A couple of days ago, I started learning Autodesk Forge using their tutorial, and it worked just fine till show on viewer step.
Today, when I run my app, the browser opens, however, I can not upload or translate an object(file) in the bucket.
the picture simply shows the buckets I've created and the uploaded files. Only .rfa and cannot even translate them
Please check this simple recording for my issue, the video simply shows that I cannot upload the .rvt file
Please note that RFA files cannot be translated. The list of file formats that can be processed by the Forge Model Derivative service can be found here: https://forge.autodesk.com/en/docs/model-derivative/v2/developers_guide/supported-translations/.
I had this similar issue where I was able to upload files to the OSS, however was unable to translate in order for the models to be viewable in the viewer. My solution was to use an active Autodesk Forge account as I found out that my free trial had expired.
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I am able to programmatically upload a local mp4 file into blob storage that is associated with my Azure Media Services.
How can I programmatically transcode the blob into an asset? preferably C#
I have a working ps1 script that I need to convert to a C# application. Following along with the script, my next step is to programmatically create a transcoding job to create the asset. I've been going down too many rabbit holes, just need to find a good example.
Fantastic! Have you tried out one of our many samples that show how to do that already?
Each of the samples in our .NET repo here - https://github.com/Azure-Samples/media-services-v3-dotnet/tree/main/VideoEncoding
show how to upload and encode an asset into a new Output asset using a Transform and a Job entity. After that the sample just downloads the contents of the output asset back to your local system.
Hopefully it was not too difficult to locate our samples from our documentation. Otherwise, I might have some work for our doc team to make it easier to find for you. Watch out for Google searches that lead you to the older deprecated v2 API. Most of the time it is mentioned on the page if it is deprecated. Don't ask ChatGPT - as it is very wrong... using 2019 information about v2 API.
I am building a small WPF application for live streaming , from server I am getting the HLS link or M3U8. I have gone through the example mentioned in this link Parse M3U8 playlist
Somehow I got the parse link but unable to get the proper solution for playing these type of media links
Anyone can help with this. I want to show this to UI part
Till now I have tried with WebMediaToolkit
I'm two days into researching this so I thought I'd post here. It looks like video recording software is usually written in C++ but my project requires C#. It's a WPF application and I just need it to save an mp4 locally. I don't need to upload to a server, I don't need to let the user pick a file location, I don't even need it to display the webcam feed as it's recording. All I need it to do is start/stop recording audio and video from a webcam/microphone and save it in a location that's determined by the code. I understand this may be broken down into steps like connecting to a webcam, connecting to a microphone, synchronizing them, encoding a video file, and saving it on the hard drive.
Are there any .NET classes that can help me with this? If not, can anyone recommend some libraries/frameworks/etc. that handle this sort of thing? I appreciate any help regarding how to do this. Thank you.
I have a video file at my Server and the path to which resembles like "10.151.98.82/Medias/New/Videos/001.dat".
(Actually a video file but the extension is in .dat)
I have already built a WPF application which allows my users to enter the above Server URL and then let them to download it and then play it.
But my guess is that they need not wait till the entire file gets downloaded; just watch the files on the fly.
I have googled on video streaming but could not get a solid material to proceed on with.
[Sorry, if the question is naive or needs modification, i will be happy to do that or move to a relevant forum.]
Any pointers on how to do this is much appreciated.
Edit: This question talks about WCF service and WPF application. But, I dont' use a WCF Service. The video file has to be streamed from the server.
First try to play your file using VLC Player. it also have many advance streaming and Trans-coding Options. you can play, save and trans code simultaneously. Once you are able to Play your file in VLC Player than i would recommend to use VlcDotNet for wpf application. Tutorial for hosting VlcDotNet is available in downloads
I'm building a video system, and have came across a problem of accessing a video held in a remote location. Now predicament is that I don't want to mess around with the zip file by extracting the data, this would take too long from a user perspective and would rather be able to open video file directly from within side the zip. My question is, is this possible? The ability to open a file is not something I've found within the DotNetZip library.
The only solution I've found is pointing VideoLAN at the zip file and playing it from there. However, doing this programmatically is something I'm massively struggling with, through the VideoLan DotNet for WinForm & WPF C# plugin and it's lack of examples. Just wondering is there any alternative means?
Why dont you use the VLC ActiveX Directly ,just import the AxVlc.dll to you're project ,than you can select the VLC Plugin from Toolbox in VS (VLC Plugin v2 prefered).
Than you can do something vlc.playlist.add("FileName",Null,""); than use vlc.playlist.play(); version's under 0.9.9 works with Loop ,new version's you should build the Loop Function by you're self.
What's the reason of compressing video files? They are already compressed, and far better than zip can do.