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Hi If I want check or see the code in C# for the spider solitaire game where should I go ?
I want to know how the game work and how the code is organized , any Idea ? or link ? or e-books?
thanx in advance
Spider is a port of a game called KPatience. It is included in the KDE games distribution for linux. Being GPL, the source code should be easy to obtain. You'll have to port it to C# yourself.
http://games.kde.org/get.php
Take a look at CodeProject:
http://www.codeproject.com/KB/game/Cards_Game_Library.aspx
This is a C# class library for card games.
Is spider solitaire an open source program? Most programs are closed-source, which means that the source code is not available legally.
If you aren't looking for any particular version, check around sourceforge: it's a very good resource for many different open-source projects.
There are also the Little Projects and whatnot that Microsoft offers for VS. They have solitaire and a few other games. That would be a great place to start looking. The Starter Kits for C# Can be found At MSDN.
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The title basically says it all. What programs should I download to start developing in C#? I already have Atom installed it that helps.
Thanks in advance!
Visual Studio if a natural choice if you can, because a lot of businesses use that tool for development, and I'm assuming you want to learn it from a career perspective. However, Microsoft came out with VS Express (https://visualstudio.microsoft.com/vs/express/) as a means to get a free version of the tool with limited functionality. It can work for you and be a good place to start, or look at a tool like VS Code. That is a nice tool that works a lot differently from Visual Studio, but has a lot of functionality and capabilities.
Sometimes, when you are getting started, you just have to pick an option and go with it; a lot of what you will learn will carry over and there are a lot of good online resources.
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I want to build apps using Xamarin in C#. But unfortunately I don't know C#. I have tried looking around on Google but nothing really helpful comes along. If anyone uses Xamarin to make C# apps can you please tell me where you learn it. Thank you.
Microsoft Virtaul Academy(MVA) is a great place to learn new stuffs
• Get the resources you need for Xamarin here: Tools
• Learn Xamarin for Absolute Beginners: Learn Xamarin
http://www.learnvisualstudio.net If you want to get a good foothold, I got my first job using this site. Bob is great.
Also, channel9 has this: https://channel9.msdn.com/Series/C-Sharp-Fundamentals-Development-for-Absolute-Beginners which is great... cause it's also Bob.
There are multiple C# classes available at udemy.com. Or if you want to pay membership fees, you can also join pluralsight.com. The membership is just $29.99.
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I'm a .Net C# Developer. I want to develop the media programming about video/audio codec, capture media from source, etc. I'm going to use the DirectShow Lib, but I read it on MSDN, and I'm very confused, because I'm a beginner.
Do you have the best tutorials or some article that can make beginner understand to program in the DirectShow architecture? If so, please share them.
You will find these useful:
http://www.codeproject.com/KB/directx/PrgmngDirectShowappsCS.aspx
http://www.codeproject.com/KB/directx/directshowmediaplayer.aspx
http://www.codeproject.com/KB/directx/directshownet.aspx
http://www.codeproject.com/KB/directx/MPEG2_Capture_Device.aspx
Oh and these too:
http://www.codeproject.com/KB/audio-video/dshowencoder.aspx
http://www.codeproject.com/KB/directx/rendering.aspx
http://www.codeproject.com/KB/windows/samplegrabberfilter-wm6.aspx
http://www.codeproject.com/KB/audio-video/Tanvon_DirectShowFilters.aspx
Hope that helps.
Regards
Richard
Dude, IMO It's better develop direct show in C++, you just should learn how to create COM object and uninitialize it, C++ is faster, and current available library of direct show all are in c++, cases which are in code project in c# are good for learning basic of direct show, but they aren't practical solutions. they are COM wrapper to use them in C#, the speed is main concern and their speed in real time video analyzing is not good. the MSDN is best reference for working with directshow and there are good samples in SDK
Just read DirectShow SDK in MSDN from beginning. Then install GraphEditPlus, try building some graphs and then from File menu you can generate C# code which builds these graphs using DirectShowLib for .NET and see how it does it.
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I started to write a HTML renderer in C# just as a learning exercise. I managed to get the simple stuff like bold and headers going. In doing so I bumped into a number of problems and I hoping I could have a look at how other people got around those problems.
You can try http://htmlrenderer.codeplex.com/ . This is a library of 100% managed code that draws beautifully formatted HTML.
http://khaos.codeplex.com/ is a project on codeplex. they trying to create wpf-based rendrer.
I forked https://github.com/LayoutFarm/HtmlRenderer from the original
Html-Renderer project, and added more HTML5, CSS3, and JavaScript. It is under development, and has bugs; test it out, and feel free to comment, fork, discuss.
snapshot: nearly pass ACID1
compare with ACID1 reference on wikipedia
(from https://en.wikipedia.org/wiki/Acid1)
The short answer is 'no'. Have a look at Chris Cavanagh’s blog entry on how he embedded the Chrome HTML renderer into his WPF application. You will probably have to do something similar
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does anyone know an open source c# dll for Computational Geometry.
I'm starting an open-source Computational Geometry library for .NET here: https://github.com/govert/RobustGeometry.NET.
So far I have the robust geometric predicates of Shewchuk ported to C#, and I'm working on a helfedge mesh representation.
Any help would be appreciated!
There isn't much out there, unfortunately -- the .NET world seems to suffer from a paucity of good open-source math libraries. The best readily available commercial alternative is probably Ceometric's G#, which is neither free nor open-source.
aforgenet library originally meant for image processing/computer vision/ machine learning AI , does have some good deal of features that can help you!
http://www.aforgenet.com/framework/
There is a library named Geolib at http://www.geolib.co.uk/.
I am just starting to use it and till now its works fine for me!