This is for an UWP app. I only found a way to check if TextBox is unfocused but it's not working. I want to check if the TextBox has a blinking cursor so you can type in it versus when the focus is lost (no blinking cursor).
if (textBoxCool.FocusState == FocusState.Unfocused)
{
// Do something
}
else
{
// Do something else
}
TextBox has LostFocus and GettingFocus event.When TextBox's cursor blinking,it will trigger GettingFocus event and when no blinking cursor,it will trigger LostFoucs event.
.xaml:
<TextBox x:Name="textBoxCool" Width="200" LostFocus="TextBox_LostFocus" GettingFocus="TextBox_GettingFocus"></TextBox>
.cs
private void TextBox_LostFocus(object sender, RoutedEventArgs e)
{
//Do something
}
private void TextBox_GettingFocus(UIElement sender, GettingFocusEventArgs args)
{
//Do something else
}
I think you should be using events for this to work properly. You don't want to use a conditional like that because then you'll still need an event to trigger it later. There's an event called "OnPointerEntered" and another "OnPointerExited" which you can use in lieu of your if-else statement.
https://learn.microsoft.com/en-us/uwp/api/windows.ui.xaml.controls.control.onpointerentered
https://learn.microsoft.com/en-us/uwp/api/windows.ui.xaml.controls.control.onpointerexited
Focus returns a bool value of true if focus was set to the control or already on the control whereas false if the control IS NOT FOCUSABLE. This means you can't use it inside a conditional like that unless you set the textBoxCool to un-focusable somewhere else in code.
Related
I'm making a settings form, where user can assign custom hotkeys for the application. There's a TextBox, and by clicking it with mouse, it focuses and waits for one keypress and then defocuses (by focusing another label):
private void txtKey_KeyDown(object sender, KeyEventArgs e)
{
e.SuppressKeyPress = true;
}
private void txtKey_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
{
TextBox textBox = (TextBox)sender;
textBox.Text = e.KeyCode.ToString();
label1.Focus();
}
Is there a way to defocus focused TextBox (and cancel the key assinging process), by either clicking it again with mouse, or by clicking the GroupBox around it? I can't figure out how to check if TextBox was already focused when clicked (because when clicked, it gets focused before I can test if it's focused). Of course I can add a button "Cancel" next to the TextBox, but that's not what I want.
There is no Click-event for GroupBox, so I can't defocus TextBox by clicking GroupBox around it. Or can I somehow?
You can set/remove the Focus with
Keyboard.Focus = null;
You can also register to the following event:
public event MouseButtonEventHandler PreviewMouseLeftButtonDown
This event fires every time you click on the TextBox, thus you can set the Focus there if you want to.
For Winforms there is a way as well. I'm not proficient in it, but here would be a way:
Make a textBox (e.g. named textBoxFocus) that lies outside your window. Size it 1, 1 and move it to -10,-10 for example. Then you can register to the Click event and write
textBoxFocus.Focus();
It's a bit of a roundabout way, but should achieve what you want.
Thanks to private_meta for getting me to right direction (in comments)! I set the flag with click event, and before setting the flag, testing if flag is set. So first click does not find the flag, but second will. And flag is cleared within textbox Enter-event (which fires before Click-event). Now every other click focuses and every other defocuses textbox, as I wanted.
private void txtKey_Enter(object sender, EventArgs e)
{
TextBox textBox = (TextBox)sender;
textBox.Tag = null;
}
private void txtKey_Click(object sender, EventArgs e)
{
TextBox textBox = (TextBox)sender;
if (textBox.Tag != null) label1.Focus();
textBox.Tag = "clicked";
}
One of the simple way is that, you may use a bool flag here.
Algorithm:
By default, the bool value is 0;
If(Textbox Selected && flag = 0)
Do your task; and flag = 1;
I hope I could satisfy your query and you can follow this algorithm.
In a Windows Phone app I have an TextBox and a Button. The user writes some text to the TextBox and taps the Button, the text from the TextBox is added to a list. The TextBox loses focus after the Button is tapped.
What I want to do is to set the focus back to the TextBox after the Button is tapped so the user can continue writing another text without needing to tap the TextBox.
I tried calling the Focus() method of the TextBox in the Button handler but this does not work. is there another, if any, way to do this?
When Button clicked try to add bollean flag = true. Then check this flag on event OnTextBoxLostFocus.
<TextBox x:Name="tb" Grid.Row="1" LostFocus="Tb_OnLostFocus"/>
<Button x:Name="btn" Click="Btn_OnClick" />
public partial class MainPage : PhoneApplicationPage
{
private bool flag;
public MainPage()
{
InitializeComponent();
}
private void Btn_OnClick(object sender, RoutedEventArgs e)
{
flag = true;
tb.Focus();
}
private void Tb_OnLostFocus(object sender, RoutedEventArgs e)
{
if (!flag) return;
tb.Focus();
flag = false;
}
}
Hope its help.
I have tried a lot of solutions, but this is the only one that works for me (Windows Phone 8.1 app).
First catch your TextBox's Loaded event, then call Focus(FocusState.Keyboard).
private void myTextBox_Loaded(object sender, RoutedEventArgs e)
{
myTextBox.Focus(FocusState.Keyboard);
}
Even I tried with lots of above solutions but none of them worked for me as am trying to focus on page load. Finally I got this solution and it worked.
private void txtBox_LayoutUpdated(object sender, EventArgs e)
{
txtBox.Focus();
}
What happens if you call:
yourTextBox.Select(0,0)
http://msdn.microsoft.com/en-us/library/system.windows.controls.textbox.select.aspx
you can accomplish this by programmatically giving it focus. This can be done by
calling its Focusmethod, although this call can fail (and return false) under certain conditions.
For example, you cannot set focus on a control from a page’s constructor; it’s too early. You can,
however, call it from a page’s Loadedevent.
The way that it worked best for me on the phone was, if I wanted to focus on a particular textbox when the page loaded:
private void OnPageLoaded(object sender, RoutedEventArgs e)
{
Dispatcher dispatcher = Deployment.Current.Dispatcher;
dispatcher.BeginInvoke(() => EnterLocationTextBox.Focus());
}
or if I just wanted it at a certain point. Just repeat these two lines:
Dispatcher dispatcher = Deployment.Current.Dispatcher;
dispatcher.BeginInvoke(() => EnterLocationTextBox.Focus());
im looking for an Drag/Drop cancelled event in Metro, this means if the user drags an item and drops it outside of an droppable area.
how can i achieve this or is there any workaround?
I have not found such an event (for c#/XAML)! Perhaps (hopefully) an event will exists in the final release!
As a temporary workaround, I have registered to the Window.Current.CoreWindow.PointerReleased-event.
On drag start then, I set a boolean indicator to true, and if drag ends, the PointerReleased-event will be fired and I can test for the boolean indicator.
Workaround
In the constructor of the Page (or whatever element) register to PointerReleased:
Window.Current.CoreWindow.PointerReleased+=CoreWindow_PointerReleased;
The eventhandler could look somehow like this:
void CoreWindow_PointerReleased(CoreWindow sender, PointerEventArgs args) {
if (m_isDragging) {
m_isDragging = false;
// Here you know that a drag-operation came to a end
}
}
And the indicator you can set for example as follows;
private void Entries_DragStarting(object sender, DragItemsStartingEventArgs e){
m_isDragging = true;
// ...
}
Dude,
instead of capturing pointer released on the whole page
you can register "pointer capture lost" on the listview or the item that you drag, i believe it fires less times at least :D
listView_PointerCaptureLost(object sender, PointerRoutedEventArgs e){
//do the logic you want;
}
I don't know if it is called an argument (i.e. textbox1.text = "Hello";).
I have a control and there is a text box in it. It has a dropdown box that opens when the text is changed. But when I update the text in the text box that box drops down.
I need a way to make it so it only drops down if someone manually does it.
TBAddressBar.ABText.Text = getCurrentBrowser().Source.ToString();
and
public void ABText_TextChanged(object sender, TextChangedEventArgs e)
{
if (sender == 1*)
{
ABDropDown.Visibility = Visibility.Visible;
}
else
{
ABDropDown.Visibility = Visibility.Collapsed;
}
}
If someone manually does it, presumably they are using keypresses to do so. In that case, use KeyDown or KeyUp events to show the dropdown instead.
What I have done in the past is use a boolean variable that I set when I update my textboxes programically to bypass the TextChangedEvent.
i.e.
bool loading;
....
loading =true;
TBAddressBar.ABText.Text = getCurrentBrowser().Source.ToString();
loading = false;
public void ABText_TextChanged(object sender, TextChangedEventArgs e)
{
if(loading) return;
....
}
Simple, just remove the code from your TextChanged Event.
Anyway you got the basic idea.. Now do your dropdown logic in KeyPress event, since it accepts only characters and not the modifiers. So it behaves closer to your requirement. Not that you cant handle the same using KeyDown and KeyUp, you can, but more code..
If I do not create an "Edit->Copy" menu item and assign it the shortcut keys "CTRL+C", then I can select a control (RichTextBox, DataGridView, etc..) and hit "CTRL+C" and the control itself will handle the copy. I can copy text out, and paste it into notepad, etc..
Now throughout my whole form, I have a lot of controls. But I have a custom control that I want to make clear that I handle Copy functionality for. So I added the ShortcutKey CTRL+C to Edit->Copy, and by default it is set to Enabled.
Now, I have to implement an event handler for the 'click' event on that menu item. If I explicitly put in code to handle the copy, then it works:
public void menuEditCopy_Click(object sender, EventArgs e)
{
myCustomControl.Copy();
}
However, now Copy does not work on any other type of control. My first inclination was to find out the type of control that has focus, and implement a limited set of copy code for each of them:
public void menuEditCopy_Click(object sender, EventArgs e)
{
if (this.ActiveControl is MyCustomControl)
{
((MyCustomControl)this.ActiveControl).Copy();
}
else if (this.ActiveControl is RichTextBox)
{
((RichTextBox)this.ActiveControl).Copy();
}
}
etc...
However, my controls are added to a SplitContainer, and debugging shows that this.ActiveControl is set to the splitcontainer instance, not the control, even though I know that control is selected.
So my last thought is to literally check if every control has focus:
public void menuEditCopy_Click(object sender, EventArgs e)
{
if (myCustomControl.Focused)
{
myCustomControl.Copy();
}
else if (richTextBox1.Focused)
{
richTextBox1.Copy();
}
}
I would like to avoid this if possible, it is a lot of controls, and if I add a new control, I would need to update it. Is there a better way of doing this?
Thanks
A SplitContainer implements ContainerControl, so you could check for either one and look for it's ActiveControl instead. ContainerControl is the base class, so I would go for that - you might catch another type of container as well:
private void DoCopy(Control control)
{
if(control is ContainerControl)
DoCopy(control.SelectedControl);
else if(control is MyCustomControl)
((MyCustomControl)control).Copy();
else if(control is RichTextBox)
((RichTextBox)control).Copy();
else
throw new NotSupportedException("The selected control can't copy!");
}
void menuEditCopy_Click(object sender, EventArgs e)
{
DoCopy(this.ActiveControl);
}
You could try settting the KeyPreview property of your form to true. Then you could set up a handler for the form's KeyDown event which would look like the following:
private void Form_KeyDown(object sender, KeyEventArgs e)
{
if(e.Modifiers == Keys.Control && e.KeyCode == Keys.C)
{
if (ActiveControl.GetType() == typeof(MyCustomControl))
{
((MyCustomControl)ActiveControl).Copy();
e.Handled = true;
}
}
}
Here you are specifying that you have handled the Ctrl-C event by setting the event args Handled property to true. Else, if you leave it as false, the Ctrl-C key press will be handled as per usual by each individual control.
Because we have set the KeyPreview to true the form's handler gets to see each key press before any other control that it contains and can decide to deal with the key press itself or else allow it to be handled in the same way as if the form had never previewed it.
I think as well it would be necessary to remove the short-cut key from your menu item (although you could still manually put the text "Ctrl+C" next to your menu item name) for this to work, otherwise your menu item will hijack the key stroke.