Windows network authentication the right way - c#

I am about to start on a project that will be running as a windows service listening for incoming connections and doing some things locally then sending a reply message. I understand the basic concepts with sockets and communicating over the network, however the things the service are doing could very easily abused. I would like to authenticate the person connecting, preferably against the windows local users on the machine the service is running, to see if they have windows administrative/power user rights.
I know how to do it check the rights once I have their information but I know sending the user name and password to the application over the network in the clear is a no no. I was thinking of just encrypting the password with some secret key but I know "trying to be clever" is the worst possible thing you can do in cryptography so I wanted to know what is the "correct" way to handle this situation.

My second idea was just create a shared self signed certificate between the client and the server and just use TLS for the entire connection.

I may as well post what I was thinking of doing, if it is the right thing to do say so in the comments.
Both the client and server will have a PSK at run-time the server will send a random number to the client. the client will encrypt the credentials with the PSK and the random number as the IV. It will send back the encrypted blob plus whatever commands it needs done.
I am not concerned about replay or mitm attacks. I just want to authenticate the user and not have peoples passwords blasted all over the network.

Scott,
this may be a bit overkill and a bit off topic, but have you considered using a web service interface to serve your clients (instead of using raw sockets)?
ASP .Net web service interfaces are easy to implement, and in the end, you'll end up with a very well defined interface. They also have support for authentication and secure communication.
ASP .Net Web Service Tutorial
HTTP Security and ASP.NET Web Services

Related

Encryption with client,server situation?

I have a Client & Server application set, both written in C# but some client versions might be distributed in other languages in the future. I want to protect my applications.
I was looking for some kind of advice to stop just random people sending messages to a server and acting like a client, what kind of validation can I put in place?
My client applications I distribute will be obfuscated but is this enough? I'm just looking for some advice in this situation, is it wise for me to add some kind of encryption other than SSL, or am I just being over protective and over curious? Any input is welcomed & accepted.
It is impossible to determine if you are communicating remotely with "your client" or another piece of software that also knows how to communicate in the way that your client does.
What you can do is ensure that you are communicating with someone that is authorized to communicate with you by using client certificates for your SSL session.
The server proves who it is to the client and the client proves who it is to your server. The security then rests in whoever holds the private key to the client certificate (and the password for this key file).
The C# SslStream Class has support for this. Namely the AuthenticateAsClient method is relevant here.
In summary, if your software is only secure when communicating with a client you wrote, then your software isn't secure period. Instead, design your server in such a way that you can serve client requests securely. Using authentication is one of these ways.
You would want to do two things....one is look up certificate pinning. Your app will validate your SSL cert to thwart man in the middle attacks and it makes it hard to circumvent. The other is when making requests to the server have some type of user name / password block on the server side script before the server side does anything so the requests will simply be discarded by the server if they are from an unknown source.

Secure Communication Between .Net Application and Website

Recently, We developed an application that we want it's users to pay for a monthly subscription in order to use it. So the first thing that came to our minds how to implement a secure way for our application to check for the User validity and those ideas came up
Using WebClient to enter to our website and Login using the user
provided credentials : However, this might be vulnerable to MITM
attack.
Using the first approach but using SSL certificate (to make sure
that we are connecting to our server and not the attackers') :
However, Fiddler can easily do a MITM attack and decrypt the SSL
communication, which will result in the same vulnerability as the
first approach.
Due to the internet's lack of documentation of what we need, we had to ask here for someone to explain how could we make sure that:
Our application only connects to our server and not any fake hosted
server (by the attacker).
The communication is secure. Not altered or edited some how in order to
grand unfair access to our application. (by sending a fake response
to the app or editing the original response before the application receives it).
Note: we totally understand that the attacker may just deobfuscate the application and do whatever he want to it. So we are planning to get a goodobfuscatorin order to at least make it harder for the attacker to do so.
You can use SSL Certificate Pinning.
Set the ServerCertificateValidationCallback to only accept your certificate's public key, or one of its signers. (this means you can never change certificates)
This will completely prevent SSL MITM (which works by using a different certificate and making the computer trust it).
Of course, it doesn't prevent attackers from cracking open your app and bypassing the check altogether, especially if you store local state.

How to create a stateful encrypted connection between two C# applications?

I am currently looking for the best way to establish a stateful and encrypted connection between a C# client and server application. First, I thought about using IPsec, but as it works on a low level (OSI: Internet Layer), I would be very hard to implement, if you want the functionality inside your program and don't want to rely on the OS.
What technologies would you recommend for this purpose? Is there some functionality already built into .NET (4.5)? It does not neccessarily have to be stateful, working with some kind of heartbeat would be a valid option, too.
You'll want to use a standard protocol such as SSL rather than trying to make your own. First the implementation will be much easier because the .NET framework will support it, and the transport protocol that runs underneath it is stateful (e.g. TCP). Second developing a cryptographic protocol that is secure is very difficult, and SSL has already been implemented so why reinvent the wheel?
SSL works by using PKI (Public Key Infrastructure) to generate a shared symmetric key. The handshake consists of a number of steps. First the client sends a request for a secure session, then the server responds with it's certificate, the client verifies the certificate by crawling up the ladder through the certificate authorities (e.g. Verisign, Thawte, GeoTrust etc...) or if it already trusts the server it can just accept the certificate that is self signed.... and once it finds the certificate is trustworthy it generates a symmetric key and picks an algorithm (e.g. AES, 3DES, RC4, IDEA etc...). The client then encrypts the key and algorithm being used with the public key, then the client sends that value to the server and a secure session can proceed using symmetric encryption which is much faster.
SSL itself is can be used in a stateful manner because it actually works over the transport layer in the OSI Model, HTTPS on the other hand is not a stateful protocol by design. HTTPS is HTTP over SSL so the two technically don't really have anything to do with each other, except that in HTTPS SSL is used to secure the application data that is being requested. With HTTPS as with HTTP once a request is made to the server it basically forgets about you (not exactly how it happens but for all intents and purposes you can think of it this way). I myself would prefer the use of HTTPS if you can get around having to have a stateful protocol. The main reason for doing so is so that I wouldn't have to write the code and possibly have a mistake in the implementation of SSL. All you have to do is build a WCF or REST based service that runs on IIS and get a certificate for your server.
That being said, if you still want to create your own SSL server that doesn't use HTTP on the application level you can use the TcpListener and TcpClient classes along with the SslStream class provided as part of .NET to create your own. MSDN has a good example of how to create an SSL server and client: http://msdn.microsoft.com/en-us/library/system.net.security.sslstream%28v=vs.110%29.aspx
Side Notes
Securing the transport of your data does not secure your app, do not make the mistake of thinking you get automatic security
If you choose to make your own server and client you can use either openssl to generate your certificate or you can use makecert which is part of .NET to make your certificate.
Just form a regular TCP connection between the applications, and write up a simple packet protocol (EG, 4 bytes indicate packet size, followed by packet data)
Except the data within this base-level packet is encrypted through System.Cryptography.AesManaged
If you have trouble encrypting the packets using AesManaged, try using The Encryptamajig - if that doesn't help, post further questions and we'll give you further specific help.
-- You can either have both sides know the password ahead of time (EG, tell the person at the other end the password in person), or quickly pass it unencrypted at the start of the connection (or, rather, encrypted with a default known password)
Not necessarily the best method but it should do the job.
Why not just the regular HTTPS? HTTP is just one level above TCP but it is far easier to work with and firewalls tend to be generally easy on HTTP/HTTPS ports namely 80 and 443. Of course, plain HTTP is not suitable for you but can you not use HTTPS instead of coming up with your own encrypted communication mechanism? In the client side (C#), all .NET classes such as HttpClient supports HTTPS very well. I quote Ayende in support of my suggestion to go with HTTP :)

"Handshake" authentication WCF

I will like to create a service with custom authentication. The way I will like to authenticate users is as:
Client connects to service.
Service generates a random number lets say 1234 and sends that number to client
Client then is supposed to add the numbers (Latter I will use a better hash) so the client sends 10
The Server performs the same hash algorithm and expects to receive 10
server received 10 it then authenticates the user and the user is able to start consuming the service.
I have some basic question though. If I uses security = "none" then will the messages be encrypted? In other words if I use security = "none" I know that the user will not have to be authenticated but are the messages sent to the service in plain text? How can I force the connection to be encrypted without having to authenticate the user? I will like to restrict users from sniffing packages. I don't mind them connecting to the service. If they connect to that service I will only want to let them see the messages they send but not other's people messages.
For encrypted communication with server without authenticating the user you can use Transport or Message level security.
Refet to the following articles for details:
patterns & practices Improving Web Services Security Guide
Transport Level Security
Configuring HTTP and HTTPS
Bindings and Security
And a general advise: don't invent your own authorization/authentication/encryption protocols, unless you are one of the greatest information security/crypthography experts in the world. Use the protocols already present on the market.
What have you described is not a handshake at all, since it's protected only by the fact, that an attacker does not now your hash function. Such an assumption considered quite bad basement for the cryptographic/authentication protocol.

Is it possible to enforce web service calls from known client only?

Scenario:
A publically available Web Service that I have full control over.
But I only want this specific desktop application (my published application) to have access to the Web Service.
I could store a secret password in the desktop client, but that would be easy to crack.
Is there any known implementation that enforces this?
PKI, assymmetric keys?
If the public will have access to copies of this Desktop App, any good reverser will be able to crack it and "imitate" its transactions with the server. It doens't matter how secure is your cryptography, everything you app needs to encrypt/decrypt data is included in the binaries, so the cracker only needs to dig it out of it.
The objective of cryptography is to protect data while it is being transfered, from "middle-man" hackers, but if you have access to anyone of the peers, you can easily crack it.
Your server must never trust what comes from the client side.
[edit resuming]
Despite you cannot 100% guarantee a supposed client to your server is or isn't your App or some "emulator" made by thirdies, you can complicate things to them. Its a common practice in game anti-cheats to sometimes, randomly, make the client App a trick question like "whats the hash of your main.exe from offset A to offset B?" or "from now on packet type 0x07 swaps with packet type 0x5f". Once a fake is detected, server enter in a "silly mode", act malfunctional, and blacklist their IP/account to this mode for several hours so they cannot have sure of what their program is doing wrong.
If you detect someone is building an emulator, make them start all over again: jumble the packet type tables, cryptography tables, change some packet formats and force your clients to update. You won't see crackers bothering you for a while... LOL
WS-Security provides for X509 encryption.
Part of that implementation includes the possibility of only giving specific clients the generated public key. That way, only your selected clients can connect to the service.
The easiest way is message security using client and server certificates. The best way is to import the client certs in your server machines and hard code the client cert thumbprint in the app.config file. The other way is negotiation of certs which I haven't tried before.
If you are using IIS to host the service then client certificates using SSL is another option.
MSDN link on WCF Security.

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