Am I doing something wrong or is it not possible to specify a generic class as a constraint to a generic method?
I have been playing around with generics and db4o (open source object database) and am writing a test program (see code below) to store and retrieve some user defined generic collections.
I am attempting to write a generic method (see GetCollectionFromDb below) to retrieve a specifically typed collection from the database. Unfortunately, the code below returns a compiler generated error for the line:
MyCollection1 collection3 =
GetCollectionFromDb<MyCollection1>(Collection1Name);
The error message is:
The type 'GenericsTest.MyCollection1'cannot be used as type parameter 'T'
in the generic type or method 'GenericsTest.Program.GetCollectionFromDb<T>(string)'.
There is no implicit reference conversion from'GenericsTest.MyCollection1' to
'GenericsTest.MyCollectionBase<GenericsTest.MyCollection1>'.
I would appreciate any suggestions as to what I may be doing wrong or how I could approach this differently to reach the deisred outcome.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Db4objects.Db4o;
namespace GenericsTest
{
public class Entity1
{
public string SomeProperty { get; set; }
}
public class Entity2
{
public string SomeProperty { get; set; }
}
public abstract class MyCollectionBase<T> : Collection<T>
{
protected MyCollectionBase() : this("") { }
protected MyCollectionBase(string pCollectionName)
{
CollectionName = pCollectionName;
}
public string CollectionName { get; set; }
}
public class MyCollection1 : MyCollectionBase<Entity1>
{
public MyCollection1(string pCollectionName) :
base(pCollectionName) { }
public void DoSomeWorkOnCollection1() {}
}
public class MyCollection2 : MyCollectionBase<Entity2>
{
public MyCollection2(string pCollectionName) :
base(pCollectionName) { }
public void DoSomeWorkOnCollection2() { }
}
public class Program
{
public static IObjectContainer db = null;
public static void Main(string[] args)
{
const string Collection1Name = "Entity1Collection";
const string Collection2Name = "Entity2Collection";
db = Db4oFactory.OpenFile("Test.db");
Entity1 entity1 = new Entity1();
MyCollection1 collection1 = new MyCollection1(Collection1Name);
collection1.Add(entity1);
db.Store(collection1);
Entity2 entity2 = new Entity2();
MyCollection2 collection2 = new MyCollection2(Collection2Name);
collection1.Add(entity1);
db.Store(collection2);
db.Commit();
db.Close();
db = Db4oFactory.OpenFile("Test.db");
MyCollection1 collection3 =
GetCollectionFromDb<MyCollection1>(Collection1Name);
}
private static T GetCollectionFromDb<T>(string pCollectionName)
where T : MyCollectionBase<T>
{
IList<T> queryResult = db.Query((T c) =>
c.CollectionName == pCollectionName);
if (queryResult.Count != 0) return queryResult[0];
return null;
}
}
}
Your type doesn't satisfy the constraint. You've supplied MyCollection1 which derives from MyCollection<Entity1>. However, that doesn't mean it derives from MyCollection<MyCollection1>.
Perhaps you want to express the constraint over two type parameters instead of one:
private static T GetCollectionFromDb<T, U>(string pCollectionName)
where T : MyCollectionBase<U>
Then call it with:
GetCollectionFromDb<MyCollection1, Entity1>(Collection1Name);
If that doesn't do the trick, please let us know why.
Just follow the T:
// ...
{
//...
MyCollection1 collection3 = GetCollectionFromDb<MyCollection1>(Collection1Name);
}
private static T GetCollectionFromDb<T>(string pCollectionName) where T : MyCollectionBase<T>
{
IList<T> queryResult = db.Query((T c) => c.CollectionName == pCollectionName);
if (queryResult.Count != 0) return queryResult[0];
return null;
}
would translate into:
private static MyCollection1 GetCollectionFromDb<MyCollection1>(string pCollectionName) where T : MyCollectionBase< MyCollection1 >
{
IList< MyCollection1 > queryResult = db.Query((MyCollection1 c) => c.CollectionName == pCollectionName);
if (queryResult.Count != 0) return queryResult[0];
return null;
}
Which is not what you want since MyCollection1 derives off MyCollectionBase< Entity1 > and not MyCollectionBase< MyCollection1 >, which is why you got the error. If you want the constraint to work, you will probably have to use a second type identifier to express the type being used in the generic collection.
Related
I'm building a sort of library to perform text replacement in a document based on some rule. We built a POC and now I'm trying to create a library as generic as possible.
I have just one problem with inheritance:
This is the simplified representation of the classes/interfaces I'm dealing with:
public interface IRule {}
public interface IReplaceRule<T> : IRule
{
T ReplaceValue { get; set; }
}
public class CachedRules<T> where T : IReplaceRule<object>
{
#region Props
public T RuleTemplate { get; set; }
public IDictionary<string, T> RuleList { get; private set; } = null;
#endregion
public void SetRuleList(IDictionary<string, T> ruleList) { ... }
public bool ContainsRuleByKey(string key) { ... }
public bool TryGetRuleValueByKey(string key, out T rule) { ... }
}
public class SingleRowRule : IReplaceRule<string> { ... }
I also have a class which is like a repository of rules, and inside it I can add as many CachedRules as I need:
public class RulesStorage : AbstractRulesStorage
{
private CachedRules<SingleRowRule> singleRowRules;
public RulesStorage() { ... }
// Bunch of methods not useful for this question
// Here I need to return a list of ChachedRule, but just ofr testing I tried to return only one
public CachedRules<IReplaceRule<object>> GetCachedReplaceRules()
{
return singleRowRules;
}
}
Inside this class I need a method to return all the CachedRules declared in the RulesStorage:
Unfortunately the RulesStorage.GetCachedReplaceRules method give me this error:
Cannot implicitly convert type TestLib.Model.CachedRules<TestLib.Rules.SingleRowRule> to TestLib.Model.CachedRules<TestLib.Abstractions.IReplaceRule<object>
I really don't like the fact that I had to put <object> since IReplaceRule requires a generic and also I'm stuck because I don't know how to return this list of CachedRules without getting this compilation error.
Do you have some idea? Do I have to organize the code differently in your opinion?
Hope I've made myself clear and thanks in advance!
Instead of doing IReplaceRule<object> you can do it the way IEnumerable<T> inherits from IEnumerable. With that minor tweak in place, I create an implicit converter to go from T to IReplaceRule and the constraint in place now ensures I can actually do this safely.
I'm assuming you have a reason to have private CachedRules<SingleRowRule> singleRowRules; and can't just using private CachedRules<IReplaceRule> singleRowRules; which would remove the need for this extra conversion hop.
Code:
public interface IReplaceRule : IRule { object ReplaceValue { get; set; } }
public interface IReplaceRule<T> : IReplaceRule { new T ReplaceValue { get; set; } }
public class CachedRules<T> where T : IReplaceRule
{
public IDictionary<string, T> RuleList { get; private set; } = new Dictionary<string, T>();
//The key ingredient for a nice experience instead of just doing this in the method
public static implicit operator CachedRules<IReplaceRule>(CachedRules<T> rules)
=> new CachedRules<IReplaceRule> { RuleList = rules.RuleList.ToDictionary(x => x.Key, x => x.Value as IReplaceRule) };
}
public class SingleRowRule : IReplaceRule<string>
{
public string ReplaceValue { get; set; }
object IReplaceRule.ReplaceValue { get => ReplaceValue; set => ReplaceValue = value as string; }
}
public class RulesStorage
{
private CachedRules<SingleRowRule> singleRowRules = new CachedRules<UserQuery.SingleRowRule>();
//FIXME: just for testing purposes
public RulesStorage() => singleRowRules.RuleList.Add("Hello", new SingleRowRule { ReplaceValue = "World" });
// Here I need to return a list of ChachedRule, but just ofr testing I tried to return only one
public CachedRules<IReplaceRule> GetCachedReplaceRules() => singleRowRules;
}
I'm trying to design a pattern to orchest several operations. Each operation would take a parameter and deliver a result. That result might or might not be used by the following operation. This is a simplified version of the design, but if you copy/paste this on a console projecto it will "work" (there's a compiling error I can't get fixed).
Error
The type
'ConsoleApplication1.InternalDebit'
cannot be used as type parameter 'T1' in the generic type or method
'ConsoleApplication1.Orchestrator.Add(T1)'. There is no implicit
reference conversion from
'ConsoleApplication1.InternalDebit'
to
'ConsoleApplication1.Operation'. c:\projects\BCP\BaseMvc\ConsoleApplication1\ConsoleApplication1\Program.cs 17 13 ConsoleApplication1
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
var internalDebit = new InternalDebit<InternalDebitParameter, InterbankCreditParameter>(new InternalDebitParameter() { Id = 1 });
var orchestrator = new Orchestrator();
// error here!
orchestrator.Add(internalDebit);
}
}
public interface IParameter
{
}
public interface IResult
{
}
public interface IReversible
{
void Reverse();
}
public interface IOperation<T, R>
where T : class, IParameter
where R : class, IResult
{
Type ParameterType { get; }
Type ResultType { get; }
T Parameter { get; set; }
R Execute(T parameter);
}
public abstract class Operation<T, R> : IOperation<T, R>
where T : class, IParameter
where R : class, IResult
{
public virtual R Execute(T parameter)
{
this.Parameter = parameter;
return default(R);
}
public Type ParameterType
{
get { return typeof(T); }
}
public Type ResultType
{
get { return typeof(R); }
}
public T Parameter { get; set; }
public Operation(T parameter)
{
this.Parameter = parameter;
}
}
public class InternalDebitParameter : IParameter
{
public int Id { get; set; }
}
public class InterbankCreditParameter : IParameter, IResult
{
public int Id { get; set; }
}
public class InternalDebit<T, R> : Operation<T, R>
where T : class, IParameter
where R : class, IResult
{
public InternalDebit(T parameter)
: base(parameter)
{
}
public override R Execute(T parameter)
{
return new InterbankCreditParameter() { Id = 2 } as R;
}
}
public class Orchestrator
{
public List<Operation<IParameter, IResult>> Operations { get; private set; }
public List<IParameter> Parameters { get; private set; }
public void Add<T1>(T1 t) where T1 : Operation<IParameter, IResult>
{
this.Operations.Add(t);
}
public void SetUpParameters(params IParameter[] parameters)
{
this.Parameters = new List<IParameter>();
parameters.ToList().ForEach(s => this.Parameters.Add(s));
}
public void Play()
{
IParameter generalResult = null;
foreach (var instrument in this.Operations)
{
var parameter = this.Parameters.FirstOrDefault(s => s.GetType() == instrument.ParameterType);
if (parameter == null)
{
IResult actualResult = null;
if (generalResult != null)
{
try
{
actualResult = instrument.Execute(generalResult);
}
catch (Exception ex)
{
if (instrument is IReversible)
((IReversible)instrument).Reverse();
else
throw;
break;
}
finally
{
if (actualResult is IParameter)
generalResult = (IParameter)actualResult;
}
}
else
{
throw new Exception("Orchetrator missconfiguration.");
}
}
}
}
}
}
If you play a little with covariance/contravariance you may be able to do something similar to what you're after. Or anyway, the compiler will tell you more precisely where what you're trying to do is not type-safe.
First step: the error you're getting states that There is no implicit reference conversion from 'InternalDebit<InternalDebitParameter,InterbankCreditParameter>' to 'Operation<IParameter,IResult>'.
So, since InternalDebit implements IOperation, the first thing you can do is make IOperation covariant, trying to define it as:
public interface IOperation<out T, out R>
This would mean that a variable of type IOperation<IParameter,IResult> would happily accept a value of type Operation<InternalDebitParameter,InterbankCreditParameter>, which is one step closer to what you want.
You would then have your Add's method signature constrained in terms of IOperation instead of Operation
public void Add<T1>(T1 t) where T1 : IOperation<IParameter, IResult>
The compiler tells us something's wrong:
Invalid variance: The type parameter 'T' must be invariantly valid on 'IOperation<T,R>.Parameter'. 'T' is covariant.
Invalid variance: The type parameter 'T' must be contravariantly valid on 'IOperation<T,R>.Execute(T)'. 'T' is covariant.
That's the first indication of why this code is unsound. Covariant parameters can only be used "on the way out" of function (i.e. as a return type), not as "in" parameters.
Second step making IOperation covariant. This may be painful and change your code, as it means changing Execute not to accept parameters of type T.
public interface IOperation<out T, out R>
where T : class, IParameter
where R : class, IResult
{
Type ParameterType { get; }
Type ResultType { get; }
T Parameter { get; /*set;*/ } //can't allow the interface to set T
// R Execute(T parameter); // can't have an Execute with T as a parameter
R Execute(); // you can however inject T in the constructor of the
// inherited class and call Execute without parameters
}
Third step you now get a new error:
The best overloaded method match for 'System.Collections.Generic.List<Operation<IParameter,IResult>>.Add(Operation<IParameter,IResult>)' has some invalid arguments
This is again a covariance issue. List is not covariant and you can't Add t to a List.
I don't really know what to suggest,since I don't want to change completely the intent of your code (especially since I can't say I fully understand it...)
You may find something useful in this answer, for instance:
Covariance and IList
You're taking generics too far into C++ templating power. On the line that gives the error you're implicitly creating the function:
public void Add(InternalDebit<InternalDebitParameter, InterbankCreditParameter>);
As declared, this class inherits from:
Operation<InternalDebitParameter, InterbankCreditParameter>
The generic requirement howeveer states that T1 should be of type Operation<IParameter, IResult>, which it isn't, even though both parameters do inherit from the correct types, since there is no polymorphism allowed.
What you're trying to achieve here is inherently impossible with generics (or templates in C++ actually) because you are specifying way too much, and specifying inheritance requirements that can never be satisfied. You need to remember that generics are in a way just a luxury shorthand of writing many classes with only a little bit of code, they do not introduce recursive polymorphism all of a sudden.
Long story short, rewrite the code to use inheritance and base classes rather than depending on generics. I suspect your entire pattern is possible without a single generic and just as type safe.
Ok, for the sake of completeness of this post, I'll show you how I finally get this working.
It can be better, I'm still open to suggestions. Unfortunatelly I got to move on from this task, it's already delayed.
I'll post and edit to this answer in order to follow up it on Code Review site.
Copy/Paste in a console application, it's a fully functional code example.
class Program
{
static void Main(string[] args)
{
var transferenceInfo = new InterbankTranferenceInfo();
var orchestrator = new Orchestrator(new InternalDebitOperation(transferenceInfo),
new InterbankCreditOperation(),
new CommissionOperation());
orchestrator.Run();
}
}
public class InterbankTranferenceInfo : IParameter
{
public bool InternalDebitDone { get; set; }
public bool InterbankCreditDone { get; set; }
public bool CommissionDone { get; set; }
}
public class InternalDebitOperation : Operation<InterbankTranferenceInfo>, IOperation<InterbankTranferenceInfo>
{
public InternalDebitOperation(InterbankTranferenceInfo parameter)
: base(parameter)
{
}
public override InterbankTranferenceInfo Execute()
{
return new InterbankTranferenceInfo() { InternalDebitDone = true };
}
}
public class InterbankCreditOperation : Operation<InterbankTranferenceInfo>, IOperation<InterbankTranferenceInfo>
{
public override InterbankTranferenceInfo Execute()
{
Parameter.InterbankCreditDone = true;
return Parameter;
}
}
public class CommissionOperation : Operation<InterbankTranferenceInfo>, IReversible, IOperation<InterbankTranferenceInfo>
{
public override InterbankTranferenceInfo Execute()
{
Parameter.CommissionDone = true;
// Uncomment this code to test Reverse operation.
// throw new Exception("Test exception, it should trigger Reverse() method.");
return Parameter;
}
public void Reverse()
{
Parameter.CommissionDone = false;
}
}
public enum OperationStatus
{
Done,
Pending,
Reversed
}
public interface IParameter
{
}
public interface IReversible
{
void Reverse();
}
public interface IOperation<out T> : IInternalOperation<T> where T : IParameter
{
}
public interface IInternalOperation<out T> : IExecutableOperation<T>
{
bool GetParameterFromParentOperation { get; }
OperationStatus Status { get; set; }
IParameter Execute(IParameter parameter);
}
public interface IExecutableOperation<out T>
{
T Execute();
}
//[System.Diagnostics.DebuggerStepThroughAttribute()]
public abstract class Operation<T> : IInternalOperation<T> where T : IParameter
{
public T Parameter { get; private set; }
public bool GetParameterFromParentOperation { get { return this.Parameter == null; } }
public OperationStatus Status { get; set; }
public Operation()
{
Status = OperationStatus.Pending;
}
public Operation(IParameter parameter)
{
Status = OperationStatus.Pending;
this.Parameter = (T)parameter;
}
public abstract T Execute();
public virtual IParameter Execute(IParameter parameter)
{
this.Parameter = (T)parameter;
return this.Execute();
}
}
public class Orchestrator
{
public List<IOperation<IParameter>> Operations { get; private set; }
public Orchestrator(params IOperation<IParameter>[] operations)
{
this.Operations = new List<IOperation<IParameter>>();
foreach (var item in operations)
{
this.Operations.Add((IOperation<IParameter>)item);
}
}
public IParameter Run()
{
IParameter previousOperationResult = null;
foreach (var operation in this.Operations)
{
try
{
if (operation.GetParameterFromParentOperation)
previousOperationResult = operation.Execute(previousOperationResult);
else
previousOperationResult = operation.Execute();
operation.Status = OperationStatus.Done;
}
catch (Exception)
{
foreach (var o in this.Operations)
{
if (o is IReversible)
{
((IReversible)o).Reverse();
o.Status = OperationStatus.Reversed;
}
else
throw;
}
break;
}
}
return previousOperationResult;
}
}
EDIT
Code Review Post
I have the (pseudo) code:
public class GlobalClass
{
public GlobalClass()
{
var x = this.GetType().Name // Returns "Channels"
// WHAT TO DO HERE?
}
}
public class BaseClass
{
public string Title { get; set; }
}
And using this code:
public class Channels : GlobalClass
{
public Channels()
{
}
public class Channel : BaseClass
{
}
}
Where the comment is (// WHAT TO DO HERE?), I want to get the runtime type of BaseClass,
where in my sample code should return Channel.
I am open to different approaches, but only if it's accompanied with an explanation why I should change the code.
I think you need a generic class here, something like:
public class GlobalClass<T> where T : BaseClass
{
public GlobalClass()
{
var theType = typeof(T); //you got it
}
}
public class BaseClass
{
public string Title { get; set; }
}
public class Channel : BaseClass { }
public class Channels : GlobalClass<Channel> { }
You can use reflection like this:
using System.Reflection;
...
public class GlobalClass
{
public GlobalClass()
{
Type[] types = Assembly.GetExecutingAssembly ().GetTypes ();
foreach ( Type t in types )
{
if ( t.BaseType == typeof ( BaseClass ) )
{
Console.WriteLine ( "I found a class " + t.Name + " that subclass BaseClass" );
}
}
}
}
See also Stack Overflow question List of classes in an assembly.
is operator is just for that purpose.
getType() method with class Type can also be used.
class Example
{
static void ShowTypeInfo (object o)
{
Console.WriteLine ("type name = {0},
full type name = {1}", o.GetType(),
o.GetType().FullName );
}
public static void Main()
{
long longType = 99;
Example example= new Example();
ShowTypeInfo (example);
ShowTypeInfo (longType);
}
}
To get the runtime type of anything, you first need an object instance to get the type from. So with your given structure, that's not possible.
There are two possible approaches:
Add a BaseClass parameter to the constructor of your GlobalClass:
public class GlobalClass
{
public GlobalClass(BaseClass data)
{
var dataType = data == null ? null : data.GetType();
// do something with the type
}
}
public class Channels : GlobalClass
{
public Channels(Channel data) : base(data)
{
}
public class Channel : BaseClass
{
}
}
Pass the type to the constructor directly:
public class GlobalClass
{
public GlobalClass(Type actualType)
{
Debug.Assert(typeof(BaseClass).IsAssignableFrom(actualType));
}
}
public class Channels : GlobalClass
{
public Channels() : base(typeof(Channel))
{
}
public class Channel : BaseClass
{
}
}
If the structure for some reason doesn't allow generics here (as Danny Chen suggested), I'd personally prefer the second approach, since that doesn't need an actual instance.
I have an issue with generic interface. The compiler does not give any compiling errors but at run-time unseen exception is thrown.
public interface IStructure
{
string Name {get;}
}
public interface IStructureNavigation<T> : IStructure where T : IStructure
{
T Parrent {get;}
}
public class ResourceStructure : IStructureNavigation<ResourceStructure>
{
private ResourceStructure _parrent;
public virtual string Name
{
get;
set;
}
public virtual ResourceStructure Parrent
{
get { return _parrent; }
}
}
Can someone explain why does the following code fail at runtime?
public class Action
{
private ObjectContext _context;
private ObjectSet<ResourceStructure> _structue;
private IQueryable<ResourceStructure > _parrents;
public Action()
{
string connectionString =
ConfigurationManager
.ConnectionStrings["Structure"].ConnectionString;
_context = new ObjectContext(connectionString);
_context.ContextOptions.LazyLoadingEnabled = true;
_structue = _context.CreateObjectSet<ResourceStructure>();
_parrents = _structue.Where(x => x.ParentID == null);
// FAILS IN FOREACH LOOP : UNSEEN EXCPTION
foreach (IStructureNavigation<IStructure> strt in _parrents)
{
//do something
}
//WORKS IF USING CONCRETE TYPE NOT INTERFACE
foreach(IStructureNavigation<ResourceStructure > strt in _parrents)
{
//do something
}
}
}
Declare T as covariant
public interface IStructureNavigation<out T> : IStructure where T : IStructure
That's because your instance is of type IStructureNavigator<ResourceStructure> and not IStructureNavigator<IStructure>.
If you need to use the interface, you can use the Cast extension method:
_parrents = _context.CreateObjectSet<ResourceStructure>().Cast<IStructure>();
Which version of the Framework are you using?
I need a base class with a property where I can derive classes with the same property but different (compatible) types. The base Class can be abstract.
public class Base
{
public virtual object prop { get; set; }
}
public class StrBase : Base
{
public override string prop { get; set; } // compiler error
}
public class UseIt
{
public void use()
{
List<Base> l = new List<Base>();
//...
}
}
I tried it with Generics but that gives me a problem when using the class, because I want to store differently typed base classes in the List.
public class BaseG<T>
{
public T prop { get; set; }
}
public class UseIt
{
public void use()
{
List<BaseG> l = new List<BaseG>(); // requires type argument
//...
}
}
Here's an alternative approach to proposed solution:
public abstract class Base
{
public abstract void Use();
public abstract object GetProp();
}
public abstract class GenericBase<T> : Base
{
public T Prop { get; set; }
public override object GetProp()
{
return Prop;
}
}
public class StrBase : GenericBase<string>
{
public override void Use()
{
Console.WriteLine("Using string: {0}", Prop);
}
}
public class IntBase : GenericBase<int>
{
public override void Use()
{
Console.WriteLine("Using int: {0}", Prop);
}
}
Basically I've added a generic class in the middle that stores your properly-typed property. this will work assuming that you never need to access Prop from the code that iterates the members of the List<Base>. (You could always add an abstract method to Base called GetProp that casts the generic to an object if that's required.)
Sample usage:
class Program
{
static void Main(string[] args)
{
List<Base> l = new List<Base>();
l.Add(new StrBase {Prop = "foo"});
l.Add(new IntBase {Prop = 42});
Console.WriteLine("Using each item");
foreach (var o in l)
{
o.Use();
}
Console.WriteLine("Done");
Console.ReadKey();
}
}
Edit: Added the GetProp() method to illustrate how the property can be directly accessed from the base class.
You can't override the type of a property. Take a look at the following code:
StrBase s = new StrBase();
Base b = s;
This is completely valid code. But what happens when you try to do this?
b.prop = 5;
The integer can be converted to object, because everything is derived from object. But since b is actually a StrBase instance, it would have to convert the integer to a string somehow, which it can't. So that is why you aren't allowed to override the type.
The same principle applies to generics:
List<BaseG<object>> l = new List<BaseG<object>>();
BaseG<string> s = new BaseG<string>();
// The compiler will not allow this.
l.add(s);
// Here's the same problem, convert integer to string?
BaseG<object> o = l[0];
o.prop = 5;
This is because generic types in C# 2.0 are invariant. C# 4.0 does allow this type of conversions, called covariance and contravariance.
Solutions
An option is to cast the object back to string when you need it. You could add type validation in the subclass:
public class StrBase : Base
{
private string propValue;
public override object prop {
get
{
return this.propValue;
}
set
{
if (value is string)
{
this.propValue = (string)value;
}
}
}
}
You could also expose a type-safe property in the subclass:
public class StrBase : Base
{
public string strProp {
get
{
return (string)this.prop;
}
set
{
this.prop = value;
}
}
}
This is possible since C# 9.0
Beginning with C# 9.0, override methods support covariant return types.
(see Microsoft docs)
public class First
{
private int someV;
public virtual object SomeV { get => someV; set => someV = (int)value; }
public First() { }
}
public class Two : First
{
private string someV;
public override object SomeV { get => someV; set => someV = value.ToString(); }
public Two() { }
}
and use of those:
First firstClass = new First();
firstClass.SomeV = 1;
Two twoClass = new Two();
twoClass.SomeV = "abcd";