I was hoping someone could help point me in the right direction and/or provide a sample for me to look at. I need to get the WM/Picture field inside a WMA file that I decode using WM Encoder and C#. I have been able to get all the other tags fine, but media.getAttributeCountByType("WM/Picture", "") function always return 0. But Windows Media Player can display the picture correctly and I saw two hidden JPG files under the same music folder. MSDN don't provide much information about it. Thanks.
program chat voice with c#
Related
I am building a small WPF application for live streaming , from server I am getting the HLS link or M3U8. I have gone through the example mentioned in this link Parse M3U8 playlist
Somehow I got the parse link but unable to get the proper solution for playing these type of media links
Anyone can help with this. I want to show this to UI part
Till now I have tried with WebMediaToolkit
I am looking to make a sound visualizer with Unity3D (mainly for the UI and graphics), and as I get ready to export the project, I need to know how to get a live audio feed from whatever is playing on the computer and translate that to the audio samples that my program uses.
Currently, I use preset .mp3 files and apply them to audiosources, and a script updates the samples live and those translate to the bars you see in audio visualizers. I would like to move this up a step, but I don't know how to do that. I've looked into NAudio and CSCore, but I haven't been able to make anything work.
All I need is for NAudio or CSCore to record to a file, and also have me continuously play that file. That seems like it would have problems though, so if I can just get a sound card stream and use that data to pass through to the program, that would be great.
If anyone has any experience, docs, or tips that can help me out, please send them over. Appreciate the help, thank you.
I'm two days into researching this so I thought I'd post here. It looks like video recording software is usually written in C++ but my project requires C#. It's a WPF application and I just need it to save an mp4 locally. I don't need to upload to a server, I don't need to let the user pick a file location, I don't even need it to display the webcam feed as it's recording. All I need it to do is start/stop recording audio and video from a webcam/microphone and save it in a location that's determined by the code. I understand this may be broken down into steps like connecting to a webcam, connecting to a microphone, synchronizing them, encoding a video file, and saving it on the hard drive.
Are there any .NET classes that can help me with this? If not, can anyone recommend some libraries/frameworks/etc. that handle this sort of thing? I appreciate any help regarding how to do this. Thank you.
I have a small problem that I am sure has an easy fix but I am having difficulty finding an example or working code. I am programming in Visual Studio using C#.
I am trying to capture an image from the Kinect (v2) device. The device is already working as its intended in my programme and is displaying the colour feed and skeletal data on screen. When the user meets certain conditions, I want to write a method to capture 5 or so consecutive frames from the camera and save those image files somewhere on my computer.
I have been looking at examples such as Capture Image from Kinect v2 Sensor but these aren't really leading anywhere! I have read that I should be using CanvasBitmap method but not really sure where to take it from there?
Any help would be appreciated
The ColorBasics Sample, (stored in C:\Program Files\Microsoft SDKs\Kinect\v2.0_1409\Samples\Managed\ColorBasics-WPF after you have installed the Kinect v2 SDK) shows you how to store the color stream into a WriteableBitmap.
You can then use the information from this answer to store the image.
i have developed a small application in c# using vs2013 which converts Text to Speech however i want to save that speech automatically in a database as an audio file (.mp3 or any other web supported format). is it possible? how it can be implemented, a code snippet shall be very much appreciated.
You might want to upload the audio file to any directory in your server, and only store the url adress in your Database as a String. You can simply use the FileUpload control.
This is an article which i think can help you. http://www.codeproject.com/Articles/667306/Upload-an-Image-and-an-Audio-file-using-Csharp
Goodluck.