I found a fairly complex function in a greasemonkey script that I would like to use in my C# app. Basically I am parsing a page and I need to collect all or 4 members of var avar = {}; (i haven't done this yet but they are all strings using var avar.name = "val")
Then I need to call the gm func which returns a string and takes in 3 strings. How can I call the function in C#? I am using .NET 3.5
I'm assuming that you are after some code-reuse on the server-side or in some other freestanding app that processes HTML data.
You can compile (at least a subset of) JavaScript in .net using the Microsoft.JScript.JScriptCodeProvider class -- though note that the class warns
This API supports the .NET Framework
infrastructure and is not intended to
be used directly from your code.
Once compiled the assembly generated (as specified by the CompilerParameters supplied to the provider) should be dynamically loadable. It would be advisable to examine the generated assembly with a tool like Reflector to see what it is you've actually generated, in terms of classes and namespaces.
Disclaimer -- I've only ever used this technique with the CSharpCodeProvider acting on C# source, but I would expect there to be a reasonable level of compatibility across .net languages for this sort of thing.
EDIT -- For an example of compiling JavaScript from C# see this blog post on Verifying JavaScript syntax using C#.
First, you probably want to consider exactly why you're trying to do this. Is it that you want to use the algorithm from the JS in C#? If so, go ahead. If you want to use C# in client-side code (i.e. the browser), go investigate Silverlight instead.
Second, I'm not sure that what you're trying to do is actually possible. Depending on what youre trying to achieve, you may be better off translating the Javascript from the Greasemonkey app into C# 3.5 (assuming that the script's licensing conditions allow this), for use in your app.
The translation shouldn't be hugely difficult - C# has been getting more and more like JS in the last few versions. Just watch out for the "var" keyword; it means something slightly different in C# to what it means in JS (contrast "type inference" in C# with "dynamic typing" in JS).
Of course, maintaining both versions of the code after you've done this will be tricky and painful. I recommend keeping 1 authoritative version of the code if you can.
Good luck!
Can you provide more information about your script and what you want to accomplish? Most Greasemonkey scripts interact with the DOM via the use of Javascript. You can run Javascript in C# but the DOM will not be available to you.
Related
We have a MS SQL 2005 database. The data is uploaded in this database from Excel sheets. These Excel sheets come from various vendors and most of them never maintain a predefined structure so that we can create a separate insertion/update module.
Until now I have created a module which accepts an Excel sheet in a predefined format and uploads the data from it. For every vendor someone has to format it in the predefined manner manually which takes too long and is a donkey work.
Now we have removed the manual formatting and put all database columns in one column, and drop-downs containing all Excel columns in another column. The user maps the desired columns and updates the database.
But most of the time this simple mapping falls short, since mostly we have to split/combine values based on some logic. To make it more user friendly and since most of my users are themselves C# programmers I have decided to remove the drop-downs and use text boxes where users can enter direct logic. For example:
dbcol1 = excel[col1].ToString().Replace("-"," ")
+(int.Parse( excel[col6].ToString())*.1).ToString();
While searching for this I came across dynamically compiling C# code. Since I have never done so before and also I am not sure that this method will be efficient I need to know that am I moving in the right direction with this. Or is there a more efficient and faster way to do this?
Script it up? C# Script is pretty handy, if you want to compile and run code on the fly;
If you can string format something that is correct C# it'll let you compile and run it.
http://www.csscript.net/
For example:
dynamic script = CSScript.Evaluator
.LoadMethod(#"void SayHello(string greeting)
{
Console.WriteLine(greeting);
}");
script.SayHello("Hello World!");
Probably not great for production, but you can at least prototype your idea
Normally you would use Reflection.Emit to generate a .NET assembly on the fly and execute that. However, it accepts only Intermediate Language instructions, not C#. And creating a whole new assembly each time you want to execute a piece of code is not efficient at all.
Roslyn is Microsoft's attempt at a compiler as a service. This is a new rewritten compiler for C# and VB.Net that can be called by an application to compile code, and it provides information about the code it is compiling.
Anders Hejlsberg (I believe) showed an example using the Roslyn compiler to implement a C# scripting interface: type some C# and it gets executed on the fly. While Roslyn is still in development, you might want to see if it would meed your needs by trying the Roslyn CTP.
C# as a Scripting Language in Your .NET Applications Using Roslyn is a CodeProject article that goes into some detail.
Finally, if you cannot (yet) or don't want to use Roslyn, or if it does not provide the execution speed you were looking for, then I think your best bet (in terms of performance) is to parse and interpret the scripting code yourself. However, this is error-prone hard work.
Let's say I have a WinForm App...written in C#.
Is it possible?
After all, put my eye on Iron Python.
C# is not interpreted, so unlike javascript or other interpreted languages you can't do that natively. You can go four basic routes, listed here in order of least to most complex...
1) Provide a fixed set of operations that the user can apply. Parse the user's input, or provide checkboxes or other UI elements to indicate that a given operation should be applied.
2) Provide a plugin-based or otherwise dynamically defined set of operations. Like #1, this has the advantage of not needing special permissions like full trust. MEF might come in handy for this approach: http://mef.codeplex.com/
3) Use a dynamic c# compilation framework like paxScript: http://eco148-88394.innterhost.net/paxscriptnet/. This would, in theory, allow you to compile small c# snippets on demand.
4) Use IL Emit statements to parse code and generate your operations on the fly. This is by far the most complex solution, likely requires full trust, and is extremely error prone. I don't recommend it unless you have some very obscure requirements and sophisticated users.
The CSharpCodeProvider class will do what you want. For a (VERY outdated, but still working with a few tweaks) example of its use, check out CSI.
If you are willing to consider targeting the Mono runtime, the type Mono.CSharp.Evaluator provides an API for evaluating C# expressions and statements at runtime.
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Is there a ready-to-use C# interpreter out there, that is does not rely on runtime compilation?
My requirements are :
A scripting engine
Must Handle C# syntax
Must work on medium-trust environments
Must not use runtime compilation (CodeDomProvider ...)
Open source (or at least free of charge both for personal and professional use)
If this is not clear, I need something like Jint (http://jint.codeplex.com/), but which allows me to write C# scripts instead of JavaScript ones.
Thanks for your help.
Have you looked at paxScript.NET?
Check out the Mono project. They recently demoed CsharpRepl which sounds like what you're after. The PDC 2008 video here.
Update:
On a close look it seems like using Mono.CSharp service to evaluate scripts won't be possible. Currently it is linked to the Mono runtime and they don't expect it to run in a medium trust environment. See this discussion for more info.
On alternative possibility is to include the Mono C# compiler (sources here) in your project and use it to generate assemblies that you load from the file system. It you are worried about the resources required to load all those assemblies you might have to load them in a separate AppDomain.
I need to evaluate 10000+ small
scripts that are all differents,
compiling all of them would be just
dramatically slow
Interpretting these would be even more painfully slow. We have a similar issue that we address as follows:
We use the Gold Parser project to parse source code and convert it to an XML based 'generic language'. We run this through a transform that generates VB.Net source code (simply because it's case insensitive). We then compile these using the .Net runtime into a standalone DLL, and call this using heavily restricted access.
It sounds as though you are creating something like a dynamic website where people can create custom modules or snippets of functionality, but using C# to do this introduces a couple of main problems; C# has to be compiled, and the only way around this is to interpet it at runtime, and this is unfeasible, and even if you do compile each snippet then you end up with 10,000 DLLs, which is impractical and unusable.
If your snippets are rarely changing, then I would consider programatically wrapping them into a single set of source, with each having a unique name, then compile them in a single shot (or as a timed process every 10mins?). This is what we do, as it also allows 'versioning' of peoples sessions so they continue using the version of DLL they had at the start of their session, but when every session stops using an old version then it's removed.
If your snippets change regularly throughout the day then I would suggest you look at an interpretted scripting language instead, even PHP, and mix your languages depending on the functionality you require. Products such as CScript and LinqPad all use the CodeDomProvider, because you have to have IMSL somewhere if you want to program compiled logic.
The only other option is to write your own interpretter and use reflection to access all the other libraries you need to access, but this is extremely complex and horrible.
As your requirements are effectively unachievable, I would suggest you take a step back and figure out a way of removing one or more restrictions. Whether you find a FullTrust environment to compile your snippets in, remove the need for full code support (i.e. move to interpretted code snippet support), or even change the whole framework to something non .Net.
LINQPad can work as a code snippet IDE. The application is very small and lightweight. It is free (as in beer) but not open-source. Autocompletion costs extra but not much ($19).
Edit: after reading over the comments in this post a little more carefully, I don't think LINQPad is what you want. You need something that can programmatically evaluate thousands of little scripts dynamically, right? I did this at work using Iron Ruby very easily. If you're willing to use a DLR language, this would probably be more feasible. I also did some similar work with some code that could evaluate a C# lambda expression passed in as a string but that was extremely limited.
I have written an open source project, Dynamic Expresso, that can convert text expression written using a C# syntax into delegates (or expression tree). Expressions are parsed and transformed into Expression Trees without using compilation or reflection.
You can write something like:
var interpreter = new Interpreter();
var result = interpreter.Eval("8 / 2 + 2");
or
var interpreter = new Interpreter()
.SetVariable("service", new ServiceExample());
string expression = "x > 4 ? service.SomeMethod() : service.AnotherMethod()";
Lambda parsedExpression = interpreter.Parse(expression,
new Parameter("x", typeof(int)));
parsedExpression.Invoke(5);
My work is based on Scott Gu article http://weblogs.asp.net/scottgu/archive/2008/01/07/dynamic-linq-part-1-using-the-linq-dynamic-query-library.aspx .
or http://www.csscript.net/
Oleg was writing a good intro at code project
It doesn't handle exact C# syntax, but PowerShell is so well enmeshed with the .NET framework and is such a mature product, I think you would be unwise to ignore it as at least a possible solution. Most server products being put out by Microsoft are now supporting PowerShell for their scripting interface including Microsoft Exchange and Microsoft SQL Server.
I believe Mono has mint, an interpreter they use before implementing the JIT for a given platform. While the docs in the official site (e.g. Runtime) say it's just an intermediate state before consolidating the jitting VM, I'm pretty sure it was there the last time I compiled it on Linux. I can't quite check it right now, unfortunately, but maybe it's in the direction you want.
bungee# is the thing that you want, in a short time, bungee sharp will be an open source project in
http://www.crssoft.com/Services/Bungee
. you can create scripts with the same c# syntaxt. there is no assembly creation when you run the script, interpretation is done on the fly, so the performance is high. all the keywords are available like c#. I hope u will like it very much..
I faced the same problem. In one project I was looking to provide a generic way to specify conditions controlling when a certain letter has to be generated. In another project the conditions were controlling how cases were assigned to queues. In both of them The following solution worked perfectly:
The Language for the snippets - I chose JScript so that I do not have to worry about variable types.
The Compilation - yes it requires full trust, but you can place your code in a separate assembly and give it full trust. Do not forget to mark it with AllowPartiallyTrustedCaller attribute.
Number of code snippets - I treated every snippet as a method, not a class. This way multiple methods can be combined into a single assembly
Disk usage - I did all compilation in memory without saving the assembly to disk. It also helps if you need to reload it.
All of this works in production without any problems
Edit
Just to clarify 'snippet' - The conditions I am talking about are just boolean expressions. I programatically add additional text to turn it to methods and methods to compilable classes.
Also I can do the same with C# although I still think JScript is better for code snippets
And BTW my code is open source feel free to browse. Just keep in mind there is a lot of code there unrelated to this discussion. Let me know if you need help to locate the pieces concerning the topic
This one works really well
c# repl and interactive interpreter
Is Snippet Compiler something you looking for?
Being able to create javascript code on the fly is pretty cool.
That is by using
HtmlPage.Window.Eval("alert('Hello World')");
But is there a way to do the same thing, with a C# method? Lets say something like
void MethodEval("MessageBox.Show('Hello World')");
Is it even possible, without having to recompile your code?
It's possible using tricks posted by others. However, it's usually a very bad idea.
.Net code typically runs in a more trusted context than a javascript browser sandbox, and has access to a much richer, and therefore potentially damaging, api.
Instead you use the System.Addin namespace to provide a very strict interface for extensions, plugins, and the like. If you're just trying to use a more "fluid" or functional programming environment you can use fun features like lamdba expressions and closures to pass functionality around internally.
You can do it right now. The ag DLR (Silverlight Dynamic Languages Runtime) can host javascript.
While Javascript cannot be hosted with the DLR outside the browser Ruby and Python can. Here's an example of a C# snippet using the DLR and hosting a piece of Python of code to demonstrate.
using IronPython.Hosting;
PythonEngine pythonEngine = new PythonEngine();
string script = #"import clr
clr.AddReference(""System.Windows.Forms"")
import System.Windows.Forms as WinForms
WinForms.MessageBox.Show(""Hello"", ""Hello World"")";
pythonEngine.Execute(script);
This is possible, but a little more tricky, using Microsoft's .NET framework.
The C# compiler is part of the base runtime, so you can compile an in-memory assembly, and execute code in there on the fly.
Here is a good MSDN blog post describing the basic process.
I have used this before to make a scripting engine for a C# project. With a little work wrapping this, you can make this quite easy to use. An open source project I've worked on has a project dedicated to this: Pluto.Scripting
We had examples and tests in that project which show dynamic compilation and execution of C#, VB.NET, and Boo.
If you don't mind Boo, you can use its interpreter.
Actually I kept on getting an error "unexpected indent" so changing the code to
PythonEngine pythonEngine = new PythonEngine();
string script = #"import clr; clr.AddReference(""System.Windows"");";
script += #"import System.Windows as Wins;";
script += #"Wins.MessageBox.Show(""Hello World"");";
pythonEngine.Execute(script);
Worked! interesting... Thanks
Why do you need this feature ? Shouldnt your code know its paths and include that logic ? If you cant forsee such use cases - then perhaps its not needed. The only real benefit is it opens an opportunity to be abused and attacked. It sounds like your in directly creating a potential for an exploit - its a shame because managed runtimes like Java/CLR dont allow code injection but you are bringing all that goodness back in...
I happened upon a brief discussion recently on another site about C# runtime compilation recently while searching for something else and thought the idea was interesting. Have you ever used this? I'm trying to determine how/when one might use this and what problem it solves. I'd be very interested in hearing how you've used it or in what context it makes sense.
Thanks much.
Typically, I see this used in cases where you are currently using Reflection and need to optimize for performance.
For example, instead of using reflection to call method X, you generate a Dynamic Method at runtime to do this for you.
You can use this to add scripting support to your application. For examples look here or here.
It is quite easily possible to publish parts of your internal object framework to the scripting part, so you could with relative ease add something to your application that has the same effect as for example VBA for Office.
I've seen this (runtime compilation / use of System.Reflection.Emit classes) in generating dynamic proxies ( Code project sample ) or other means of optimizing reflection calls (time-wise).
At least one case you might use it is when generating dynamic code. For example, the framework is using this internally to generate XML serializers on the fly. After looking into a class at runtime, it can generate the code to serialize / deserialize the class. It then compiles that code and users it as needed.
In the same way you can generate code to handle arbitrary DB tables etc. and then compile and load the generated assembly.
Well, all C# code is run-time compiled, since it's a JIT (just-in-time) compiler. I assume you are referring to Reflection.Emit to create classes etc. on the fly. Here's an example I have seen recently in the Xml-Rpc.Net library.
I create a C# interface that has the same signature as an XML-RPC service's method calls, e.g.
IMyProxy : IXmlRpcProxy
{
[XmlRpcMethod]
int Add(int a, int b);
}
Then in my code I call something like
IMyProxy proxy = (IMyProxy)XmlRcpFactory.Create(typeof(IMyProxy));
This uses run-time code generation to create a fully functional proxy for me, so I can use it like this:
int result = proxy.Add(1, 2);
This then handles the XML-RPC call for me. Pretty cool.
I used runtime compiler services from .NET in my diploma thesis. Basically, it was about visually creating some graphical component for a process visualization, which is generated as C# code, compiled into an assembly and can then be used on the target system without being interpreted, to make it faster and more compact. And, as a bonus, the generated images could be packaged into the very same assembly as resources.
The other use of that was in Java. I had an application that had to plot a potentially expensive function using some numerical algorithm (was back at university) the user could enter. I put the entered function into a class, compiled and loaded it and it was then available for relatively fast execution.
So, these are my two experiences where runtime code generation was a good thing.
something I used it for was for allowing C# and VB code to bu run by the user ad-hoc. They could type in a line of code (or a couple lines) and it would be compiled, loaded into an app domain, and executed, and then unloaded. This probably isnt the best example of its usage, but an example of it none-the-less