How to recover gracefully from TargetInvocationException in multi thread? - c#

I got TargetInvocationException while doing long process in another thread caused by a windows control on UI thread (Progress Bar). This exception leads my app to crash (goes to main method in debugging) and could not be caught by try catch.
I figured out what made this exception, and fix it (that was trying to assign “Value” property by a value that exceeds the maximum). But it made me wondering how I can catch exception like this (in production code) so I have an option to recover my application instead of terminating the application.

Chances are you aren't going to be able to recover very much. In terms of your operation, the state of a good number of stack frames (and objects referenced from those stack frames) is probably invalid because of the error.
Because of that, at best you can recover at a very high level and try the operation again.
If the resources you are accessing are able to be contained in a transaction, then I would suggest doing that, so that you don't have to worry about inconsistencies in persisted data.
Also, you might want to check out this thread on SO:
Best Practice for Exception Handling in a Windows Forms Application?
As well as the Exception Handling Application block from Microsoft:
http://msdn.microsoft.com/en-us/library/cc309505.aspx

You can 'handle' exceptions (really, you're just receiving notification of them) on the GUI thread via the static event Application.UnhandledException.
When you attach a handler to this event, it will be invoked for all unhandled exceptions on the WinForms UI (message pump) thread. The fact that you have this handler attached means that the Application won't exit. Without it, WinForms shuts down your application.

Catch the exception and find a mechanism to pass it back to the main or calling code.

Not sure what version of .net you are using if its 3.0+ you can do something along these lines.
private void UpdateValue(int newValue)
{
Action myAction = () => progressBar.Value = newValue;
if (progressBar.InvokeRequired)
progressBar.Invoke(myAction);
else
myAction();
}
Call this method with the new value for the progress bar it will check if the call needs marshalling and make the appropriate call. Be careful InvokeRequired is relatively expensive, so use it only where needed. You could make this into an extension method to make generic use of this pattern for other controls if needed.
Hope this helps.

Related

Extensive use of ThreadAbortException

I'm working in a legacy project that has this exception handling code in many methods.
catch(ThreadAbortException e)
{
...
}
I don't see anywhere in the project Thread.Abort() or Thread.Interrupt() calls. Is it safe to delete all these ThreadAbortException handling or it is some other way that can be raised.
Well if answering specifically your question I would say that it would be better not to delete these exception handlers as it’s most likely that they were added by some developer trying to solve a problem. And I think there was a reason to add those handlers so if you just remove this code it can lead to appearing of some bugs again in the future.
Regarding the ThreadAbordException: I know for sure that it can be throwed not only with calling Thread.Abort() method when you are debugging (it might be a bug in VS, I’m not sure) and it forces your program to just crash silently. So depending on what’s inside of those handlers it could be possible that a developer was trying to solve such problem.
Also remember that you could be invoking methods of third-party libraries, web-services etc. in a separate thread, too. I’m not sure if they can throw such an exception but that’s a possible case to consider.
Official docs: "The exception that is thrown when a call is made to the Abort method." If you are completely sure there are no calls to Thread.Abort then you might as well erase those catch blocks.
EDIT: Be mindful that your code may be running in the context of an external app that may call Thread.Abort on your threads.
Not that it matters anyway as a ThreadAbortException can't really be handled as the CLR itself will rethrow it to actually kill the thread ASAP.
"Actually yes, a ThreadAbortException is special. Even if you handle it, it will be automatically re-thrown by the CLR at the end of the try/catch/finally. (As noted in the comments, it can be suppressed with ResetAbort but by that point the code smells like rotten fish.)"
- Read this question for more details: ThreadAbortException
Is the project running on a main thread and spinning up background worker threads? If the main thread exits while background threads are running, a ThreadAbortedException can occur on the background threads.
The catch statement could specifically handle this scenario, where no error actually occurred on the background thread, in a different manner than any other exception.

Handling unexpected exceptions propagating out of the thread pool in a windows store project

I want to log uncaught exceptions in a C# windows store project.
For code executing in the UI thread I can use the Windows.UI.Xaml.Application.Current.UnhandledException event, but exceptions from code executing in the tread pool do not trigger that event.
I could try to ensure all of the 'RunAsync' calls are wrapped to log uncaught exceptions, but it's very easy to accidentally bypass that solution. Is there something for this that's already in the API?
I'm not sure if there is something available, but you could create your own version of RunAsync, that takes an action to execute and wraps it in a try/catch block before executing it using the platform version of the RunAsync and just keep making sure this is the only method you use to run things in the background.
Other than that - debugging with breaks on all exceptions enabled (Alt+Ctrl+E, check all) should help you find the problem areas.
How do you schedule code to run as a Threadpoolthread? In case you are using Tasks, check the UnobservedException Event on the TaskScheduler
System.Threading.Tasks.TaskScheduler.UnobservedTaskException +=new EventHandler<UnobservedTaskExceptionEventArgs>(...);
There are two unexpected exception handlers that I'm aware of at this point:
System.Threading.Tasks.TaskScheduler.UnobservedTaskException for exceptions, stored in a task, that are not accessed before the task is garbage collected.
Application.Current.UnhandledException for exceptions propagating out of the UI thread.
I'm not aware of anything to catch exceptions propagating out of the thread pool, yet.

Event Exception Handling In Framework

I'm looking for some guidance on best practices on handling exceptions in events. Currently, when exceptions are thrown in my application, the exception message is displayed in a pop up dialog and then the application restarts after hitting ok. The issue I'm seeing is that a lot of exceptions are occurring in the event handlers of some third party libraries and these exceptions are swallowed and never displayed since they are on a background thread. Here are a few solutions that various people have thought of and I would like to know of any of these are the best approach.
Forward the background thread to the UI thread in every event handler in the application.
Wrap the events in another class which has a try/catch around every method that invokes the event. The catch will then forward the exception to the UI thread if one occurs.
Get access to the third party libraries and put try/catch around where the events are being invoked, which could then be forwarded to the main application by a global event.
Lets discuss your options the way you listed them:
1) Forward the background thread to the UI thread in every event
handler in the application.
You should not and you can't! because:
You can't pretend if that event "which may comes from a third party" starts another background thread
or timer.
The whole point of having background threads is not
to freeze the UI, you will then struggle the user interface by a long execution codes.
2) Wrap the events in another class which has a try/catch around every method that invokes the event. The catch will then forward the exception to the UI thread if one occurs.
The same point as the previous. you can't pretend it that event starts another thread..
3) Get access to the third party libraries and put try/catch around where the events are being invoked, which could then be forwarded to the main application by a global event.
This is a bad choice, really, You should not change that code of third party libraries even if you can. because:
You are not the author for those libraries.
Whenever you want to update the library version or even change the libraries, you have to rewrite there code..
So what you have to do? The answer is some sort of what you are currently doing:
Whenever any exception thrown, log the exception restart your process, and at some point in your process send the logged bugs to your email and then start fixing them.
None of the above. Instead hook up the events on the Application and AppDomain for unhandled exceptions.
AppDomain.CurrentDomain.UnhandledException Event
Application.DispatcherUnhandledException Event
Further Information: The global exception handling event for WPF applications Application.DispatcherUnhandledException fires only for exceptions thrown on the main UI thread. However the AppDomain.CurrentDomain.UnhandledException should fire on any unhandled exception in any thread (unfortunately there is no preventing the application from shutting down after ward it reaches here).
Did some quick research on best practices and found that it is recommend that you manually handle exceptions on the background threads with try\catch block. Read the exception part on this page http://www.albahari.com/threading/ and also take a look at this StackOverflow question Catching unhandled exception on separate threads
If you're hooking the AppDomain.UnhandledException event, then the issue isn't the fact that they might be calling back on a background thread, but rather than the third-party library is explicitly swallowing exceptions thrown by the handlers. This is a badly behaving library, but, since you're writing the event handler code, you can catch the exceptions in the event handler and force the application to shut down.
Since the third-party library can't be stopped by throwing an exception, you can force the thread to terminate by calling:
Thread.CurrentThread.Abort();
Thread.Abort() is generally considered a bad practice, but it's slightly less dangerous here, as you are aborting yourself and therefore won't be injecting the exception into potentially nasty locations (you also know that the thread is not in an unmanaged context, so it will abort right away.) It's still a nasty hack, but the third-party application isn't giving you much choice. ThreadAbortException cannot be 'stopped', so the third-party code will terminate its thread as soon as it reaches the end of its exception handlers (even if they try to swallow it). If the third-party library is really nasty, it might invoke lots of code in its catch or finally blocks, even using dirty tricks to stay alive like launching other threads, but it would have to be pretty malicious to do this.
To get the friendly error message behavior, you can marshal the Exception to your UI thread using a SynchronizationContext or Dispatcher to call your exception-handler display (the easiest way may be to just re-throw the exception; I recommend embedding it as an InnerException so that you don't lose stack trace.)
If you really distrust the library (and don't want to give it the opportunity to stay alive even through its catch and finally blocks), you can explicitly marshal to the UI thread with a blocking invoke (to display your error message in a friendly way) and then call Environment.FailFast() to kill your process. This is a particularly harsh way to terminate (it will not call any cleanup code and literally tears down the process as quickly as possible), but it minimizes the possibility for any potentially damaging side effects if application state has become very corrupted. One possible thing to watch for here is that the UI thread could be blocked by some other UI invocation tied to the third-party code. If this happens, the application will deadlock. Again, this would be a pretty malicious thing for it to do, so you can probably ignore it.

How do I suspend all threads after my program crashes?

I have an unhandled exception handler. It shows a nice GUI and allows users to send an error report. Users can even leave their name and phone number and things, and our support department calls them back. Works well, looks good, makes customers less angry. In theory, anyway.
The problem is that my application uses background threads, and the threads don't seem to care if an exception was thrown on, say, the GUI thread (which makes sense), and just continue their work. That eventually results in a WER dialog poping up if the user lets my custom exception handler window stay open long enough, making it look like the error handler itself crashed.
I don't have access to the thread objects in the scope of the exception handler, so I can't suspend them. Making the thread objects globally accessible is not a solution either. My workaround for now is to use something like Globals.Crashed = true; in my exception handler, and to have my thread methods check that property at every loop iteration. Not perfect, but it minimizes the damage.
Does anyone know a less-hacky method? Is my approach wrong? Do I have to do it like WER does and launch an external program that suspends the main program and shows the error UI?
If you have an unhandled, unknown exception, you can assume that ANYTHING has happend and that your program might fail to do even the most simple thing. Consider e.g. the case that it has consumed all available memory - then you won't be able to send the error report either, because it probably requires memory to be allocated.
A good approach is to write a separate small application that just does the error reporting. That application can pick up the details to report from a file. That way your unknown exception handler would:
Dump the info to a file in the temp directory.
Start the error reporting app with the file name as an argument.
Terminate the failing process, before it does something stupid.
The temp file should be removed by the error reporting app.
You could track all your threads in a global Collection object, so that when your handler executes, it could simply iterate through the collection object and abort the threads there.
Take a look at the code in this question, Suspend Process in C#, you'll need to tweak it so as to not suspend your GUI thread and any that aren't background ones you've started, but it should do the trick.
The better option, however, is to try and launch your error report GUI as a separate process, passing any required information to it, and then kill the original process from your unhandled exception handler, rather than allowing anything to run in a potentially corrupt state.

What happens when a .NET thread throws an exception?

We have an interface IPoller for which we have various implementations. We have a process that will take an IPoller and start it in a separate thread. I'm trying to come up with a generic way of providing exception handling for any IPollers which don't do it themselves.
My original thinking was to create an implementation of IPoller that would accept an IPoller and just provide some logging functionality. The question I ran into though is how would I provide this error handling? If I have IPoller.Start() which is the target for the Thread is that where the exception will occur? Or is there something on the thread itself I can hook into?
Something like:
Thread thread = new Thread(delegate() {
try
{
MyIPoller.Start();
}
catch(ThreadAbortException)
{
}
catch(Exception ex)
{
//handle
}
finally
{
}
});
This will ensure the exception doesn't make it to the top of the thread.
You should catch the exception at the method you use at the top of the thread, and do the logging from there.
An unhandled exception (at the top of a thread) will (in 2.0 onwards) kill your process. Not good.
i.e. whatever method you pass to Thread.Start (etc) should have a try/catch, and do something useful in the catch (logging, perhaps graceful shutdown, etc).
To achieve this, you could use:
static logging methods
captured variables into the delegate (as an anonymous method)
expose your method on an instance that already knows about the logger
In .NET 4.0+ you should use Tasks instead of threads. Here's a nice article on exception handling in Task Parallel Library
Take a look at AppDomain.UnhandledException, it will help you at least log those exceptions that you are not handling, and in some cases close down "nicely":
This event provides notification of
uncaught exceptions. It allows the
application to log information about
the exception before the system
default handler reports the exception
to the user and terminates the
application. If sufficient information
about the state of the application is
available, other actions may be
undertaken — such as saving program
data for later recovery. Caution is
advised, because program data can
become corrupted when exceptions are
not handled.
Have a look at
Appdomain.FirstChanceException event
It tells you moment any exception occurs and CLR is looking for stack trace. Also event args tell which type of exception. You can consider it as the central place for logging.

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