Applying one test to two separate classes - c#

I have two different classes that share a common interface. Although the functionality is the same they work very differently internally. So naturally I want to test them both.
The best example I can come up with; I
serialize something to a file, one
class serialize it to plaintext, the
other to xml. The data (should) look
the same before and after the
serialization regardless of method
used.
What is the best approach to test both classes the same way? The tests only differs in the way that they instantiate different classes. I dont want to copy the entire test, rename it and change one line.
The tests are currently in JUnit, but Im going to port them to NUnit anyway so code doesnt really matter. Im more looking for a design pattern to apply to this test suite.

Create a common abstract base test class for the test.
abstract class BaseTest{
#Test
public void featureX(){
Type t = createInstance();
// do something with t
}
abstract Type createInstance();
}
ConcreteTest extends BaseTest{
Type createInstace(){
return //instantiate concrete type here.
}
}

I'd reuse the code either with inheritance or aggregation.
To have the shortest code, I'd move a tested instance creation to a factory method in, say, XmlImplementationTest class, and inherit a TextImplementationTest from it:
XmlImplementationTest extends TestCase
{
Interface tested = null
Interface createTested() { return new XmlImplementation() }
...
void setUp() { tested = createTested(); }
}
TextImplementationTest extends XmlImplementationTest
{
override Interface createTested() { return new TextImplementation() }
}
This is not completely correct OO design, as it's TextImplementationTest is NOT a XmlImplementationTest. But usually you don't need to care about it.
Or readdress the test method calls to some common utility class. This would involve more code and not show proper test class in test reports, but might be easier to debug.

I tend to avoid any relations between test classes. I like to keep testcases (or classes) as atomic as possible. The benefit of using inheritance here doesn't outweight the strong coupling you get by it.
I guess it would be helpful, if you could share the validation of the result of the two classes (Assuming blackbox tests). If both classes are able to let you set an outputstream, you might validate that, while the classes itself write to PrintWriter or FileWriter (or whatever you need in your cases).
Furthermore I would avoid to create files during unit-tests, because it might take too much time (+ it might not work on the build machine) and therefore delay your build.

In C#, I'd use a generic helper method to test both cases, something like:
internal static void SerializationTestHelper<T>() where T : IMySerialize
{
T serialize = new T();
// do some testing
}
[TestMethod]
public void XmlTest()
{
SerializationTestHelper<XmlSerialize>();
}
[TestMethod]
public void PlainTextTest()
{
SerializationTestHelper<PlainTextSerialize>();
}

Related

A simple way to convert a static class to regular class in legacy applications to enable mocking

Static classes in legacy applications are hard to use in unit tests because you cannot mock them.
What is a simple way to convert them across the whole application to regular classes that use an Interafce?
It is easiest and less risky to do this in two steps.
The first step is repetitive and uncreative and can be assigned to a junior engineer or could even be done with a small program.
For each class, follow these steps:
Remove the static keyword from the desired methods and properties.
Add a static member called Instance that contains an instance of the class. Yes, we're making a singleton.
//Old class
static class MyHelpers
{
public static string Foo(string x) { /* Implementation */ }
}
//New class
class MyHelpers
{
public static MyHelpers Instance { get; } = new MyHelpers();
public string Foo(string x) { /* Implementation */ }
}
In the rest of your code base, replace static calls with calls to the instance.
//Old code
MyHelpers.Foo("Hello world");
//New code
MyHelpers.Instance.Foo("Hello world");
Compile to make sure you didn't miss any spots
Test & check in source code
The second step is optional. We really want to get rid of those Instance keywords as they break IoC (and if you keep a singleton in your code base other engineers will make fun of you). This will require you
Add one or more interfaces
Arrange for the class to be injected or otherwise made available everywhere Instance is used.
Search/replace to remove ".Instance" from all the calls.
The second step requires a little more thinking and should be assigned to a more intermediate engineer. If you have large code base, you can do this over time, or just make the change tactically as you touch code.
The simplest quick way: write a wrapper class with virtual methods in which static methods are called.
There are constrained and unconstrained mocking frameworks.
Former: Moq, NSubstitute, FakeItEasy allow to mock only virtual members.
Instead use unconstrained mocking frameworks. There are several of them: TypeMock, JustMock, MS Fakes, Prig, Ionad.Fody, Pose, Harmony, MethodRedirect. Unlike constrained frameworks, they allow you to substitute static methods and classes, mock private members, etc.

How to properly reuse test code in MSTest

We've started to introduce some behavior tests that try to test some of out software modules like a complete black box.
This test suite was written using inheritance from base test class for easier organization.
Now we'd like to reuse this test suite for the testing of another interface-compatible module.
The solution we were able to find was to inherit the test class, and implement another constructor.
I'd like to confirm that there's no better option, because writing duplicate inherited classes for each of the test suite class seems wrong.
[TestClass]
public class RouModel_Basic_RunnerBasic : ROUModelTest_Basic
{
public RouModel_Basic_RunnerBasic() : base()
{
//init basic model here
model = basicModel;
}
}
[TestClass]
public class RouModel_Basic_RunnerOther : ROUModelTest_Basic
{
public RouModel_Basic_RunnerOther() : base()
{
//init other model here
model = otherModel;
}
}
public class ROUModelTest_Basic : RouModelTest
{
[TestMethod]
public void TestABC()
{
string input = "abc"
var result = model.run(input);
Assert.AreEqual("123", result);
}
}
public class RouModelTest
{
protected IModelTest model;
...
}
If you just want to re-use the test code as-is but with a different module under test, inheritance seems to be the most straightforward, since you will need a separate test method for each test, and inheritance is the only way to do that without having to type them yourself. This shouldn't introduce any duplication, since you only have to re-implement the parts that are actually different in each subclass.
If your issue is with the fact that you are building your test fixture in the test case class constructor, an alternative would be to apply the Template Method design pattern to your test methods, and add a virtual creation method for the module under test that subclasses can override to create instances of the specific module you want them to test. Alternatively, you could create a test setup method and mark it with the appropriate attribute, as described in this answer.
That being said, if you really want to keep them all in the same test case class, you might be able to do so if you implement creation methods for the individual modules under test on your base test case class, and then pass the names of those methods to your test methods and call them using reflection. There should be an attribute that allows you to pass arguments to test methods, which is discussed in this answer. However, the feasibility of this approach is just speculation on my part, and you might run the risk of making your tests more obscure.

How do I write unit tests for subclass with parameterized base class

Given that I have a class in one assembly called GBase with a constructor that takes 2 parameters and a subclass of GBase (call it GDerived) that takes the same parameters, how do I separate these so that I can unit test the subclass?
In OtherAssembly:
public class GBase
{
public GBase(ParamType1 param1, ParamType2 param2)
{
...
}
protected ParamType1 SomeProperty { get; set; }
// other stuff
}
In ThisAssembly:
public class GDerived : GBase
{
public GDerived(ParamType1 param1, ParamType2 param2)
:base(param1, param2)
{
// new code
SomeProperty = newCalculatedValue;
// other stuff
}
// other stuff
}
The original GBase class is legacy code, as is the general structure of the program -- changing the structure is out of the question due to the codebase size (10k lines plus) - none of which has ever had a unit test written for it until very recently.
So now I want to write a test (using NUnit) for the subclass constructor to verify the correct properties are populated with the correct values. Note the test classes are in the same project as the tested classes.
[TestFixture]
public class GDerivedTests
{
[Test]
public void GDerivedConstructor_ValidParams_PropertiesSetCorrectly()
{
var newGDerived = new GDerived(parameter1, parameter2);
Assert.That(SomeProperty == parameter1;
}
}
This is a very crude rep of what we have to deal with, and there are cases other than setting a property in the base class we need to test. I just don't even know for sure where to start. I have Michael Feathers' book Working Effectively with Legacy Code but it doesn't seem to cover this pervasive "design pattern", used extensively throughout the code we are dealing with. Is it because it's so simple any blinking idjyot should know how to deal with it, or is it because it's a rare case? Somehow I don't think it's either, but I could be wrong...
One possible method I thought of is to extract an interface for the base class and mock the base class constructor - but I'm not sure of the details on how to do that. Note we are all relative newbies at unit testing on the team, no experience to draw on. Not coding newbies, just unit test newbies.
TIA,
Dave
To start with: keep it simple! In your example, the only thing you can test is SomeProperty. Everything else is in the base class which you seem that you don't want to test so a test method GDerivedConstructor_ValidParams_PropertiesSetCorrectly() makes no sense. Long-term, it could be wise having tests for it though.
Tests typically contain three elements known as AAA: Arrange, Act and Assert. So write your test like this:
[Test]
public void GDerivedTestOfSomeProperty()
{
// arrange
ParamOfSomeProperty expected = ValueWeAreLookingFor; // this is something that you
// have in newCalculatedValue
// act
GDerived actual = new GDerived(
AnyValueThatMakesThisTestWork1, // maybe null?
AnyValueThatMakesThisTestWork2); // maybe null?
// assert
Assert.AreEqual(expected, actual.SomeProperty);
}
That's it for a start. Go from here. You will soon see that you get lots of redundant code so you possibly want to re-engineer that after a while.
Mocking makes sense for testing the base class or when the base class does some weird stuff with the objects that are injected. In this case, pass in mocks instead of real objects. I personally would use a mocking framework that does all the job for you and you can also use this for testing the base class itself. A famous example is moq.
On a side note: you'll be better off if you move your test classes into its own project. Testing code should not be released for various reasons plus building, testing and deploying may get easier if they are separated.

Making a private method public to unit test it...good idea?

Moderator Note: There are already 39 answers posted here (some have been deleted). Before you post your answer, consider whether or not you can add something meaningful to the discussion. You're more than likely just repeating what someone else has already said.
I occasionally find myself needing to make a private method in a class public just to write some unit tests for it.
Usually this would be because the method contains logic shared between other methods in the class and it's tidier to test the logic on its own, or another reason could be possible be I want to test logic used in synchronous threads without having to worry about threading problems.
Do other people find themselves doing this, because I don't really like doing it?? I personally think the bonuses outweigh the problems of making a method public which doesn't really provide any service outside of the class...
UPDATE
Thanks for answers everyone, seems to have piqued peoples' interest. I think the general consensus is testing should happen via the public API as this is the only way a class will ever be used, and I do agree with this. The couple of cases I mentioned above where I would do this above were uncommon cases and I thought the benefits of doing it was worth it.
I can however, see everyones point that it should never really happen. And when thinking about it a bit more I think changing your code to accommodate tests is a bad idea - after all I suppose testing is a support tool in a way and changing a system to 'support a support tool' if you will, is blatant bad practice.
Note:
This answer was originally posted for the question Is unit testing alone ever a good reason to expose private instance variables via getters? which was merged into this one, so it may be a tad specific to the usecase presented there.
As a general statement, I'm usually all for refactoring "production" code to make it easier to test. However, I don't think that would be a good call here. A good unit test (usually) shouldn't care about the class' implementation details, only about its visible behavior. Instead of exposing the internal stacks to the test, you could test that the class returns the pages in the order you expect it to after calling first() or last().
For example, consider this pseudo-code:
public class NavigationTest {
private Navigation nav;
#Before
public void setUp() {
// Set up nav so the order is page1->page2->page3 and
// we've moved back to page2
nav = ...;
}
#Test
public void testFirst() {
nav.first();
assertEquals("page1", nav.getPage());
nav.next();
assertEquals("page2", nav.getPage());
nav.next();
assertEquals("page3", nav.getPage());
}
#Test
public void testLast() {
nav.last();
assertEquals("page3", nav.getPage());
nav.previous();
assertEquals("page2", nav.getPage());
nav.previous();
assertEquals("page1", nav.getPage());
}
}
Personally, I'd rather unit test using the public API and I'd certainly never make the private method public just to make it easy to test.
If you really want to test the private method in isolation, in Java you could use Easymock / Powermock to allow you to do this.
You have to be pragmatic about it and you should also be aware of the reasons why things are difficult to test.
'Listen to the tests' - if it's difficult to test, is that telling you something about your design? Could you refactor to where a test for this method would be trivial and easily covered by testing through the public api?
Here's what Michael Feathers has to say in 'Working Effectively With Legacy Code"
"Many people spend a lot of time trying ot figure out how to get around this problem ... the real answer is that if you have the urge to test a private method, the method shouldn't be private; if making the method public bothers you, chances are, it is because it is part of a separate reponsibility; it should be on another class." [Working Effectively With Legacy Code (2005) by M. Feathers]
As others have said, it is somewhat suspect to be unit testing private methods at all; unit test the public interface, not the private implementation details.
That said, the technique I use when I want to unit test something that is private in C# is to downgrade the accessibility protection from private to internal, and then mark the unit testing assembly as a friend assembly using InternalsVisibleTo. The unit testing assembly will then be allowed to treat the internals as public, but you don't have to worry about accidentally adding to your public surface area.
Lots of answers suggest only testing the public interface, but IMHO this is unrealistic - if a method does something that takes 5 steps, you'll want to test those five steps separately, not all together. This requires testing all five methods, which (other than for testing) might otherwise be private.
The usual way of testing "private" methods is to give every class its own interface, and make the "private" methods public, but not include them in the interface. This way, they can still be tested, but they don't bloat the interface.
Yes, this will result in file- and class-bloat.
Yes, this does make the public and private specifiers redundant.
Yes, this is a pain in the ass.
This is, unfortunately, one of the many sacrifices we make to make code testable. Perhaps a future language (or a even a future version of C#/Java) will have features to make class- and module-testability more convenient; but in the meanwhile, we have to jump through these hoops.
There are some who would argue that each of those steps should be its own class, but I disagree - if they all share state, there is no reason to create five separate classes where five methods would do. Even worse, this results in file- and class-bloat. Plus, it infects the public API of your module - all those classes must necessarily be public if you want to test them from another module (either that, or include the test code in the same module, which means shipping the test code with your product).
A unit test should test the public contract, the only way how a class could be used in other parts of the code. A private method is implementation details, you should not test it; as far as public API works correctly, the implementation doesn't matter and could be changed without changes in test cases.
IMO, you should write your tests not making deep assumptions on how your class implemented inside. You probably want to refactor it later using another internal model but still making the same guarantees that previous implementation gives.
Keeping that in mind I suggest you to focus on testing that your contract is still holds no matter what internal implementation your class currently have. Property based testing of your public APIs.
How about making it package private? Then your test code can see it (and other classes in your package as well), but it is still hidden from your users.
But really, you should not be testing private methods. Those are implementation details, and not part of the contract. Everything they do should be covered by calling the public methods (if they have code in there that is not exercised by the public methods, then that should go). If the private code is too complex, the class is probably doing too many things and in want of refactoring.
Making a method public is big commitment. Once you do that, people will be able to use it, and you cannot just change them anymore.
Update: I have added a more expanded and more complete answer to this question in numerous other places. This is can be found on my blog.
If I ever need to make something public to test it, this usually hints that the system under test is not following the Single Reponsibility Principle. Hence there is a missing class that should be introduced. After extracting the code into a new class, make it public. Now you can test easily, and you are following SRP. Your other class simply has to invoke this new class via composition.
Making methods public/using langauge tricks such as marking code as visible to test assembilies should always be a last resort.
For example:
public class SystemUnderTest
{
public void DoStuff()
{
// Blah
// Call Validate()
}
private void Validate()
{
// Several lines of complex code...
}
}
Refactor this by introducing a validator object.
public class SystemUnderTest
{
public void DoStuff()
{
// Blah
validator.Invoke(..)
}
}
Now all we have to do is test that the validator is invoked correctly. The actual process of validation (the previously private logic) can be tested in pure isolation. There will be no need for complex test set up to ensure this validation passes.
Some great answers. One thing I didn't see mentioned is that with test-driven development (TDD), private methods are created during the refactoring phase (look at Extract Method for an example of a refactoring pattern), and should therefore already have the necessary test coverage. If done correctly (and of course, you're going to get a mixed bag of opinions when it comes to correctness), you shouldn't have to worry about having to make a private method public just so that you can test it.
If you are using C# you can make method internal. That way you don't pollute public API.
Then add attribute to dll
[assembly: InternalsVisibleTo("MyTestAssembly")]
Now all the methods are visible in your MyTestAssembly project. Maybe not perfect, but better then making private method public just to test it.
Why not split out the stack management algorithm into a utility class? The utility class can manage the stacks and provide public accessors. Its unit tests can be focussed on implementation detail. Deep tests for algorithmically tricky classes are very helpful in wrinkling out edge cases and ensuring coverage.
Then your current class can cleanly delegate to the utility class without exposing any implementation details. Its tests will relate to the pagination requirement as others have recommended.
In java, there's also the option of making it package private (ie leaving off the visibility modifier). If your unit tests are in the same package as the class being tested it should then be able to see these methods, and is a bit safer than making the method completely public.
Private methods are usually used as "helper" methods. Therefore they only return basic values and never operate on specific instances of objects.
You have a couple of options if you want to test them.
Use reflection
Give the methods package access
Alternatively you could create a new class with the helper method as a public method if it is a good enough candidate for a new class.
There is a very good article here on this.
Use reflection to access the private variables if you need to.
But really, you don't care about the internal state of the class, you just want to test that the public methods return what you expect in the situations you can anticipate.
In your update you say that it's good to just test using the public API.
There is actually two schools here.
Black box testing
The black box school says that the class should be considered as a black box that no one can see the implementation inside it. The only way to test this is through the public API -- just like the user's of the class will be using it.
white box testing.
The white box school thinks it naturally to use the knowledge about the implementation of the class and then test the class to know that it works as it should.
I really cannot take side in the discussion. I just thought it would be interesting to know that there are two distinct ways to test a class (or a library or whatever).
in terms of unit testing, you should definitely not add more methods; I believe you would better make a test case just about your first() method, which would be called before each test; then you can call multiple times the - next(), previous() and last() to see if the outcomes match your expectation.
I guess if you don't add more methods to your class (just for testing purposes), you would stick to the "black box" principle of testing;
You should never ever ever let your tests dictate your code. I'm not speaking about TDD or other DDs I mean, exactly what your asking. Does your app need those methods to be public. If it does then test them. If it does not then then don't make them public just for testing. Same with variables and others. Let your application's needs dictate the code, and let your tests test that the need is met. (Again I don't mean testing first or not I mean changing a classes structure to meet a testing goal).
Instead you should "test higher". Test the method that calls the private method. But your tests should be testing your applications needs and not your "implementation decisions".
For example (bod pseudo code here);
public int books(int a) {
return add(a, 2);
}
private int add(int a, int b) {
return a+b;
}
There is no reason to test "add" you can test "books" instead.
Never ever let your tests make code design decisions for you. Test that you get the expected result, not how you get that result.
I would say it is a bad idea for I am not sure whether you get any benefit and potentially problems down the line. If you are changing the contract of a calls, just to test a private method, you're not testing the class in how it would be used, but creating an artificial scenario which you never intended to happen.
Furthermore, by declaring the method as public, what's to say that in six months time (after forgetting that the only reason for making a method public is for testing) that you (or if you've handed the project over) somebody completely different won't use it, leading to potentially unintended consequences and/or a maintenance nightmare.
First see if the method ought to be extracted into another class and made public. If that's not the case, make it package protected and in Java annotate with #VisibleForTesting.
Private methods that you want to test in isolation are an indication that there's another "concept" buried in your class. Extract that "concept" to its own class and test it as a separate "unit".
Take a look at this video for a really interesting take on the subject.
There are actually situations when you should do this (e.g. when you're implementing some complex algorithms). Just do it package-private and this will be enough.
But in most cases probably you have too complex classes which requires factoring out logic into other classes.
I tend to agree that the bonuses of having it unit tested outweigh the problems of increasing the visibility of some of the members. A slight improvement is to make it protected and virtual, then override it in a test class to expose it.
Alternatively, if it's functionality you want to test separately does it not suggest a missing object from your design? Maybe you could put it in a separate testable class...then your existing class just delegates to an instance of this new class.
I generally keep the test classes in the same project/assembly as the classes under test.
This way I only need internal visibility to make functions/classes testable.
This somewhat complicates your building process, which needs to filter out the test classes.
I achieve this by naming all my test classes TestedClassTest and using a regex to filter those classes.
This of course only applies to the C# / .NET part of your question
I will often add a method called something like validate, verify, check, etc, to a class so that it can be called to test the internal state of an object.
Sometimes this method is wrapped in an ifdef block (I write mostly in C++) so that it isn't compiled for release. But it's often useful in release to provide validation methods that walk the program's object trees checking things.
Guava has a #VisibleForTesting annotation for marking methods that have enlarged scope (package or public) that they would otherwise. I use a #Private annotation for the same thing.
While the public API must be tested, sometimes it's convenient and sensible to get at stuff that wouldn't normally be public.
When:
a class is made significantly less readable, in toto, by breaking it up into multiple classes,
just to make it more testable,
and providing some test access to the innards would do the trick
it seems like religion is trumping engineering.
I usually leave those methods as protected and place the unit test within the same package (but in another project or source folder), where they can access all the protected methods because the class loader will place them within the same namespace.
No, because there are better ways of skinning that cat.
Some unit test harnesses rely on macros in the class definition which automagically expand to create hooks when built in test mode. Very C style, but it works.
An easier OO idiom is to make anything you want to test "protected" rather than "private". The test harness inherits from the class under test, and can then access all protected members.
Or you go for the "friend" option. Personally this is the feature of C++ I like least because it breaks the encapsulation rules, but it happens to be necessary for how C++ implements some features, so hey ho.
Anyway, if you're unit testing then you're just as likely to need to inject values into those members. White box texting is perfectly valid. And that really would break your encapsulation.
In .Net there is a special class called PrivateObject deigned specifically to allow you to access private methods of a class.
See more about it on the MSDN or here on Stack Overflow
(I am wondering that no one has mentioned it so far.)
There are situations though which this is not enough, in which case you will have to use reflection.
Still I would adhere to the general recommendation not to test private methods, however as usual there are always exceptions.
Very answered question.
IHMO, the excellent answer from #BlueRaja - Danny Pflughoeft is one of the best.
Lots of answers suggest only testing the public interface, but IMHO
this is unrealistic - if a method does something that takes 5 steps,
you'll want to test those five steps separately, not all together.
This requires testing all five methods, which (other than for testing)
might otherwise be private.
Above all, I want to stress that the question "should we make a private method public to unit test it" is a question which an objectively correct answer depends on multiple parameters.
So I think that in some cases we have not to and in others we should.
Making public a private method or extracting the private method as a public method in another class (new or existing)?
It is rarely the best way.
A unit test has to test the behavior of one API method/function.
If you test a public method that invokes another public method belonging to the same component, you don't unit test the method. You test multiple public methods at the same time.
As a consequence, you may duplicate tests, test fixtures, test assertions, the test maintenance and more generally the application design.
As the tests value decreases, they often lose interest for developers that write or maintain them.
To avoid all this duplication, instead of making the private method public method, in many cases a better solution is extracting the private method as a public method in a new or an existing class.
It will not create a design defect.
It will make the code more meaningful and the class less bloat.
Besides, sometimes the private method is a routine/subset of the class while the behavior suits better in a specific structure.
At last, it also makes the code more testable and avoid tests duplication.
We can indeed prevent tests duplication by unit testing the public method in its own test class and in the test class of the client classes, we have just to mock the dependency.
Mocking private methods?
While it is possible by using reflection or with tools as PowerMock, I think that it is often a way to bypass a design issue.
A private member is not designed to be exposed to other classes.
A test class is a class as another. So we should apply the same rule for it.
Mocking public methods of the object under test?
You may want to change the modifier private to public to test the method.
Then to test the method that uses this refactored public method, you may be tempted to mock the refactored public method by using tools as Mockito (spy concept) but similarly to mocking private methods, we should avoid to mock the object under test.
The Mockito.spy() documentation says it itself :
Creates a spy of the real object. The spy calls real methods unless they are > > stubbed.
Real spies should be used carefully and occasionally, for example when
dealing with legacy code.
By experience, using spy() generally decreases the test quality and its readability.
Besides, it is much more error-prone as the object under test is both a mock and a real object.
It is often the best way to write an invalid acceptance test.
Here is a guideline I use to decide whether a private method should stay private or be refactored.
Case 1) Never make a private method public if this method is invoked once.
It is a private method for a single method. So you could never duplicate test logic as it is invoke once.
Case 2) You should wonder whether a private method should be refactored as a public method if the private method is invoked more than once.
How to decide ?
The private method doesn't produce duplication in the tests.
-> Keep the method private as it is.
The private method produces duplication in the tests. That is, you need to repeat some tests, to assert the same logic for each test that unit-tests public methods using the private method.
-> If the repeated processing may make part of the API provided to clients (no security issue, no internal processing, etc...), extract the private method as a public method in a new class.
-> Otherwise, if the repeated processing has not to make part of the API provided to clients (security issue, internal processing, etc...), don't widen the visibility of the private method to public.
You may leave it unchanged or move the method in a private package class that will never make part of the API and would be never accessible by clients.
Code examples
The examples rely on Java and the following libraries : JUnit, AssertJ (assertion matcher) and Mockito.
But I think that the overall approach is also valid for C#.
1) Example where the private method doesn't create duplication in the test code
Here is a Computation class that provides methods to perform some computations.
All public methods use the mapToInts() method.
public class Computation {
public int add(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] + ints[1];
}
public int minus(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] - ints[1];
}
public int multiply(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] * ints[1];
}
private int[] mapToInts(String a, String b) {
return new int[] { Integer.parseInt(a), Integer.parseInt(b) };
}
}
Here is the test code :
public class ComputationTest {
private Computation computation = new Computation();
#Test
public void add() throws Exception {
Assert.assertEquals(7, computation.add("3", "4"));
}
#Test
public void minus() throws Exception {
Assert.assertEquals(2, computation.minus("5", "3"));
}
#Test
public void multiply() throws Exception {
Assert.assertEquals(100, computation.multiply("20", "5"));
}
}
We could see that the invocation of the private method mapToInts() doesn't duplicate the test logic.
It is an intermediary operation and it doesn't produce a specific result that we need to assert in the tests.
2) Example where the private method creates undesirable duplication in the test code
Here is a MessageService class that provides methods to create messages.
All public methods use the createHeader() method :
public class MessageService {
public Message createMessage(String message, Credentials credentials) {
Header header = createHeader(credentials, message, false);
return new Message(header, message);
}
public Message createEncryptedMessage(String message, Credentials credentials) {
Header header = createHeader(credentials, message, true);
// specific processing to encrypt
// ......
return new Message(header, message);
}
public Message createAnonymousMessage(String message) {
Header header = createHeader(Credentials.anonymous(), message, false);
return new Message(header, message);
}
private Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
}
Here is the test code :
import java.time.LocalDate;
import org.assertj.core.api.Assertions;
import org.junit.Test;
import junit.framework.Assert;
public class MessageServiceTest {
private MessageService messageService = new MessageService();
#Test
public void createMessage() throws Exception {
final String inputMessage = "simple message";
final Credentials inputCredentials = new Credentials("user", "pass");
Message actualMessage = messageService.createMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(inputCredentials, 9, LocalDate.now(), false);
}
#Test
public void createEncryptedMessage() throws Exception {
final String inputMessage = "encryted message";
final Credentials inputCredentials = new Credentials("user", "pass");
Message actualMessage = messageService.createEncryptedMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals("AƧ4B36ddflm1Dkok49d1d9gaz", actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(inputCredentials, 9, LocalDate.now(), true);
}
#Test
public void createAnonymousMessage() throws Exception {
final String inputMessage = "anonymous message";
Message actualMessage = messageService.createAnonymousMessage(inputMessage);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), false);
}
}
We could see that the invocation of the private method createHeader() creates some duplication in the test logic.
createHeader() creates indeed a specific result that we need to assert in the tests.
We assert 3 times the header content while a single assertion should be required.
We could also note that the asserting duplication is close between the methods but not necessary the same as the private method has a specific logic :
Of course, we could have more differences according to the logic complexity of the private method.
Besides, at each time we add a new public method in MessageService that calls createHeader(), we will have to add this assertion.
Note also that if createHeader() modifies its behavior, all these tests may also need to be modified.
Definitively, it is not a very good design.
Refactoring step
Suppose we are in a case where createHeader() is acceptable to make part of the API.
We will start by refactoring the MessageService class by changing the access modifier of createHeader() to public :
public Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
We could now test unitary this method :
#Test
public void createHeader_with_encrypted_message() throws Exception {
...
boolean isEncrypted = true;
// action
Header actualHeader = messageService.createHeader(credentials, message, isEncrypted);
// assertion
Assertions.assertThat(actualHeader)
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), true);
}
#Test
public void createHeader_with_not_encrypted_message() throws Exception {
...
boolean isEncrypted = false;
// action
messageService.createHeader(credentials, message, isEncrypted);
// assertion
Assertions.assertThat(actualHeader)
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), false);
}
But what about the tests we write previously for public methods of the class that use createHeader() ?
Not many differences.
In fact, we are still annoyed as these public methods still need to be tested concerning the returned header value.
If we remove these assertions, we may not detect regressions about it.
We should be able to naturally isolate this processing but we cannot as the createHeader() method belongs to the tested component.
That's why I explained at the beginning of my answer that in most of cases, we should favor the extraction of the private method in another class to the change of the access modifier to public.
So we introduce HeaderService :
public class HeaderService {
public Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
}
And we migrate the createHeader() tests in HeaderServiceTest.
Now MessageService is defined with a HeaderService dependency:
public class MessageService {
private HeaderService headerService;
public MessageService(HeaderService headerService) {
this.headerService = headerService;
}
public Message createMessage(String message, Credentials credentials) {
Header header = headerService.createHeader(credentials, message, false);
return new Message(header, message);
}
public Message createEncryptedMessage(String message, Credentials credentials) {
Header header = headerService.createHeader(credentials, message, true);
// specific processing to encrypt
// ......
return new Message(header, message);
}
public Message createAnonymousMessage(String message) {
Header header = headerService.createHeader(Credentials.anonymous(), message, false);
return new Message(header, message);
}
}
And in MessageService tests, we don't need any longer to assert each header value as this is already tested.
We want to just ensure that Message.getHeader() returns what HeaderService.createHeader() has returned.
For example, here is the new version of createMessage() test :
#Test
public void createMessage() throws Exception {
final String inputMessage = "simple message";
final Credentials inputCredentials = new Credentials("user", "pass");
final Header fakeHeaderForMock = createFakeHeader();
Mockito.when(headerService.createHeader(inputCredentials, inputMessage, false))
.thenReturn(fakeHeaderForMock);
// action
Message actualMessage = messageService.createMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assert.assertSame(fakeHeaderForMock, actualMessage.getHeader());
}
Note the assertSame() use to compare the object references for the headers and not the contents.
Now, HeaderService.createHeader() may change its behavior and return different values, it doesn't matter from the MessageService tests point of view.
The point of the unit test is to confirm the workings of the public api for that unit. There should be no need to make a private method exposed only for testing, if so then your interface should be rethought. Private methods can be thought as 'helper' methods to the public interface and therefore are tested via the public interface as they would be calling into the private methods.
The only reason I can see that you have a 'need' to do this is that your class is not properly designed for testing in mind.

Testing if another method on same object was called with testing the targetObject

public Class Test{
GetDataset(RandomBoolean uncertain);
GetDataset2();
GetDataset3();
}
where method definitions are
public virtual void GetDataset2(){}
public virtual void GetDataset3(){}
public virtual void GetDataset(RandomBoolean uncertain)
{
if (uncertain.State){
GetDataset2();
}
else{
GetDataset3();
}
}
//mocking uncertain.State to return true
//ACT
testObject.GetDataset(uncertainMock);
I want to test if GetDataset2() was called internally when I act on testObject.GetDataset();
I am not mocking the testObject because it's the test object so if I try to do
testObject.AssertWasCalled(x => x.GetDataset2());
It won't let me do this because testObject is not a mocked object.
I am using Rhino Mocks 3.5, I am definitely missing something here.
What is the best way to achieve this.
The short answer is: you can't. On the other thing usually you don't want to. When you are unit testing the class, you want to make sure that the class does its computation correctly and that it has correct side effects. You shouldn't test the internals of the class, because this causes the coupling of the real code and the tests to be too strong. The idea is that you can freely change the implementation of your class and use your tests to make sure it still works correctly. You wouldn't be able to do it if your tests inspect the internal state or flow.
You have 2 options (depending on context)
You can structure your tests in a way that they only look at externally visible behaviour
If (1) is too hard, consider refactoring GetDataset2 into a separate class. Then you would be able to mock it while testing GetDataset method.
That's generally not how unit testing with mocks works.
You should be concerned with collaborators (which you stub/mock) and with results (state changes in the case of void methods), not with the internal workings of the system under test (calls to collaborators notwithstanding).
That is both because and why you can't make those types of behavioural observations (at least not without changing your classes to accommodate testing, by exposing private members or adding state-revealing members -- not good ideas).
Besides using a partial mock via Rhino Mocks, you could also create class derived from Test that replaces the implementation of GetDataSet2() with a function that records it was called. Then check that in your test.
It is a code smell that you're doing too much in one class though.
There is some info about partial mocks here. Here are some code snippets on how to do that with RhinoMocks and Moq.
Try this:
using Rhino.Mocks;
public class TestTest {
[Test]
public void FooTest()
{
var mock = new MockRepository().PartialMock<Test>();
mock.Expect(t => t.GetDataset2());
mock.GetDataset((RandomBoolean)null);
}
}

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