My app domain won't unload - c#

At runtime, I'd like to be able to unload a DLL and reload a modified version of it. My first experiment went down in flames. Can anyone tell me why?
private static void Main()
{
const string fullPath = "C:\\Projects\\AppDomains\\distrib\\MyLibrary.dll";
// Starting out with a version of MyLibrary.dll which only has 1 method, named Foo()
AssemblyName assemblyName = AssemblyName.GetAssemblyName(fullPath);
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.Load(assemblyName);
appDomain.DomainUnload += appDomain_DomainUnload;
AppDomain.Unload(appDomain);
// Breakpoint here; swap out different version of MyLibrary.dll which only has 1 method, named Goo()
AssemblyName assemblyName2 = AssemblyName.GetAssemblyName(fullPath);
AppDomain appDomain2 = AppDomain.CreateDomain("MyTemp2");
Assembly asm2 = appDomain2.Load(assemblyName2);
foreach (Type type in asm2.GetExportedTypes())
{
foreach (MemberInfo memberInfo in type.GetMembers())
{
string name = memberInfo.Name;
// Breakpoint here: Found Foo and but no Goo! I was expecting Goo and no Foo.
}
}
}
private static void appDomain_DomainUnload(object sender, EventArgs e)
{
// This gets called before the first breakpoint
}
Edit:
Okay, this is obviously my first time posting. Thanks Daniel for formatting my code (I now see the toolbar button to do that, and the preview pane, too!). I don't see a way to post a "comment" in reply to either those who asked for clarification to the original post or to the 1 answer, so I'll just post another "answer" to keep the conversation going. (Pointers appreciated on how comments are done would be appreciated).
Comments to the posting:
Mitch - Went down in flames 'cause my foreach loop should have been iterating over the types in the modified DLL, not the previously loaded/unloaded one.
Matthew - That might work, but I really need the case of the same file name to work.
Mike Two - Not strongly named.
Comments to the answer:
Blue & Mike Two - I'll noodle on your suggestions, but first I need to understand a critical aspect. I had read that you have to take care not to pull the assembly into the main app domain, and the code previously had a copy of the foreach loop before the unload. So, suspecting that accessing MethodInfos was sucking the assembly into the main app domain, I removed the loop. That's when I knew I needed to ask for help, 'cause the first DLL still wouldn't unload!
So my question is: What in the following code segment causes the main app domain to ever directly (or indirectly) access anything in the dll...why would it cause the assembly to also load in the main app domain:
appDomain.Load(assemblyName);
appDomain.DomainUnload += appDomain_DomainUnload;
AppDomain.Unload(appDomain);
Didn't give me much confidence I'd ever actually be able to use the DLL before unloading it.
Edit 2:
Mike Two - Thanks for your persistence...loading the assembly from within DoCallBack was the secret sauce. For anyone interested, here is some more info that might be useful down the road:
Sounds like no one could actually reproduce my conditions exactly. To demonstrate the original problem, I generated my dlls this way: 1. Added class library project to solution 2. Built version 1.0.0 with Foo; renamed resulting assembly as MyLibrary.dll.f. 3. Renamed Foo to Goo and built another version 1.0.0; renamed resulting assembly as MyLibrary.dll.g. 4. Removed project from solution. Before starting the run, I removed the .f and ran to breakpoint (first line after the unload). Then I tacked the .f back on and removed the .g from the other dll and ran to the next breakpoint. Windows didn't stop me from renaming. Note: Although it would be better practice, I didn't change the version number because I didn't want to assume my customers always would, since the default entry in AssemblyInfo isn't the wildcard version. It seemed like the uglier case to handle.
Also, I just now discovered something that would have clued me in sooner:
AssemblyName assemblyName = AssemblyName.GetAssemblyName(FullPath);
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.Load(assemblyName);
Assembly[] tempAssemblies = appDomain.GetAssemblies();
// MyLibrary.dll has been loaded into the temp domain...good
Assembly[] mainAssemblies = AppDomain.CurrentDomain.GetAssemblies();
// MyLibrary.dll has been loaded into the main domain, too...bad!
So I'm not sure what the point of AppDomain.Load is, but it seems to have the bonus side effect of loading the assembly into the main app domain as well. Using this experiment, I could see Mike Two's solution cleanly loads it only into the temp domain:
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.DoCallBack(CallBackDelegate); // Executes Assembly.LoadFrom
Assembly[] tempAssemblies = appDomain.GetAssemblies();
// MyLibrary.dll has been loaded into the temp domain...good
Assembly[] mainAssemblies = AppDomain.CurrentDomain.GetAssemblies();
// MyLibrary.dll has NOT been loaded into the main domain...great!
So, Mike Two, exactly how does this StackOverflow newbie mark your answer as "accepted"? Or can I not do that since I'm only a guest here?
Now I'm off to learn how to actually use MyLibrary without sucking the assembly into the main app domain. Thanks everyone for participating.
Edit 3:
BlueMonkMN - I went ahead and took out the event subscription and get the same result. The full program is now listed below:
const string fullPath = "C:\\Projects\\AppDomains\\distrib\\MyLibrary.dll";
// Starting out with a version of MyLibrary.dll which only has 1 method, named Foo()
AssemblyName assemblyName = AssemblyName.GetAssemblyName(fullPath);
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.Load(assemblyName);
AppDomain.Unload(appDomain);
// Breakpoint here; swap out different version of MyLibrary.dll which only has 1 method, named Goo()
AssemblyName assemblyName2 = AssemblyName.GetAssemblyName(fullPath);
AppDomain appDomain2 = AppDomain.CreateDomain("MyTemp2");
Assembly asm2 = appDomain2.Load(assemblyName2);
foreach (Type type in asm2.GetExportedTypes())
{
foreach (MemberInfo memberInfo in type.GetMembers())
{
string name = memberInfo.Name;
// Breakpoint here: Found Foo and but no Goo! I was expecting Goo and no Foo.
}
}
Seems like there should be no way the assembly is getting pulled into the main app domain between these 2 lines:
appDomain.Load(assemblyName);
AppDomain.Unload(appDomain);

I tried to replicate this. In the dll to load (MyLibrary.dll) I built two versions. The first had one class with one method named Foo and had a version number of 1.0.0.0. The second had the same class but the method had been renamed Bar (I'm a traditionalist) and a version number of 2.0.0.0.
I put a breakpoint after the unload call. Then I tried to copy the second version on top of the first version. I assume that is what you are doing because the path never changes. Windows would not let me copy version 2 over version 1. The dll was locked.
I changed the code to load the dll using code executed inside the AppDomain by using DoCallback. That worked. I could swap the dll's and find the new method. Here is the code.
class Program
{
static void Main(string[] args)
{
AppDomain appDomain = AppDomain.CreateDomain("MyTemp");
appDomain.DoCallBack(loadAssembly);
appDomain.DomainUnload += appDomain_DomainUnload;
AppDomain.Unload(appDomain);
AppDomain appDomain2 = AppDomain.CreateDomain("MyTemp2");
appDomain2.DoCallBack(loadAssembly);
}
private static void loadAssembly()
{
string fullPath = "LoadMe1.dll";
var assembly = Assembly.LoadFrom(fullPath);
foreach (Type type in assembly.GetExportedTypes())
{
foreach (MemberInfo memberInfo in type.GetMembers())
{
string name = memberInfo.Name;
Console.Out.WriteLine("name = {0}", name);
}
}
}
private static void appDomain_DomainUnload(object sender, EventArgs e)
{
Console.Out.WriteLine("unloaded");
}
}
I did not strong name the assemblies. If you do you are likely to find the first one cached. You can tell by running gacutil /ldl (List download cache) from the command line. If you do find it cached run gacutil /cdl to clear the download cache.

I have found that if you ever directly access types in an assembly it gets loaded into your own domain. So what I have had to do is create a third assembly that implements interfaces common to both assemblies. That assembly gets loaded into both domains. Then just be careful to only use interfaces from that third assembly when interacting with the external assembly. That should allow you to unload the second assembly by unloading its domain.

Related

How to unload assembly created by CSharpCodeProvider?

Problem
CSharpCodeProvider can be used to compile source .cs files into an assembly.
However, the assembly is automatically loaded into the AppDomain.CurrentDomain by default. In my case, this is a problem because I need to be able to re-compile the assembly again during runtime, and since it's already loaded in the CurrentDomain, I can't unload that, so I'm stuck.
I have looked through the docs and there seems to be no way to set the target app domain. I have also tried searching it on Google and only found answers where Assembly.Load was used, which I don't think I can use because I need to compile from raw source code, not a .dll
How would one go about doing this? Are there any alternatives or workarounds?
Main program
using (var provider = new CSharpCodeProvider())
{
param.OutputAssembly = "myCompiledMod"
var classFileNames = new DirectoryInfo("C:/sourceCode").GetFiles("*.cs", SearchOption.AllDirectories).Select(fi => fi.FullName).ToArray();
CompilerResults result = provider.CompileAssemblyFromFile(param, classFileNames);
Assembly newAssembly = result.CompiledAssembly // The assembly is already in AppDomain.CurrentDomain!
// If you try compile again, you'll get an error; that class Test already exists
}
C:/sourceCode/test.cs
public class Test {}
What I tried already
I already tried creating a new AppDomain and loading it in there. What happens is the assembly ends up being loaded in both domains.
// <snip>compile code</snip>
Evidence ev = AppDomain.CurrentDomain.Evidence;
AppDomain domain = AppDomain.CreateDomain("NewDomain", ev);
domain.Load(newAssembly);
The answer was to use CSharpCodeProvider().CreateCompiler() instead of just CSharpCodeProvider, and to set param.GenerateInMemory to false. Now I'm able to see line numbers and no visible assembly .dll files are being created, and especially not being locked. This allows for keeping an assembly in memory and reloading it when needed.

Assembly.Load doesn't load a specific version of it

for an auto update logic, I'd like to load a specific version of an assembly. I'm trying to use Assembly.Load method with either assemlyName string or AssemblyName class parameter. For example:
string aname = "MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null";
var asm = Assembly.Load(aname);
This code happily loads v1.0.0.0 of MyAssembly, which I've referenced normally.
The challenge here is to load a specific version of MyAssembly. My strategy for this has been to wire up AssemblyResolve event (making sure that assembly loading doesn't happen in main method since I've read that it doesn't work there). Then I'd be debugging thru and manually changing the version number of the string from "1.0.0.0" to "2.0.0.0", expecting AssemblyResolve to fire. Surprisingly the CLR happily loads version 1.0.0.0 and fires no events.
Does anyone have a simple and working way to load a specific version of an assembly at runtime?
EDIT:
Thanks for all the answers so far. I haven't gotten it working yet the way I'd like, so your help is still needed. What I did get working was the AssemlyResolve event, like this:
int loadedAssemblies = getAsmCount(); // = 18
// LOAD V1.1 *UNREFERENCED*
var asm1_1 = Assembly.Load("_MyAssembly"); // AssemblyResolve fires behind the scene...
loadedAssemblies = getAsmCount(); // = 19
// USE V1.0 *REFERENCED IN VS SOLUTION*
// Note: seems that this Type's assembly has already been loaded!
var asm1_0 = new Class1().GetType().Assembly;
loadedAssemblies = getAsmCount(); // = 19
It seems that I have 18 assemblies loaded coming this piece of code, and to my surprise Class1 Type's Assembly (called MyAssembly, version 1.0.0.0) has already been loaded. That Assembly is referenced in visual studio normally.
When I manually load v1.1.0.0 of the same assembly, I need to use a little trick, a misspelled name, with underscore to get the AssemblyResolve event firing. Then it loads and I have 19 assemblies loaded, MyAssembly two times, once for v1.0.0.0 and once for 1.1.0.0. All fine except using 1.1.0.0. is a pain, I need to use reflection for that.
What I'd like to have to have direct access to v1.1 (the manually loaded one) of MyAssembly with this command:
var class1 = new Class1();
But now CLR gives me v1.0, the one referenced in visual studio.
How to fix this?
EDIT 2:
This question ended up morping too much, I made a compacter question here: New instance from a manually loaded assembly
you can load a specific assembly from a specific directory using:
Assembly.LoadFrom(string path)
and learn more about it here
now, you said it's your assembly, then if you decided to use reflection you can put it in a specific place (using to post-build for example to move it there) and in that way you don't have to change your code much. you can also investigate the location in order to know what files are there and load them and no loading writing the whole path hard-coded
Directory.GetFiles(string folderPath)
and then
foreach(string curr in filePaths)
{
Assembly.LoadFrom(curr )
}
You should check that there is no assembly already loaded with the same name as the one you want to load. That will prevent the loading of the second assembly.
If that isn't the case, you could use AssemblyResolve to get the assembly when .NET can't resolve it itself.
Here a small sample console app:
static void Main(string[] args)
{
AppDomain.CurrentDomain.AssemblyLoad += CurrentDomain_AssemblyLoad;
AppDomain.CurrentDomain.AssemblyResolve += CurrentDomain_AssemblyResolve;
string aname = "MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null";
var asm = Assembly.Load(aname);
Console.ReadKey();
}
static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
{
Console.WriteLine("Resolving " + args.Name);
return Assembly.LoadFrom(#"C:\path\MyAssembly.6.0.dll");
}
static void CurrentDomain_AssemblyLoad(object sender, AssemblyLoadEventArgs args)
{
Console.WriteLine("Loading " + args.LoadedAssembly.FullName);
}
When you disable the two event handlers, you will see no assembly can be loaded. If you enable it, you will see it uses the assembly you provided.

Loading an Assembly if a certain Attribute is present

Ok, here is the deal:
I want to load a user defined Assembly into my AppDomain, but I only want to do so if the specified Assembly matches some requirements. In my case, it must have, among other requirements, an Assembly level Attribute we could call MandatoryAssemblyAttribute.
There are two paths I can go as far as I see:
Load the Assembly into my current AppDomain and check if the Attribute is present. Easy but inconvenient as I'm stuck with the loaded Assembly even if it doesnt have the MandatoryAssemblyAttribute. Not good.
I can create a new AppDomain and load the Assembly from there and check if my good old MandatoryAddemblyAttribute is present. If it is, dump the created AppDomain and go ahead and load the Assembly into my CurrentAppDomain, if not, just dump the new AppDomain, tell the user, and have him try again.
Easier said than done. Searching the web, I've found a couple of examples on how to go about this, including this previous question posted in SO:Loading DLLs into a separate AppDomain
The problem I see with this solution is that you actually have to know a type (full name) in the Assembly you want to load to begin with. That is not a solution I like. The main point is trying to plug in an arbitrary Assembly that matches some requirements and through attributes discover what types to use. There is no knowledge beforehand of what types the Assembly will have. Of course I could make it a requirement that any Assembly meant to be used this way should implement some dummy class in order to offer an "entry point" for CreateInstanceFromAndUnwrap. I'd rather not.
Also, if I go ahead and do something along this line:
using (var frm = new OpenFileDialog())
{
frm.DefaultExt = "dll";
frm.Title = "Select dll...";
frm.Filter = "Model files (*.dll)|*.dll";
answer = frm.ShowDialog(this);
if (answer == DialogResult.OK)
{
domain = AppDomain.CreateDomain("Model", new Evidence(AppDomain.CurrentDomain.Evidence));
try
{
domain.CreateInstanceFrom(frm.FileName, "DummyNamespace.DummyObject");
modelIsValid = true;
}
catch (TypeLoadException)
{
...
}
finally
{
if (domain != null)
AppDomain.Unload(domain);
}
}
}
This will work fine, but if then I go ahead and do the following:
foreach (var ass in domain.GetAssemblies()) //Do not fret, I would run this before unloading the AppDomain
Console.WriteLine(ass.FullName);
I get a FileNotFoundException. Why?
Another path I could take is this one: How load DLL in separate AppDomain But I'm not getting any luck either. I'm getting a FileNotFoundException whenever I choose some random .NET Assembly and besides it defeats the purpose as I need to know the Assembly's name (not file name) in order to load it up which doesn't match my requirements.
Is there another way to do this barring MEF (I am not targeting .NET 3.5)? Or am I stuck with creating some dummy object in order to load the Assembly through CreateInstanceFromAndUnwrap? And if so, why can't I iterate through the loaded assemblies without getting a FileNotFoundException? What am I doing wrong?
Many thanks for any advice.
The problem I see with this solution is that you actually have to know
a type (full name) in the Assembly
That is not quite accurate. What you do need to know is a type name is some assembly, not necessarily the assembly you are trying to examine. You should create a MarshalByRef class in your assembly and then use CreateInstanceAndUnwrap to create an instance of it from your own assembly (not the one you are trying to examine). That class would then do the load (since it lives in the new appdomain) and examine and return a boolean result to the original appdomain.
Here is some code to get you going. These classes go in your own assembly (not the one you are trying to examine):
This first class is used to create the examination AppDomain and to create an instance of your MarshalByRefObject class (see bottom):
using System;
using System.Security.Policy;
internal static class AttributeValidationUtility
{
internal static bool ValidateAssembly(string pathToAssembly)
{
AppDomain appDomain = null;
try
{
appDomain = AppDomain.CreateDomain("ExaminationAppDomain", new Evidence(AppDomain.CurrentDomain.Evidence));
AttributeValidationMbro attributeValidationMbro = appDomain.CreateInstanceAndUnwrap(
typeof(AttributeValidationMbro).Assembly.FullName,
typeof(AttributeValidationMbro).FullName) as AttributeValidationMbro;
return attributeValidationMbro.ValidateAssembly(pathToAssembly);
}
finally
{
if (appDomain != null)
{
AppDomain.Unload(appDomain);
}
}
}
}
This is the MarshalByRefObject that will actually live in the new AppDomain and will do the actual examination of the assembly:
using System;
using System.Reflection;
public class AttributeValidationMbro : MarshalByRefObject
{
public override object InitializeLifetimeService()
{
// infinite lifetime
return null;
}
public bool ValidateAssembly(string pathToAssembly)
{
Assembly assemblyToExamine = Assembly.LoadFrom(pathToAssembly);
bool hasAttribute = false;
// TODO: examine the assemblyToExamine to see if it has the attribute
return hasAttribute;
}
}
This can be easily done by using a managed assembly reader, such as Mono.Cecil. You'd check whether the assembly is decorated with an attribute, without loading the assembly in the AppDomain, and actually, without messing with AppDomains at all. For instance, with Cecil:
bool HasMandatoryAttribute (string fileName)
{
return AssemblyDefinition.ReadAssembly (fileName)
.CustomAttributes
.Any (attribute => attribute.AttributType.Name == "MandatoryAttribute");
}
That's basically what are doing most of he plugins systems, as creating an AppDomain and tearing it down is quite expensive for the runtime.

GetExportedTypes() FileNotFoundException: Assembly couldn't be found

My task: Find all Forms (WindowsForm or WPF, doesn't matter) in a dll or exe file and return that list. In theory that works (meaning: if I've an assembly with a WPF or WindowsForm my code manages to get all Forms, TextBoxes, Labels etc. ). When it comes to "real" assemblies it fails. I get FileNotFound exceptions when calling GetExportedTypes() for every "custom" assembly (.NET assemblies are found, no problems there). I already use GetReferencedAssemblies() to load the referenced assemblies (Reflection.Assembly.LoadFrom) and yes it does work (all assemblies are found and loaded into the AppDomain) but it doesn't help.
I checked the version numbers (they match), I copied my executable and the assembly into one directory with all referenced assemblies, doesn't work.
Here is my code, maybe someone figures out what I'm (obviously) doing wrong:
foreach (AssemblyName reference in selectedAssembly.GetReferencedAssemblies())
{
if (System.IO.File.Exists(
System.IO.Path.GetDirectoryName(selectedAssembly.Location) +
#"\" + reference.Name + ".dll"))
{
System.Reflection.Assembly.LoadFrom(
System.IO.Path.GetDirectoryName(selectedAssembly.Location) +
#"\" + reference.Name + ".dll");
}
else if (System.IO.File.Exists(#"C:\dll\" + reference.Name + ".dll"))
{
System.Reflection.Assembly.LoadFrom(#"C:\dll\" + reference.Name + ".dll");
}
else
{
System.Reflection.Assembly.ReflectionOnlyLoad(reference.FullName);
}
selectedAssembly.GetExportedTypes();
}
at first check if the referenced dll exists in the directory where the assembly is, if not check if it exists in C:\dll and if it's not there try and use the GAC. it does work and I've no errors from there but as soon as I come to GetExportedTypes it fails with a FileNotFound exception on the first custom library.
*edit 1 what do I mean by "real assemblies": I mean assemblies which are more complex and have references to non-standard-.NET libraries/assemblies
Thanks for the hint to fuslogvw.exe Hans Passant but what do you mean by "with code like this"?
okay I used fuslogvw.exe and I get two exceptions for every single dll that is referenced by the "selectedAssembly".
The first one says something like
"The binding starts in LoadFrom-context
The image owned by the system isn't searched in LoadFrom-Context"
the other logentry says that the dll referenced by the selectedAssembly couldn't be found and it tried to download it from application's base path and all directories below...but not from it's actual location...so, key question: how do I change the Load-context to LoadFrom? And why is .NET so stubborn on this? I mean the assemblies are loaded in the AppDomain, it shouldn't care about the actual location of the assembly.
okay problem solved. Here is the solution:
http://ayende.com/blog/1376/solving-the-assembly-load-context-problem
I implemented that into my existing class (removed the static-keyword and put the body of the Init method into my method), compiled it and it worked.
Thanks for your help guys.
okay problem solved. Here is the solution: http://ayende.com/blog/1376/solving-the-assembly-load-context-problem
I implemented that into my existing class (removed the static-keyword and put the body of the Init method into my method), compiled it and it worked.
Thanks for your help guys.
just in case the website will someday be unavailable, here is the sourcecode from ayende
static Dictionary<string, Assembly>assemblies;
public static void Init()
{
assemblies = new Dictionary<string, Assembly>();
AppDomain.CurrentDomain.AssemblyLoad += new AssemblyLoadEventHandler(CurrentDomain_AssemblyLoad);
AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve);
}
static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
{
Assembly assembly = null;
assemblies.TryGetValue(args.Name, out assembly);
return assembly;
}
static void CurrentDomain_AssemblyLoad(object sender, AssemblyLoadEventArgs args)
{
Assembly assembly = args.LoadedAssembly;
assemblies[assembly.FullName] = assembly;
}
I would recommend using Reflector to see which references you may not have loaded. For instance, you are only loading the referenced assemblies that the current assembly is looking at. Do you step down through each child to find their referenced assemblies as well? The FileNotFound error is probably pointing you in the direction of a type that is declared in another assembly that isn't loaded.

How do I pass references as method parameters across AppDomains?

I have been trying to get the following code to work(everything is defined in the same assembly) :
namespace SomeApp{
public class A : MarshalByRefObject
{
public byte[] GetSomeData() { // }
}
public class B : MarshalByRefObject
{
private A remoteObj;
public void SetA(A remoteObj)
{
this.remoteObj = remoteObj;
}
}
public class C
{
A someA = new A();
public void Init()
{
AppDomain domain = AppDomain.CreateDomain("ChildDomain");
string currentAssemblyPath = Assembly.GetExecutingAssembly().Location;
B remoteB = domain.domain.CreateInstanceFromAndUnwrap(currentAssemblyPath,"SomeApp.B") as B;
remoteB.SetA(someA); // this throws an ArgumentException "Object type cannot be converted to target type."
}
}
}
What I'm trying to do is pass a reference of an 'A' instance created in the first AppDomain to the child domain and have the child domain execute a method on the first domain. In some point on 'B' code I'm going to call 'remoteObj.GetSomeData()'. This has to be done because the 'byte[]' from 'GetSomeData' method must be 'calculated' on the first appdomain.
What should I do to avoid the exception, or what can I do to achieve the same result?
The actual root cause was your dll was getting loaded from different locations in the two different app domains. This causes .NET to think they are different assemblies which of course means the types are different (even though they have the same class name, namespace etc).
The reason Jeff's test failed when run through a unit test framework is because unit test frameworks generally create AppDomains with ShadowCopy set to "true". But your manually created AppDomain would default to ShadowCopy="false". This would cause the dlls to be loaded from different locations which leads to the nice "Object type cannot be converted to target type." error.
UPDATE: After further testing, it does seem to come down to the ApplicationBase being different between the two AppDomains. If they match, then the above scenario works. If they are different it doesn't (even though I've confirmed that the dll is loaded into both AppDomains from the same directory using windbg) Also, if I turn on ShadowCopy="true" in both of my AppDomains, then it fails with a different message: "System.InvalidCastException: Object must implement IConvertible".
UPDATE2: Further reading leads me to believe it is related to Load Contexts. When you use one of the "From" methods (Assembly.LoadFrom, or appDomain.CreateInstanceFromAndUnwrap), if the assembly is found in one of the normal load paths (the ApplicationBase or one of the probing paths) then is it loaded into the Default Load Context. If the assembly isn't found there, then it is loaded into the Load-From Context. So when both AppDomains have matching ApplicationBase's, then even though we use a "From" method, they are both loaded into their respective AppDomain's Default Load Context. But when the ApplicationBase's are different, then one AppDomain will have the assembly in its Default Load Context while the other has the assembly in it's Load-From Context.
I can duplicate the issue, and it seems to be related to TestDriven.net and/or xUnit.net. If I run C.Init() as a test method, I get the same error message. However, if I run C.Init() from a console application, I do not get the exception.
Are you seeing the same thing, running C.Init() from a unit test?
Edit: I'm also able to duplicate the issue using NUnit and TestDriven.net. I'm also able to duplicate the error using the NUnit runner instead of TestDriven.net. So the problem seems to be related to running this code through a testing framework, though I'm not sure why.
This is a comment to #RussellMcClure but as it is to complex for a comment I post this as an answer:
I am inside an ASP.NET application and turning off shadow-copy (which would also solve the problem) is not really an option, but I found the following solution:
AppDomainSetup adSetup = new AppDomainSetup();
if (AppDomain.CurrentDomain.SetupInformation.ShadowCopyFiles == "true")
{
var shadowCopyDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
if (shadowCopyDir.Contains("assembly"))
shadowCopyDir = shadowCopyDir.Substring(0, shadowCopyDir.LastIndexOf("assembly"));
var privatePaths = new List<string>();
foreach (var dll in Directory.GetFiles(AppDomain.CurrentDomain.SetupInformation.PrivateBinPath, "*.dll"))
{
var shadowPath = Directory.GetFiles(shadowCopyDir, Path.GetFileName(dll), SearchOption.AllDirectories).FirstOrDefault();
if (!String.IsNullOrWhiteSpace(shadowPath))
privatePaths.Add(Path.GetDirectoryName(shadowPath));
}
adSetup.ApplicationBase = shadowCopyDir;
adSetup.PrivateBinPath = String.Join(";", privatePaths);
}
else
{
adSetup.ApplicationBase = AppDomain.CurrentDomain.SetupInformation.ApplicationBase;
adSetup.PrivateBinPath = AppDomain.CurrentDomain.SetupInformation.PrivateBinPath;
}
This will use the shadow-copy directory of the main app-domain as the application-base and add all shadow-copied assemblies to the private path if shadow-copy is enabled.
If someone has a better way of doing this please tell me.

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