What's the difference between Application.Run() and Form.ShowDialog()? - c#

In my application I want to show a login form first and then the main form if the login has been successful. Currently I'm doing it something like this:
var A = new LoginForm();
if ( A.ShowDialog() == DialogResult.OK )
Application.Run(new MainForm());
But then I started wondering - what's the point of the Application.Run()? Why not just do (new MainForm()).ShowDialog() as well? What's the difference? And what would be the correct way to achieve what I want?

Application.Run(Form) starts a message loop on the current thread and displays the specified form. The message loop enables the form to receive Windows messages (eg, key presses, mouse clicks, paint invalidations) to allow it to appear responsive and have interaction with the user. When you call ShowDialog() on a Form instance, it actually does a similar thing and creates a modal message loop for the form on which ShowDialog has been called.
There is not much difference between the two calls. Application.Run does add some extra event handling enabling you to do some tidying up of resources when the main form is closed (see Application.ThreadExit).
The recommended way to start WinForms applications is using Application.Run, but I suspect this is more of a convention than a rule. The biggest reason to use Application.Run is if you want to open multiple non-modal forms. You can do this using:
new Form().Show();
new Form().Show();
Application.Run();
You could not achieve this using the ShowDialog() method as one of the forms would have to be modal.
As for your question of how to show a login form and then the main form if the login is successful, I think what you have is fine:
if (new LoginForm().ShowDialog() == DialogResult.OK)
{
Application.Run(new MainForm());
}
The alternative is to do the plumbing yourself and open an instance of MainForm in the closing event of the LoginForm if the login was successful.

From MSDN:
This method adds an event handler to
the mainForm parameter for the Closed
event. The event handler calls
ExitThread to clean up the
application.
http://msdn.microsoft.com/en-us/library/ms157902.aspx

From my testing, I noticed this main difference:
When Application.Run is used, the form's Close button (red X) returns DialogResult.None; however, when ShowDialog is used, the Close button produces DialogResult.Cancel.
Does this matter to you? In my code, I was testing for DialogResult.Cancel to determine the exit code of my application. That was broken when the red X was used to close the form. I now test for DialogResult.OK to indicate a successful exit.
return myForm.DialogResult == DialogResult.OK ? 0 : 1;

One key difference is that ShowDialog is usually a modal Dialog. If you wanted to create a user-friendly toolset, you would not want it to be comprised of modal dialog boxes.
Also, Application.Run() accepts more than just a form. It has a few overloads.
As for your application, I do not think it matters much. Application.Run makes sense to me because it denotes the start of your actual Application.

The documentation of the overload
public static void Run(
ApplicationContext context );
has a neat example with a different approach that involves two forms as well.

For a more concerete example of a difference:
If your main form is an MDI form, then the behavior on clicking the close button (the 'x' in the upper right, or Alt-F4) is different depending on which method you use to show the form.
With Application.Run(mainForm), the closing event of the child forms run, then the main form's closing event runs.
With mainForm.ShowDialog, the closing event of the main form runs, and the closing event of the child forms do not run.

Application.Run() is for the start of application while MainForm is part of the application and MainForm()).ShowDialog() used to display it only.
Application.Run() is the entry point for your Application. same as Main() method is for some class or ApplicationStart() for a WebApplication
Application.Run() has different overloads, one of which is without parameters. That Method starts application without an initial form.

From my testing I notice that using Application.Run buttons with DialogResult does not close the form (OnFormClosing is not hit) compare to ShowDialog in which the buttons with DialogResult hit OnFormClosing and the close the form.

Related

Form Navigation in Win CE 5 Application

I'm Trying to develop an app for an old handheld device running .Net 3.5 Win CE 5 however I cannot seem to get over a basic hurdle switching forms!!
I started using
Application.Run(new frm_class());
but this started crashing after opening any more then 2 forms.
I then tried.
this.hide();
frm_class frm = new frm_class();
frm.show();
then just ended up being a constant loop of loading the form
then I seen someone wrote a very simple class to handle this.
public static void switchForm(Form newForm, Form oldform)
{
newForm.Show();
oldform.Hide();
oldform.Dispose();
}
call via
frm_class frm = new frm_class();
switchform(frm,this);
which shuts the app down when loading the second form.
This seems so stupid but I cannot find out a way of just navigating through simple forms ie close this form then open this one or vice versa!!
can anyone help?
Application.Run(new frm_class()); will start a message loop and makes the specified form visible and waits untill it is closed. Once the specified form closes, the message loop terminates.
oldform.Dispose(); will dispose (and close) the form, not hide it.
Your second solution seems like the one you should take, which shouldn't loop. Make sure the code isn't in the constructor or form_load event if you're creating the same form again. Can you post the code surrounding this?
You could also remove the new frm_class() argument from Application.Run(). Which will create a constant running message loop. Just don't forget to call Application.Exit() at some point.
You should make sure the form is made visible before the parameterless Application.Run() because the execution inside this codeblock wont continue untill Application.Exit() is called from inside your form.
frm_class frm = new frm_class();
frm.Show();
Application.Run();
// Some button or event inside the form should be executing the exit call:
Application.Exit();

c# How to allow some lower level forms to be acessible despite active form called by ShowDialog() method?

i got application, it shows 3 forms: log window, status window, and option window, option window calls some other forms and some of these forms are required to be called using ShowDialog() to return dialog result value for further decision making.
Using ShowDialog() raises problem, cause form called by that method excluding other forms from being accessible.
So my problem is i would like to be able to make atleast log window accessible no matter how much other forms has been called. Is there a way to make log window to independent form other forms, or could it be taken over by form called as last?
EDIT:
I failed to mention that the behaviour provided by ShowDialog() is quite usefull in my app and that i only lack ability to free that one or two forms from being locked. Switching to Show() is not option I'm considering as best while other forms, that are parent to form called by ShowDialog() are required to be still locked.
You'll have to make a choice between the two.
Use ShowDialog(), so that your parent form pauses execution, and only resumes when the second form is closed, or
Use Show(), so that your parent form continues execution after displaying the second form.
If you want to take some action, or read values from the second form when it's closed, then subscribe to its Closed event before you show it.
Let's assume your second form has a "First Name" TextBox, and a property to return that value:
public string FirstName
{
get { return yourFirstNameTextBox.Text; }
}
In your first form, you can subscribe to an event to take some action when the event occurs, like this:
var f2 = new SecondForm();
f2.Closed += (s, e) => MessageBox.Show(f2.FirstName);
f2.Show();
Now the user can continue on their way with both forms, and when the second form is closed, a message box will display the value of the "First Name" TextBox.
You'll probably want to do something more meaningful than this. Instead of displaying a message box, you could update a field on the first form, or take some any other action or set of actions that you want.
f2.Closed += (s, e) =>
{
MessageBox.Show(f2.FirstName);
nameLabel.Text = f2.FirstName;
// another action
// yet another action
};
So I now modeled your situation and found solution:
Use Show() instead ShowDialog() for dialog.
Write some code in the dialog to close it window after press the button (Ok, Cancel etc.). Because auto-closing works with ShowDialog only. But you don't need to set DialogResult manually.
At the Options form subscribe to FormClosed event to get DialogResult. For example:
dlg.FormClosed += (o, a) => { this.Text = dlg.DialogResult.ToString(); };
Handle Activate event of Options form to prevent focusing on parent window when dialog is opened:
if (dlg != null) dlg.Focus();
This solution has some difference with system behaviour of ShowDialog, but it works good.

Opening a new form via label causes Error to appear

I'm trying to make a new form appear when I click on a label. I'm using Windows Application Forms.
Here's the code:
private void label1_Click(object sender, EventArgs e)
{
Form parpokeru = new Form();
parpokeru.Show();
parpokeru.ShowDialog();
}
When I click on the label, a error appears (Unhandled exception has occurred in your application...). Can anyone tell me how to fix it?
Call .Show() or .ShowDialog(). Not both.
Show() will display your second form, while still allowing the user to access the first form.
ShowDialog() will display your second form as "modal". Execution of code in the first form stops while the second form is open (at least on the main thread.. for example, timers will continue to run), and the user will not be able to access your first form while the second is open.
When you call the Show method your form is shown on video like another window and the code returns immediately from the call. So your code continues and all the forms of your application are available for the user interaction. It is calledd a modeless dialog
On the contrary, ShowDialog is a blocking call. The code doesn't return from this call until something happen inside the called form that terminates the visualization of the form. As an example comes to ming a call to the methid Hide or a click on a button with its DialogResult property set to something different from DialogResult.None. At this point the code from ShowDialog returns and the normal processing continue. While the code is blocked inside the ShowDialog the application is blocked and the user cannot interact with other forms or menus or whatever is displayed on video. It is called modal dialog
Another difference is ShowDialog returns value (a DialogResult enum value) that can can be used to determine how the user closed the form (DialogResult.Cancel, DialogResult.OK), also ShowDialog does not call the Dispose method at closing time. This will allow to retrieve property from the Modal Dialog like user inputs for further processing.
I cannot imagine what happen in the internal processing of your form if, after a modeless call to Show you call immediately a ShowDialog on the same form instance. However, an exception is really the minimum to expect from this code.

Form Closing on X C#

After an immense amount of reasearch I am still no closer to a solution.
I have a simple app, 2 forms .NETv3.5 C#.
The application loads the first form, i press 'X' on the windows bar.
The application hides the form and continues to run without exiting the application even though the only form loaded is closed.
The main form Closing method does not get called when the X is pressed because the form is hidden when the x is pressed. Form.Deactivated is called but not Form.Closing.
How can i catch the the even when the X is pressed ? (Then I can implement Application.Exit())
Check if you have timer or thread that is running. If so stop those.
I guess in Program.cs, you call Application.Run passing the main form as parameter. If so, the app won't exit until the main form closes.
To catch the event when X button is pressed, add event handler to secondary form's Closed event, not the main form's. In that event, call main form's Close method (or Application.Exit).

Showing a form via Form.Show is not given focus?

I two forms, Form1, and a UserControl which hosts Form2. Within that UserControl on Form1 I call Form2.Show();. I have also tried Form2.Show(this);. Either way, the focus is not given to the form. I have to click once within the new form to give it focus, and then I can click items within that form.
I figured that control is passing back to my main control/form, and thus the focus is getting lost. So I am waiting until Form2 is closed via:
while (form2.Visible == true)
{
System.Threading.Thread.Sleep(100);
Application.DoEvents();
}
This seems to work. However after I close the form, now the reverse holds true. Form1 is not given focus (even if I call this.Focus()) until I click once within the main form window.
Any ideas how to handle this properly. I want to show a child form (modeless) and immediatley be able to click on it, and when that form is closed, immediately be able to take action back on the parent form.
You should probably use .ShowDialog(), this can also be extended to give your response on if the user performed Form2's operation properly or aborted early.
This does make the form locked in focus up front and will halt your code execution on the first form till that form is closed.
use this.Activate(); in place of this.Focus();
Not sure I follow completely, but from your UC try opening Form2 like this:
form2.Show(Parent);
This should specify the UC's Parent form as form2's owner.
This came from the fact that I was overriding WndProc in order to display the form. When I received the CBN_DROPDOWN message, I would display the form. I fixed this by instead Invoke'ing the method that shows the form and it fixed it.
case CBN_DROPDOWN:
Invoke(new MethodInvoker(Show_DropDown));
return;

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