Best way to create an XML document and save to a file - c#

I have an object that I want to create an XML from, what's the best way to do this in ASP.NET 3.5?
I want to save it to a file also (web application).
I don't want to serialize the object, since I will have some custom element names and attributes and values that will be modified during XML creation.

It is a bit hard to answer without knowing how "custom" is "custom", but LINQ-to-XML is a good bet since you have .NET 3.5:
// using variables here to show how the names etc can be decided at runtime
string elName = "Fred";
DateTime when = DateTime.Today;
int id = 123;
string idName = "id";
var el = new XElement(elName, new XAttribute(idName, id), when);
el.Save("out.xml");
Giving the xml:
<Fred id=\"123\">2010-03-01T00:00:00+00:00</Fred>
If the file is huge, then XmlWriter may be more efficient, but the code is harder.

If you don't want to serialize you could use XmlWriter.

You should use System.Xml.Linq, which is the easiest way to manipulate XML by far.

Since you will have dynamic document, I'd suggest System.Xml.Linq.XDocument to generate it. Then you just use XDocument.Save to save it.

You can use the System.Xml namespace.
using System.Xml;
XmlDocument document = new XmlDocument();
XmlNode rootNode = document.CreateElement("root");
document.AppendChild(rootNode);
// Create other nodes related to your object and append them to the root node.
document.Save("path/to/your/xml/file.xml");

I used XmlDocument before I learned about serialization.

Why not implement the ISerializable interface? Then you have full control over the serialization process yourself...
See examples here:
http://msdn.microsoft.com/en-us/library/system.runtime.serialization.iserializable.aspx
and here:
http://msdn.microsoft.com/en-us/library/ms182342(VS.80).aspx
You can combine this with XmlSerializer, if you have a complex object you need to serialize, an you don't want to write all of the serialization yourself.
If it's just part of the object (i.e. some properties) you want to do special serialization of, you can make these objects that implements ISerializable, and change the value to whatever you need it to be, during serialization.

Consider creating a helper class that uses XML serialization. That decouples the XML formatting from the main class's design, and generally speaking is in keeping with the idea of adding functionality to classes through composition. (In fact, it's often a good idea to do it this way even if the helper class doesn't use XML serialization.) It also lets you format the XML declaratively without getting having to write a lot of procedural code.
How to do this: design the helper class so that it exposes public properties in a fashion that XmlSerializer likes, and gets those values from an instance of your class that's passed in to a private constructor. Add a static XmlSerializer property, and a public static method that uses the XmlSerializer to write the data to a file or a stream or whatever. Something like:
[XmlRoot("MyClass")]
public class MyClassXmlWriter
{
private static XmlSerializer Serializer = new XmlSerializer(typeof MyClassXmlWriter);
public static void Write(MyClass source, Stream st)
{
Serializer.Serialize(new MyClassXmlWriter(source), st);
}
private MyClass Source;
private MyClassXmlWriter(MyClass source)
{
Source = source;
}
[XmlElement("SomeElement")]
public string SomeProperty { get { return Source.SomeProperty; } }
}
Using this is as simple as:
using (FileStream fs = new FileStream(filename))
{
MyClassXmlWriter.Write(myObject, fs);
}
Note that if you ever need to implement deserialization, you just give its properties public getters and then implement a static Read method that deserializes into a new MyClassXmlWriter object and then creates and populates a MyClass object from its properties. (You'd probably change the name of the class, though.)

Related

Ensure values exist when converting from xml

I have a utility that converts an xml file to a class object:
public static T CreateClassFromXml<T>(string fileName, string root) where T : class
{
fileName.ThrowNullOrEmpty("fileName");
File.Exists(fileName).ThrowFalse(string.Format("File '{0}' could not be found", fileName));
var serializer = new XmlSerializer(typeof(T), new XmlRootAttribute() { ElementName = root });
using (var reader = XmlReader.Create(fileName))
{
return (T)serializer.Deserialize(reader);
}
}
The utility reads the xml and creates a class T. Using the above code is there any way I can validate the created class other than writing a wrapper class around it? I need to ensure that data is populated for all mandatory fields.
There are no built in facilities in XmlSerializer to do this. You can do it yourself with reflection. Since XmlSerializer loads just the public properties and fields, you can iterate over all public properties and fields of the class and make sure they all hold data. You'll have to decide how to handle value types (int, DateTime, etc...) because it's not obvious when the have been loaded or not. You will also have to dive in recursively into reference types.
If you need to mark just specific properties\fields as mandatory, you can add your own attribute and decorate the class members with it. In runtime, you will only process properties which have the attribute set.
In short, unless you need a generic mechanism for many different scenarios, better do it manually for the properties you have to validate.

Design of Serializing classes

I just learned how to serialize and deserialize objects to XML in C#.
Now I would like to add this functionality to my application, I have a class for the object. Should I create a class that contains the serialize and deserialize methods? Or, should there be an Interface or something?
How is this normally done?
You would be best keeping your object and serialisation mechanism seperate DataContractSerializers are good for this in .Net. They allow data annotations (as mentioned in the comment above) to be specified on properties and automate the actual serialisation for you.
There is an interface (ISerializable), but you also have generic classes that exist and can do the job for you. In that cas you'd have to place the right Attributes for the propertyies you want get serialized.
take a look here if you want the documentation about this.
.Net has some built-in serializers (BinaryFormatter and XmlSerializer
if you go with the interface you'll have to write your own methods
Provided your classes are simple enough for serialization you can do this:
using (FileStream stream = File.Create(filename)){
XmlSerializer serializer = new XmlSerializer(typeof(MyRootClassHere));
serializer .Serialize(stream, yourRootInstance);
}
You may need to take a look at XmlElement, XmlAttribute, XmlIgnore, XmlText attributes to control the output better:
[XmlIgnore]
public bool IgnoredBool{ get; set; }
[XmlAttribute("NewXmlName")]
public string RenamedProperty{ get; set; }
This should get you going for the most part.

JSON writer - drop in replacment for xmlwriter?

Without having spent a lot of time on this subject, I'm curious what might be the most straightforward way to allow my existing code to serialize to json in addition to xml. The existing code uses a xmlwriter to perform some sophisticated serialization for a specific purpose, so ultimately I'd like to be able to pass a jsonserializer in place of the xml one and have it produce json instead of xml.
Do any of the json libs handle something like this?
No, there's no direct drop-in replacement. The APIs for existing JSON serializers is much different. They need to have the entire model in memory and serialize it in one step. For example with JSON.NET you would use:
string json = JsonConvert.SerializeObject(product);
The correct way to achieve what you are looking for is to abstract the actual serialization of the object behind an interface:
public interface IMySerializer
{
void Serialize(MyObject instance, Stream stream);
}
Now you could have multiple implementations of this interface such as MySerializerXml, MySerializerJson, MySerializerCsv, ...
Now the code that depends on the serialization would simply work with an IMySerializer. So when you need to handle a new format all you have to do is drop-in an implementation of this interface.
There is no direct replacement for an XmlWriter. If you want to support both XML and JSON, I would suggest serialising via data-contracts, i.e. use attributes on your data objects to indicate the desired serialised format. Take a look at DataContractJsonSerializer for JSON and DataCOntractSerializer for XML.
Your model objects would look something like this:
[DataContract(Name = "Customer", Namespace = "http://www.contoso.com")]
class Person
{
[DataMember()]
public string FirstName;
[DataMember]
public string LastName;
[DataMember()]
public int ID;
}

How to use XmlSerializer to deserialize into an existing instance?

Is it somehow possible to use the XmlSerializer to deserialize its data into an existing instance of a class rather than into a new one?
This would be helpful in two cases:
Easily merge two XML files into one object instance.
Let object constructer itself be the one who is loading its data from the XML file.
If the is not possible by default it should work by using reflection (copying each property after the deserialisation) but this would be an ugly solution.
Basically, you can't. XmlSerializer is strictly constructive. The only interesting thing you can do to customize XmlSerializer is to implement IXmlSerializable and do everything yourself - not an attractive option (and it will still create new instances with the default constructor, etc).
Is xml a strict requirement? If you can use a different format, protobuf-net supports merging fragments into existing instances, as simply as:
Serializer.Merge(source, obj);
I think you're on the right track with the Reflection idea.
Since you probably have a wrapper around the XML operations anyway, you could take in the destination object, do the deserialization normally into a new object, then do something similar to cloning by copying over one by one only the properties holding non-default values.
It shouldn't be that complex to implement this, and it would look to consumers from the rest of your application just like in-place deserialization.
I hit the same problem a few weeks ago.
I put a method Deserialize(string serialized form) in the ISelfSerializable interface that an entity class of mine implemented. I also made sure the interface forced the class to have a default constructor.
In my factory I created an object of that type and then deserialized the string into it.
This is not thread safe thing to do... But you can do:
[Serializable]
public class c_Settings
{
static c_Settings Default;
public static SetExistingObject(c_Settings def)
{
Default = def;
}
public string Prop1;
public bool Prop2;
public c_Settings()
{
if (Default == null)
return;
MemberInfo[] members = FormatterServices.GetSerializableMembers(typeof(c_Settings));
FormatterServices.PopulateObjectMembers(this, members, FormatterServices.GetObjectData(Default, members));
}
}
This way you feed your object to deserialiser and deserialiser only overwrites whatever is written in .xml.

Using XmlSerializer with private and public const properties

What's the simplest way to get XmlSerializer to also serialize private and "public const" properties of a class or struct? Right not all it will output for me is things that are only public. Making it private or adding const is causing the values to not be serialized.
XmlSerializer only looks at public fields and properties. If you need more control, you can implement IXmlSerializable and serialize whatever you would like. Of course, serializing a constant doesn't make much sense since you can't deserialize to a constant.
Even though it's not possible to serialize private properties, you can serialize properties with an internal setter, like this one :
public string Foo { get; internal set; }
To do that, you need to pre-generate the serialization assembly with sgen.exe, and declare this assembly as friend :
[assembly:InternalsVisibleTo("MyAssembly.XmlSerializers")]
Check out DataContractSerializer, introduced in .NET 3.0. It also uses XML format, and in many ways, it is better than XmlSerializer, including dealing with private data.
See http://www.danrigsby.com/blog/index.php/2008/03/07/xmlserializer-vs-datacontractserializer-serialization-in-wcf/ for a full comparison.
If you only have .NET 2.0, there's the BinarySerializer that can deal with private data, but of course it's a binary format.
It doesn't make sense to consider const members, as they aren't per-instance; but if you just mean non-public instance members: consider DataContractSerializer (.NET 3.0) - this is similar to XmlSerializer, but can serialize non-public properties (although it is "opt in").
See here for more.
One other solution the use of Newtonsoft.Json:
var json = Newtonsoft.Json.JsonConvert.SerializeObject(new { root = result });
var xml = (XmlDocument)Newtonsoft.Json.JsonConvert.DeserializeXmlNode(json);
Sure, this one has unfortunately detour via json.
Here's my solution to putting immutable values in a property that will serialize to XML:
[XmlElement]
public string format { get { return "Acme Order Detail XML v3.4.5"; } set { } }

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