Redundant generic arguments? - c#

I am building a entity Repository and I have an interface, IIdentifiable<T>. So entities which are identified by Guids, for example, implement IIdentifiable<Guid> with public Guid Id { get; }. So far, so good.
I have an interface of IRepository<T, TIdentifier> where T : IIdentifiable<TIdentifier>.
It seems to me that the TIdentifier generic argument is redundant, because that already information is held in the generic argument of T. Is there any way I can have a cleaner implementation of IRepository, where I only have to specify T in my business code?
I'm after something like 'IRepository<T> where T : IIdentifiable<T.GenericArgs[0]>.
I doubt this is possible, but just thought I'd ask. Maybe the new C# 4 stuff has something for this this?

There's no constraint on T which requires it to be a generic. And there's nothing which prevents a class from implementing IIdentifiable<T1>, IIdentifiable<T2>, ... IIdentifiable<Tn>, so even some syntax saying "the first argument of the IIdentifiable'1 interface implemented by T" wouldn't be sufficient.

You could create an IIdentifiable that has object Id { get; } then have IIdentifiable<T> : IIDentifiable with a generic Id property.
Then you can reduce the number of generic arguments to 1 like so:
IRepository<T> where T : IIdentifiable
In practice you would then use IRepository<X> with X : IIdentifiable<Guid>
This assumes that your IRepository is mainly interested in the ability of T to have a key and isn't focused on the specific type of key.

You are asking to be able to specify a contraint, based on the assumption that type has already satisfied that contraint, putting the compiler into a logical paradox.
Also, your plan makes TIdentifier unknown within IRepository which, I assume it's going to need to know.

Related

Generic Parameters multiple where-clause issue

I apologize for a weak title, but I have no idea on how exactly to phrase my problem in 1 sentence.
In order to explain my issue, I'm first going to paste my code for better understanding.
I have a class Generic:
public class Generic<TObject, ID>
where TObject : class, Entity<ID>
where ID : IComparable
Now I want to use objects of this class, and its children, as parameters for another class. Something like this:
public class GenericService<TGeneric>
where TGeneric: Generic<TObject, ID>
where TObject: class, Entity<ID>
where ID : IComparable
But the above code gives me an error in the last 2 where clauses. Error message says something along the lines of Cannot resolve symbol TObject/ID, because I have not put them in the initial generic parameter brackets.
I did a refactor, where TObject and ID were passed as generic parameters, like this:
public class GenericService<TGeneric, TObject, ID>
where TGeneric: Generic<TObject, ID>
where TObject: class, Entity<ID>
where ID : IComparable
and it works. But I want to avoid writing 3 generic parameters if possible, since those parameters are drawn from the TGeneric parameter.
I am attempting this approach because of the following scenario. If I had a class ChildGeneric:
public class ChildGeneric : Generic<SomeEntity, SomeID>
and I want to pass it to GenericService, I want to be able to write only
GenericService<ChildGeneric> service = new GenericService<ChildGeneric>
instead of
GenericService<ChildGeneric, SomeObject, SomeID> = new GenericService<ChildGeneric, SomeObject, SomeID>
Is there a way to refactor the 2nd code snippet in order to make it work with the TGeneric parameter only?
If your GenericService class does not care about the generic arguments of the nested class you can use a non-generic interface:
public interface IGeneric
{
//API for everything you do care for in other classes
//must not use the TObject, ID types
}
just like IEnumerable<T> implements IEnumerable. Although that may just be for historical reasons.
The downside is having to keep the interface in sync with the class.
If your GenericService does care for the TObject, ID types, then you need to define them on the class like you did, or specify them in an implementing class as Camilo wrote in the comments.

C# generics with same class and same class list

I have defined a generic class where T can be a specific interface or a collection of the interface.
public class BaseResponse<T> where T : IBaseResource, ICollection<T>, new()
However, when I try to create BaseResponse using IBaseResource I get the following error.
'System.Collections.Generic.List' cannot be
used as type parameter 'T' in the generic type or method
'BaseResponse'. There is no implicit reference conversion from
'System.Collections.Generic.List<.Resources.IBaseResource >' to
'Vehicle.Api.Resources.IBaseResource'.
I even tried with following as well.
public class BaseResponse<T> where T : IBaseResource, ICollection<IBaseResource>, new()
Is the way I am defining multiple constraints is wrong or can't I use the ICollection of the same interface when defining multiple constraints? If it is achievable how can I achieve this?
edit -
To further clarify what I am expecting to achieve,
I am implementing a rest API where the response will be given by BaseResponse. For example, GET with single method will include BaseResponse<Entity> and GET will include BaseResponse<List<Entity>>
As mentioned in the comments, constraints are ANDed not ORed.
Without knowing what the purpose of your implementation is or what it looks like, it's difficult to address this question.
Perhaps you can parameterize your generic on two types:
public class BaseResponse<T, U>
where T : IBaseResource, new()
where U : ICollection<T>
It is a bit unclear what you want to do, but in your first attempt you specify that T must implement IBaseResource and that the collection should implement IBaseResource as well. I assume that is not what you want. That is also what the error message shows. It shows that List<T> does not implement IBaseResource
Does this solve your problem?
public class BaseResponse<ICollection<T>> where T : IBaseResource, new()

Generic type constraints on an interface method

I'm doing the following in my interface, reason being I don't want to be tightly coupled to the implementation of IEquipment in my implementations of IEquipmentDataProvider
public interface IEquipmentDataProvider
{
IEquipment GetEquipment<E>(string Path) where E : IEquipment, new();
}
But I think that the type constraints should be left to the implementation and I should just declare IEquipment GetEquipment(string path); in my interface. However, if I do that it's an interface for a redundant method as that method will never get called.
Is it considered okay to implement type constraints in an interface method, or is there another pattern I should consider?
Edit:
The reason I'm doing this is because I don't want my data access layer to have to use a concrete implementation of IEquipment and I can leave that to the domain logic layer. Hence the use of the generics , which will be an instance of IEquipment but decided upon by dll. And called with
Equipment eq = da.GetEquipment<Equipment>("somepath"); // where eq is Iequipment, and da is IEquipmentDataProvider
But I think that the type constraints should be left to the implementation and I should just declare IEquipment GetEquipment(string path); in my interface.
While I can see what you mean, I do think it's relevant here. Ignoring your type constraints, your interface definition makes it painfully clear that this is intended to work with equipment:
IEquipmentDataProvider
GetEquipment()
Return type IEquipment
It's almost unavoidable that you'd want to limit the usable types to those that implement IEquipment.
Does the following make sense to you? Is this an intended use case?
public class StringProvider : IEquipmentDataProvider
{
//...
}
var provider = new StringProvider();
var equipment = provider.GetEquipment<string>(myPath);
I'm pretty sure that it doesn't. Because it doesn't make sense to use anything other than an IEquipment implementation.
I think the issue is bigger than you're currently discussing. I see some other minor inconsistencies:
You make a generic E type argument, yet your return value is of type IEquipment. Why? Why not make E the return type? Existing code such as IEquipment myEquipment = myProvider.GetEquipment() will still work without needing changes, and you have the optional benefit of returning a specific type should you ever need it.
I don't quite understand why the method is generic but the class/interface itself isn't. There are use cases for generic methods, but yours seems to fit a generic class/interface much better.
I want to further address the second bullet point. Your interface, when implemented, will ensure that every implementation can get every type of `IEquipment.
Compare this to the generic class version:
public interface IEquipmentDataProvider<E> where E : IEquipment, new()
{
E GetEquipment<E>(string Path);
}
Pretty much the same code. But now, you can implement these interfaces specifically or generically, however you want it:
public class HammerDataProvider : IEquipmentDataProvider<Hammer> {}
public class SawDataProvider : IEquipmentDataProvider<Saw> {}
public class AllEquipmentDataProvider : IEquipmentDataProvider<IEquipment> {}
Every implementation of IEquipmentDataProvider can choose to either limit itself to a specific type (Hammer, Saw), or it can handle every implementation of IEquipment.
Edit
This also allows you to combine multiple interfaces, which can be implemented separately in the same class:
public class HammerAndSawDataProvider : IEquipmentDataProvider<Hammer>, IEquipmentDataProvider<Saw> {}
Due to a lack of type distinction between the two interface methods, you'll need to rely on explicit interface implementation. Maybe not what you want.
If your interface method had had different signatures between different generic types (e.g. GetEquipment<E>(E myEquipment) ), then you could've avoided needing to use explicit interface implementation.
This may be one step too far for your requirements, but it does showcase that you get absolute control over which equipment can be handled by a specific provider.
To summarize
The type constraint seems to be a given, based on the naming that you've used for the class and method.
It would make little to no sense to ever use a type that deviates from the suggested type constraint.
If you're already using a generic type; you're better off having your return type be the generic type. At worst, it doesn't break anything. At best, it allows for better type safety and less hard casting (e.g. it removes the need for performing a cast in Hammer myHammer = (Hammer)provider.GetEquipment(myPath);).
More often than not, you'll want to use the generic parameter at the class/interface level. The main drawback of generic methods (without a generic class) is that you have to repeatedly define a type constraint for every submethod that is called in the toplevel method. Generic methods (without a generic class) are generally only really warranted in "toolkit" methods, as far as I can think of right now.
Pedantic: I would rename the generic parameter to TEquipment (or TE if you want to be terse). Type parameters are usually named in a way that e.g. TElement is read as "type of the Element". But this is a matter of style and naming convention.
In your code, you do adhere to the "interface names begin with I" convention. Generic types have a similar convention about beginning with T.
Response to OP's update
Edit: The reason I'm doing this is because I don't want my data access layer to have to use a concrete implementation of IEquipment and I can leave that to the domain logic layer. Hence the use of the generics , which will be an instance of IEquipment but decided upon by dll.
This somewhat reaffirms my assertion that you should use a generic class/interface, not just a generic method.
If one were to paraphrase this line of code,
IEquipment GetEquipment<E>(string Path) where E : IEquipment, new();
it would become "a GetEquipment generic method with a constraint of type IEquipment with an implementation that has a default constructor".
Instead, the design could simply be an explicit interface method
Equipment eInstance=new Equipment();
IEquipmentDataProvider iEInstance=(IEquipmentIEquipmentDataProvider )eInstance;
iEInstance=iEInstance.GetEquipment(path);
so that, even if you have another class implementing the GetEquipment method differently, you could simply call the right GetEquipment method of IEquipment by using the explicit interface method.
Edit: after the OP's edit
EquipmentDataProvider edp=new EquipmentDataProvider();
IEquipmentDataProvider da=(IEquipmentDataProvider)edp; // An explicit method invocation to ensure that the EquipmentataProvider's GetEquipment and not some other Equipment class' GetEquipment is called. This is what is the intent of the
Equipment eq = da.GetEquipment<Equipment>("somepath");

C# Generic Class Question

I am working on a class library and am having some trouble with generics. I have a ITransaction interface which has a collection of ITransactionItem. Each ITranscation can be either a CapitalCall or Distribution. A CapitalCall is a ITransaction but has a few additional properties. A CapitalCallItem is a ITransactionItem with a few additional properties. A CapitalCall has a collection of CapitalCallItems. Likewise, there exists a Distribution class with a collection of DistributionItem.
I have tried making the Transaction interface generic:
interface ITransactionBase<TItem>
where TItem: ITransactionItem
{
List<TItem> ITransactionItems
{
get;
set;
}
}
This works perfectly when I implement it:
class CapitalCall : ITransactionBase<CapitalCallItem>
Now all of the items in the collection are of type CapitalCallItem.
I run into the following problem. I would like to know the associate ITransaction on a ITranscationItem. I created a property on the ITransactionItem table of type ITranscation. When I use this property, it is no longer typed to the correct class:
var capitalCall = new CapitalCall();
var trans = capitalCall.TransactionItems[0].Transaction;
// trans is now of the base type ITransaction, instead of typed to CapitalCall.
I have tried making the ITransactionLineItem interface use generics as well, but I get into a recursive generic nightmare when I try to declare it. What is the correct way to model this?
Would this work:
interface ITransaction<TAction, TItems>
where TItems : ITransactionItem<TAction, TItems>
where TAction : ITransaction<TAction, TItems>
interface ITransactionItem<TAction, TItems>
where TItems : ITransactionItem<TAction, TItems>
where TAction : ITransaction<TAction, TItems>
I am confused as to how I could then use the interface by itself- what if I want a collection of mixed ITransactionItem, without specifying a type? Also I should add that I have base Transaction / Transaction item classes that implement the interface, and CapitalCall / Dist inherit from.
Yes, this sort of mutually recursive generic declaration will work, but it will make things very complicated - I know from experience. If you want an example of something similar, look at this declaration from my protocol buffers port:
public interface IMessage<TMessage, TBuilder> : IMessage<TMessage>
where TMessage : IMessage<TMessage, TBuilder>
where TBuilder : IBuilder<TMessage, TBuilder>
IBuilder<,> has the equivalent.
This declaration also demonstrates the answer to your last question: if some parts of your interface don't need to know the exact type of transaction, you can declare them in a "less generic" base interface. So you could have:
interface ITransaction<TAction, TItems> : ITransaction
where TItems : ITransactionItem<TAction, TItems>
where TAction : ITransaction<TAction, TItems>
for example, where ITransaction is a non-generic interface.
Again though, this is not for the faint of heart. In my case I can get away with it because almost no-one uses the raw interfaces - all the implementations are autogenerated, and client code uses those non-generic implementations. I would think long and hard before inflicting this on a developer to actually use day to day...
Yes the interfaces you wrote down should work as far as I can tell. Such "recursive" declarations work well with generics, but the question is whether you really need to make those generic in the first place? Recursive declarations are something which is not often used and may therefore be hard to grasp for other people using your classes.
As for using the interface for itself, you can still make a less generic interface and also implement it.

Generic interfaces

Here is my code
public interface ITranslator<E, R>
{
E ToEntity<T>(R record);
}
class Gens : ITranslator<string, int>
{
#region ITranslator<string,int> Members
public string ToEntity<MyOtherClass>(int record)
{
return record.ToString();
}
#endregion
}
When I compile this, I get an error Type parameter declaration must be an identifier not a type
Why is that I cannot have ToEntity<MyOtherClass> but can only have ToEntity<T> ??
Edit: what is MyOtherClass doing ? I am converting between entities(POCOs equivalent of Entity framework) and record(Object returned by the framework) for multiple tables/classes. So I would want to use this to do my class specific conversion
Your interface has a generic ToEntity<T> method that you've made non-generic in your implementation class Gens as ToEntity<MyOtherClass>. (A generic method could take any type parameter, possibly given certain constraints on T. Your Gens class is trying to provide a definition for ToEntity only for the type parameter MyOtherClass, which defeats the purpose of generics.)
In your code example, it's unclear how your Gens class is trying to use the MyOtherClass type; it's certainly not involved in the logic of ToEntity. We'd need more information to be able to guide you further.
To illustrate, here's what your current definition of the ITranslator<E, R> interface offers, in plain English:
"I provide a mechanism to translate
any record of type R into an entity
of type E, this mechanism being
dependent upon any user-specified type
T."
Your Gens class, on the other hand, the way it's currently designed, "implements" the above interface like so:
"I can translate integers to strings.
I provide the illusion of allowing
the user to specify a type to control
how this translation is performed, but
in fact there is no choice of type.
The MyOtherClass class is involved
somehow; that's all I can say."
From these two descriptions, it's clear that the Gens class is not really doing what the ITranslator<E, R> interface guarantees. Namely, it is not willing to accept a user-specified type for its ToEntity method. That's why this code won't compile for you.
You must declare a constraint on a generic type.
public string ToEntity<T>(int record) where T : MyOtherClass
That compiles OK for me in LINQpad. Maybe you have a type named E, R, or T somewhere?
Ahh I see what you're trying to do... you have MyOtherClass defined as a class somewhere yet you're trying to use it as a type argument in ToEntity. How exactly do you want MyOtherClass involved in ToEntity?

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