[I asked this question in MSDN in June and have had no replies as yet so I am hoping that I can get an answer here. A stackoverflow search for "uwp blend" yielded exactly 100 results, none of which are for the same issue as here.]
I created a brand new WIndows Template Studio solution - called "AppName" - with VS 15.7.3 and added a .NET Standard 2.0 class library project - called "ConversionService" - to the solution.
When I tried to open the solution in VS Blend 15.7.3 (same version number as VS) I got the following - rather scary - message:
One-way upgrade
Visual Studio will automatically make functional changes to the following projects in order to open them. You will not be able to open these projects in the version of Visual Studio in which they were originally created.
- ConversionService, "[location redacted]ConversionService.csproj"
Non-functional changes required
Visual Studio will automatically make non-functional changes to the following projects in order to enable them to open in Visual Studio 2015, Visual Studio 2013, Visual Studio 2012, and Visual Studio 2010 SP1. Project behavior will not be impacted.
- AppName, "[location redacted]\AppName.sln"
No changes required
These projects can be opened in Visual Studio 2015, Visual Studio 2013, Visual Studio 2012, and Visual Studio 2010 SP1 without changing them.
- , ""
What does the above message mean? (I redacted the actual file locations.)
It seems to say that I won't be able to go back into VS to edit the ConversionService project, which is definitely something I want to be able to do.
Why does VS Blend 15.7.3 seemingly not like projects created in VS 15.7.3?
(I previously had the same issue with another completely separate solution containing UWP and NET Standard projects but I didn't need Blend for that.)
Related
I have only a computer with 32 bit based windows and can't run versions of monogame higher than 3.2. To install monogame 3.2 I need visual studio 2013 or 2010 but I have 2015 and have not enough space to install 2013. Is there a way to install the templates of monogame 3.2 on visual studio 2015
First off: you're not getting the new Content Pipeline, so you will have harder time with building content, especially as you can't offload that to XNA either. The templates have nothing too magical, and you could manage with normal projects, just adding the assembly references and the Game class.
Now, to answer the question... Looking at the installer source code, I think the following workaround might work:
Go to your Documents folder. There should already be a folder named Visual Studio 2015.
Create the following folder tree: Visual Studio 2013\Templates\ProjectTemplates\Visual C#
Run the installer. You should now be able to install Visual Studio 2013 templates.
Go to the folder you created in step 2. There should now be a folder named MonoGame.
Copy that folder to the Visual Studio 2015\Templates\ProjectTemplates\Visual C# folder.
You should now see the templates in Visual Studio 2015.
I have visual studio 2015 and InstallShield LE.
Everything was fine and suddenly I get "Incompatible" problem. "The application is not installed".
I was trying to reinstall the installsheild and it didnt help.
when i do right click on the project i click on "Reload project" and get this message:
Unsupported
This version of Visual Studio is unable to open the following projects. The project types may not be installed or this version of Visual Studio may not support them.
For more information on enabling these project types or otherwise migrating your assets, please see the details in the "Migration Report" displayed after clicking OK.
- Setup, "C:...\Visual Studio 2015\Projects\TestProject\Setup\Setup.isproj"
Non-functional changes required
Visual Studio will automatically make non-functional changes to the following projects in order to enable them to open in Visual Studio 2015, Visual Studio 2013, Visual Studio 2012, and Visual Studio 2010 SP1. Project behavior will not be impacted.
Probably not what you want to hear, but do yourself a favour and uninstall it as fast as possible! It's an awful piece of software, full of bugs, pathetic or non-existent support, and a steep price if you are dumb enough to want to buy it!
This is the voice of bitter experience, backed up the opinions of a lot of other people who found the same thing.
I use Inno Setup, which is free, simple, is supported and works really nicely. Since discovering it, I've not had any problems.
After finishing my C# application I had to make an installer. After seeing that the default installer projects are gone, i searched for a replacement.
I found the Visual Studio Installer Projects. I downloaded the file from here: https://visualstudiogallery.msdn.microsoft.com/9abe329c-9bba-44a1-be59-0fbf6151054d.
When i restarted Visual Studio, opened my project, clicked "add new project" and here is what I got:
Problem is that I cant find the setup project. I have tried repairing the install. I restarted Visual Studio several times.
My Question:
How can I find the installer project and why it's not working for me.
If I cant make it work, are there any alternatives ? (except InstallShield)
Additional info:
Visual Studio 2013 Community with update 4
Windows 8.1 64-bit
You could try Tools > Extensions and Updates and search for it:
Visual Studio setup projects no longer ship with Visual Studio
However, you can download them here.
Or use a third party library like WiX.
I had the same problem and it turns out that visual studio removed the support for installer projects in 2010.
but still you can download and install it in your version
VS2013
VS2015
VS2017
I was wondering if it was possible to build (in release) a 2013 visual studio solution file within Visual Studio 2010.
Search engine is coming up with 2010 to 2013 related issues.
Thanks
First, you will probable need SP1 for Visual Studio 2010. Even then you need to refer to the Visual Studio 2013 compatibility page to determine if the scenario you are looking for is supported. It will depend on the exact type of project you are building, the version of framework you are using, templates you are using, etc.
I've already edited the vstemplate file to change the version number from 11.0 to 12.0 like the answer to a similar question says on here, but that only makes Visual Studio crash after a create a Windows Store XAML Monogame project instead of giving me the version error. The project ends up getting created, but after I restart visual studio it doesn't want to open any of the source files even after I retarget the project to Windows 8.1. Im using visual studio 2013 express btw.
After a lot of problems, I found a better way of getting it to work.
First install Visual studio 2013 (or 2012, that will work too)
Download XNA 4.0 Refresh and install it
Download MonoGame 3.2 and install it
Then you can start using the MonoGame templates in Visual Studio without problems.
Haven't tried it for a Store app, but it fixed all my other problems with Visual Studio 2013 and MonoGame. I used Visual Studio 2013 Express for Desktop to test it.