tabLayout.TabCount; i++)
{
var tab = tabLayout.GetTabAt(i);
SetTintColor(tab, colors);
}
}
}
void TabLayout.IOnTabSelectedListener.OnTabReselected(TabLayout.Tab tab)
{
// To have the logic only on he tab on position 1
if(tab == null || tab.Position != 1)
{
return;
}
if(tab.Text == "Play")
{
tab.SetText("Pause");
tab.SetIcon(Resource.Drawable.ionicons_2_0_1_pause_outline_25);
App.pauseCard = false;
}
else
{
tab.SetText("Play");
tab.SetIcon(Resource.Drawable.ionicons_2_0_1_play_outline_25);
App.pauseCard = true;
}
SetTintColor(tab, GetTabColor());
}
void SetTintColor(TabLayout.Tab tab, ColorStateList colors)
{
var icon = tab?.Icon;
if(icon != null)
{
icon = Android.Support.V4.Graphics.Drawable.DrawableCompat.Wrap(icon);
Android.Support.V4.Graphics.Drawable.DrawableCompat.SetTintList(icon, colors);
}
}
ColorStateList GetTabColor()
{
return ((int)Build.VERSION.SdkInt >= 23)
? Resources.GetColorStateList(Resource.Color.icon_tab, Forms.Context.Theme)
: Resources.GetColorStateList(Resource.Color.icon_tab);
}
}
}
The only thing that I had with the code above is that the icon was not taking the Tint color so created a function with the same logic you had to set the Tint and I am using it on the Tab Reselection. If you have only one tab in your app you can set a global tint in the Android Theme/Style xml.
Hope this helps.

Custom Renderer is no needed , you can change the Title and Icon directly in Shared code.
Just implement CurrentPageChanged event in TabbedPage
Complete code
public partial class TabbedPage1 : TabbedPage
{
NavigationPage homePage;
NavigationPage phrasesPage;
public TabbedPage1 ()
{
InitializeComponent();
var homePage = new NavigationPage(new Page1())
{
Title = "Home",
Icon = "1.png"
};
var phrasesPage = new NavigationPage (new Page2())
{
Title = "Play",
Icon = "1.png"
};
Children.Add(homePage);
Children.Add(phrasesPage);
this.CurrentPageChanged += (object sender, EventArgs e) => {
var i = this.Children.IndexOf(this.CurrentPage);
if (i == 0)
{
homePage.Title = "HomeChanged";
homePage.Icon = "2.png";
}
else {
phrasesPage.Title = "PlayChanged";
phrasesPage.Icon = "2.png";
}
};
}
}
Result
PS: Make the image files access from a different platform.
iOS - Resources
Android - Resources->drawable

There isn't a way to detect when a tab is reselected in Xamarin.Forms, so we'll have to use custom rederers to detect the logic.
For Android, we'll have to handle two cases: Current Tab Page Changed, and Current Tab Page Reselected.
We'll subscribe to to CurrentPageChanged and in its EventHandler, we'll check to see if the tab selected is PhrasesPage. If it is, we'll update the Icon/Text.
In OnTabReselected, we can check which page is currently selected, and if it's the PhrasesPage, we can update PhrasesPage.Icon and PhrasesPage.Text.
Sample App
https://github.com/brminnick/ChangeTabbedPageIconSample/tree/master
Android Custom Renderer
[assembly: ExportRenderer(typeof(MainPage), typeof(TabbedPageRenderer))]
namespace YourNameSpace
{
public class TabbedPageRenderer : TabbedRenderer, TabLayout.IOnTabSelectedListener
{
//Overloaded Constructor required for Xamarin.Forms v2.5+
public TabbedPageRenderer(Android.Content.Context context) : base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<TabbedPage> e)
{
base.OnElementChanged(e);
Element.CurrentPageChanged += HandleCurrentPageChanged;
}
void HandleCurrentPageChanged(object sender, EventArgs e)
{
var currentNavigationPage = Element.CurrentPage as NavigationPage;
if (!(currentNavigationPage.RootPage is PhrasesPage))
return;
var tabLayout = (TabLayout)ViewGroup.GetChildAt(1);
for (int i = 0; i < tabLayout.TabCount; i++)
{
var currentTab = tabLayout.GetTabAt(i);
var currentTabText = currentTab.Text;
if (currentTabText.Equals("Play") || currentTabText.Equals("Pause"))
{
Device.BeginInvokeOnMainThread(() => UpdateTab(currentTabText, currentTab, currentNavigationPage));
break;
}
}
}
void TabLayout.IOnTabSelectedListener.OnTabReselected(TabLayout.Tab tab)
{
System.Diagnostics.Debug.WriteLine("Tab Reselected");
var mainPage = Application.Current.MainPage as MainPage;
var currentNavigationPage = mainPage.CurrentPage as NavigationPage;
if(currentNavigationPage.RootPage is PhrasesPage)
Device.BeginInvokeOnMainThread(() => UpdateTab(currentNavigationPage.Title, tab, currentNavigationPage));
}
void UpdateTab(string currentTabText, TabLayout.Tab tab, NavigationPage currentNavigationPage)
{
if (currentTabText.Equals("Puzzle"))
{
tab.SetIcon(IdFromTitle("Settings", ResourceManager.DrawableClass));
currentNavigationPage.Title = "Settings";
}
else
{
tab.SetIcon(IdFromTitle("Puzzle", ResourceManager.DrawableClass));
currentNavigationPage.Title = "Puzzle";
}
}
int IdFromTitle(string title, Type type)
{
string name = System.IO.Path.GetFileNameWithoutExtension(title);
int id = GetId(type, name);
return id;
}
int GetId(Type type, string memberName)
{
object value = type.GetFields().FirstOrDefault(p => p.Name == memberName)?.GetValue(type)
?? type.GetProperties().FirstOrDefault(p => p.Name == memberName)?.GetValue(type);
if (value is int)
return (int)value;
return 0;
}
}
}

I think you are using the custom render for tabbed page customization. For, Android you should refer the icon from Resource.Drawable. Please try with below code snippet in android renderer.
public class CustomTabRenderer: TabbedRenderer
{
private Activity _act;
protected override void OnModelChanged(VisualElement oldModel, VisualElement newModel)
{
base.OnModelChanged(oldModel, newModel);
_act = this.Context as Activity;
}
// You can do the below function anywhere.
public override void OnWindowFocusChanged(bool hasWindowFocus)
{
ActionBar actionBar = _act.ActionBar;
if (actionBar.TabCount > 0)
{
Android.App.ActionBar.Tab tabOne = actionBar.GetTabAt(0);
tabOne.SetIcon(Resource.Drawable.shell);
}
base.OnWindowFocusChanged(hasWindowFocus);
}
}
Refer this also: https://forums.xamarin.com/discussion/17654/tabbedpage-icons-not-visible-android

Try adding this code to OnElementChanged in TabbedPageRenderer
if (e.PropertyName == "Renderer")
{
ViewPager pager = (ViewPager)ViewGroup.GetChildAt(0);
TabLayout layout = (TabLayout)ViewGroup.GetChildAt(1);
for (int i = 0; i < layout.TabCount; i++)
{
var tab = layout.GetTabAt(i);
var icon = tab.Icon;
if (icon != null)
{
icon = Android.Support.V4.Graphics.Drawable.DrawableCompat.Wrap(icon);
Android.Support.V4.Graphics.Drawable.DrawableCompat.SetTintList(icon, colors);
}
}
}
More info here : https://montemagno.com/xamarin-forms-android-selected-and-unselected-tab-colors/

Related

Change transparency for ToolStrip submenu

I am tampering with ToolStrip modifications as of now and is trying to make the submenu also transparent like the MenuStrip. I can't manage to make the submenu's property to be like the menu itself.
How do I do that?
Here's my code for the modifications:
public class ArrowRenderer : ToolStripProfessionalRenderer
{
public ArrowRenderer() : base(new LeftMenuColorTable())
{
}
protected override void OnRenderItemText(ToolStripItemTextRenderEventArgs e)
{
var tsMenuItem = e.Item as ToolStripMenuItem;
if (tsMenuItem != null)
e.TextColor = Color.White;
base.OnRenderItemText(e);
}
protected override void OnRenderArrow(ToolStripArrowRenderEventArgs e)
{
var tsMenuItem = e.Item as ToolStripMenuItem;
if (tsMenuItem != null)
e.ArrowColor = Color.White;
base.OnRenderArrow(e);
}
protected override void OnRenderMenuItemBackground(ToolStripItemRenderEventArgs e)
{
var tsMenuItem = e.Item as ToolStripMenuItem;
if (tsMenuItem != null)
e.Item.BackColor = Color.Black;
base.OnRenderMenuItemBackground(e);
}
}
public class LeftMenuColorTable : ProfessionalColorTable
{
public override Color MenuItemSelected
{
// when the menu is selected
get { return ColorTranslator.FromHtml("#494f52"); }
}
public override Color ToolStripBorder
{
get { return ColorTranslator.FromHtml("#FFFFFF"); }
}
public override Color ToolStripDropDownBackground
{
get { return Color.White; }
}
}
internal void SetTrayMenu()
{
if (m_menu != null)
if (notifyIcon.ContextMenuStrip != null)
notifyIcon.ContextMenuStrip.Refresh();
m_menu = new ContextMenuStrip();
m_menu.Renderer = new ArrowRenderer();
m_menu.AllowTransparency = true;
m_menu.Opacity = 0.8;
m_menu.BackColor = Color.Black;
}
Because the ToolStripDropDownMenu that hosts/lists the sub items or DropDownItems is not the same object that the ContextMenuStrip inherits. Hence you need to apply the same settings for each sub menu or DropDown.
The SetTrayMenu() should do:
internal void SetTrayMenu()
{
if (m_menu != null && notifyIcon.ContextMenuStrip != null)
//Why?
notifyIcon.ContextMenuStrip.Refresh();
else
{
m_menu = new ContextMenuStrip
{
Renderer = new ArrowRenderer(),
AllowTransparency = true,
Opacity = 0.8,
};
foreach (var dd in m_menu.Items.OfType<ToolStripMenuItem>()
.Where(x => x.HasDropDown))
{
var ddm = dd.DropDown as ToolStripDropDownMenu;
if (ddm != null)
{
ddm.AllowTransparency = true;
ddm.Opacity = 0.8;
}
}
m_menu.BackColor = Color.Black;
}
}
Before
After
Note: Opacity = 0.5 here.

Xamarin Forms picker OK or Cancel button pressed detection

I am developing applications with Xamarin Forms. I have some problems with the picker component.
After picking up with the Picker, I need to determine whether the OK or Cancel button is pressed.
I tried Focus and Unfocus, but it doesn't help me figure out which user is pressing the OK or Cancel button.
Solution:
You should rewrite the toolbar of Picker in CustomRenderer
iOS
[assembly:ExportRenderer(typeof(Picker),typeof(MyPickerRenderer))]
namespace App6.iOS
{
public class MyPickerRenderer:PickerRenderer
{
public MyPickerRenderer()
{
}
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if(Control!=null)
{
UIPickerView pickerView = (UIPickerView)Control.InputView;
// get the button Done and rewrite the event
UIToolbar toolbar = (UIToolbar)Control.InputAccessoryView;
UIBarButtonItem done = new UIBarButtonItem("OK", UIBarButtonItemStyle.Done, (object sender, EventArgs click) =>
{
MessagingCenter.Send<Object>(this,"Ok_Clicked");
});
UIBarButtonItem cancel = new UIBarButtonItem(UIBarButtonSystemItem.Cancel, (object sender, EventArgs click) =>
{
MessagingCenter.Send<Object>(this, "Cancel_Clicked");
});
UIBarButtonItem empty = new UIBarButtonItem(UIBarButtonSystemItem.FlexibleSpace, null);
toolbar.Items = new UIBarButtonItem[] { cancel,empty, done };
}
}
}
}
Android
[assembly: ExportRenderer(typeof(Picker), typeof(MyPickerRenderer))]
namespace App6.Droid
{
public class MyPickerRenderer : PickerRenderer
{
IElementController ElementController => Element as IElementController;
public MyPickerRenderer(Context context) : base(context)
{
}
private AlertDialog _dialog;
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if (e.NewElement == null || e.OldElement != null)
return;
Control.Click += Control_Click;
}
protected override void Dispose(bool disposing)
{
Control.Click -= Control_Click;
base.Dispose(disposing);
}
private void Control_Click(object sender, EventArgs e)
{
Picker model = Element;
var picker = new NumberPicker(Context);
if (model.Items != null && model.Items.Any())
{
picker.MaxValue = model.Items.Count - 1;
picker.MinValue = 0;
picker.SetDisplayedValues(model.Items.ToArray());
picker.WrapSelectorWheel = false;
picker.Value = model.SelectedIndex;
}
var layout = new LinearLayout(Context) { Orientation = Orientation.Vertical };
layout.AddView(picker);
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, true);
var builder = new AlertDialog.Builder(Context);
builder.SetView(layout);
builder.SetTitle(model.Title ?? "");
builder.SetNegativeButton("Cancel ", (s, a) =>
{
MessagingCenter.Send<Object>(this, "Cancel_Clicked");
});
builder.SetPositiveButton("Ok ", (s, a) =>
{
ElementController.SetValueFromRenderer(Picker.SelectedIndexProperty, picker.Value);
// It is possible for the Content of the Page to be changed on SelectedIndexChanged.
// In this case, the Element & Control will no longer exist.
if (Element != null)
{
if (model.Items.Count > 0 && Element.SelectedIndex >= 0)
Control.Text = model.Items[Element.SelectedIndex];
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
// It is also possible for the Content of the Page to be changed when Focus is changed.
// In this case, we'll lose our Control.
}
MessagingCenter.Send<Object>(this, "Ok_Clicked");
});
_dialog = builder.Create();
_dialog.DismissEvent += (ssender, args) =>
{
ElementController?.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
};
_dialog.Show();
}
}
}
And you can handle the event in forms by using MessagingCenter.
in contentPage
public MainPage()
{
InitializeComponent();
MessagingCenter.Subscribe<Object>(this, "Ok_Clicked", (sender)=> {
picker.Unfocus();
DisplayAlert("Title", "Ok has been clicked", "cancel");
//do something you want
});
MessagingCenter.Subscribe<Object>(this, "Cancel_Clicked", (sender) => {
picker.Unfocus();
DisplayAlert("Title", "Cancel has been clicked", "cancel");
//do something you want
});
}

How to switch between pages with Xamarin.Forms.INavigation.InsertPageBefore

I'm using Xamarin Forms and I'm having an issue use InsertPageBefore() method with existing objects of Pages.
Here is my view code:
private FirstPage firstPage;
private SecondPage secondPage = new SecondPage();
private ThirdPage thirdPage = new ThirdPage();
private async void ItemSelectedMethod()
{
var root = App.NavigationPage.Navigation.NavigationStack[0];
if (SelectedItem == Items[0])
{
if (!IsFirstChoose)
{
App.NavigationPage.Navigation.InsertPageBefore(firstPage, root);
await App.NavigationPage.PopToRootAsync(false);
}
}
if (SelectedItem == Items[1])
{
App.NavigationPage.Navigation.InsertPageBefore(secondPage, root);
await App.NavigationPage.PopToRootAsync(false);
}
if (SelectedItem == Items[2])
{
App.NavigationPage.Navigation.InsertPageBefore(thirdPage, root);
await App.NavigationPage.PopToRootAsync(false);
}
IsFirstChoose = false;
rootPageViewModel.IsPresented = false;
}
It's throw exception "System.ArgumentException: 'Cannot insert page which is already in the navigation stack'". How to switch between existing objects of pages? I don't want create new object in InsertPageBefore(). I tried use it code, before call InsertPageBefore():
foreach (var item in App.NavigationPage.Navigation.NavigationStack.ToList())
App.NavigationPage.Navigation.RemovePage(item);
But it's not working... Can anyone help me?
It didn't work with UWP. Here is agly workaround for you but you really need to read how to work with Master-Detail pages.
public partial class App : Application
{
public static RootPage RootPage { get; private set; } //DON'T DO THIS,
//FIND A BETTER WAY
public App()
{
InitializeComponent();
RootPage = new RootPage();
MenuPage menuPage = new MenuPage(RootPage.vm);
RootPage.Master = menuPage;
RootPage.Detail = new NavigationPage(new MainPage());// NavigationPage;
MainPage = RootPage;
}
protected override void OnStart()
{
// Handle when your app starts
}
protected override void OnSleep()
{
// Handle when your app sleeps
}
protected override void OnResume()
{
// Handle when your app resumes
}
}
Then
private async void ItemSelectedMethod()
{
if (SelectedItem == Items[0])
{
App.RootPage.Detail = new NavigationPage(mainPage);
}
if (SelectedItem == Items[1])
{
App.RootPage.Detail = new NavigationPage(secondPage);
}
if (SelectedItem == Items[2])
{
App.RootPage.Detail = new NavigationPage(thirdPage);
}
rootPageViewModel.IsPresented = false;
}

Xamarin Forms Maps Custom Android Renderer GetMapAsync Not Calling OnMapReady

UPDATE
I am running into an issue with GetMapAsync Not calling OnMapReady I am able to suppress the error by checking if the map is null the map will then load with non custom markers. If I then move the map slightly OnMapReady will load and the custom markers will then be displayed. Below is my custom renderer class, if anyone else has ran into this issue I would be very grateful to hear your resolution.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Android.Content;
using Android.Gms.Maps;
using Android.Gms.Maps.Model;
using Android.Views;
using Android.Widget;
using BSi.Mobile.Events.Controls;
using BSi.Mobile.Events.Droid.Renderers;
using BSi.Mobile.Events.Events;
using Xamarin.Forms;
using Xamarin.Forms.Maps;
using Xamarin.Forms.Maps.Android;
using View = Xamarin.Forms.View;
[assembly: ExportRenderer(typeof(CustomMap), typeof(CustomMapRenderer))]
namespace BSi.Mobile.Events.Droid.Renderers
{
public class CustomMapRenderer : MapRenderer, GoogleMap.IInfoWindowAdapter, IOnMapReadyCallback
{
GoogleMap map;
IList<CustomPin> customPins;
private CustomPin selectedPin;
bool isDrawn;
protected override void OnElementChanged(Xamarin.Forms.Platform.Android.ElementChangedEventArgs<View> e)
{
base.OnElementChanged(e);
if (e.OldElement != null)
{
map.InfoWindowClick -= OnInfoWindowClick;
map.MarkerClick -= OnMarkerClick;
map.MapClick -= OnMapClick;
}
if (e.NewElement != null)
{
var formsMap = (CustomMap)e.NewElement;
customPins = formsMap.CustomPins;
selectedPin = formsMap.SelectedPin;
((MapView)Control).GetMapAsync(this);
}
}
public void OnMapReady(GoogleMap googleMap)
{
map = googleMap;
map.InfoWindowClick += OnInfoWindowClick;
map.MarkerClick += OnMarkerClick;
map.MapClick += OnMapClick;
map.SetInfoWindowAdapter(this);
SetMapMarkers();
}
private void SetMapMarkers()
{
map.Clear();
foreach (var pin in customPins)
{
addMarker(pin, false);
}
isDrawn = true;
if (selectedPin != null)
{
addMarker(selectedPin, true);
}
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
if (e.PropertyName.Equals("VisibleRegion") && !isDrawn && map != null)
{
SetMapMarkers();
}
else if (e.PropertyName.EndsWith("SelectedPin") && map != null)
{
var customMap = sender as CustomMap;
selectedPin = customMap?.SelectedPin;
if (selectedPin != null)
{
addMarker(selectedPin, true);
}
}
}
private void addMarker(CustomPin pin, bool isSelected)
{
var marker = new MarkerOptions();
marker.SetPosition(new LatLng(pin.Pin.Position.Latitude, pin.Pin.Position.Longitude));
marker.SetTitle(pin.Pin.Label);
marker.SetSnippet(pin.Pin.Address);
switch (pin.Id)
{
case "Convention":
marker.SetIcon(BitmapDescriptorFactory.FromResource(Resource.Drawable.star));
break;
case "cafe":
marker.SetIcon(BitmapDescriptorFactory.FromResource(Resource.Drawable.cafe));
break;
case "bar":
marker.SetIcon(BitmapDescriptorFactory.FromResource(Resource.Drawable.bar));
break;
default:
marker.SetIcon(BitmapDescriptorFactory.FromResource(Resource.Drawable.restaurant));
break;
}
var selectedMarker = map.AddMarker(marker);
if (isSelected)
selectedMarker.ShowInfoWindow();
}
protected override void OnLayout(bool changed, int l, int t, int r, int b)
{
//Catches Exception incase user needs to update google play services
try
{
base.OnLayout(changed, l, t, r, b);
if (changed)
{
isDrawn = false;
}
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}
void OnInfoWindowClick(object sender, GoogleMap.InfoWindowClickEventArgs e)
{
var customPin = GetCustomPin(e.Marker);
if (customPin == null)
{
throw new Exception("Custom pin not found");
}
if (!string.IsNullOrWhiteSpace(customPin.Url))
{
var url = Android.Net.Uri.Parse(customPin.Url);
var intent = new Intent(Intent.ActionView, url);
intent.AddFlags(ActivityFlags.NewTask);
Android.App.Application.Context.StartActivity(intent);
}
}
public Android.Views.View GetInfoContents(Marker marker)
{
var inflater = Android.App.Application.Context.GetSystemService(Context.LayoutInflaterService) as LayoutInflater;
if (inflater != null)
{
Android.Views.View view;
var customPin = GetCustomPin(marker);
if (customPin == null)
{
throw new Exception("Custom pin not found");
}
switch (customPin.Id)
{
case "Conference":
view = inflater.Inflate(Resource.Layout.MapInfoWindow, null);
break;
default:
view = inflater.Inflate(Resource.Layout.MapInfoWindow, null);
break;
}
var infoTitle = view.FindViewById<TextView>(Resource.Id.InfoWindowTitle);
var infoSubtitle = view.FindViewById<TextView>(Resource.Id.InfoWindowSubtitle);
var infoPhone = view.FindViewById<TextView>(Resource.Id.InfoWindowPhone);
var infoWebsite = view.FindViewById<TextView>(Resource.Id.InfoWindowWebsite);
if (infoTitle != null)
{
infoTitle.Text = marker.Title;
}
else
{
infoTitle.Visibility = ViewStates.Gone;
}
if (infoSubtitle != null)
{
infoSubtitle.Text = marker.Snippet;
}
else
{
infoSubtitle.Visibility = ViewStates.Gone;
}
if (infoPhone != null && customPin.Phone != null)
{
infoPhone.Text = customPin.Phone;
}
else
{
infoPhone.Visibility = ViewStates.Gone;
}
if (infoWebsite != null && customPin.Url != null)
{
infoWebsite.Text = customPin.Url;
}
else
{
infoWebsite.Visibility = ViewStates.Gone;
}
return view;
}
return null;
}
public Android.Views.View GetInfoWindow(Marker marker)
{
return null;
}
CustomPin GetCustomPin(Marker annotation)
{
var position = new Position(annotation.Position.Latitude, annotation.Position.Longitude);
foreach (var pin in customPins)
{
if (pin.Pin.Position == position)
{
return pin;
}
}
return null;
}
private void OnMarkerClick(object sender, GoogleMap.MarkerClickEventArgs e)
{
e.Handled = false;
App.EventAggregator?.GetEvent<MapClickedEvent>().Publish(new Pin { Position = new Position(e.Marker.Position.Latitude, e.Marker.Position.Longitude), Label = e.Marker.Title});
}
private void OnMapClick(object sender, GoogleMap.MapClickEventArgs e)
{
App.EventAggregator?.GetEvent<MapClickedEvent>().Publish(null);
}
}
}
I found a work around to fix this issue I moved the code where I setup the map markers inside its own function, from there I call that function inside OnElementPropertyChanged as with the normal execution. This sets up the markers when the map moves. To load the custom markers when the map loads I also called setup markers inside onMapReady. My Code Above now reflects a working solution, I hope I have helped anyone else out who may run into this issue Cheers!

Xamarin UISwipeGestureRecognizer Renderer

In Xamarin.Forms I want to be able to swipe left and right to navigate a list of pictures. At the moment I just want to be able to fire an event each time a swipe is detected.
child class to be used in the renderer:
public class LRMasterDetailPage : ContentView
{
}
I have a ContentPage that uses the LRM class like this:
public class ImagePage : ContentPage
{
public ImagePage(Photo photo)
{
_image = new WebImage
{
Url = photo.Url,
Placeholder = "placeHolder2.png"
};
var imageView = new LRMasterDetailPage {
Content = _image
};
this.Content = imageView;
}
}
This is my Renderer:
[assembly:ExportRenderer (typeof(LRMasterDetailPage), typeof(LRMDPRenderer))]
namespace Project.iOS
{
public class LRMDPRenderer : ViewRenderer<LRMasterDetailPage,UIView>
{
UISwipeGestureRecognizer swipe;
protected override void OnElementChanged (ElementChangedEventArgs<LRMasterDetailPage> e)
{
base.OnElementChanged (e);
// Do someting else, init for example
swipe = new UISwipeGestureRecognizer();
this.AddGestureRecognizer (swipe);
if (swipe.Direction == UISwipeGestureRecognizerDirection.Left)
{
UpdateLeft ();
}
if (swipe.Direction == UISwipeGestureRecognizerDirection.Right)
{
UpdateRight ();
}
}
protected override void OnElementPropertyChanged (object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == "Renderer")
return;
base.OnElementPropertyChanged (sender, e);
}
private void UpdateLeft(){
// Insert view of DetailLeft element into subview
// Add button to open Detail to parent navbar, if not yet there
// Add gesture recognizer for left swipe
Console.WriteLine ("Left swipe");
}
private void UpdateRight(){
// same as for left, but flipped
Console.WriteLine ("Right swipe");
}
}
}
When the ContentPage is display the swipe right event is activated, but nothing happens when I try to swipe on top of the image. I am guessing my logic on the renderer is wrong?
After much pain and searching around the web I found the solution.
What you need to do is simple: in the renderer declare and add the gesture. Make sure you create a swipe gesture for right and left each by declaring their direction. from there use a lambda to call the function you want activated for the specific swipe:
Placeholder class for the Swipe Gestures.
public class LRMasterDetailPage : ContentView
{
}
Image Page that holds one image at the time
public class ImagePage : ContentPage
{
//view holding the image
LRMasterDetailPage imageView;
//collection of images using the photo.Url
ObservableCollection<Image> images;
//current image index
int index = 0;
public ImagePage(){
images = new ObservableCollection<Image> ();
imageView = new LRMasterDetailPage {
Content = this.images [index]
};
this.Content = imageView;
}
//Subscribe to the swipeLeft and swipeRight message
protected override void OnAppearing ()
{
base.OnAppearing ();
MessagingCenter.Subscribe <string> (this,"LeftSwipe", (sender) => {
//Do something
if(index < images.Count-1){
index++;
}
imageView.Content = this.images[index];
});
MessagingCenter.Subscribe <string> (this, "RightSwipe", (sender) => {
//Do something
if(index > 0){
index--;
}
imageView.Content = this.images[index];
});
}
protected override void OnDisappearing()
{
base.OnDisappearing();
//this._image = null;
images = null;
MessagingCenter.Unsubscribe<string>(this,"LeftSwipe");
MessagingCenter.Unsubscribe<string>(this, "RightSwipe");
MessagingCenter.Unsubscribe<string>(this, "LongPress");
//GC.Collect();
}
}
Renderer for LRMasterDetailPage
[assembly:ExportRenderer (typeof(LRMasterDetailPage), typeof(LRMDPRenderer))]
namespace Manager.iOS
{
public class LRMDPRenderer : ViewRenderer<LRMasterDetailPage,UIView>
{
UILongPressGestureRecognizer longPressGestureRecognizer;
UIPinchGestureRecognizer pinchGestureRecognizer;
//UIPanGestureRecognizer panGestureRecognizer;
UISwipeGestureRecognizer swipeRightGestureRecognizer;
UISwipeGestureRecognizer swipeLeftGestureRecognizer;
UIRotationGestureRecognizer rotationGestureRecognizer;
protected override void OnElementChanged (ElementChangedEventArgs<LRMasterDetailPage> e)
{
base.OnElementChanged (e);
longPressGestureRecognizer = new UILongPressGestureRecognizer (() => Console.WriteLine ("Long Press"));
pinchGestureRecognizer = new UIPinchGestureRecognizer (() => Console.WriteLine ("Pinch"));
//panGestureRecognizer = new UIPanGestureRecognizer (() => Console.WriteLine ("Pan"));
swipeRightGestureRecognizer = new UISwipeGestureRecognizer ( () => UpdateRight()){Direction = UISwipeGestureRecognizerDirection.Right};
swipeLeftGestureRecognizer = new UISwipeGestureRecognizer ( () => UpdateLeft()){Direction = UISwipeGestureRecognizerDirection.Left};
rotationGestureRecognizer = new UIRotationGestureRecognizer (() => Console.WriteLine ("Rotation"));
if (e.NewElement == null) {
if (longPressGestureRecognizer != null) {
this.RemoveGestureRecognizer (longPressGestureRecognizer);
}
if (pinchGestureRecognizer != null) {
this.RemoveGestureRecognizer (pinchGestureRecognizer);
}
/*
if (panGestureRecognizer != null) {
this.RemoveGestureRecognizer (panGestureRecognizer);
}
*/
if (swipeRightGestureRecognizer != null) {
this.RemoveGestureRecognizer (swipeRightGestureRecognizer);
}
if (swipeLeftGestureRecognizer != null) {
this.RemoveGestureRecognizer (swipeLeftGestureRecognizer);
}
if (rotationGestureRecognizer != null) {
this.RemoveGestureRecognizer (rotationGestureRecognizer);
}
}
if (e.OldElement == null) {
this.AddGestureRecognizer (longPressGestureRecognizer);
this.AddGestureRecognizer (pinchGestureRecognizer);
//this.AddGestureRecognizer (panGestureRecognizer);
this.AddGestureRecognizer (swipeRightGestureRecognizer);
this.AddGestureRecognizer (swipeLeftGestureRecognizer);
this.AddGestureRecognizer (rotationGestureRecognizer);
}
}
private void UpdateLeft(){
MessagingCenter.Send ("Swiped to the left", "LeftSwipe");
}
private void UpdateRight(){
// same as for left, but flipped
MessagingCenter.Send ("Swiped to the Right", "RightSwipe");
}
}
}

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