I appears to me as though there is a bug/inconsistency in the C# compiler.
This works fine (first method gets called):
public void SomeMethod(string message, object data);
public void SomeMethod(string message, params object[] data);
// ....
SomeMethod("woohoo", item);
Yet this causes "The call is ambiguous between the following methods" error:
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ....
SomeMethod("woohoo", (T)item);
I could just use the dump the first method entirely, but since this is a very performance sensitive library and the first method will be used about 75% of the time, I would rather not always wrap things in an array and instantiate an iterator to go over a foreach if there is only one item.
Splitting into different named methods would be messy at best IMO.
Thoughts?
EDIT:
I guess Andrew might be onto something.
Full example:
public static class StringStuffDoer
{
public static string ToString<T>(T item1, T item2)
{
return item2.ToString() + item1.ToString();
}
public static string ToString<T>(T item, params T[] items)
{
StringBuilder builder = new StringBuilder();
foreach (T currentItem in items)
{
builder.Append(currentItem.ToString());
}
return item.ToString() + builder.ToString();
}
public static void CallToString()
{
ToString("someString", null); // FAIL
ToString("someString", "another string"); // SUCCESS
ToString("someString", (string)null); // SUCCESS
}
}
I still think it is odd that the cast is needed - the call is not ambiguous. It works if you replace T with string or object or any non-generic type, so why wouldn't it work for the generic? It properly finds the two possible matching methods, so I believe that by the spec, it should pick the one that doesn't use params if possible. Correct me if I'm wrong here.
(NOT SO) FINAL UPDATE:
Sorry for taking you guys on this tyraid, I've apparently been staring at this too long...too much looking at generics and params for one night. The non-generic version throws the ambiguous error as well, I just had the method signature off in my mockup test.
REAL FINAL UPDATE:
Okay, this is why the problem didn't show up in my non-generic test. I was using "object" as the type parameters. SomeMethod(object) and SomeMethod(params object[]) do NOT throw the ambiguous error, I guess "null" automatically gets cast to "object". A bit strange I'd say, but somewhat understandable, maybe.
So, oddly enough, this call DOES work:
SomeMethod<object>("someMessage", null);
It appears to me as though there is a bug/inconsistency in the C# compiler.
There certainly are bugs and inconsistencies in the compiler. You have not found one of them. The compiler is behaving completely correctly and according to spec in all these cases.
I'm doing my best to make sense of this very confusing question. Let me try to break it down into a series of questions.
Why does this succeed and call the first method?
public void SomeMethod(string message, object data);
public void SomeMethod(string message, params object[] data);
// ....
SomeMethod("woohoo", item);
(Presumption: that item is an expression of a compile-time type other than object[].)
Overload resolution must choose between two applicable methods. The second method is only applicable in its expanded form. A method that is applicable only in its expanded form is automatically worse than a method applicable in its normal form. Therefore the remaining better method is chosen.
Why does this fail with an ambiguity error?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod("woohoo", (T)item);
It is impossible to say because you do not say what "T" is. Where does T come from in this example? There are two type parameters named T declared; is this code in the context of one of those methods? Since those are different types both named T it could make a difference. Or is this yet a third type called T?
Since the question does not have enough information to answer it, I'm going to ask a better question on your behalf.
Why does this fail with an ambiguity error?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod("woohoo", "hello");
It doesn't. It succeeds. Type inference chooses "string" for T in both methods. Both generic methods are applicable; the second is applicable in its expanded form, so it loses.
OK, then why does this fail with an ambiguity error?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod("woohoo", null);
It doesn't. It fails with a "cannot infer T" error. There's not enough information here to determine what T is in either case. Since type inference fails to find an candidate method, the candidate set is empty and overload resolution has nothing to choose between.
So this succeeds because... ?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod("woohoo", (string)null);
Type inference infers that both methods are candidates when constructed with "string". Again, the second method is worse because it is applicable only in its expanded form.
What if we take type inference out of the picture? Why is this ambiguous?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod<string>("woohoo", null);
We now have three applicable candidates. The first method, the second method in its normal form, and the second method in its expanded form. The expanded form is discarded because expanded is worse than normal. That leaves two methods in their normal form, one taking string and the other taking string[]. Which is better?
When faced with this choice we always choose the one with the more specific type. If you said
public void M(string s) { ... }
public void M(object s) { ... }
...
M(null);
we'd choose the string version because string is more specific than object. Every string is an object but not every object is a string.
string is not convertible to string[]. string[] is not convertible to string. Neither is more specific than the other. Therefore this is an ambiguity error; there are two "best" candidates.
Then why does this succeed and what does it do?
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, params T[] data);
// ...
SomeMethod<object>("woohoo", null);
Again we have three candidates, not two. We automatically eliminate the expanded form as before, leaving two. Of the two methods in normal form which remain, which is better?
We must determine which is more specific. Every object array is an object, but not every object is an object array. object[] is more specific than object, so we choose to call the version that takes an object[]. We pass a null parameter array, which is almost certainly not what you intended.
This is why it is an extremely poor programming practice to make overloads like you are doing. You introduce potential for your users to run into all kinds of crazy ambiguities when you do this kind of stuff. Please do not design methods like this.
A better way to design this sort of logic is: (Note that I have not actually compiled this code, this is just off the top of my head.)
static string ToString<T>(T t)
{
return t == null ? "" : t.ToString();
}
static string ToString<T>(T t1, T t2)
{
return ToString<T>(t1) + ToString<T>(t2);
}
static string ToString<T>(T t1, T t2, params T[] rest)
{
string firstTwo = ToString<T>(t1, t2);
if (rest == null) return firstTwo;
var sb = new StringBuilder();
sb.Append(firstTwo);
foreach(T t in rest)
sb.Append(ToString<T>(t));
return sb.ToString();
}
Now every case is handled with reasonable semantics and decent efficiency. And for any given call site you can immediately predict precisely which method will be called; there are only three possibilites: one argument, two arguments or more than two arguments. Each is handled unambiguously by a particular method.
Seems to work for me, does the rest of your code look like the following?
class TestThing<T>
{
public void SomeMethod(string message, T data)
{
Console.WriteLine("first");
}
public void SomeMethod(string message, params T[] data)
{
Console.WriteLine("second");
}
}
class Program
{
static void Main(string[] args)
{
var item = new object();
var test_thing = new TestThing<object>();
test_thing.SomeMethod("woohoo", item);
test_thing.SomeMethod("woohoo", item, item);
Console.ReadLine();
}
}
Compiles fine on .NET 3.5 and outputs "first" and then "second" when run. Which version are you using/targeting?
EDIT
The issue from your code above is that the compiler can't tell what type null is. It is equally valid to assume that it is a string or an array of strings, hence why it is ambiguous when just null and not ambiguous when you specifically cast it (i.e. you're telling the compiler how it should be treated).
UPDATE
"The same can be argued for
SomeMethod(string, string) and
SomeMethod (string, params string[]),
yet it works"
Actually, no it doesn't. You get the same ambiguous method problem.
public static string TypedToString(string item1, string item2)
{
return "";
}
public static string TypedToString(string item1, params string[] items)
{
return "";
}
public static void CallToString()
{
TypedToString("someString", null); // FAIL
}
You should change the signatures to be more specific. Eg:
void Foo(object o1);
void Foo(object o1, object o2);
void Foo(object o1, object o2, object o3, params object[] rest);
Note the difference between the last 2. This solves the ambiguity problem (will work for generics too).
Update:
public void SomeMethod<T>(string message, T data);
public void SomeMethod<T>(string message, T data1, T data2, params T[] data);
Just 2 methods. No ambiguity.
I want to add this tidbit for anyone who comes across this to explain the ambiguity issue with SomeMethod(object) and SomeMethod(params object[]) that was throwing me of. This was dug up from the C# spec for me on the MSDN forums by Figo Fei:
10.6.1.4 Parameter arrays
A parameter declared with a params modifier is a parameter array.
When performing overload resolution, a method with a parameter array may be applicable either in its normal form or in its expanded form (§7.4.3.1). The expanded form of a method is available only if the normal form of the method is not applicable and only if a method with the same signature as the expanded form is not already declared in the same type.
When the type of a parameter array is object[], a potential ambiguity arises between the normal form of the method and the expended form for a single object parameter. The reason for the ambiguity is that an object[] is itself implicitly convertible to type object. The ambiguity presents no problem, however, since it can be resolved by inserting a cast if needed.
Related
Okay, so after reading into creating custom function delegates after Func<> didnt accept a ref keyword inside the type declaration, I ended up with this delegate:
private delegate TResult RefFunc<T, out TResult>(ref T arg);
inside my little test project. I also declared these two functions:
private static string FirstFunction(string arg) {
return "";
}
private static string SecondFunction(string arg) {
return "";
}
(Since I discovered the problem, this truly is the only function content!)
that adhere to the above delegate and are passed as parameters to this function:
private static void SampleFunction(RefFunc<String, String> argOne, RefFunc<String, String> argTwo) { ... }
Like so (simplified):
private static void Main(string[] args) {
SampleFunction(FirstFunction, SecondFunction);
}
That function call wouldn't work out because "Conversion of 'method group' to '<class>.RefFunc<string, string>' isn't possible", which makes sense - I'm directly passing a function without turning it into a delegate first - although I'm pretty sure I've seen that same syntax working with the Action<> Delegate somewhere. Anyways, I then modified my caller code in the Main() function in many ways while looking into the issue, however none of the below approaches resolved the issue.
SampleFunction(new RefFunc<String, String>(FirstFunction), ...); // Causes "No overload for FirstFunction matches delegate RefFunc<string, string>" at the first function parameter
SampleFunction(RefFunc FirstFunction, ...); // Was worth a try
RefFunc handler = FirstFunction; SampleFunction(handler, ...); // As described in docs. Causes "The usage of type "RefFunc<T, TResult>" (generic) requires 2 type arguments" at keyword RefFunc
RefFunc<String, String> handler = FirstFunction; SampleFunction(handler, ...); // Didn't help it. Causes the same error as with the first attempt
// and a few others
Docs
I've finally decided to turn to stackoverflow. Since my functions clearly adhere to the delegate I created, I can't really understand why C# believes they do not. I appreciate any help!
Please note that while I'm only showing code relevant to the error caused, the project is very small, so I'm sure the problem doesn't lie elsewhere
Since my functions clearly adhere to the delegate I created
Unfortunately, neither of your FirstFunction and SecondFunction is of RefFunc type, just because the T is passed by ref in the delegate's defintion and in the same time you lack ref in your actual functions.
Either you modify both functions
public class Program
{
private delegate TResult RefFunc<T, out TResult>(ref T arg);
private static string FirstFunction(ref string arg) {
return "";
}
private static string SecondFunction(ref string arg) {
return "";
}
private static void SampleFunction(
RefFunc<String, String> argOne, RefFunc<String, String> argTwo)
{
}
public static void Main()
{
SampleFunction(FirstFunction, SecondFunction);
}
}
or you drop ref
private delegate TResult RefFunc<T, out TResult>(T arg);
which now is a correct type for
private static string SecondFunction(string arg) {
return "";
}
I have the following method with an overload:
public string GetName(object obj)
{
return obj.ToString();
}
public string GetName(CustomClass cc)
{
return cc.Name + " - " + cc.Description;
}
Now if I call the method with an untyped IEnumerable wich holds CustomClass the GetName(object obj) gets called, to fix this I have modified the method like this:
public string GetName(object obj)
{
if (obj is CustomClass)
return GetName(obj as CustomClass);
return obj.ToString();
}
I think its rather annoying to write 20 IF statements and catch all the other possibilities, is there an easier way to call the correct overload with an untyped IEnumerable enumeration?
Here is the code that calls the GetName(object obj):
IEnumerable rawData = GetData(); //DataBase method that fetches a CustomClass
foreach (var rawDataItem in rawData)
{
Debug.Print(GetName(rawDataItem)); //calls the GetName(object obj) overload
}
Pls dont tell me to override ToString from my CustomClass, help me fix this method calling problem.
Well, you could use dynamic typing. That will basically defer overload resolution until execution time:
foreach (dynamic rawDataItem in rawData)
{
Debug.Print(GetName(rawDataItem));
}
Note that there's potentially a performance cost here - it may well be minimal and insignificant, but it's worth being aware of.
EDIT: To handle the recursion side of things, you'd probably want two different names, e.g. GetName and GetNameImpl where GetName delegates to GetNameImpl which is what all the useful overloads are called. So you'd have:
// Note that dynamic as a parameter type is equivalent to object for callers.
// The dynamic part is only relevant within the method.
public string GetName(dynamic obj)
{
return GetNameImpl(obj);
}
// Fallback when no other overloads match
private string GetNameImpl(object obj)
{
...
}
private string GetNameImpl(IEnumerable obj)
{
// Maybe build up the name by calling GetName on each element?
}
Note that there's a potential problem with this: if you have two overloads for different interfaces and one type implements both interfaces (but there isn't a specific overload for that type itself) then you'll get an exception at execution time.
If you want callers to be able to call the overloads directly, you could just rename the dynamic one to GetNameDynamic and the others to GetName for example (and make them public).
I rarely find that dynamic is a good solution, but it would avoid the code duplication. I would try to step back and find a different design to be honest. You explicitly rejected it in the question, but polymorphism is the preferred way of handling this. You don't need to necessarily override ToString - you could make all of the custom types implement a particular interface, and use that where it's available, for example.
return GetName((dynamic)obj);
will postpone overload resolution till runtime.
Without dynamic typing, the classic OOP solution to supporting double dispatch (where the method called depends on both the concrete type of the object having the method and the concrete type of the passed object) is the visitor pattern.
Try this:
public string GetName(object obj)
{
if (!(obj is IEnumerable<object>))
return GetName(obj as CustomClass);
return obj.ToString();
}
I am new to C#, but still
public class Logging
{
public static int Write(params object[] items)
{
return Console.Write(items);
}
}
seems just ok, but does not work.
Well it is not obvious that all instances or Write are defined in compile time, but they are.
If i call
Logging.Write("Hello world");
i got string
System.Object[]
as response
There are two problems with your code:
There is no overload of the Console.Write method that does not return void (e.g., int).
There is no overload of the Console.Write method that takes an array of object. The overload matching is the one taking a single object which converts the object to string by invoking the ToString method. The ToString method returns "System.Object[]" for an array of object.
Are you trying to do something like this?
public class Logging
{
public static void Write(params object[] items)
{
Console.WriteLine(string.Join(" ", items));
}
}
Example:
int x = 42;
Logging.Write("The value of x is", x);
Output:
The value of x is 42
i know this is not what your question is about, but i would suggest using a logging library, i love NLog, then there is Log4Net there are more but those are those i know about!
I have the following C# class:
public class MyType<T>
{
public void TryParse(string p_value)
{
T value ;
Parser.TryParse(p_value, out value);
// Do something with value
}
}
The point is to call the right Parser.TryParse method, depending on the generic type T.
This uses the following static class:
static public class Parser
{
static public void TryParse(string p_intput, out object p_output)
{
// Do something and return the right value
}
static public void TryParse(string p_intput, out double p_output)
{
// Do something and return the right value
}
static public void TryParse(string p_intput, out int p_output)
{
// Do something and return the right value
}
}
I expected this to work: In the worst case, the "object" TryParse would be called. Instead, I have two compilation errors:
CS1502: The best overloaded method match for 'Parser.TryParse(string, out object)' has some invalid arguments
CS1503: Argument 2: cannot convert from 'out T' to 'out object'
Question 1: I don't understand why this doesn't work: I can be naive, but aren't all C# objects supposed to derive from "object" ? Why T cannot be converted to object?
Question 2: How can I dispatch a method with generic type T into the right non-generic methods (i.e. MyType<T>.TryParse calling the right Parser.TryParse according to the right type of T) ?
Note
The question was edited to reflect the original question intent (as written in the title: How to dispatch C# generic method call into specialized method calls)
Actually, ref and out parameters do not allow type variation. So, to pass a variable to a method expecting an out object parameter, that variable must be declared as object.
From the specification (§10.6.1.2 and §10.6.1.3)
When a formal parameter is a reference parameter, the corresponding argument in a method invocation must consist of the keyword ref followed by a variable-reference (§5.3.3) of the same type as the formal parameter.
When a formal parameter is an output parameter, the corresponding argument in a method invocation must consist of the keyword out followed by a variable-reference (§5.3.3) of the same type as the formal parameter.
See: Why do ref and out parameters not allow type variation? for some insight into why.
Bonus question: How can I dispatch a method with generic type T into the right non-generic methods (i.e. MyType<T>.TryParse calling the right Parser.TryParse according to the right type of T)?
I'm going to turn it back around on you. Why are you doing this? If you are invoking MyType<T>.TryParse as, say, MyType<int>.TryParse, why not call Int32.TryParse directly? What is this extra layer buying you?
I know this is somewhat low-tech, but I have had the same problem, where I solved it by making a Dictionary<Type, Parser> containing the individual parsers. I will be interested in what answers this questions bring.
Regards,
Morten
Current solution
The current solution I use at work is based on dynamic dispatch, that is, the keyword dynamic as defined on C# 4.0.
The code is something like (from memory) :
public class Parser
{
static public void TryParse<T>(string p_input, out T p_output)
{
// Because m_p is dynamic, the function to be called will
// be resolved at runtime, after T is known...
m_p.DoTryParse(p_input, out p_output) ;
}
// The dynamic keyword means every function called through
// m_p will be resolved at runtime, at the moment of the call
private dynamic m_p = new Parser() ;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
private void DoTryParse(string p_input, out double p_output)
{ /* Do something and return the right value */ }
private void DoTryParse(string p_input, out int p_output)
{ /* Do something and return the right value */ }
// etc.
private void DoTryParse<T>(string p_input, out T p_output)
{
// fallback method... There are no dedicated method for T,
// so p_output becomes the default value for T
p_output = default(T) ;
}
}
The elegant part is that it can't fail (the fallback function will be called, if none with a better signature match is found), and that it follows a simple pattern (overload the function).
Of course, the real-life, production code is somewhat different, and more complicated because, with but one public static method, I want to :
parse both reference objects (classes) and value objects (structs)
parse enums
parse nullable types
I want to offer the user the possibility to derive from Parser to offer its own overloads in addition to the default ones
But I guess the use of dynamic in the current solution is, in the end, the same thing as doing reflection as done in the original answer below. Only the "notation" changes.
Conclusion, I now have the following method :
public class Parser
{
static public void TryParse<T>(string p_input, out T p_output)
{
// etc.
}
}
which is able to parse anything, including in situations where T is not known at compile time (because the code is generic).
Original answer
Jason's answer was right about the first question (about the compiler errors). Still, I had no solution to my problem (dispatching from a generic method to non-generic methods according to the runtime generic type T).
I tried LukeH's answer, but it didn't work: The generic method is always called, no matter what (even when removing the out qualifier of the second parameter).
Morten's answer is the most sane one that should works, but it doesn't make use of reflection.
So, to solve my own problem, I used reflection. This needs the rewriting of the generic TryParse method:
public class MyType<T>
{
public void TryParse(string p_value)
{
T value = default(T);
// search for the method using reflection
System.Reflection.MethodInfo methodInfo = typeof(Parser).GetMethod
(
"TryParse",
new System.Type[] { typeof(string), typeof(T).MakeByRefType() }
);
if (methodInfo != null)
{
// the method does exist, so we can now call it
var parameters = new object[] { p_value, value };
methodInfo.Invoke(null, parameters);
value = (T)parameters[1];
}
else
{
// The method does not exist. Handle that case
}
}
}
I have the source code available if needed.
This problem intrigued me, so I did some research and found a nice thing by Paul Madox. This seems to do the trick.
public static T SafeParseAndAssign<T>(string val) where T: new()
{
try
{
T ValOut = new T();
MethodInfo MI = ValOut.GetType().
GetMethod("Parse", new Type[] { val.GetType() });
return (T)MI.Invoke(ValOut, new object[] { val });
}
catch
{
// swallow exception
}
return default(T);
}
Consider the following class
public class PlanetKrypton
{
public static void CallSuperManforHelp(string helpMessage, params object[] kryptonParams)
{
Console.WriteLine(String.Format(helpMessage,kryptonParams));
}
public static void CallSuperManforHelp(string helpMessage ,string sender,string senderZipCode)
{
Console.WriteLine("{0} from {1}. I am {2}", helpMessage, sender, senderZipCode);
}
}
public class ConsoleMan
{
public static void Main(string[] args)
{
string helpMessage = "I have a flat tire";
string sender = "Jerry";
int wrongZipType = 12345;
PlanetKrypton.CallSuperManforHelp(helpMessage, sender, wrongZipType);
PlanetKrypton.CallSuperManforHelp(helpMessage);
}
}
Now, if I have a more strongly typed method signature in the first method, I would have gotten a compile time error for both these method calls.
Are there any "best practices" for using params in method signature ?
Edit:Am making this a community wiki
I rarely see a need for it, myself.
If my function might need a collection of items, I make it take exactly that: ICollection<> or IEnumerable<>, potentially with an overload that takes a single T for that special case.
If the function is more utilitarian in nature (for example, I have a generic multi-field HashCode generating function), where params might seem to fit, I will still provide quite a few overloads for specific cases like 1 arg, 2 args, 3 args ... sometimes to 5 args or 10 args. Then I will add a catch-all with params. I do this because of the array object creation implicit with params.
I would avoid using params[] object. What I would do is create a class that encapsulates the three strings in your second overload:
public class HelpStuff
{
public string Message{get;set;}
public string Help{get;set;}
public string ZipCode{get;set;}
}
Then have two overloads like this:
public static void CallSuperManforHelp(string helpMessage, params string[] kryptonParams)
{
//do work
}
public static void CallSuperManforHelp(HelpStuff helpStuff)
{
//do work
}
Well, the obvious thing is that compile time errors are better than runtime errors. However, a flexible, usable API sometimes has to take precedence. I'd say in general you should only use arrays of Object, which lack compile time type safety and are sometimes inefficient, if you're sure there's no more static way to accomplish what you want.
If you have this method:
public static void CallSuperManforHelp(string helpMessage, params object[] kryptonParams) { ... }
you can cool it with these code:
CallSuperManforHelp("please help");
CallSuperManforHelp("please help", (object[])null);
These calling are equivalent. So if you overloading the "CallSuperManforHelp", you should think about calling convenction of these methods.
It's rarely needed, but useful at times - so I wouldn't say it's a best practice to avoid it. Just try to avoid ambiguity.
String.Format is of course the canonical example, and most cases where I use params, it's to pass to String.Format (e.g. a logging method).
Another example from the framework is DataRowCollection.Add: it's useful to be able to add field values without building an object array first:
DataTable myDataTable;
...
for(...)
{
myDataTable.Rows.Add(col1Value, col2Value, col3Value);
}
I wouldn't mix params/regular overloads in that way - I'd only generally use params to add an override that takes additional (unknown at compile time) parameters.
e.g. A normal method, and then one that takes an additional params:
public static void CallSuperManforHelp(string helpMessage);
public static void CallSuperManforHelp(string helpMessage, params object[] kryptonParams);
This eliminates the ambiguity between the overloads.
If you want the two methods you have defined, then you could simply give them different names to avoid any ambiguity and clarify their usage:
public static void CallSuperManforHelpFormatted(string helpMessage, params object[] kryptonParams)
public static void CallSuperManforHelp(string helpMessage ,string sender,string senderZipCode)