What is the proper object relationship? (C#) - c#

I had a quick question about the proper object relationship I should set up for this situation:
I have a Customer object with associated parameters and a depot object with associated parameters. Each depot serves a set of customers and the customer needs access to particular information for their respective depot.
I'm wondering what the proper relationship I should set up so that a set of customer objects all reference the same instance of a particular depot object. I wanted to be sure it wasn't creating a duplicate Depot object for each customer. Furthermore, i'd like to be able to change properties of the Depot without going through the customer itself.
I know this is probably a fairly basic question but C# has so many different "features" it gets confusing from time to time.
Thanks for your help!
Charlie

If I understand your question correctly, I think a solution to your problem might be an OR mapper. Microsoft provides two OR mappers at the moment, LINQ to SQL and Entity Framework. If you are using .NET 3.5, I recommend using LINQ to SQL, but if you are able to experiment with .NET 4.0, I would highly recommend looking into Entity Framework. (I discourage the use of Entity Framework in .NET 3.5, as it was released very prematurely and has a LOT of problems.)
Both of these OR mappers provide visual modeling tools that allow you to build a conceptual entity model. With LINQ to SQL, you can generate a model from your database, which will provide you with entity classes, as well as associations between those classes (representing your foreign keys from your DB schema). The LINQ to SQL framework will handle generating SQL queries for you, and will automatically map database query results into object graphs. Relationships such as the one you described, with multiple customers in a set referencing the same single department are handled automatically for you, you don't need to worry about them at all. You also have the ability to query your database using LINQ, and can avoid having to write a significant amount of stored procedures and plumbing/mapping code.
If you use .NET 4.0, Entity Framework is literally LINQ to SQL on steroids. It supports everything LINQ to SQL does, and a hell of a lot more. It supports model-driven design, allowing you to build a conceptual model from which code AND database schema are generated. It supports a much wider variety of mappings, providing a much more flexible platform. It also provides Entity SQL (eSQL), which is a text-based query language that can be used to query the model in addition to LINQ to Entities. Line LINQ to SQL, it will solve the scenario you used as an example, as well as many others.
OR mappers can be a huge time, money, and effort saver, greatly reducing the amount of effort required to interact with a relational database. They provide both dynamic querying as well as dynamic, optimistic updates/inserts/deletes with conflict resolution.

This sounds like you've got a Many-to-many relationship going on. (Customers know about their Depots, and vice versa)
Ideally this seems best suited for a database application where you define a weak-entity table ... Of course using a database is overkill if we're talking about 10 Customers and 10 Depots...
Assuming a database is overkill, this can be modeled in code with some Dictionarys. Assuming you're using int for the unique identifiers for both Depot and Customer you could create something like the following:
// creating a derived class for readability.
public class DepotIDToListOfCustomerIDs : Dictionary<int,List<int>> {}
public class CustomerIDToListOfDepotIDs : Dictionary<int,List<int>> {}
public class DepotIDToDepotObject : Dictionary<int,Depot>{}
public class CustomerIDToCustomerObject : Dictionary<int, Customer>{}
//...
// class scope for a class that manages all these objects...
DepotIDToListOfCustomerIDs _d2cl = new DepotIDToListOfCustomerIDs();
CustomerIDToListOfDepotIDs _c2dl = new CustomerIDToListOfDepotIDs();
DepotIDToDepotObject _d2do = new DepotIDToDepotObject();
CustomerIDToCustomerObject _c2co = new CustomerIDToCustomerObject();
//...
// Populate all the lists with the cross referenced info.
//...
// in a method that needs to build a list of depots for a given customer
// param: Customer c
if (_c2dl.ContainsKey(c.ID))
{
List<int> dids=_c2dl[c.ID];
List<Depot> ds=new List<Depot>();
foreach(int did in dids)
{
if (_d2do.ContainsKey(did))
ds.Add(_d2do[did]);
}
}
// building the list of customers for a Depot would be similar to the above code.
EDIT 1: note that with the code above, I've crafted it to avoid circular references. Having a customer reference a depot that also references that same customer will prevent these from being quickly garbage collected. If these objects will persist for the entirety of the applications lifespan a simpler approach certainly could be taken. In that approach you'd have two lists, one of Customer instances, the other would be a list of Depot instances. The Customer and Depot would contain lists of Depots and Customers respectively. However, you will still need two dictionaries in order to resolve the Depot IDs for the customers, and vice versa. The resulting code would be 99% the same as the above.
EDIT 2:
As is outlined in others replies you can (and should) have an object broker model that makes the relationships and answers questions about the relationships. For those who have misread my code; it is by no means intended to craft the absolute and full object model for this situation. However, it is intended to illustrate how the object broker would manage these relationships in a manner that prevents circular references. You have my apologies for the confusion it caused on the first go around. And my thanks for illustrating a good OO presentation that would be readily consumed by others.

In reply to #Jason D, and for the sake of #Nitax: I'm really skimming the surface, because while it's basically easy, it also can get complicated. There's no way I'm going to re-write it better than Martin Fowler either (certainly not in 10 minutes).
You first have to sort out the issue of only 1 object in memory that refers to a specific depot. We'll achieve that with something called a Repository. CustomerRepository has a GetCustomer() method, and the DepotRepository has a GetDepot() method. I'm going to wave my hands and pretend that just happens.
Second you need to need to write some tests that indicate how you want the code to work. I can't know that, but bear with me anyways.
// sample code for how we access customers and depots
Customer customer = Repositories.CustomerRepository.GetCustomer("Bob");
Depot depot = Repositories.DepotRepository.GetDepot("Texas SW 17");
Now the hard part here is: How do you want to model the relationship? In OO systems you don't really have to do anything. In C# I could just do the following.
Customers keep a list of the depots they are with
class Customer
{
public IList<Depot> Depots { get { return _depotList; } }
}
alternatively, Depots keep a list of the customers they are with
class Depot
{
public IList<Customer> Customers { get { return _customerList; } }
}
// * code is very brief to illustrate.
In it's most basic form, any number of Customers can refer to any number of Depots. m:n solved. References are cheap in OO.
Mind you, the problem we hit is that while the Customer can keep a list of references to all the depot's it cares about (first example), there's not an easy way for the Depot to enumerate all the Customers.
To get a list of all Customers for a Depot (first example) we have to write code that iterates over all customers and checks the customer.Depots property:
List<Customer> CustomersForDepot(Depot depot)
{
List<Customer> allCustomers = Repositories.CustomerRepository.AllCustomers();
List<Customer> customersForDepot = new List<Customer>();
foreach( Customer customer in allCustomers )
{
if( customer.Depots.Contains(depot) )
{
customersForDepot.Add(customer);
}
}
return customersForDepot;
}
If we were using Linq, we could write it as
var depotQuery = from o in allCustomers
where o.Depots.Contains(depot)
select o;
return query.ToList();
Have 10,000,000 Customers stored in a database? Ouch! You really don't want to have to load all 10,000,000 customers each time a Depot needs to determine its' customers. On the other hand, if you only have 10 Depots, a query loading all Depots once and a while isn't a big deal. You should always think about your data and your data access strategy.
We could have the list in both Customer and Depot. When we do that we have to be careful about the implementation. When adding or removing an association, we need to make the change to both lists at once. Otherwise we have customers thinking they are associated with a depot, but the depot doesn't know anything about the customer.
If we don't like that, and decide we don't really need to couple the objects so tightly. We can remove the explicit List's and introduce a third object that is just the relationship (and also include another repository).
class CustomerDepotAssociation
{
public Customer { get; }
public Depot { get; }
}
class CustomerDepotAssociationRepository
{
IList<Customer> GetCustomersFor(Depot depot) ...
IList<Depot> GetDepotsFor(Customer customer) ...
void Associate(Depot depot, Customer customer) ...
void DeAssociate(Depot depot, Customer customer) ...
}
It's yet another alternative. The repository for the association doesn't need to expose how it associates Customers to Depots (and by the way, from what I can tell, this is what #Jason D's code is attempting to do)
I might prefer the separate object in this instance because what we're saying is the association of Customer and Depot is an entity unto itself.
So go ahead and read some Domain Driven Design books, and also buy Martin Fowlers PoEAA (Patterns of Enterprise Application Architecture)

Hope this is self-explanatory.
OO:
ER:

Related

Can I dynamically/on the fly create a class from an interface, and will nHibernate support this practice?

I’ve done some Googling but I have yet to find a solution, or even a definitive answer to my problem.
The problem is simple. I want to dynamically create a table per instance of a dynamically named/created object. Each table would then contain records that are specific to the object. I am aware that this is essentially an anti-pattern but these tables could theoretically become quite large so having all of the data in one table could lead to performance issues.
A more concrete example:
I have a base class/interface ACCOUNT which contains a collection of transactions. For each company that uses my software I create a new concrete version of the class, BOBS_SUB_SHOP_ACCOUNT or SAMS_GARAGE_ACCOUNT, etc. So the identifying value for the class is the class name, not a field within the class.
I am using C# and Fluent nHibernate.
So my questions are:
Does this make sense or do I need to clarify more? (or am I trying
to do something I REALLY shouldn’t?)
Does this pattern have a name?
Does nHibernate support this?
Do you know of any documentation on
the pattern I could read?
Edit: I thought about this a bit more and I realized that I don't REALLY need dynamic objects. All I need is a way to tie objects with some identifier to a table through NHibernate. For example:
//begin - just a brain dump
public class Account
{
public virtual string AccountName { get; set; }
public virtual IList Stuff { get; set; }
}
... somewhere else in code ...
//gets mapped to a table BobsGarageAccount (or something similar)
var BobsGarage = new Account{AccountName="BobsGarage"};
//gets mapped to a table StevesSubShop(or something similar)
var StevesSubShop = new Account{AccountName="StevesSubShop"};
//end
That should suffice for what i need, assuming NHibernate would allow it. I am trying to avoid a situation where one giant table would have the heck beat out of it if high volume occurred on the account tables. If all accounts were in one table... it could be ugly.
Thank you in advance.
Rather than creating a class on the fly, I would recommend a dynamic object. If you implement the right interfaces (one example is here, and in any case you can get there by inheriting from DynamicObject), you can write
dynamic bobsSubShopAccount = new DynamicAccount("BOBS_SUB_SHOP_ACCOUNT");
Console.WriteLine("Balance = {0}", bobsSubShopAccount.Balance);
in your client code. If you use the DLR to implement DynamicAccount, all these calls get intercepted at runtime and passed to your class at runtime. So, you could have the method
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
if (DatabaseConnection.TryGetField(binder.Name, out result))
return true;
// Log the database failure here
result = null;
return false; // The attempt to get the member fails at runtime
}
to read the data from the database using the name of the member requested by client code.
I haven't used NHibernate, so I can't comment with any authority on how NHibernate will play with dynamic objects.
Those classes seem awfully smelly to me, and attempt to solve what amounts to be an actual storage layer issue, not a domain issue. Sharding is the term that you are looking for, essentially.
If you are truly worried about performance of the db, and your loads will be so large, perhaps you might look at partitioning the table instead? Your domain objects could easily handle creating the partition key, and you don't have to do crazy voodoo with NHibernate. This will also more easily permit you to not do nutty domain level things in case you change your persistence mechanisms later. You can create collection filters in your maps, or map readonly objects to a view. The latter option would be a bit smelly in the domain though.
If you absolutely insist on doing some voodoo you might want to look at NHibernate.Shards, it was intended for easy database sharding. I can't say what the current dev state and compatibility is, but it's an option.

Entity Framework Decorator Pattern

In my line of business we have Products. These products can be modified by a user by adding Modifications to them. Modifications can do things such as alter the price and alter properties of the Product. This, to me, seems to fit the Decorator pattern perfectly.
Now, envision a database in which Products exist in one table and Modifications exist in another table and the database is hooked up to my app through the Entity Framework. How would I go about getting the Product objects and the Modification objects to implement the same interface so that I could use them interchangeably?
For instance, the kind of things I would like to be able to do:
Given a Modification object, call .GetNumThings(), which would then return the number of things in the original object, plus or minus the number of things added by the modification.
This question may be stemming from a pretty serious lack of exposure to the nitty-gritty of EF (all of my experience so far has been pretty straight-forward LOB Silverlight apps), and if that's the case, please feel free to tell me to RTFM.
Thanks in advance!
Edit:
It would also be nice if, given a third table, linking a Products to Modifications (one-to-many) it could reconstruct the decorated object (I realize that this is likely way out of bound for the EF to do automatically). How would you recommend going about this, and where would that code reside? Would it be part of the EF classes or would every entity I received from the DB need to be passed through some sort of "builder" to construct a decorated object from a Product and its list of Modifications?
I am not entirely sure if I understood your question correctly, but here goes: You can create partial classes to those defined in your EF model. You could define a common interface and use the partial classes to implement that interface.
For example:
public interface IProduct{
public int GetNumThings();
}
public partial class Product : IProduct{
public int GetNumThings()
{
...
}
}
public partial class Modification: IProduct{
public int GetNumThings()
{
...
}
}

Entity Framework Complex Type vs Creating new Entity

I'm reading about the Entity Framework 4.0 and I was wondering why should I create a complex type and not a new Entity (Table) and a relation between them?
The perfect example is an address. Using a complex type for an address is much easier to deal with than a new entity. With complex types you do not have to deal with the Primary Key. Think about accessing an address how many common types of entities would have an address (Business Units, People, Places). Imagine populating many peoples addresses and needing to set a key for each one. With complex types you simply access the internal properties of they type and you're done. Here is an MSDN link of an example. http://msdn.microsoft.com/en-us/library/bb738613.aspx
This question has been here a while already, but I'm going to add an answer anyway in the hopes that the next poor sob that comes along knows what he's in for.
Complex types do not support lazy loading, at least not in EF 4.3. Let's take the address situation as an example. You have a Person table with 15 columns, 5 of which contain address information for certain individuals. It has 50k records. You create entity Person for the table with a complex type Address.
If you need a list of names of all individuals in your database you would do
var records = context.Persons;
which also includes addresses, pumping 5*50k values into your list for no reason and with noticeable delay. You could opt to only load the values you need in an anonymous type with
var records = from p in context.Persons
select new {
LastName = p.LastName,
FirstName = p.FirstName,
}
which works well for this case, but if you needed a more comprehensive list with, say, 8 non-address columns you would either need to add each one in the anonymous type or just go with the first case and go back to loading useless address data.
Here's the thing about anonymous types: While they are very useful within a single method, they force you to use dynamic variables elsewhere in your class or class children, which negate some of Visual Studio's refactoring facilities and leave you open to run-time errors. Ideally you want to circulate entities among your methods, so those entities should carry as little baggage as possible. This is why lazy loading is so important.
When it comes to the above example, the address information should really be in a table of its own with a full blown entity covering it. As a side benefit, if your client asks for a second address for a person, you can add it to your model by simply adding an extra Address reference in Person.
If unlike the above example you actually need the address data in almost every query you make and really want to have those fields in the Person table, then simply add them to the Person entity. You won't have the neat Address prefix any more, but it's not exactly something to lose sleep over.
But wait, there's more!
Complex types are a special case, a bump on the smooth landscape of plain EF entities. The ones in your project may not be eligible to inherit from your entity base class, making it impossible to put them through methods dealing with your entities in general.
Assume that you have an entity base class named EntityModel which defines a property ID. This is the key for all your entity objects, so you can now create
class EntityModelComparer<T> : IEqualityComparer<T> where T : EntityModel
which you then can use with Distinct() to filter duplicates from any IQueryable of type T where T is an entity class. A complex type can't inherit from EntityModel because it doesn't have an ID property, but that's fine because you wouldn't be using distinct on it anyway.
Further down the line you come across a situation where you need some way to go through any entity and perform an operation. Maybe you want to dynamically list the properties of an entity on the UI and let the user perform queries on them. So you build a class that you can instantiate for a particular type and have it take care of the whole thing:
public class GenericModelFilter<T> : where T : EntityModel
Oh wait, your complex type is not of type EntityModel. Now you have to complicate your entity inheritance tree to accommodate complex types or get rid of the EntityModel contract and reduce visibility.
Moving along, you add a method to your class that based on user selections can create an expression that you can use with linq to filter any entity class
Expression<Func<T, bool>> GetPredicate() { ... }
so now you can do something like this:
personFilter = new GenericModelFilter<Person>();
companyFilter = new GenericModelFilter<Company>();
addressFilter = new GenericModelFilter<Address>(); //Complex type for Person
...
var query = from p in context.Persons.Where(personFilter.GetPredicate())
join c in context.Companies.Where(companyFilter.GetPredicate()) on p.CompanyID = c.ID
select p;
This works the same for all entity objects... except Address with its special needs. You can't do a join for it like you did with Company. You can navigate to it from Person, but how do you apply that Expression on it and still end up with Person at the end? Now you have to take moment and figure out this special case for a simple system that works easily everywhere else.
This pattern repeats itself throughout the lifetime of a project. Do I speak from experience? I wish I didn't. Complex types keep stopping your progress, like a misbehaved student at the back of the class, without adding anything of essence. Do yourself a favor and opt for actual entity objects instead.
Based on Domain Driven Design Concepts, Aggregate root could have one or more internal objects as its parts. In this case, Internal objects - inside the boundary of Aggregate Root - does not have any KEY. The parent key will be applied to them or somehow like this. Your answer returns to the benefit of keeping all Parts inside Aggregate root that makes your model more robust and much simpler.

C# business objects and collections

I'm having difficulty wrapping my head around business objects or more specifically, business object collections.
Here's a quick example of what I'm trying to do.
If I have an Incident Object, this object can have a number of people involved and each of those Person objects can have multiple notes. Notes can't exist without a Person object and Person objects can't exist without an Incident Object.
If I have Public List<Note> notes = new List<Note>() then methods such as ADD and REMOVE become available to Person within Incident. I assume that if I was to call those methods on the Notes collection it will simply remove it from the List but not execute any code to actually add/update/delete the employee from the data source. This leads me to believe that I shouldn't use List but something else?
This also leads me to another question. Where should the actual database CRUD operations reside. Should a Note object have its own CRUD or should the Person object be responsible for it since it can't exist without it?
I'm a little lost about which way to go and I'd like to get this part right because it will be the template for the rest of the program.
Some great information has been given but one thing that you mentioned that may be confusing you is this:
"If i have Public List notes = new
List() then methods such as ADD,
REMOVE become available to Person
within Incident."
That all depends on how you design your classes. One thing that you should think about is the way this data relates to one another. That will help you picture your class design.
It sounds like the following:
One incident can involve many people
One person can create many notes
A note is the lowest level and exists due to an incident being created and a responsible person(s) working on that incident.
Incident 1 - many Persons
Person 1 - many notes
You can do this type of relationship in a number of ways. One way may be to actually seperate the objects involved, and then create joined objects.
For instance
public class Incident {
//insert incident fields here
//do not add person logic / notes logic
//probably contains only properties
}
public class Person {
//insert person fields
//private members with public properties
//do not embed any other logic
}
public class Comment {
//insert comment private fields
//add public properties
//follow the law of demeter
}
These classes do not give details to one another, they are just repositories to store this information. You then relate these classes to one another for instance
public class IncidentPersonnel {
List<Person> p;
//add methods to add a person to an incident
//add methods to remove a person from an incident
....
}
Then you may have another class handling the commenting by personnel
public class PersonnelNotes {
List<Note> n;
//other methods...
}
You can go further with this but it may complicate things but I am just giving you another idea of how to handle this.
Try to follow the law of demeter for functions
Encapsulate all of your objects, in addition, your neighbor can talk to you but not much else... This will help keep your classes loosely coupled and makes the thought process a bit simpler for you.
Finally, you mentiond how the CRUD operations should work. This all goes back to your DAL (Data Access Layer). Rather then return rows of data from a table you could then return a referenced object with all of its attributes. Add's and remove's work the same way (passing in or out an object). You can use an ORM or write up your own DAL. It all depends on how involved you want to involve yourself :).
You have several different questions in one here, I will try to answer most.
In regards to problems using List<T> - the framework has a ReadOnlyCollection<T> that is useful in exactly your situation. This is a collection that does not allow adding or removing once created.
In regards to CRUD operation responsibility - that should belong to your data layer, not any of your objects (see SRP - Single Responsibility Principle).
The way I do it is: each object that has children objects contains a list of them, and each object with a parent contains a property with its type. Adding is done by populating an object (or an hierarchy of objects) and sending to the DAL for persistence if desired. The CRUD operations are all in the DAL, which is agnostic of the object types but uses such types to determine which tables, columns, etc to access. Deleting is the only thing dealt with differently by setting an object's Deleted property which triggers the DAL to remove it.
Now regarding business logic - it does not reside with the objects themselves (the DAOs) but rather it is done by classes that receive or gather such DAOs when necessary, perform their work and send the DAOs back to the DAL for updates.

DDD: entity's collection and repositories

Suppose I have
public class Product: Entity
{
public IList<Item> Items { get; set; }
}
Suppose I want to find an item with max something... I can add the method Product.GetMaxItemSmth() and do it with Linq (from i in Items select i.smth).Max()) or with a manual loop or whatever. Now, the problem is that this will load the full collection into memory.
The correct solution will be to do a specific DB query, but domain entities do not have access to repositories, right? So either I do
productRepository.GetMaxItemSmth(product)
(which is ugly, no?), or even if entities have access to repositories, I use IProductRepository from entity
product.GetMaxItemSmth() { return Service.GetRepository<IProductRepository>().GetMaxItemSmth(); }
which is also ugly and is a duplication of code. I can even go fancy and do an extension
public static IList<Item> GetMaxItemSmth(this Product product)
{
return Service.GetRepository<IProductRepository>().GetMaxItemSmth();
}
which is better only because it doesn't really clutter the entity with repository... but still does method duplication.
Now, this is the problem of whether to use product.GetMaxItemSmth() or productRepository.GetMaxItemSmth(product)... again. Did I miss something in DDD? What is the correct way here? Just use productRepository.GetMaxItemSmth(product)? Is this what everyone uses and are happy with?
I just don't feel it is right... if I can't access a product's Items from the product itself, why do I need this collection in Product at all??? And then, can Product do anything useful if it can't use specific queries and access its collections without performance hits?
Of course, I can use a less efficient way and never mind, and when it's slow I'll inject repository calls into entities as an optimization... but even this doesn't sound right, does it?
One thing to mention, maybe it's not quite DDD... but I need IList in Product in order to get my DB schema generated with Fluent NHibernate. Feel free to answer in pure DDD context, though.
UPDATE: a very interesting option is described here: http://devlicio.us/blogs/billy_mccafferty/archive/2007/12/03/custom-collections-with-nhibernate-part-i-the-basics.aspx, not only to deal with DB-related collection queries, but also can help with collection access control.
Having an Items collection and having GetXXX() methods are both correct.
To be pure, your Entities shouldn't have direct access to Repositories. However, they can have an indirect reference via a Query Specification. Check out page 229 of Eric Evans' book. Something like this:
public class Product
{
public IList<Item> Items {get;}
public int GetMaxItemSmth()
{
return new ProductItemQuerySpecifications().GetMaxSomething(this);
}
}
public class ProductItemQuerySpecifications()
{
public int GetMaxSomething(product)
{
var respository = MyContainer.Resolve<IProductRespository>();
return respository.GetMaxSomething(product);
}
}
How you get a reference to the Repository is your choice (DI, Service Locator, etc). Whilst this removes the direct reference between Entity and Respository, it doesn't reduce the LoC.
Generally, I'd only introduce it early if I knew that the number of GetXXX() methods will cause problems in the future. Otherwise, I'd leave it for a future refactoring exercise.
I believe in terms of DDD, whenever you are having problems like this, you should first ask yourself if your entity was designed properly.
If you say that Product has a list of Items. You are saying that Items is a part of the Product aggregate. That means that, if you perform data changes on the Product, you are changing the items too. In this case, your Product and it's items are required to be transactionally consistent. That means that changes to one or another should always cascade over the entire Product aggregate, and the change should be ATOMIC. Meaning that, if you changed the Product's name and the name of one of it's Items and if the database commit of the Item's name works, but fails on the Product's name, the Item's name should be rolled back.
This is the fact that Aggregates should represent consistency boundaries, not compositional convenience.
If it does not make sense in your domain to require changes on Items and changes on the Product to be transactionally consistent, then Product should not hold a reference to the Items.
You are still allowed to model the relationship between Product and items, you just shouldn't have a direct reference. Instead, you want to have an indirect reference, that is, Product will have a list of Item Ids.
The choice between having a direct reference and an indirect reference should be based first on the question of transactional consistency. Once you have answered that, if it seemed that you needed the transactional consistency, you must then further ask if it could lead to scalability and performance issues.
If you have too many items for too many products, this could scale and perform badly. In that case, you should consider eventual consistency. This is when you still only have an indirect reference from Product to items, but with some other mechanism, you guarantee that at some future point in time (hopefully as soon as possible), the Product and the Items will be in a consistent state. The example would be that, as Items balances are changed, the Products total balance increases, while each item is being one by one altered, the Product might not exactly have the right Total Balance, but as soon as all items will have finished changing, the Product will update itself to reflect the new Total Balance and thus return to a consistent state.
That last choice is harder to make, you have to determine if it is acceptable to have eventual consistency in order to avoid the scalability and performance problems, or if the cost is too high and you'd rather have transactional consistency and live with the scalability and performance issues.
Now, once you have indirect references to Items, how do you perform GetMaxItemSmth()?
In this case, I believe the best way is to use the double dispatch pattern. You create an ItemProcessor class:
public class ItemProcessor
{
private readonly IItemRepository _itemRepo;
public ItemProcessor(IItemRepository itemRepo)
{
_itemRepo = itemRepo;
}
public Item GetMaxItemSmth(Product product)
{
// Here you are free to implement the logic as performant as possible, or as slowly
// as you want.
// Slow version
//Item maxItem = _itemRepo.GetById(product.Items[0]);
//for(int i = 1; i < product.Items.Length; i++)
//{
// Item item = _itemRepo.GetById(product.Items[i]);
// if(item > maxItem) maxItem = item;
//}
//Fast version
Item maxItem = _itemRepo.GetMaxItemSmth();
return maxItem;
}
}
And it's corresponding interface:
public interface IItemProcessor
{
Item GetMaxItemSmth(Product product);
}
Which will be responsible for performing the logic you need that involves working with both your Product data and other related entities data. Or this could host any kind of complicated logic that spans multiple entities and don't quite fit in on any one entity per say, because of how it requires data that span multiple entities.
Than, on your Product entity you add:
public class Product
{
private List<string> _items; // indirect reference to the Items Product is associated with
public List<string> Items
{
get
{
return _items;
}
}
public Product(List<string> items)
{
_items = items;
}
public Item GetMaxItemSmth(IItemProcessor itemProcessor)
{
return itemProcessor.GetMaxItemSmth(this);
}
}
NOTE:
If you only need to query the Max items and get a value back, not an Entity, you should bypass this method altogether. Create an IFinder that has a GetMaxItemSmth that returns your specialised read model. It's ok to have a separate model only for querying, and a set of Finder classes that perform specialized queries to retrieve such specialized read model. As you must remember, Aggregates only exist for the purpose of data change. Repositories only work on Aggregates. Therefore, if no data change, no need for either Aggregates or Repositories.
(Disclaimer, I am just starting to get a grasp on DDD. or at least believe doing it :) )
I will second Mark on this one and emphasize 2 point that took me some times to realize.
Think about your object in term of aggregates, which lead to
The point is that either you load the children together with the parent or you load them separately
The difficult part is to think about the aggregate for your problem at hand and not to focus the DB structure supporting it.
An example that emphasizes this point i customer.Orders. Do you really need all the orders of your customer for adding a new order? usually not. what if she has 1 millin of them?
You might need something like OutstandingAmount or AmountBuyedLastMonth in order to fulfill some scenarios like "AcceptNewOrder" or ApplyCustomerCareProgram.
Is the product the real aggregate root for your sceanrio?
What if Product is not an Aggregate Root?
i.e. are you going to manipulate the item or the product?
If it is the product, do you need the ItemWithMaxSomething or do you need MaxSomethingOfItemsInProduct?
Another myth: PI means You don't need to think about the DB
Given that you really need the item with maxSomething in your scenario, then you need to know what it means in terms of database operation in order to choose the right implementation, either through a service or a property.
For example if a product has a huge number of items, a solution might be to have the ID of the Item recorded with the product in the db instead of iterating over the all list.
The difficult part for me in DDD is to define the right aggregates. I feel more and more that if I need to rely on lazy loading then I might have overseen some context boundary.
hope this helps :)
I think that this is a difficult question that has no hard and fast answer.
A key to one answer is to analyze Aggregates and Associations as discussed in Domain-Driven Design. The point is that either you load the children together with the parent or you load them separately.
When you load them together with the parent (Product in your example), the parent controls all access to the children, including retrieval and write operations. A corrolary to this is that there must be no repository for the children - data access is managed by the parent's repository.
So to answer one of your questions: "why do I need this collection in Product at all?" Maybe you don't, but if you do, that would mean that Items would always be loaded when you load a Product. You could implement a Max method that would simply find the Max by looking over all Items in the list. That may not be the most performant implementation, but that would be the way to do it if Product was an Aggregate Root.
What if Product is not an Aggregate Root? Well, the first thing to do is to remove the Items property from Product. You will then need some sort of Service that can retrieve the Items associated with the Product. Such a Service could also have a GetMaxItemSmth method.
Something like this:
public class ProductService
{
private readonly IItemRepository itemRepository;
public ProductService (IItemRepository itemRepository)
{
this.itemRepository = itemRepository;
}
public IEnumerable<Item> GetMaxItemSmth(Product product)
{
var max = this.itemRepository.GetMaxItemSmth(product);
// Do something interesting here
return max;
}
}
That is pretty close to your extension method, but with the notable difference that the repository should be an instance injected into the Service. Static stuff is never good for modeling purposes.
As it stands here, the ProductService is a pretty thin wrapper around the Repository itself, so it may be redundant. Often, however, it turns out to be a good place to add other interesting behavior, as I have tried to hint at with my code comment.
Another way you can solve this problem is to track it all in the aggregate root. If Product and Item are both part of the same aggregate, with Product being the root, then all access to the Items is controlled via Product. So in your AddItem method, compare the new Item to the current max item and replace it if need be. Maintain it where it's needed within Product so you don't have to run the SQL query at all. This is one reason why defining aggregates promotes encapsulation.
Remember that NHibernate is a mapper between the database and your objects. Your issue appears to me that your object model is not a viable relational model, and that's ok, but you need to embrace that.
Why not map another collection to your Product entity that uses the power of your relational model to load in an efficient manner. Am I right in assuming that the logic to select this special collection is not rocket science and could easily be implemented in filtered NHibernate mapped collection?
I know my answer has been vague, but I only understand your question in general terms. My point is that you will have problems if you treat your relational database in an object oriented manner. Tools like NHibernate exist to bridge the gap between them, not to treat them in the same way. Feel free to ask me to clarify any points I didn't make clear.
You can now do that with NHibernate 5 directly without specific code !
It won't load the whole collection into memory.
See https://github.com/nhibernate/nhibernate-core/blob/master/releasenotes.txt
Build 5.0.0
=============================
** Highlights
...
* Entities collections can be queried with .AsQueryable() Linq extension without being fully loaded.
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