Add and remove the UserControl dynamically - c#

I have UserControl that holds Infragistics Graph control. On the TreeView sub node's right click, I have context menu as "Create Graph". This will create the new graph. This is about what i going to do.
I have confusion about what layout to use. Whether FlowLayoutPanel or TableLayoutPanel or anything else. If only one graph is add --> graph has to occupy the full form. If two graph are added --> two graph's has to split the space and so on.This is only in the format of one after another. ie First graph at top, second is below to first ..so on.
If UserControl is manually changed it should not affect the size where we displaying.
This is the WinForm. Currently i using FlowLayoutPanel, i creating panel with the constant size and added the UserControl with DockStyle.Fill. Then i added the Panel to the FlowLayoutPanel.
GraphUserControl usr = new GraphUserControl();
usr.Dock = DockStyle.Fill;
Panel pnl = new Panel();
pnl.Controls.Add(usr);
flowLayoutpnl.Controls.Add(pnl);
What is the best approach to do this?.

A TableLayoutPanel is probably your best choice, as the row heights can be set to a percentage value.
private void AddControl(Control ctl)
{
tableLayoutPnl.RowCount += 1;
tableLayoutPnl.RowStyles.Add(
new RowStyle(SizeType.Percent, 100F / tableLayoutPnl.RowCount));
ctl.Dock = DockStyle.Fill;
tableLayoutPnl.Controls.Add(ctl, 0, tableLayoutPnl.RowCount - 1);
foreach (RowStyle rs in tableLayoutPnl.RowStyles)
{
rs.Height = 100F / tableLayoutPnl.RowCount;
}
}
You can then call this as follows:
GraphUserControl usr = new GraphUserControl();
AddControl(usr);

Related

Resizing and Collapsing label in winforms

first time poster, sorry if something isn't as it should be.
I'm new to Winforms and am trying to build a simple application that will display multiple features of an item (like Size, Composition, etc.). Each Characteristic has a Name, can have a Descritpion, and some can have sub-characteristics (having also a name and sometimes a descritpion).
I want to display them one under the other, with the Name of the feature on a blue background that span the whole width of the container, with the description underneath. The name will be (or have) a button (or similar) that when clicked collapse or expand the description. This must be created at run time because I don't know how many feature an object has until the user generate it.
The issues I'm running in are that either I can't span the blue background the whole width of the container (if using a FlowLayoutPanel), or I have some issue with the Description text being not the right size (either it wraps but is too big, or it doesn't wrap and then I can't see the whole text).
Some things are fixed, mainly the number of main sections (like Size, Composition, Weather, etc.), so I can prepare the skeleton before runtime.
The closest i've been to making it work gives this. This issue here is that the height of the Panel which the description label is embded in is fixed, and if I put in in Autosize, the text don't show (probably because the label is in Fill dock style). Just as information, this is what it looks like when collapsed (this is indeed what I'm looking for)
I know some library exists with collapsible panels, but I'd rather try to make it work without external libraries. Thanks in advance for any help !
This is the code that produces the results in the screenshots :
Panel SizeDescrPanel = new Panel();
SizeDescrPanel.Dock = DockStyle.Top;
//SizeDescrPanel.AutoSize = true;
SizeDescrPanel.AutoSizeMode = AutoSizeMode.GrowAndShrink;
SizeDescrPanel.BackColor = Color.Bisque;
SizePanel.Controls.Add(SizeDescrPanel);
Label SizeDescrLbl = new Label();
SizeDescrLbl.Text = Lorem;
SizeDescrLbl.AutoSize = false;
SizeDescrLbl.Dock = DockStyle.Fill;
SizeDescrLbl.BackColor = Color.BurlyWood;
SizeDescrPanel.Controls.Add(SizeDescrLbl);
/*using(Graphics g = CreateGraphics())
{
SizeF size = g.MeasureString(SizeDescrLbl.Text, SizeDescrLbl.Font, SizePanel.Width);
SizeDescrPanel.Height = (int) Math.Ceiling(size.Height);
}*/
Panel SizeNamePanel = new Panel();
SizeNamePanel.Dock = DockStyle.Top;
SizeNamePanel.BackColor = Color.Cyan;
SizeNamePanel.AutoSize = true;
SizePanel.Controls.Add(SizeNamePanel);
Button SizeNameBtn = new Button();
SizeNameBtn.Text = "<Size Name> ..." + SizeDescrLbl.Height;
SizeNameBtn.TextAlign = ContentAlignment.MiddleLeft;
SizeNameBtn.FlatStyle = FlatStyle.Flat;
SizeNameBtn.AutoSize = true;
SizeNamePanel.Controls.Add(SizeNameBtn);
SizeNameBtn.Click += delegate { HideShowPanel(SizeDescrPanel); };
It,s a test project, so later I'll put that in different methods. What isn't shown here :
I have a main panel set to Fill containing everything.
The text "SIZE" is a label set to Top
Under it is another Panel (SizePanel) that is set to Top and Autosize is at True. This is the Panel inside which I'm puttin my size name and my size description. If I had a subfeature, it would be included (ideally) inside descritpion with the same configuration (button expanding/collapsing the descritpion of the SubFeature)

Why do controls delete when copying controls from one panel to the next

I created a template panel to go by when my form loads that holds a record. When adding a new record I have a method that duplicates that template panel and then adds it to my list of panels for each record. Somehow controls are getting deleted from my template panel when I am duplicating it and I have no idea how this is happening. The portion of code doing this is listed below
Panel pn = new Panel()
{
Width = _PNTemp.Width,
Height = _PNTemp.Height,
Left = 0,
Top = 0,
BackColor = _PNTemp.BackColor,
ForeColor = _PNTemp.ForeColor,
AutoScroll = true,
Name = _PNTemp.Name,
Tag = _PrgPanels.Count.ToString()
};
MessageBox.Show(_PNTemp.Controls.Count.ToString());
foreach (Control c in _PNTemp.Controls)
{
pn.Controls.Add(c);
MessageBox.Show(_PNTemp.Controls.Count.ToString());
}
MessageBox.Show(_PNTemp.Controls.Count.ToString());
_PrgPanels.Add(pn);
I put the messagebox.show() in at 3 points to narrow down where it is happening. The first one shows the correct number of controls, the second and third shows a 1/2 the total amount of controls. why is this?
This is because each control can be added to only one parent control. All controls in your template panel are already a child of the template panel. When you try to add these controls to a new panel, the controls will get removed from the template panel.
As per the docs:
A Control can only be assigned to one Control.ControlCollection at a
time. If the Control is already a child of another control it is
removed from that control before it is added to another control.
Which means that you need to create new controls instead of adding those in the template.
An alternative approach is to create a method that returns the template panel. When you need the template panel, just call the method and a new panel will be created:
public static Panel CreateTemplatePanel() {
Panel pn = new Panel();
// set properties, add controls...
return pn;
}
A control can only be on one panel at once. I've added comments inline in your code to help explain whats happening.
Panel pn = new Panel()
{
Width = _PNTemp.Width,
Height = _PNTemp.Height,
Left = 0,
Top = 0,
BackColor = _PNTemp.BackColor,
ForeColor = _PNTemp.ForeColor,
AutoScroll = true,
Name = _PNTemp.Name,
Tag = _PrgPanels.Count.ToString()
};
MessageBox.Show(_PNTemp.Controls.Count.ToString());
//all the controls are still inside _PNTemp
foreach (Control c in _PNTemp.Controls)
{
pn.Controls.Add(c);
MessageBox.Show(_PNTemp.Controls.Count.ToString());
//Each time this runs you remove a control from _PNTemp to pn.
}
//All the controls moved from _PnTemp to pn
MessageBox.Show(_PNTemp.Controls.Count.ToString());
_PrgPanels.Add(pn);

how to make a control visible in a panel?

I want to add a control to my panel in WinForms.
public Form1()
{
InitializeComponent();
PictureBox a = new PictureBox();
a.Left = 100;
a.Top = 150;
a.Width = 50;
a.Height = 50;
a.BackColor = Color.Red;
Controls.Add(a);
}
Without the Panel, this code works perfect. But the Panel blocks the PictureBox, which properties should I change?
Basically, there are few options to achieve that:
1. When you add the controls to your Form like this:
Controls.Add(panel);
Controls.Add(button1);
Controls.Add(button2);
Controls.Add(pictureBox);
They will be shown in this very order: panel on the bottom, buttons between and pictureBox on the top.
2. As it was pointed in the comments, you can use BringToFront() after adding the control.
pictureBox.BringToFront();
This will make the pictureBox to be on top of other things.
3. You can change the order of controls by editing their Z-index, called ChildIndex in WinForms. You can set it with:
Controls.SetChildIndex(pictureBox, __yourIndex__);
4. You can add the pictureBox to your panel with:
panel.Controls.Add(pictureBox);

How to rearrange a WinForms Controls during runtime?

In my project I wanted to order controls at run-time, like in DataGridView how we'll use display-index to order fields in the grid.
In design level I added 3 TextBoxs and 1 ComboBox next to each other & in run time i wanted to order them, for example, first 2 TextBoxs should show, then the ComboBox and then the other TextBox.
Is it possible to rearrange the controls in run-time?
Every Control in Windows Forms has a Location property. You can easily change the location of the control by changing this property:
textBox1.Location = new Point(10, 50); // Puts the TextBox at coordinates (10,50)
The coordinates are relative to upper-left corner of the control container (the form itself for example).
In your case, you can easily arrange the controls like this:
Control[] controls = new Control[] { textBox1, textBox2, comboBox3, textBox3 }; // These are your controls
int left = 20, top = 50; // or any other value
foreach (c in controls)
{
c.Location = new Point(left, top);
left += c.Width + 10; // space 10 pixels between controls
}

How do I put a panel of buttons into flow layout panel?

I have a panel of labels, buttons and image that I wish to put into a flow layout panel.
As seen in some tutorial, I understand that it is possible to auto align new and additional buttons into a flow layout panel.
what I would like to ask is that is it possible to put a panel WITHIN a flow layout panel and call multiple instances of the same panel to appear within the flow layout panel.
My panel code would be
this.panelNotification.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.panelNotification.Controls.Add(this.button1);
this.panelNotification.Controls.Add(this.lblImage);
this.panelNotification.Controls.Add(this.lblName);
this.panelNotification.Controls.Add(this.lblLinkName);
this.panelNotification.Controls.Add(this.lblLinkLocation);
this.panelNotification.Controls.Add(this.lblLocation);
this.panelNotification.Location = new System.Drawing.Point(3, 3);
this.panelNotification.Name = "panelNotification";
this.panelNotification.Size = new System.Drawing.Size(506, 100);
this.panelNotification.TabIndex = 17;
So is it possible to include the whole panel into a flow layout panel? if yes, how do i do it. thank you.
Yes, you can put a Panel into a FlowLayoutoutPanel.
No, you can't put a control several times into a FlowLayoutoutPanel (in fact you can, but it is only displayed once).
But what you could do is writing some kind of Factory-Method that creates a new Panel with new Buttons/Labels/other Controls etc. every time you call it, and add these new instances to your FlowLayoutpanel. Something like this:
public class Form1
{
private Panel CreateNotificationPanel()
{
var p = new Panel { BackColor = Color.Red };
p.Controls.Add(new Button { Text = "Test" });
return p;
}
private void Form1_Load(System.Object sender, System.EventArgs e)
{
var flp = new FlowLayoutPanel { Dock = DockStyle.Fill };
flp.Controls.Add(CreateNotificationPanel());
flp.Controls.Add(CreateNotificationPanel());
flp.Controls.Add(CreateNotificationPanel());
this.Controls.Add(flp);
}
public Form1() { Load += Form1_Load; }
}
Another (and problably better) approach would be to create a UserControl that contains your Buttons/Labels/etc. instead of using a panel and adding all controls manually. Just create with the Designer and add new instances of the UserControl to the FlowLayoutPanel.

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