FxCop rule don't compare with null value - c#

I'm trying to write a rule for fxcop doing this:
if a certain class is compared to null then error.
Do you think it's possible ?
I wrote a part of code descending ti the statements i could find the type i was looking for but didn't know how to find the value.
for know i've got that code but dont know where to go then..
public override ProblemCollection Check(Microsoft.Cci.Member member)
{
Method m = member as Method;
if (m != null)
{
foreach (Statement s in m.Body.Statements)
{
Block b = s as Block;
if (b != null)
{
foreach (Statement s1 in b.Statements)
{
?
}
}
}
}
return this.Problems;
}

If you've got reflector, you could take inspiration from the code for Microsoft.FxCop.Rules.Performance.TestForEmptyStringsUsingStringLength - it does something similar to the rule you're looking to write.

Related

Assign a variable and check value?

Is it possible somethings like this:
var userAggregazione;
if (userAggregazione = YouTube.Actions.IsAccessTokenValid() != null)
{
}
IsAccessTokenValid() returns a userAggregazione instance or null. So, inside the if, I'd like to setup var userAggregazione, and check if it is null or not.
Is it possible?
not sure if I understand but let me attempt:
var userAggregazione = YouTube.Actions.IsAccessTokenValid();
if (userAggregazione == null)
{
// userAggregazione is null - do something
}
else
{
// it is not null - do something
}
It will work if there's an extra parentheses around the assignment, so that it will get evaluated before the != comparison.
MyClass userAggregazione;
if ((userAggregazione = YouTube.Actions.IsAccessTokenValid()) != null)
{}
edit2:
I assume the example is simplified, because normally you should do like this for clarity:
//my style preference is also to not use 'var' anyway
//when getting value from a function
//because it's not clear what the type is.
MyClass userAggregazione = YouTube.Actions.IsAccessTokenValid();
if (userAggregazione != null)
{}
Yes it is, you need to add some braces:
if ((userAggregazione = YouTube.Actions.IsAccessTokenValid()) != null)
Just ensure that IsAccessTokeValid does not throw any exceptions

How to handle a method that might return null and generate a System.NullReferenceException

I have a method with the return type Fruit, that does the following:
Search for the right apple, if it matches return it; else
Search for the right banana, if it matches return it; else
Search for the right orange, if it matches return it; else
return null
Fruit is an interface that has the following:
bool Rotten { get; set; }
The problem is that when I try to use it:
store.GeTAFruit("magic apple").Rotten;
If it does not find the fruit it will return null, and that will give a NullReferenceException.
Of course I can surround it with a try catch but that means that every time I use this function I will have to surround it with try catch, that doesn't seem like a good idea at all.
I'm looking either for a solution to this problem, or rather what would be the best approach for this.
If GetAFruit can return null, then (and here's the technical bit): check for null:
var fruit = store.GetAFruit(...);
if(fruit != null) {
//... Do stuff
}
Simply check that store.GeTAFruit("magic apple") is not null:
if (store.GeTAFruit("magic apple") != null) {
}
There are two approaches if you do not want to use exception handling. But the essence of them is the same. You must evaluate the lookup result to test it for null before using it.
The first option is to assign the result of your lookup to a variable and then test if before you use it.
Fruit fruit = store.GeTAFruit("magic apple");
if(fruit != null)
{
//safely use your Rotten property
bool lFlag = fruit.Rotten;
}
An alternative is to test it like so ...
if(store.GeTAFruit("magic apple") != null)
{
store.GetTAFruit("magic apple").Rotten;
}
The benefits of the first approach is that you only perform the lookup once.
this may help
if (store.GeTAFruit("magic apple")!=null) {
store.GeTAFruit("magic apple").Rotten;
}
edit to make it a tiny bit more efficient:
var fruit = store.GeTAFruit("magic apple");
if (fruit!=null)) {
fruit.Rotten;
}
Define a NullFruit : IFruit. Return a instance of it if nothing is found.

PropertyCopy Generically Change String Values from Null to Empty

I've ran into an issue where code classes outside of my control use strings that are null so when they become referenced for example, "string.Length", causes an error. Rather than write a check for the possible 100 fields on average, with nested classes, I thought maybe I could create something easier. I had an idea...
If you've done any research into copying objects PropertyCopy, along with a few others, is an extremely common find. I currently use the class mentioned above. I was wondering if it could be modified to simply go:
if stringPropertyValue is null then set stringPropertyValue equal to string.Empty.
My understanding is limited. I've been doing research to solve my issue but no real good ideas. Can my idea work? Is there a better way? How would it be done if it could?
Update:
Based on a response below I have created this class which I am currently going to use.
public static void DenullifyStringsToEmpty<T>(this T instance)
{
//handle properties
foreach (var filteredProperties in instance.GetType().GetProperties().Where(p =>
(p.PropertyType.IsClass || p.PropertyType.IsInterface || p.PropertyType == typeof(string))))
{
if (filteredProperties.PropertyType == typeof(string))
{
if (filteredProperties.GetValue(instance, null) == null)
{
filteredProperties.SetValue(instance, string.Empty, null);
}
}
else
{
filteredProperties.GetValue(instance, null).DenullifyStringsToEmpty();
}
}
//handle fields
foreach (var filteredFields in instance.GetType().GetFields().Where(f =>
(f.FieldType.IsClass || f.FieldType.IsInterface || f.FieldType == typeof(string))))
{
if (filteredFields.FieldType == typeof(string))
{
if (filteredFields.GetValue(instance) == null)
{
filteredFields.SetValue(instance, string.Empty);
}
}
else
{
filteredFields.GetValue(instance).DenullifyStringsToEmpty();
}
}
}
I know that reflection can be heavy and until we have an issue I think this solution will work great. This is an extension (thanks to the comments below).
Thanks for the input.
Couldn't you just create a simple extension method?
public static string NullToEmpty(this string possibleNullString)
{
return possibleNullString ?? string.Empty;
}
Use this, when accessing the string properties of that third party classes, e.g.:
var length = instanceOfThirdPartyClass.StringProperty.NullToEmpty().Length;
Update:
Now that I understand what you want ;-)
Have a look at this:
public static void DenullStringProperties<T>(this T instance)
{
foreach(var propertyInfo in instance.GetType().GetProperties().
Where(p => p.PropertyType == typeof(string))
{
var value = propertyInfo.GetValue(instance, null);
if(value == null)
value = string.Empty;
propertyInfo.SetValue(instance, value, null);
}
}
You could call it like this:
instanceOfThirdPartyClass.DenullStringProperties();
But I still think you should go with the first approach, because I really don't see a reason to do such heavy lifting during runtime (reflection isn't cheap), just because you are lazy about typing during development :) Additionally, you can't be sure that the properties will stay non null after you have called DenullStringProperties (multi-threading, calls to methods of the object, ...). The first approach checks for null and handles it just as it is needed.

How to avoid multiple if null checks [duplicate]

This question already has answers here:
Closed 12 years ago.
Possible Duplicates:
Deep Null checking, is there a better way?
C# elegant way to check if a property's property is null
i have to do a lookup in a deep object model like this:
p.OrganisationalUnit.Parent.Head.CurrentAllocation.Person;
is there anyway to evalute this and return null if any of the chain is null (organizationalunit, parent, head, etc), without having to do a
if (p.org == null && p.org.Parent == null && p.org.Parent.Head . . .
You are looking for the null-safe dereference operator ?. (also known as safe navigation) that some languages (e.g. Groovy) have, but unfortunately C# does not have this operator.
Hopefully it will be implemented one day....
See also this post by Eric Lippert. The syntax he proposes there is .?.
Have you heard of the Law of Demeter?
Chaining such long sequences of calls is not a good idea. It creates awful dependencies between classes that you don't need.
In your example, the class containing p becomes dependent of five other classes. I suggest you simplify your code and make each class check for nulls at a single level, in their own context of knowledge.
Check out this article. It presents a great solution that allows you to write things like that:
p.With(x => x.OrganisationalUnit)
.With(x => x.Parent)
.With(x => x.Head)
.With(x => x.CurrentAllocation
.With(x => x.Person);
To answer the question in your title, you can avoid by applying the 'law of demeter' and creating a method called GetHeadOfParentOrganizationalUnit()
I'm not sure if the solution applies for your specific case, but it's worth a look if you can eliminate all those null checks.
See also: a link
You can use basic exception handling as well to catch that. I'm not crazy about that solution, but it is an option. If these nested nulls are normal operation, exceptions are probably not the right answer:
public class A
{
}
public class B
{
public A a;
}
public class C
{
public B b;
}
class Program
{
static A GetA(C c)
{
A myA;
try
{
myA = c.b.a;
}
catch
{
myA = null;
}
return myA;
}
static void Main(string[] args)
{
C theC = new C();
theC.b = new B();
theC.b.a = new A();
A goodA = GetA(theC);
if (goodA != null)
{
Console.WriteLine("Expected nominal path.");
}
else
{
Console.WriteLine("Unexpected nominal path.");
}
theC.b.a = null;
A badA = GetA(theC);
if (badA == null)
{
Console.WriteLine("Expected off-nominal path.");
}
else
{
Console.WriteLine("Unexpected off-nominal path.");
}
}
}

Deep null checking, is there a better way?

Note: This question was asked before the introduction of the .? operator in C# 6 / Visual Studio 2015.
We've all been there, we have some deep property like cake.frosting.berries.loader that we need to check if it's null so there's no exception. The way to do is is to use a short-circuiting if statement
if (cake != null && cake.frosting != null && cake.frosting.berries != null) ...
This is not exactly elegant, and there should perhaps be an easier way to check the entire chain and see if it comes up against a null variable/property.
Is it possible using some extension method or would it be a language feature, or is it just a bad idea?
We have considered adding a new operation "?." to the language that has the semantics you want. (And it has been added now; see below.) That is, you'd say
cake?.frosting?.berries?.loader
and the compiler would generate all the short-circuiting checks for you.
It didn't make the bar for C# 4. Perhaps for a hypothetical future version of the language.
Update (2014):
The ?. operator is now planned for the next Roslyn compiler release. Note that there is still some debate over the exact syntactic and semantic analysis of the operator.
Update (July 2015): Visual Studio 2015 has been released and ships with a C# compiler that supports the null-conditional operators ?. and ?[].
I got inspired by this question to try and find out how this kind of deep null checking can be done with an easier / prettier syntax using expression trees. While I do agree with the answers stating that it might be a bad design if you often need to access instances deep in the hierarchy, I also do think that in some cases, such as data presentation, it can be very useful.
So I created an extension method, that will allow you to write:
var berries = cake.IfNotNull(c => c.Frosting.Berries);
This will return the Berries if no part of the expression is null. If null is encountered, null is returned. There are some caveats though, in the current version it will only work with simple member access, and it only works on .NET Framework 4, because it uses the MemberExpression.Update method, which is new in v4. This is the code for the IfNotNull extension method:
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
namespace dr.IfNotNullOperator.PoC
{
public static class ObjectExtensions
{
public static TResult IfNotNull<TArg,TResult>(this TArg arg, Expression<Func<TArg,TResult>> expression)
{
if (expression == null)
throw new ArgumentNullException("expression");
if (ReferenceEquals(arg, null))
return default(TResult);
var stack = new Stack<MemberExpression>();
var expr = expression.Body as MemberExpression;
while(expr != null)
{
stack.Push(expr);
expr = expr.Expression as MemberExpression;
}
if (stack.Count == 0 || !(stack.Peek().Expression is ParameterExpression))
throw new ApplicationException(String.Format("The expression '{0}' contains unsupported constructs.",
expression));
object a = arg;
while(stack.Count > 0)
{
expr = stack.Pop();
var p = expr.Expression as ParameterExpression;
if (p == null)
{
p = Expression.Parameter(a.GetType(), "x");
expr = expr.Update(p);
}
var lambda = Expression.Lambda(expr, p);
Delegate t = lambda.Compile();
a = t.DynamicInvoke(a);
if (ReferenceEquals(a, null))
return default(TResult);
}
return (TResult)a;
}
}
}
It works by examining the expression tree representing your expression, and evaluating the parts one after the other; each time checking that the result is not null.
I am sure this could be extended so that other expressions than MemberExpression is supported. Consider this as proof-of-concept code, and please keep in mind that there will be a performance penalty by using it (which will probably not matter in many cases, but don't use it in a tight loop :-) )
I've found this extension to be quite useful for deep nesting scenarios.
public static R Coal<T, R>(this T obj, Func<T, R> f)
where T : class
{
return obj != null ? f(obj) : default(R);
}
It's an idea I derrived from the null coalescing operator in C# and T-SQL. The nice thing is that the return type is always the return type of the inner property.
That way you can do this:
var berries = cake.Coal(x => x.frosting).Coal(x => x.berries);
...or a slight variation of the above:
var berries = cake.Coal(x => x.frosting, x => x.berries);
It's not the best syntax I know, but it does work.
Besides violating the Law of Demeter, as Mehrdad Afshari has already pointed out, it seems to me you need "deep null checking" for decision logic.
This is most often the case when you want to replace empty objects with default values. In this case you should consider implementing the Null Object Pattern. It acts as a stand-in for a real object, providing default values and "non-action" methods.
Update: Starting with Visual Studio 2015, the C# compiler (language version 6) now recognizes the ?. operator, which makes "deep null checking" a breeze. See this answer for details.
Apart from re-designing your code, like
this deleted answer suggested,
another (albeit terrible) option would be to use a try…catch block to see if a NullReferenceException occurs sometime during that deep property lookup.
try
{
var x = cake.frosting.berries.loader;
...
}
catch (NullReferenceException ex)
{
// either one of cake, frosting, or berries was null
...
}
I personally wouldn't do this for the following reasons:
It doesn't look nice.
It uses exception handling, which should target exceptional situations and not something that you expect to happen often during the normal course of operation.
NullReferenceExceptions should probably never be caught explicitly. (See this question.)
So is it possible using some extension method or would it be a language feature, [...]
This would almost certainly have to be a language feature (which is available in C# 6 in the form of the .? and ?[] operators), unless C# already had more sophisticated lazy evaluation, or unless you want to use reflection (which probably also isn't a good idea for reasons of performance and type-safety).
Since there's no way to simply pass cake.frosting.berries.loader to a function (it would be evaluated and throw a null reference exception), you would have to implement a general look-up method in the following way: It takes in an objects and the names of properties to look up:
static object LookupProperty( object startingPoint, params string[] lookupChain )
{
// 1. if 'startingPoint' is null, return null, or throw an exception.
// 2. recursively look up one property/field after the other from 'lookupChain',
// using reflection.
// 3. if one lookup is not possible, return null, or throw an exception.
// 3. return the last property/field's value.
}
...
var x = LookupProperty( cake, "frosting", "berries", "loader" );
(Note: code edited.)
You quickly see several problems with such an approach. First, you don't get any type safety and possible boxing of property values of a simple type. Second, you can either return null if something goes wrong, and you will have to check for this in your calling function, or you throw an exception, and you're back to where you started. Third, it might be slow. Fourth, it looks uglier than what you started with.
[...], or is it just a bad idea?
I'd either stay with:
if (cake != null && cake.frosting != null && ...) ...
or go with the above answer by Mehrdad Afshari.
P.S.: Back when I wrote this answer, I obviously didn't consider expression trees for lambda functions; see e.g. #driis' answer for a solution in this direction. It's also based on a kind of reflection and thus might not perform quite as well as a simpler solution (if (… != null & … != null) …), but it may be judged nicer from a syntax point-of-view.
While driis' answer is interesting, I think it's a bit too expensive performance wise. Rather than compiling many delegates, I'd prefer to compile one lambda per property path, cache it and then reinvoke it many types.
NullCoalesce below does just that, it returns a new lambda expression with null checks and a return of default(TResult) in case any path is null.
Example:
NullCoalesce((Process p) => p.StartInfo.FileName)
Will return an expression
(Process p) => (p != null && p.StartInfo != null ? p.StartInfo.FileName : default(string));
Code:
static void Main(string[] args)
{
var converted = NullCoalesce((MethodInfo p) => p.DeclaringType.Assembly.Evidence.Locked);
var converted2 = NullCoalesce((string[] s) => s.Length);
}
private static Expression<Func<TSource, TResult>> NullCoalesce<TSource, TResult>(Expression<Func<TSource, TResult>> lambdaExpression)
{
var test = GetTest(lambdaExpression.Body);
if (test != null)
{
return Expression.Lambda<Func<TSource, TResult>>(
Expression.Condition(
test,
lambdaExpression.Body,
Expression.Default(
typeof(TResult)
)
),
lambdaExpression.Parameters
);
}
return lambdaExpression;
}
private static Expression GetTest(Expression expression)
{
Expression container;
switch (expression.NodeType)
{
case ExpressionType.ArrayLength:
container = ((UnaryExpression)expression).Operand;
break;
case ExpressionType.MemberAccess:
if ((container = ((MemberExpression)expression).Expression) == null)
{
return null;
}
break;
default:
return null;
}
var baseTest = GetTest(container);
if (!container.Type.IsValueType)
{
var containerNotNull = Expression.NotEqual(
container,
Expression.Default(
container.Type
)
);
return (baseTest == null ?
containerNotNull :
Expression.AndAlso(
baseTest,
containerNotNull
)
);
}
return baseTest;
}
One option is to use the Null Object Patten, so instead of having null when you don’t have a cake, you have a NullCake that returns a NullFosting etc. Sorry I am not very good at explaining this but other people are, see
An example of the Null Object Patten usage
The wikipedai write up on the Null Object Patten
I too have often wished for a simpler syntax! It gets especially ugly when you have method-return-values that might be null, because then you need extra variables (for example: cake.frosting.flavors.FirstOrDefault().loader)
However, here's a pretty decent alternative that I use: create an Null-Safe-Chain helper method. I realize that this is pretty similar to #John's answer above (with the Coal extension method) but I find it's more straightforward and less typing. Here's what it looks like:
var loader = NullSafe.Chain(cake, c=>c.frosting, f=>f.berries, b=>b.loader);
Here's the implementation:
public static TResult Chain<TA,TB,TC,TResult>(TA a, Func<TA,TB> b, Func<TB,TC> c, Func<TC,TResult> r)
where TA:class where TB:class where TC:class {
if (a == null) return default(TResult);
var B = b(a);
if (B == null) return default(TResult);
var C = c(B);
if (C == null) return default(TResult);
return r(C);
}
I also created several overloads (with 2 to 6 parameters), as well as overloads that allow the chain to end with a value-type or default. This works really well for me!
There is Maybe codeplex project that Implements
Maybe or IfNotNull using lambdas for deep expressions in C#
Example of use:
int? CityId= employee.Maybe(e=>e.Person.Address.City);
The link was suggested in a similar question How to check for nulls in a deep lambda expression?
As suggested in John Leidegren's answer, one approach to work-around this is to use extension methods and delegates. Using them could look something like this:
int? numberOfBerries = cake
.NullOr(c => c.Frosting)
.NullOr(f => f.Berries)
.NullOr(b => b.Count());
The implementation is messy because you need to get it to work for value types, reference types and nullable value types. You can find a complete implementation in Timwi's answer to What is the proper way to check for null values?.
Or you may use reflection :)
Reflection function:
public Object GetPropValue(String name, Object obj)
{
foreach (String part in name.Split('.'))
{
if (obj == null) { return null; }
Type type = obj.GetType();
PropertyInfo info = type.GetProperty(part);
if (info == null) { return null; }
obj = info.GetValue(obj, null);
}
return obj;
}
Usage:
object test1 = GetPropValue("PropertyA.PropertyB.PropertyC",obj);
My Case(return DBNull.Value instead of null in reflection function):
cmd.Parameters.AddWithValue("CustomerContactEmail", GetPropValue("AccountingCustomerParty.Party.Contact.ElectronicMail.Value", eInvoiceType));
Try this code:
/// <summary>
/// check deep property
/// </summary>
/// <param name="obj">instance</param>
/// <param name="property">deep property not include instance name example "A.B.C.D.E"</param>
/// <returns>if null return true else return false</returns>
public static bool IsNull(this object obj, string property)
{
if (string.IsNullOrEmpty(property) || string.IsNullOrEmpty(property.Trim())) throw new Exception("Parameter : property is empty");
if (obj != null)
{
string[] deep = property.Split('.');
object instance = obj;
Type objType = instance.GetType();
PropertyInfo propertyInfo;
foreach (string p in deep)
{
propertyInfo = objType.GetProperty(p);
if (propertyInfo == null) throw new Exception("No property : " + p);
instance = propertyInfo.GetValue(instance, null);
if (instance != null)
objType = instance.GetType();
else
return true;
}
return false;
}
else
return true;
}
I posted this last night and then a friend pointed me to this question. Hope it helps. You can then do something like this:
var color = Dis.OrDat<string>(() => cake.frosting.berries.color, "blue");
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Linq.Expressions;
namespace DeepNullCoalescence
{
public static class Dis
{
public static T OrDat<T>(Expression<Func><T>> expr, T dat)
{
try
{
var func = expr.Compile();
var result = func.Invoke();
return result ?? dat; //now we can coalesce
}
catch (NullReferenceException)
{
return dat;
}
}
}
}
Read the full blog post here.
The same friend also suggested that you watch this.
I slightly modified the code from here to make it work for the question asked:
public static class GetValueOrDefaultExtension
{
public static TResult GetValueOrDefault<TSource, TResult>(this TSource source, Func<TSource, TResult> selector)
{
try { return selector(source); }
catch { return default(TResult); }
}
}
And yes, this is probably not the optimal solution due to try/catch performance implications but it works :>
Usage:
var val = cake.GetValueOrDefault(x => x.frosting.berries.loader);
Where you need to achieve this, do this:
Usage
Color color = someOrder.ComplexGet(x => x.Customer.LastOrder.Product.Color);
or
Color color = Complex.Get(() => someOrder.Customer.LastOrder.Product.Color);
Helper class implementation
public static class Complex
{
public static T1 ComplexGet<T1, T2>(this T2 root, Func<T2, T1> func)
{
return Get(() => func(root));
}
public static T Get<T>(Func<T> func)
{
try
{
return func();
}
catch (Exception)
{
return default(T);
}
}
}
I like approach taken by Objective-C:
"The Objective-C language takes another approach to this problem and does not invoke methods on nil but instead returns nil for all such invocations."
if (cake.frosting.berries != null)
{
var str = cake.frosting.berries...;
}

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