I need to send about 200 HTTP requests in parallel to different servers and get response.
I use HttpWebRequest class in C#.
But I don't see good time enhancement when requests are handled in parallel.
For example if one request needs 3sec to get response, 2 request in parallel - 6sec, 3 requests - 8 secs, 4 requests - 11sec ...
It is not good, I hope that there should be best time, about 10 sec for 200 requests.
It looks like only 2-3 requests performs in parallel, but timeout starts immediately after WebRequest object creation.
I tried set DefaultConnectionLimit and MaxServicePoints values, but id didn't help. As I understand these parameters for number of requests to one site in parallel. I need requests to different sites.
Code example that I use to test:
ArrayList a = new ArrayList(150);
for (i = 50; i < 250; i++ )
{
a.Add("http://207.242.7." + i.ToString() + "/");
}
for (i = 0; i < a.Count; i++)
{
Thread t = new Thread(new ParameterizedThreadStart(performRequest));
t.Start(a[i]);
}
static void performRequest(object ip)
{
HttpWebRequest req = (HttpWebRequest)WebRequest.Create((stirng)ip);
HttpWebResponse resp = (HttpWebResponse)req.GetResponse();
}
Сan anyone ever encountered such a problem?
Thank you for any suggestions.
Instead of starting up your own threads try using the asynchronous methods of HttpWebRequest such as HttpWebRequest.BeginGetResponse and HttpWebRequest.BeginGetRequestStream.
This might help - http://social.msdn.microsoft.com/forums/en-US/netfxnetcom/thread/1f863f20-09f9-49a5-8eee-17a89b591007
Suggests there is a limit on the number of TCP connections allowed, but that you can increase the limit
Use asynchronous web requests in stead.
Edit: http://msdn.microsoft.com/en-us/library/86wf6409(VS.71).aspx
you can try this :
try
{
List<Uri> uris = new List<Uri>();
uris.Add(new Uri("http://www.google.fr"));
uris.Add(new Uri("http://www.bing.com"));
Parallel.ForEach(uris, u =>
{
WebRequest webR = HttpWebRequest.Create(u);
HttpWebResponse webResponse = webR.GetResponse() as HttpWebResponse;
});
}
catch (AggregateException exc)
{
exc.InnerExceptions.ToList().ForEach(e =>
{
Console.WriteLine(e.Message);
});
}
This is the code of android application of sending the request. How can we use the upper code like:
params.add(new BasicNameValuePair("key", "value");
HttpPost request = new HttpPost();
List<NameValuePair> params = new ArrayList<NameValuePair>();
params.add(new BasicNameValuePair("key", "value");// How can we give the value in this format format
post.setEntity(new UrlEncodedFormEntity(params));
httpClient.execute(request);
Related
I am working on Windows Service in visual studio 2017. In the rest api's call, getting exceptions while debugging code. Sometimes first 2 3 calls working after that getting exceptions.
System.Net.WebException: 'The remote server returned an error: (503)
Server Unavailable.'
The remote server returned an error: (429)
Unable to connect to the remote server
When calling same api's from Postman, getting response successfully.
This is my code
private void timer1_Tick(object sender, ElapsedEventArgs e)
{
WriteToFile("timer1_Tick method called..");
try
{
string jsonString = "";
string jsonstring2 = "";
string prodfetchurl = HOST;
var req = WebRequest.Create(prodfetchurl) as HttpWebRequest;
req.Method = "GET";
InitializeRequest(req);
req.Accept = MIME_TYPE;
//System.Threading.Thread.Sleep(5000);
var response = (HttpWebResponse)req.GetResponse();
WriteToFile("First service called...");
if (response.StatusCode == HttpStatusCode.OK)
{
Stream responseStream = response.GetResponseStream();
StreamReader responseReader = new StreamReader(responseStream);
jsonString = responseReader.ReadToEnd();
}
var deserialsseobj = JsonConvert.DeserializeObject<ProductList>(jsonString).Products.Where(i => i.Failed > 0).ToList();
foreach (var a in deserialsseobj)
{
var pid = a.ID;
string url = FailedDevicesUrl + pid.Value + "/failed";
var req2 = WebRequest.Create(url) as HttpWebRequest;
req2.Method = "GET";
InitializeRequest(req2);
req2.Timeout = 300000;
req2.Accept = MIME_TYPE;
var response1 = (HttpWebResponse)req2.GetResponse();
Stream responsestream2 = response1.GetResponseStream();
WriteToFile("Second service called...");
if (response1.StatusCode == HttpStatusCode.OK)
{
StreamReader responsereader1 = new StreamReader(responsestream2);
jsonstring2 = responsereader1.ReadToEnd();
}
var output = JsonConvert.DeserializeObject<List<FailedDeviceList>>(jsonstring2); // Will get List of the Failed devices
List<int> deviceids = new List<int>();
Reprocessdata reproc = new Reprocessdata();
Reprocessdata.DeviceId rprod = new Reprocessdata.DeviceId();
reproc.ForceFlag = true;
reproc.ProductID = pid.Value;
foreach (var dd in output)
{
rprod.ID = dd.DeviceId;
reproc.DeviceIds.Add(rprod);
}
// Reprocess the Product in Devices
var req3 = WebRequest.Create(ReprocessUrl) as HttpWebRequest;
req3.Method = "POST";
InitializeRequest(req3);
req3.Accept = MIME_TYPE;
req3.Timeout = 300000;
req3.ContentType = "application/json";
using (StreamWriter writer = new StreamWriter(req3.GetRequestStream()))
{
string json = new JavaScriptSerializer().Serialize(reproc);
writer.Write(json);
writer.Close();
}
System.Threading.Thread.Sleep(5000);
var response5 = (HttpWebResponse)req3.GetResponse();
WriteToFile("Third service called...");
if (response5.StatusCode == HttpStatusCode.OK)
{
string result;
using (StreamReader rdr = new StreamReader(response5.GetResponseStream()))
{
result = rdr.ReadToEnd();
}
}
}
response.Close();
}
catch (Exception ex)
{
WriteToFile("Simple Service Error on: {0} " + ex.Message + ex.StackTrace);
}
}
Methods used in above code
protected override void OnStart(string[] args)
{
base.OnStart(args);
timer1 = new System.Timers.Timer();
timer1.Interval = 60000; //every 1 min
timer1.Elapsed += new System.Timers.ElapsedEventHandler(timer1_Tick);
timer1.Enabled = true;
WriteToFile("Service has started..");
}
public void InitializeRequest(HttpWebRequest request)
{
request.Headers.Add("aw-tenant-code", API_TENANT_CODE);
request.Credentials = new NetworkCredential(USER_NAME, PASSWORD);
request.KeepAlive = false;
request.AddRange(1024);
}
When I contacted service provide they said everything fine from there side. Is this my code is buggy or windows service not reliable? How can I fix this issue?
Note: All APIS are working fine from Angular application using Visual Studio Code. It means my code is not working.
Edit1: Three below services I am using from this document of VMware.
private const string HOST = "https:host/api/mdm/products/search?";
private const string FailedDevicesUrl = "https:host/api/mdm/products/";
private const string ReprocessUrl = "https:host/api/mdm/products/reprocessProduct";
Response http code 429 indicates that you sending too many requests on target web service.
This means service you trying to send requests has a policies that blocks some requests by request-per-time limit.
Also I admit that external service can be manually configured to throw 403 code in specific cases that you can't know about. If that, this information can be explained in external service documentation... or not :)
What you can do with this?
Fit in limitations
You can make detailed research what limits target webservice has and set up your code to fit in this limitations. For example if service has limitation for receiving only one request per 10 minutes - you must set up your timer to send one request each 10 or more minutes. If documentation not provide such information - you can test it manually by finding some patterns with external service responses.
Use proxy
Every limitation policy based on information about requests senders. Usually this information consists of IP address of sender only. This means if you send 2 requests from two different IP addresses - limitation policy will perceive that like 2 different computers sending these requests. So you can find/buy/rent some proxy IP addresses and send requests through there on target web server.
How to connect through proxy in C# using WebRequest you can see in this answer.
Negotiate with external service provider
If you have possibility to communicate with external service developers or help center, you can ask their to reduce limitations for your IP address (if it static) or provide some mechanisms to avoid limitation policy for you. If for some reason they cannot provide this opportunity, at least you can ask detailed information about limitations.
Repetition mechanism
Some times 503 error code that is outer exception you received may be caused by service unavailable. It means that server can be under maintenance or temporary overloaded. So you can write repetition mechanism to make continious sending requests to server until it'll be accessible.
Polly library may help you with repetition mechanism creation
The inner error of that 503 is:
The remote server returned an error: (429)
HTTP 429 indicates too many requests. Maybe your upstream server can’t process all requests sent.
This can happen when you reached rate limiting / throttling value if you’re calling a third party API.
UPDATE
As per page 28 in the API docs, you could configure throttling when creating a new API. Check if the throttling is too small or maybe turn off the throttling and see if that could fix the error?
After testing with the .net HttpClient I'm having the following issue. It will do the first 5-6 requests just fine (within 200ms or so), but after that it'll be a full 60 seconds before the rest complete - and they all complete nearly at once
Here is how I've been testing
var tasks = new List<Task<HttpResponseMessage>>();
var client = new HttpClient();
client.DefaultRequestHeaders.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", "secret_jwt");
client.BaseAddress = new Uri("http://myapi/api/");
for (int i = 0; i < 50; i++)
{
tasks.Add(ProcessUrlAsync("organizations/id/185", client));
}
await Task.WhenAll(tasks);
-
static private async Task<HttpResponseMessage> ProcessUrlAsync(string url, HttpClient client)
{
var sw = System.Diagnostics.Stopwatch.StartNew();
var message = await client.GetAsync(url);
sw.Stop();
Console.WriteLine(sw.Elapsed.TotalMilliseconds.ToString());
return message;
}
and my output is typically
174.5346
127.0873
141.9458
141.7396
153.6638
153.3449
61241.5598
61241.8476
61283.9076
61287.406
61326.0361
61328.7341
61368.6317
etc.
This is not the API I'm using that's the issue - I can point the HttpClient to any address and the same issue occurs
If I write my own GetAsync method that sets the Http version to 1.0...
public new async Task<HttpResponseMessage> GetAsync(string url)
{
using (var request = new HttpRequestMessage(HttpMethod.Get, url))
{
request.Version = HttpVersion.Version10; //removing this will reproduce the issue!
return await SendAsync(request);
}
}
It works fine (all complete within a few hundred ms). Why is this, and what can I do to fix it whilst still using Http 1.1? I'm assuming it's something to do with 1.0 having connection : close and 1.1 having connection: keep-alive
I feel rather silly, the solution is as simple as
ServicePointManager.DefaultConnectionLimit = 100;
(Edited to complete)
This looks like Socket exhaustion with HttpClient. There's lots of info available online if you search for that.
One solution is to only create one HttpClient and re-use that.
Another option is to add the header Connection: close to your request
This would explain why switching to HTTP/1.0 seemed to solve the issue -- as leaving connections open was added in 1.1.
As a side note to anyone who comes across this, you can't send the same HttpRequestMessage twice. You will need to create a new one for the second request.
When I try to make POST requests in Xamarin the time the function GetRequestStream() takes is 10-20 seconds. The answer time on my server is below 1 second and so is the POST request I made from a website.
I already tried:
Setting proxy server to null so it won't look it up
Using blocks around the requests so it get's flushed
Increased the maximum connections
Did everything with async multithreading
Even tried another class called RestSharp - same result.
Nothing I did was actually helping to reduce the runtime even by 100 milliseconds. I just cannot imagine that this is Xamarins fault because I can't be the only one who decided to do some HTTP requests in his cross platform app. I already lost UWP since the ServiceManager, which I use to connect to TLS sites isn't supported in UWP - thank you Xamarin.
I really need solutions so please help :)
this is the code i used and optimized:
byte[] byteArray = Encoding.UTF8.GetBytes(query);
HttpWebRequest webRequest = new HttpWebRequest(uri);
webRequest.Method = "POST";
webRequest.Proxy = null;
webRequest.ContentType = "application/x-www-form-urlencoded";
webRequest.Timeout = 1000;
webRequest.ReadWriteTimeout = 1000;
Stream dataStream = await webRequest.GetRequestStreamAsync();
await dataStream.WriteAsync(byteArray, 0, byteArray.Length);
dataStream.Close();
WebResponse webResponse = await webRequest.GetResponseAsync();
using (StreamReader reader = new StreamReader(webResponse.GetResponseStream(), Encoding.UTF8))
{
string ret = await reader.ReadToEndAsync();
return ret;
}
and this is the code i tried with the ModernHttpClient
System.Net.Http.HttpClient client = new System.Net.Http.HttpClient(new NativeMessageHandler());
Dictionary<string, string> values = new Dictionary<string, string>();
string[] q = query.Split('&');
for (int i = 0; i < q.Length; i++)
values.Add(q[i].Split('=')[0], q[i].Split('=')[1]);
FormUrlEncodedContent content = new FormUrlEncodedContent(values);
HttpResponseMessage response;
try
{
response = await client.PostAsync(uri, content);
string answer = await response.Content.ReadAsStringAsync();
return answer;
}
catch (Exception e)
{
return "";
}
and of course i added these lines before calling the whole network stuff
ServicePointManager.ServerCertificateValidationCallback += (a, b, c, d) => { return true; };
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
ServicePointManager.Expect100Continue = false;
ServicePointManager.DefaultConnectionLimit = 100;
It's definitely a Xamarin or an Android Problem. I don't have other devices to test it,but... what can i do now? I tested it on a .Net console application, so it's definitely not .Net related.
I just found the answer!
it speeds up when i set the Protocol Version. It's mentione basically nowhere but i googled for android post slowdowns and there i found it, finally.
setting the protocol version to HTTP 1.1 speeds things up very fast!
now i just have to fix the boot delay with xamarin >.<
Thank you so much for you help!
Try implement ModernHttpClientPlugin into your code.
Just add this line when initializing new HttpClient, and everything should run smoother.
var httpClient = new HttpClient(new NativeMessageHandler());
Another idea is to try your implementation in new blank console aplication. Then you will see if this is problem with your server/client or Xamarin itself. It should look something like this.
class Program
{
static void Main(string[]args)
{
MainAsync(null);
Console.ReadKey();
}
static async System.Threading.Tasks.Task MainAsync(string[] args)
{
System.Net.Http.HttpClient client = new System.Net.Http.HttpClient();
Dictionary<string, string> values = new Dictionary<string, string>();
var query = "user=mickey&passwd=mini";
string[] q = query.Split('&');
for (int i = 0; i < q.Length; i++)
values.Add(q[i].Split('=')[0], q[i].Split('=')[1]);
FormUrlEncodedContent content = new FormUrlEncodedContent(values);
HttpResponseMessage response;
try
{
response = await client.PostAsync(new Uri("https://www.example.com/login.php"), content);
string answer = await response.Content.ReadAsStringAsync();
}
catch (Exception e)
{
}
}
}
Please, give us feedback how fast that goes.
In my case 'WebClient' and 'HttpWebReuest' cause first-time delays about 20 secs (possible, during resolve of new hosts) on some specific Android 7 devices, but works good on others.
I tried different ways to solve this problem but for me only replacement to 'HttpClient' solves it.
So I have 2 http Post requests consuming a web api as follow:-
using (var client = new HttpClient())
{
client.BaseAddress = new Uri("https://your_url.com:8443/");
client.DefaultRequestHeaders.Accept.Clear();
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
// 1st request //
var datatobeSent = new ApiSendData()
{
UserID = "xxx",
UserPsw = "yyy",
ApiFunc = "zzz",
clearData = "x1y1z1"
};
HttpResponseMessage response = await client.PostAsJsonAsync("WebApi", datatobeSent);
var resultData = await response.Content.ReadAsStringAsync();
#region Extract Secured Data response from WebApi
JObject JsonObject = JObject.Parse(resultData);
datatobeSent.SecureData = (string)JsonObject["SecureResult"];
#endregion
// 2nd request //
var datatobeSent2 = new ApiSendData()
{
UserID = "xxx",
UserPsw = "yyy",
ApiFunc = "zzz",
SecureData = datatobeSent.SecureData
};
HttpResponseMessage response2 = await client.PostAsJsonAsync("WebApi", datatobeSent2);
var resultData2 = await response2.Content.ReadAsStringAsync();
}
So now I need some clarifications...
1) Are both my http POST requests sent over the same SSL session ?
2) If they are not, then how can I combine the two and send the 2 requests over a single connections/session ?
3) How may I improve performance of this code? currently 100 requests take 11secs to process and respond. ( i just used a for loop that counts 100 http post requests for the above 2 samples)
They are over the same SSL session and connection. The same HttpClient instance shares some configurations and underlying TCP connections. Therefore, you should reuse the same instance, which you are already doing with the using statement.
I would try to improve the performance of your code by asynchronously making the post requests and processing the results. Here's an option:
Create a new class to handle these async requests
public class WebHelper
{
public async Task<string> MakePostRequest(HttpClient client, string route, object dataToBeSent)
{
try{
HttpResponseMessage response = await client.PostAsJsonAsync(route, datatobeSent);
string resultData = await response.Content.ReadAsStringAsync();
return resultData;
}
catch (Exception ex){
return ex.Message;
}
}
}
Notice that the same httpClient instance is being used. In the main code, you could test your performance like this (to simplify our test, I'm just making the post request with the same parameters 101 times):
//Start time measurement
List<Task> TaskList = new List<Task>();
for (int i = 0; i < 100; i++)
{
Task postTask = Task.Run(async () =>
{
WebHelper webRequest = new WebHelper();
string response = await webRequest.MakePostRequest(client, "WebApi", dataToBeSent);
Console.WriteLine(response);
});
TaskList.Add(postTask);
}
Task.WaitAll(TaskList.ToArray());
//end time measurement
And just an improvement for your code: use try/catches to make the requests!
While HttpClient will aim to use the same Ssl session and connection, this cannot be guaranteed as it depends on the server also maintaining the session and connection. If the server drops them, HttpClient will renegotiate new connections and sessions transparently.
That said, while there is some overhead from connection and ssl session establishment, it's unlikely to be the root cause of any performance issues.
Given the simplicity of your code above, I strongly suspect that the performance issue is not in your client code, but in the service you are connecting to.
To determine that, you need to isolate the performance of that service. A few options for how to do that, depending on the level of control you have over that service:
If you are the owner of that service, carry out over the wire performance testing directly against the service, using a tool like https://www.blitz.io/. If 100 sequential requests from blitz.io takes 11 seconds, then the code you have posted is not the culprit, as the service itself just has an average response time of 110ms.
If you are not the owner of that service, use a tool like Mountebank to create an over the wire test double of that service, and use your existing test loop. If the test loop using Mountebank executes quickly, then again, the code you have posted is not the culprit. (Mountebank supports https, but you will need to either have the keypair, or use their self-signed cert and disable certificate verification in your client.)
It's worth noting that it's not unusual for complex web services to take 110ms to respond. Your test appears to be doing a sequential series of requests - one request at a time - most web services are optimised around handling many requests from independent users in parallel. The scalability challenge is in terms of how many concurrent users can I service while still ensuring that the average response time is 110ms. But if only a single user is using the service at a time, it will still take ~110ms.
So - an even earlier validation step you could take is to work out if your test of 100 sequential requests in a loop is a valid representation of your actual performance requirements, or if you should call your method 100 times in parallel to see if you can have 100 concurrent users access your service.
I have a WebApi Route that makes asynchronous requests of Amazon S3. The number of requests is in the thousands. It looks something like this:
for (var i = 0; i < pdfs.Count; i++)
{
//stuff ...
var getPdfClient = new RestClient(pdf.Url);
var getPdfRequest = new RestRequest(Method.GET);
getPdfRequest.AddParameter("pdfIndex", i);
getPdfClient.ExecuteAsync(getPdfRequest, getPdfResponse => // Download the PDF async
{
//do stuff on response
}
}
As written this results in a Timeout response after so many requests.
The problem does not go away by increasing the request timeout request.Timeout = 14400000;
The problem does go away by putting a Thread.Sleep(100) before the execute async. This leads me to believe the timeout is the result of bombarding S3 with so many requests.
Obviously Thread.Sleep is not the right answer. What should I change to correctly interface with S3 under this load?