I am using Ninject to load several modules. When two modules try to bind two different implementations for an interface, ninject raises an error that multiple binding for a
service are not allowed.
All other IoC frameworks I'm using (Unity, Windsor, Spring.net, etc)
all have the ability to 'register' multiple implementations for an
interface.
Let me give a real life example:
public class HealtMonitorEmailAlertServiceModule : StandardModule
{
public override void Load()
{
this.Bind<IAlertService>().To<EmailAlertService>();
}
}
public class HealtMonitorSmsAlertServiceModule : StandardModule
{
public override void Load()
{
this.Bind<IAlertService>().To<SmsAlertService>();
}
}
public class Program
{
static void Main()
{
var emailService = new HealtMonitorEmailAlertServiceModule();
var smsService = new HealtMonitorSmsAlertServiceModule();
IKernel kernel = new StandardKernel(emailService, smsService);
kernel.Get<IAlertService>()
}
}
The above generates an exception, i would expect it to resolve the type registered in the last module to load into the kernel. I have tried the exact same approach using Autofac and it works as I expected.
Ninject 2.0 has this capability, but Ninject 1.x does not. While 2.0 is still in beta, I'd encourage you to take a look, because 1.x will be end-of-life within a couple of months.
Related
I am creating the controller dynamically for the types to be loaded from the dll. For that I created one base controller to handle dynamic controller request.
My dynamic controller has following dependencies in the construcor
public class Order
{
private readonly IDBLogger _logger;
private readonly IExceptionHandler _handler
public Order(IDBLogger logger, IExceptionHandler handler)
{
_logger=logger;
_handler=handler
}
public void GetOrderDetail()
{
_logger.log("....."); //Here I am getting null reference as I am not able resolve this _logger type.
/// rest code
}
}
Since the class is loaded from the dll how can I resolve this.
I think my assumption of your objective was way off and it actually seems to me you don't need to mess with ApplicationParts or FeatureProviders at all. To me it appears to be a DI registration issue.
I started with boilerplate .net core 3.1 MVC application (nothing fancy there)
then I added two more class library projects: Common and Orders
Common.dll
I assumed that your interfaces (I'll just use IDBLogger for brevity) must be made available to the controller assembly as well as to the main application. So both projects are set to depend on it.
namespace Common
{
public interface IDBLogger
{
void Log(string s);
}
}
Orders.dll
this assembly defines a web api controller:
using Common;
namespace Orders
{
public class Order
{
private readonly IDBLogger _logger;
public Order(IDBLogger logger)
{
_logger = logger;
}
public void GetOrderDetail()
{
_logger.Log("Inside GetOrderDetail");
}
}
}
MVC
as most of the code is stock standard I'd only list files that I changed.
Note, that now I'm relying on default Controller resolver I only need to register my types onto ServiceCollection
Startup.cs
...
public void ConfigureServices(IServiceCollection services)
{
services.AddControllersWithViews(); // add all controllers as you normally would. I think you don't need to mess with ApplicationParts. but if you do, you are already aware that https://stackoverflow.com/questions/36680933/discovering-generic-controllers-in-asp-net-core is a good example
services.AddScoped<IDBLogger, IdbLogger>();
// load assembly and register with DI
var assembly = Assembly.LoadFrom(Path.Combine("..\\path\\to", "Orders.dll"));
var orderType = assembly.ExportedTypes.First(t => t.Name == "Order");
services.AddScoped(orderType); // this is where we would make our type known to the DI container
var loadedTypesCache = new LoadedTypesCache(); // this step is optional - I chose to leverage the same DI mechanism to avoid having to load assembly in my controller for type definition. you can probably find a better approach at doing this
loadedTypesCache.LoadedTypes.Add("order", orderType);
services.AddSingleton(loadedTypesCache); // singleton seems like a good fit here
}
IdbLogger.cs
using Common;
using System;
namespace Test
{
public class IdbLogger : IDBLogger
{
public void Log(string s)
{
Console.WriteLine(s); // nothing fancy here either
}
}
}
ValuesController.cs
[Route("api/[controller]")]
[ApiController]
public class ValuesController
{
public ValuesController(IServiceProvider serviceProvider, LoadedTypesCache cache)
{
var order = serviceProvider.GetService(cache.LoadedTypes["order"]); // you could load the same assembly here to get the type again, but i opted to inject a dictionary with preloaded type instead
// following two lines are just to call the method. you probably have better way of doing it
var m = cache.LoadedTypes["order"].GetMethod("GetOrderDetail", BindingFlags.Public|BindingFlags.Instance);
m.Invoke(order, new object[] { });
}
[HttpGet]
public IEnumerable<string> Get()
{
return new [] { "value1", "value2" };
}
}
relying on built-in DI container allows us to not think about manually instantiating your dynamically loaded types (and their dependencies as long as they are known to the DI container). You might find that having to use reflection to work with these instances is a bit cumbersome so you might want to explore your options there.
hopefully this is the missing piece
You can dynamically load the dependencies and the controller using reflection.
For more info, you can visit the following link.
Assemblies
I'm just taking my first baby steps in the MEF territory and wanted to do so using .net core 2.1.
Using VS 2017 (version 15.8.8) I've done a small Console App (.NET Core) with an interface
interface IMessageSender
{
void Send(string message);
}
and an implementation (in the same project)
[Export(typeof(IMessageSender))]
public class EmailSender : IMessageSender
{
public void Send(string message)
{
Console.WriteLine("EmailSender : " + message);
}
}
Finally I have a small compose method executed from my Main(string[] args)
[Import]
private void Compose()
{
var assembly_A = new[] { typeof(Program).GetTypeInfo().Assembly };
var config_A = new ContainerConfiguration().WithAssembly(assembly_A[0]);
var container_A = config_A.CreateContainer();
var msg_A = container_A.GetExport<IMessageSender>();
msg_A.Send("Hello");
}
It works as expected
However, if I add a new class library to my solution and move my implementation of Send(string) to the newly added project things do not work out.
namespace AnotherMefExtensionProjectNamespace
{
[Export(typeof(IMessageSender))]
public class EmailSenderExtended : IMessageSender
{
public void Send(string message)
{
Console.WriteLine("EmailSenderExtended : " + message);
}
}
}
The new Compose method
[Import]
public IMessageSender MessageSender { get; set; }
private void Compose()
{
var assembly_B = new[] { typeof(EmailSenderExtended).GetTypeInfo().Assembly };
var config_B = new ContainerConfiguration().WithAssembly(assembly_B[0]);
var container_B = config_B.CreateContainer();
var msg_B = container_B.GetExport<IMessageSender>();
msg_B.Send("Hello");
}
I've tried to compare the different configs and containers (_A versus _B in the examples) but can't understand what is different. I've even tried to extend the class ContainerConfiguration to load from a specified assembly and it works as long as the given file contains the Main method but fails if I use my "extended" .NET Core Class Library.
public static ContainerConfiguration WithChosenAssembly(this ContainerConfiguration configuration, string pathAndFile)
{
var context = AssemblyLoadContext.Default.LoadFromAssemblyPath(pathAndFile);
var ass_list = new List<Assembly>() { context };
configuration = configuration.WithAssemblies(ass_list, null);
return configuration;
}
I was under the impression that you extend your main application by developing a class library that basically implements the interfaces specified.
I seem to be unable to do this currently, but obviously I misunderstood something very basic.
If someone would care to put me on the right track or give me an alternative idea for "plug-in" development for .net core I would be very grateful.
King regards
Magnus
I realized that my test setup does not mimic any real world scenario and thus I brought my problems on myself.
Obviously I should have had three projects.
One project with only the interface definitions.
One "main" project where all my regular code exists.
One (or more) projects where my MEF implementations of the interfaces exist.
Reviewing my example and adhering to the obvious "design" above it all works exactly as it should.
Most StackOverflow users probably wouldn't make my blunder but for those that did, I hope the above helps. :-)
I have an asp.net MVC 4.5 application with Castle.Windsor 3.2.2 as DI and I'm trying to add FluentValidation version 5.0.0.1 for the first time.
I created the factory inheriting from ValidatorFactoryBase
public class WindsorFluentValidatorFactory : ValidatorFactoryBase
{
private readonly IKernel _kernel;
public WindsorFluentValidatorFactory(IKernel kernel)
{
_kernel = kernel;
}
public override IValidator CreateInstance(Type validatorType)
{
return _kernel.HasComponent(validatorType)
? _kernel.Resolve<IValidator>(validatorType)
: null;
}
}
Also created the installer for Castle:
public class FluentValidatorsInstaller : IWindsorInstaller
{
public void Install(IWindsorContainer container, IConfigurationStore store)
{
container.Register(
Classes
.FromThisAssembly()
.BasedOn(typeof(IValidator<>))
.WithService
.Base());
}
}
Now, in the Global.asax, I tried (following documentation on web) to hook things like this:
var fluentValidationModelValidatorProvider = new FluentValidationModelValidatorProvider(new WindsorFluentValidatorFactory(container.Kernel));
ModelValidatorProviders.Providers.Add(fluentValidationModelValidatorProvider);
However, the second line gives the following error:
"The best overloaded method match for
'System.Collections.ObjectModel.Collection.Add(System.Web.Mvc.ModelValidatorProvider)'
has some invalid arguments Argument 1: cannot convert from
'FluentValidation.Mvc.WebApi.FluentValidationModelValidatorProvider'
to 'System.Web.Mvc.ModelValidatorProvider'"
So, it seems that this way of doing it is not working on the versions I use.
I also tried to hook this using the Configure method doing this:
FluentValidationModelValidatorProvider.Configure(x => x.ValidatorFactory = new WindsorFluentValidatorFactory(container.Kernel));
However, it's not working. Debugging I checked at ModelValidatorProviders.Providers and there is no new provider being add with the Configure method.
Any ideas on what I might be doing wrong?
Thanks,
Andres
Solved
I got a solution in another forum but I'll post the answer it's useful for someone else.
I was using the wrong Provider
There are two providers - one for MVC and one for WebApi. It seems that I was using the WebAPI one.
Changed it to FluentValidation.Mvc.FluentValidationModelValidatorProvide and the problem was solved
I am just starting to learn Dependency Injection and I am stuck here.
My project has a WCF DataService over an Entity Framework DbContext.
public class MyDataService : DataService<MyDbContext>
{
protected override MyDbContext CreateDataSource()
{
// I want to use dependency injection for this
return new MyDbContext();
}
}
The class is either
a) IIS hosted, so I don't have any control
b) for integration tests, created with var host = new DataServiceHost(type, new Uri[] { });
both use different contstructors for MyDbContext
So basically to inject the Context with this
protected override MyDbContext CreateDataSource()
{
INinjectModule module = ???; // -
IKernel kernel = new StandardKernel(module);
return kernel.Get<MyDbContext>();
}
So the question is, what is best practice in this situation?
Should I:
a) Create a Module in a Class Library that both main projects and the service use
b) Create a public static Variable inside the DataService project that holds the Ninject module.
c) Create a public static Variable inside the DataService project that holds the Ninject kernel
d) Something else.
I would prefer something like
protected override MyDbContext CreateDataSource()
{
DefaultKernel.Get<MyDbContext>();
}
Firstly, you should have a Composition Root. That is, a single place where your Kernel is created (not in every single function).
Secondly, you don't need a NinjectModule here.. you're asking Ninject to create an instance of a concrete object (which in almost all circumstances.. defeats the purpose).
What you should create, is a separate NinjectModule pass it into the constructor of the Kernel.. something like this:
interface IContext {
}
class MyDbContext : DbContext, IContext {
}
class YourModule : NinjectModule {
protected override void Bind() {
Bind<IContext>().To<MyDbContext>();
}
}
// In your composition root somewhere
var kernel = new StandardKernel(new NinjectModule[] { new YourModule() });
// in your createdatasource method
kernel.Get<IContext>();
This will get you started. Normally, your composition root is what drives injection of objects throughout your application, thereby eliminating the need to pass the Kernel around (which you will have to do in your current setup).
The hard thing to understand when starting out with DI/IoC is that it is the container's job to create your entire dependency graph. Therefore, if you setup the following bindings:
IContract1 -> ConcreteObject1
IContract2 -> ConcreteObject2
IContract3 -> ConcreteObject3
..and have the following setup:
class ConcreteObject1 : IContract1 {
public ConcreteObject1(IContract2 contract3) {
}
}
class ConcreteObject2 : IContract2 {
public ConcreteObject2(IContract3 contract3) {
}
}
If you ask your container for a concrete implementation of IContract1 (which will be ConcreteObject1), then it will create it.... BUT: ConcreteObject1 requires a concrete implementation of IContract2 in the constructor. So the container says "Wait, I know how to create this".. and passes in an instance of ConcreteObject2. Again, it says "wait, ConcreteObject2 wants a concrete implementation of IContract3.. again, it goes and fetches one.
Hopefully that helps.
I have been helping a few friends on a project and there is a class that uses Ninject. I am fairly new to C# and I have no idea what that class is doing, which is why I need to understand Ninject. Can anyone explain what Ninject is and when does one use it(with example if possible)? Or if you can point to some links that would be great too.
I tried this question: Ninject tutorials/documentations? but it didn't really help a beginner like me.
Ninject is dependency injector for .NET, practical realisation of pattern Dependency Injection (form of Inversion of Control pattern).
Suppose you have two classes DbRepository and Controller:
class Controller {
private DbRepository _repository;
// ... some methods that uses _repository
}
class DbRepository {
// ... some bussiness logic here ...
}
So, now you have two problems:
You must initialize _repository to use it. You have several options for doing this:
Manually, within the constructor. But what if the constructor of DbRepository changes? You would need to rewrite your Controller class because code it's dependent upon was changed. It's not hard if you have only one Controller, but if you have a couple of classes that have a dependency on your Repository you have a real problem.
You can use a service locator or factory. But now you have a dependency on your service locator. You have a global service locator and all code must use it. How you will you change the behavior of your service locator when you need to use it in one part of your code for activation logic but for something else in another part of your code? There is only one way - passing the service locator through constructors. But with more and more classes you will need to pass it more and more times. Anyway, it's a good thought but in the long run, it's a bad idea.
class Controller {
private DbRepository _repository;
public Controller() {
_repository = GlobalServiceLocator.Get<DbRepository>()
}
// ... some methods that uses _repository
}
You can use dependency injection. Look at the code:
class Controller {
private IRepository _repository;
public Controller(IRepository repository) {
_repository = repository;
}
}
Now when you need your controller you write: ninjectDevKernel.Get<Controller>(); or ninjectTestKernel.Get<Controller>();. You can switch beetween dependency resolvers as fast as you want. See? It's simple, you don't need to write a lot.
You can't create unit tests for it. Your Controller has a dependency on DbRepository and if you want to test some method that uses repository, your code will go to the database and ask it for data. That's slow, very slow. If your code in DbRepository changes, your unit test on Controller will fall. Only integration test must warn you of 'problems' in this case. What you need in unit tests - is to isolate your classes and test only one class in one test (in ideal - only one method). If your DbRepository code fails, you will think that Controller code failed - and that's bad (even if you have tests for DbRepository and Controller - they both will fail and you can start from the wrong place). It takes a lot of time to determine where the error really is. You need to know that class A is ok, and it was class B where something failed.
When you want to replace DbRepository with something else in all your classes, you have to do a lot of work.
You can't easily control the lifetime of DbRepository. An object of this class is created on initialization of Controller and deleted when Controller is deleted. There is no sharing between different instances of the Controller class and there is no sharing between other classes. With Ninject you can simply write:
kernel.Bind<IRepository>().To<DbRepository>().InSingletonScope();
A special feature of dependency injection - agile development! You describe that your controller uses a repository with interface IRepository. You don't need to write DbRepository, you can simply create a MemoryRepository class and develop Controller while another person develops DbRepository. When work on DbRepository is finished, you just rebind in your dependency resolver that default IRepository is now DbRepository. Have a lot of controllers? All of them will now use DbRepository. That's cool.
Read more:
Inversion of control (wiki)
Dependency injection (wiki)
Inversion of Control Containers and the Dependency Injection pattern (Martin Fowler)
Ninject is an Inversion of Control container.
What does it do?
Suppose you have a Car class that depends on a Driver class.
public class Car
{
public Car(IDriver driver)
{
///
}
}
In order to use the Car class you build it like so:
IDriver driver = new Driver();
var car = new Car(driver);
A IoC containter centralizes the knowledge about how to build classes. It is a central repository that knows a few things. For example, it knows that the concrete class that you need to use to build a car is a Driver and not any other IDriver.
For example, if you are developing a MVC application, you can tell Ninject how to build your controllers. You do so by registering which concrete classes satisfy specific interfaces. At run time Ninject will figure out which classes are needed to build the required controller, and all behind the scenes.
// Syntax for binding
Bind<IDriver>().To<Driver>();
This is beneficial because it lets you build systems that are more easily unit testable. Suppose that Driver encapsulates all database access for Car. In a unit test for Car you can do this:
IDriver driver = new TestDriver(); // a fake driver that does not go to the db
var car = new Car(driver);
There are entire frameworks that take care of automatically creating testing classes for you and they are called mocking frameworks.
For more information:
GitHub/Ninject Home
Inversion of Control
Inversion of Control Containers and the Dependency Injection pattern
Mock Object
Other answers are great but I would also like to point out this Implementing Dependency Injection using Ninject article.
This is one of the best articles I ever read which explains Dependency Injection and Ninject with a very elegant example.
Here's the snippet from the article:
Below Interface will be implemented by our (SMSService) and (MockSMSService), basically the new Interface (ISMSService) will expose the same behaviors of both services as the code below:
public interface ISMSService
{
void SendSMS(string phoneNumber, string body);
}
(SMSService) implementation to implement the (ISMSService) interface:
public class SMSService : ISMSService
{
public void SendSMS(string mobileNumber, string body)
{
SendSMSUsingGateway(mobileNumber, body);
}
private void SendSMSUsingGateway(string mobileNumber, string body)
{
/*implementation for sending SMS using gateway*/
Console.WriteLine("Sending SMS using gateway to mobile:
{0}. SMS body: {1}", mobileNumber, body);
}
}
(MockSMSService) with totally different implementation using the same interface:
public class MockSMSService :ISMSService
{
public void SendSMS(string phoneNumber, string body)
{
SaveSMSToFile(phoneNumber,body);
}
private void SaveSMSToFile(string mobileNumber, string body)
{
/*implementation for saving SMS to a file*/
Console.WriteLine("Mocking SMS using file to mobile:
{0}. SMS body: {1}", mobileNumber, body);
}
}
we need to implement a change to our (UIHandler) class constructor to pass the dependency through it, by doing this, the code which uses the (UIHandler) can determine which concrete implementation of (ISMSService) to use:
public class UIHandler
{
private readonly ISMSService _SMSService;
public UIHandler(ISMSService SMSService)
{
_SMSService = SMSService;
}
public void SendConfirmationMsg(string mobileNumber) {
_SMSService.SendSMS(mobileNumber, "Your order has been shipped successfully!");
}
}
Now, we have to create a separate class (NinjectBindings) which inherits from (NinjectModule). This class will be responsible to resolve dependencies at run time, then we’ll override the load event which is used to configure the binding in it. The nice thing about Ninject is that we do not need to change our code in (ISMSService), (SMSService), and (MockSMSService).
public class NinjectBindings : Ninject.Modules.NinjectModule
{
public override void Load()
{
Bind<ISMSService>().To<MockSMSService>();
}
}
Now in UI form code, we’ll use the binding for Ninject which will determine which implementation to use:
class Program
{
static void Main(string[] args)
{
IKernel _Kernal = new StandardKernel();
_Kernal.Load(Assembly.GetExecutingAssembly());
ISMSService _SMSService = _Kernal.Get<ISMSService>();
UIHandler _UIHandler = new UIHandler(_SMSService);
_UIHandler.SendConfirmationMsg("96279544480");
Console.ReadLine();
}
}
Now the code is using the Ninject Kernal to resolve all chain of dependencies, if we want to use the real service (SMSService) in Release mode (on production environment) instead of the mock one, we need to change on the Ninject binding class (NinjectBindings) only to use the right implementation or by using the #if DEBUG directive as below:
public class NinjectBindings : Ninject.Modules.NinjectModule
{
public override void Load()
{
#if DEBUG
Bind<ISMSService>().To<MockSMSService>();
#else
Bind<ISMSService>().To<SMSService>();
#endif
}
}
Now our binding class (NinjectBindings) is living on the top of all our execution code and we can control the configuration easily in once place.
Also, see What is Inversion of Control? some very simple examples are mentioned to understand IoC.
You have to understand the Dependency Injection(DI) first. Notice here,
public interface IService
{
void Serve();
}
public class Service1 : IService
{
public void Serve() {
Console.WriteLine("Service1 Called");
}
}
public class Service2 : IService
{
public void Serve() {
Console.WriteLine("Service2 Called");
}
}
public class Service3 : IService
{
public void Serve() {
Console.WriteLine("Service3 Called");
}
}
public class Client
{
private IService service;
public Client(IService _service) //Constructor injection
{
service = _service;
}
public void ServeMethod() {
service.Serve(); //Notice here, this Serve() method has no idea what to do.
} // runtime will assign the object, that is Ninject
}
class Program
{
static void Main(string[] args)
{
IService s1 = new Service1(); //N.B. Ninject assigns object with interface
Client c1 = new Client(s1);
c1.ServeMethod();
IService s2 = new Service2(); //N.B. Ninject assigns object with interface
c1 = new Client(s2);
c1.ServeMethod();
IService s3 = new Service3(); //N.B. Ninject assigns object with interface
c1 = new Client(s3);
c1.ServeMethod();
Console.ReadKey();
}
}
// Ninject creates object in runtime for interface in runtime in ASP.NET MVC project.
/*
Output:
Service1 Called
Service2 Called
Service3 Called
*/