C#/SQL Database listener - c#

I have a requirement to monitor the Database rows continuously to check for the Changes(updates). If there are some changes or updates from the other sources the Event should be fired on my application (I am using a WCF). Is there any way to listen the database row continuously for the changes?
I may be having more number of events to monitor different rows in the same table. is there any problem in case of performance. I am using C# web service to monitor the SQL Server back end.

You could use an AFTER UPDATE trigger on the respective tables to add an item to a SQL Server Service Broker queue. Then have the queued notifications sent to your web service.
Another poster mentioned SqlDependency, which I also thought of mentioning but the MSDN documentation is a little strange in that it provides a windows client example but also offers this advice:
SqlDependency was designed to be used
in ASP.NET or middle-tier services
where there is a relatively small
number of servers having dependencies
active against the database. It was
not designed for use in client
applications, where hundreds or
thousands of client computers would
have SqlDependency objects set up for
a single database server.
Ref.

I had a very similar requirement some time ago, and I solved it using a CLR SP to push the data into a message queue.
To ease deployment, I created an CLR SP with a tiny little function called SendMessage that was just pushing a message into a Message Queue, and tied it to my tables using an AFTER INSERT trigger (normal trigger, not CLR trigger).
Performance was my main concern in this case, but I have stress tested it and it greatly exceeded my expectations. And compared to SQL Server Service Broker, it's a very easy-to-deploy solution. The code in the CLR SP is really trivial as well.

Monitoring "continuously" could mean every few hours, minutes, seconds or even milliseconds. This solution might not work for millisecond updates: but if you only have to "monitor" a table a few times a minute you could simply have an external process check a table for updates. (If there is a DateTime column present.) You could then process the changed or newly added rows and perform whatever notification you need to. So you wouldn't be listening for changes, you'd be checking for them. One benefit of doing the checking in this manner would be that you wouldn't risk as much of a performance hit if a lot of rows were updated during a given quantum of time since you'd bulk them together (as opposed to responding to each and every change individually.)

I pondered the idea of a CLR function
or something of the sort that calls
the service after successfully
inserting/updating/deleting data from
the tables. Is that even good in this
situation?
Probably it's not a good idea, but I guess it's still better than getting into table trigger hell.
I assume your problem is you want to do something after every data modification, let's say, recalculate some value or whatever. Letting the database be responsible for this is not a good idea because it can have severe impacts on performance.
You mentioned you want to detect inserts, updates and deletes on different tables. Doing it the way you are leaning towards, this would require you to setup three triggers/CLR functions per table and have them post an event to your WCF Service (is that even supported in the subset of .net available inside sql server?). The WCF Service takes the appropriate actions based on the events received.
A better solution for the problem would be moving the responsibility for detecting data modification from your database to your application. This can actually be implemented very easily and efficiently.
Each table has a primary key (int, GUID or whatever) and a timestamp column, indicating when the entry was last updated. This is a setup you'll see very often in optimistic concurrency scenarios, so it may not even be necessary to update your schema definitions. Though, if you need to add this column and can't offload updating the timestamp to the application using the database, you just need to write a single update trigger per table, updating the timestamp after each update.
To detect modifications, your WCF Service/Monitoring application builds up a local dictionay (preferably a hashtable) with primary key/timestamp pairs at a given time interval. Using a coverage index in the database, this operation should be really fast. The next step is to compare both dictionaries and voilá, there you go.
There are some caveats to this approach though. One of them is the sum of records per table, another one is the update frequency (if it gets too low it's ineffective) and yet another pinpoint is if you need access to the data previous to modification/insertion.
Hope this helps.

Why don't you use SQL Server Notification service? I think that's the exact thing you are looking for. Go through the documentation of notification services and see if that fits your requirement.

I think there's some great ideas here; from the scalability perspective I'd say that externalizing the check (e.g. Paul Sasik's answer) is probably the best one so far (+1 to him).
If, for some reason, you don't want to externalize the check, then another option would be to use the HttpCache to store a watcher and a callback.
In short, when you put the record in the DB that you want to watch, you also add it to the cache (using the .Add method) and set a SqlCacheDependency on it, and a callback to whatever logic you want to call when the dependency is invoked and the item is ejected from the cache.

Related

Scalability and availability

I am quite confused on which approach to take and what is best practice.
Lets say i have a C# application which does the following:
sends emails from a queue. Emails to send and all the content is stored in the DB.
Now, I know how to make my C# application almost scalable but I need to go somewhat further.
I want some form of responsibility of being able to distribute the tasks across say X servers. So it is not just 1 server doing all the processing but to share it amoungst the servers.
If one server goes down, then the load is shared between the other servers. I know NLB does this but im not looking for an NLB here.
Sure, you could add a column of some kind in the DB table to indicate which server should be assigned to process that record, and each of the applications on the servers would have an ID of some kind that matches the value in the DB and they would only pull their own records - but this I consider to be cheap, bad practice and unrealistic.
Having a DB table row lock as well, is not something I would do due to potential deadlocks and other possible issues.
I am also NOT indicating using threading "to the extreme" here but yes, there will be threading per item to process or batching them up per thread for x amount of threads.
How should I approach and what do you recommend on making a C# application which is scalable and has high availability? The aim is to have X servers, each with the same application and for each to be able to get records and process them but have the level of processing/items to process shared amoungst the servers so incase if one server or service fails, the other can take on that load until another server is put back.
Sorry for my lack of understanding or knowledge but have been thinking about this quite alot and had lack of sleep trying to think of a good robust solution.
I would be thinking of batching up the work, so each app only pulled back x number of records at a time, marking those retrieved records as taken with a bool field in the table. I'd amend the the SELECT statement to pull only records not marked as taken/done. Table locks would be ok in this instance for very short periods to ensure there is no overlap of apps processing the same records.
EDIT: It's not very elegant, but you could have a datestamp and a status for each entry (instead of a bool field as above). Then you could run a periodic Agent job which runs a sproc to reset the status of any records which have a status of In Progress but which have gone beyond a time threshold without being set to complete. They would be ready for reprocessing by another app later on.
This may not be enterprise-y enough for your tastes, but I'd bet my hide that there are plenty of apps out there in the enterprise which are just as un-sophisticated and work just fine. The best things work with the least complexity.

conflict resolution in distributed list

I would like to maintain a list of objects that is distributed between N load balanced servers: whenever a client changes the list on one server, I would like these changes to migrate to the other servers. So, I guess this is a case of master-master replication.
What is the simplest way of handling this? One simplifying fact is that each change to an object in the list has an associated increasing version number attached to it. So, it is possible to resolve conflicts if an item was changed on two different servers, and these two deltas make their way to a third server.
Edit: clarification: I am quite familiar with distributed key-value stores like Memcached and Redis. That is not the issue here; what I am interested in is a mechanism to resolve conflicts in a shared list: if server A changes an item in the list, and server B removes the item, for example, how to resolve the conflict programmatically.
I suggest memcached. It's a distributed server cache system that seems to fit your needs perfectly. Check out this link:
Which .NET Memcached client do you use, EnyimMemcached vs. BeITMemcached?
If passing the entire list doesn't suit you (I don't know if memcached is smart enough to diff your lists) then I would suggest giving the old DataSet object a look, as its diff grams should be well suited for passing about just deltas if your data set is large.
Put your changes in a queue. Have each server look at the queue, and act upon it.
For example, queue could have:
add item #33
remove item #55
update item #22
and so on
Upon doing a change, write to the queue, and have each server pick up items from the queue and update its list according to that.
I did in-memory database with such method, and it worked perfectly on multiple 'servers'.
EDIT:
When servers want to update each other, that has to happen:
Each server that updates will put an UPDATE (or ADD or DELETE) request into the queue for all other servers. Each server should also store the list of queued requests that originated from it so it will not load its own updates from the queue.
Does each server have it's own version of List locally cached or do you plan to use a centralized caching layer?
As suggested, you can have a centralized "push" process which works off a centralized queue. Any changes submitted by any server are en-queued, and the "push" process can push updates to all the servers via some remoting / WebService mechanism.
This offers the advantage of any changes/updates/deletes being applied at once (or close in time) to all the servers, centralized validation or logging if needed. This also solves the problem of multiple updates - the latest one takes precedence.
I've seen this implemented as a windows service which has an internal queue (can be persisted to DB async for resiliency) which manages the queue and simply takes items one by one, validates the item, loggs change/content and finally pushes it to local Lists via WebService calls to each web server (servers maintain in-memory list which simply gets updated/added/deleted as needed).
There are algorithms that can be used to syncronize Distributed systems.
In your case you need an algorithms that given two events on the system tells you wich one of them happened firts. If you can decide for any two events wich is the first one then all the conflicts could be resolved.
I recommend you to use Lamport Clocks.
If you're on a Windows platform, I suggest you take a look at "Windows Server AppFabric", and especially the Caching feature. The name is funky, but I think it's exactly what you're looking for, I quote:
A distributed in-memory cache that provides .NET applications with
high-speed access, scale, and high availability to application data.

Update data without relying direct on the connection?

I have an application that once started will get some initial data from my database and after that some functions may update or insert data to it.
Since my database is not on the same computer of the one running the application and I would like to be able to freely move the application server around, I am looking for a more flexible way to insert/update/query data as needed.
I was thinking of using an website API on a separated thread on my application with some kinda of list where this thread will try to update the data every X minutes and if a given entry is updated it will be removed from the list.
This way instead of being held by the database queries and the such the application would run freely queuing what has to be update/inserted etc
The main point here is so I can run the functions without worrying about connectivity issues to the database end, or issues related, since all the changes are queued to be updated on it.
Is this approach ok ? bad ? are the better recommendations for this scenario ?
On "can access DB through some web server instead of talking directly to DB server": yes this is very common and recommended approach. It is much easier to limit set of operations exposed through custom API (web services, REST services, ...) than restrict direct communication with DB.
On "sync on separate thread..." - you need to figure out what are requirements of the synchronization. Delayed sync may be ok if you don't need to know latest data and not care if updates from client are commited to storage immediately.

How do I get a Windows Form client to update every time a SQL Server table changes?

I have a form with a list that shows information from a database. I want the list to update in real time (or almost real time) every time something changes in the database. These are the three ways I can think of to accomplish this:
Set up a timer on the client to check every few seconds: I know how to do this now, but it would involve making and closing a new connection to the database hundreds of times an hour, regardless of whether there was any change
Build something sort of like a TCP/IP chat server, and every time a program updates the database it would also send a message to the TCP/IP server, which in turn would send a message to the client's form: I have no idea how to do this right now
Create a web service that returns the date and time of when the last time the table was changed, and the client would compare that time to the last time the client updated: I could figure out how to build a web service, but I don't how to do this without making a connection to the database anyway
The second option doesn't seem like it would be very reliable, and the first seems like it would consume more resources than necessary. Is there some way to tell the client every time there is a change in the database without making a connection every few seconds, or is it not that big of a deal to make that many connections to a database?
Try the SqlDependency class. It will fire an OnChange event whenever the results of its SqlCommand change.
EDIT:
Note that if there are large numbers of copies of your program running, it can generate excessive server load. If your app will be publicly available, it might not be a good idea.
Also note that it can fire the event on different threads, so you'll need to use Control.BeginInvoke to update your UI.
You can use Event Notifications in SQL Server to raise events in .Net letting you know that the data has changed. See article linked below.
Eric
SQL Server Event Notification
With ASP.Net you can cache query results in memory and setup a dependency that registers with the SQL Server. When something within the data changes the cache is refreshed automatically. Perhaps looking into this might point you in a good direction.
http://msdn.microsoft.com/en-us/library/ms178604.aspx

Keeping in sync with database

The solution we developed uses a database (sqlserver 2005) for persistence purposes, and thus, all updated data is saved to the database, instead of sent to the program.
I have a front-end (desktop) that currently keeps polling the database for updates that may happen anytime on some critical data, and I am not really a fan of database polling and wasted CPU cycles with work that is being redone uselessly.
Our manager doesn't seem to mind us polling the database. The amount of data is small (less than 100 records) and the interval is high (1 min), but I am a coder. I do. Is there a better way to accomplish a task of keeping the data on memory as synced as possible with the data on the database? The system is developed using C# 3.5.
Since you're on SQL2005, you can use a SqlDependency to be notified of changes. Note that you can use it pretty effortlessly with System.Web.Caching.Cache, which, despite it's namespace runs just fine in a WinForms app.
First thought off the top of my head is a trigger combined with a message queue.
This may probably be overkill for your situation, but it may be interesting to take a look at the Microsoft Sync Framework
SQL Notification Services will allow you to have the database callback to an app based off a number of protocols. One method of implementation is to have the notification service create (or modify) a file on an accessible network share and have your desktop app react by using a FileSystemWatcher.
More information on Notification Services can be found at: http://technet.microsoft.com/en-us/library/aa226909(SQL.80).aspx
Please note that this may be a sledgehammer approach to a nut type problem though.
In ASP.NET, http://msdn.microsoft.com/en-us/library/ms178604(VS.80).aspx.
This may also be overkill but maybe you could implement some sort of caching mechanism. That is, when the data is written to the database, you could cache it at the same time and when you're trying to fetch data back from the DB, check the cache first.

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