What exactly is needed for someone to use my C# windows application in executable form? I do know that .NET framework has to be installed on the computer, but I heard there is much more. And is there any way to spread the application besides doing installable form via "Publish"? I mean, which project files are needed? Only exe file, or these pdb and manifest files too? Do they have to be from bin/debug or bin/Release, or makes no difference? (I know files created with this application are saved in "debug") Because I need to show my program (as exe) to certain person with .NET framework...
You only really need the .NET framework, unless you've used third party components.
If you use a Package and Deployment project in your solution it will automatically generate a .msi file for you with everything that your app needs to be installed.
You need .pdb files if you want file and line number detail in any exceptions thrown by your app. If you're selling the app as a product, don't include them as that information poses a security risk. If it's an internal app, then consider including them in your package and deployment project, because it's useful information to get with exception logs.
For runtime etc, .NET should be enough. Or with some tools (like as is used via MonoTouch and some others), not even that.
For the application, just the exe is necessary, but there can be lots of other required files - a config file perhaps, or maybe supporting non-CLR dlls (third party dlls perhaps).
For deployment, you can just use the exe etc (xcopy deployment), or ClickOnce (.application), or an installer (.exe / .msi).
The best option is to give them the files from your bin/release folder.
PDB files (which you should only find in your debug folder) contain the symbols for debugging your application, so you don't need to give them those.
There are other options such as ClickOnce deployment or an MSI, but it sounds like you just need to temporarily show this to only one individual, so it won't be worth it to go down this path.
In short, as long as the user has the correct version of the .NET framework installed on their machine, and you give them all of the relevant files from your bin/release folder (the EXE file, any additional DLLs that your application references, and any miscellaneous files like an app.config file), they should be able to run it just fine.
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I am pretty new to C# (although I'm coming from java so I'm catching up quickly) and when using Visual Studio and building, I get a bunch of files as well as the executable, including dlls with the names of a few of the nuget packages I installed, a dll, pdb, etc. I also realized that I can't just give out the .exe from that folder because it references the files surrounding it. I want to put all of these files into one final executable that uses the needed files without installing them. Also, my project uses Tor and the only thing I need help with there is being able to package my project with tor as well (again, preferably in the same executable so that the user doesn't have to have tor installed to use my program.
TL;DR/summary: how do I include all the required dlls in 1 final .exe that will also be able to hold another exe (tor) inside it so that tor doesn't have to be installed for it to work?
I guess I could download the tor expert bundle when the application is launched but again it would be nice if this wasnt needed
I found an answer that I guess will work for now: How to merge multiple .NET Core assemblies into a single one (.dll / .exe)?
This still doesnt fix the problem of trying to keep tor inside the executable, but I guess I am just going to have tor download into some temp folder until I find a better fix.
use .net core 5.0 . Use with Ilmerge nuget manager.
Is it possible to publish a visual studio c# project with ClickOnce, in just one .exe?
I could not find a way to do it. My project has additional files it uses
like: it calls external exe, it links to dlls, etc. And all these files I want
to somehow embed in on .exe, rather than have an exe + additional files next to it.
Edit: the image explains even better what I need.
Yes, you can add external dlls, resources, exe, and so on in your ClickOnce setup. Look at these photos. Sorry for the language.
If you want to publish it on IIS, you will need a host. Those files (application files,setup.exe and so on) will be stored in IIS. You only need to provide a 'publish.htm' or 'setup.exe' to users. 'publish.htm'/'setup.exe' will connect to your IIS. And if you use ClickOnce, your application will be updated more easily.
Otherwise, you just need VSInstaller in VS2010 or InstallShield Limited Edition in VS2012/2013. It will produce one .exe file.
You can add external exe in your installation. In your Setup and Deployment wizard Select the Application Folder and choose Add File then select your exe.
For prerequisites read this article.
I wrote a fairly simple application with C#/.NET and can't figure out a good way to publish it. It's a sort of a "tool" that users would only run once, or run every few months. Because of this, I'm hoping that there is a way I could deploy it where it wouldn't need installing to run (it could just be run by double-clicking an EXE file straight after downloading).
However, it still needs (somehow) to include the correct version of .NET, libraries, etc. so it will run correctly. I know this is included when using ClickOnce, but that still installs the application onto the user's computer.
Is there a way this can be done?
EDIT - \bin\Debug
myAppName.application
myAppName.exe
myAppName.exe.config
myAppName.exe.manifest
myAppName.pdb
myAppName.vshost.application
myAppName.vshost.exe
myAppName.vshost.exe.config
myAppName.vshost.exe.manifest
extraLibrary.dll
as well as two folders
app.publish
Resources
It is possible and is deceptively easy:
"Publish" the application (to, say, some folder on drive C), either from menu Build or from the project's properties → Publish. This will create an installer for a ClickOnce application.
But instead of using the produced installer, find the produced files (the EXE file and the .config, .manifest, and .application files, along with any DLL files, etc.) - they are all in the same folder and typically in the bin\Debug folder below the project file (.csproj).
Zip that folder (leave out any *.vhost.* files and the app.publish folder (they are not needed), and the .pdb files unless you foresee debugging directly on your user's system (for example, by remote control)), and provide it to the users.
An added advantage is that, as a ClickOnce application, it does not require administrative privileges to run (if your application follows the normal guidelines for which folders to use for application data, etc.).
As for .NET, you can check for the minimum required version of .NET being installed (or at all) in the application (most users will already have it installed) and present a dialog with a link to the download page on the Microsoft website (or point to one of your pages that could redirect to the Microsoft page - this makes it more robust if the Microsoft URL change). As it is a small utility, you could target .NET 2.0 to reduce a user's probability to install .NET.
It works. We use this method during development and test to avoid constantly uninstalling and installing the application and still being quite close to how the final application will run.
First, you need to publish the file by:
BUILD -> PUBLISH or by right clicking project on Solution Explorer -> properties -> publish or select project in Solution Explorer and press Alt + Enter
NOTE: if you are using Visual Studio 2013 then in properties you have to go to BUILD and then you have to disable define DEBUG constant and define TRACE constant and you are ready to go.
Save your file to a particular folder.
Find the produced files (the EXE file and the .config, .manifest, and .application files, along with any DLL files, etc.) - they are all in the same folder and type in the bin\Debug folder below the project file (.csproj).
In Visual Studio they are in the Application Files folder and inside that, you just need the .exe and dll files.
(You have to delete ClickOnce and other files and then make this folder a zip file and distribute it.)
NOTE: The ClickOnce application does install the project to the system, but it has one advantage. You DO NOT require administrative privileges here to run (if your application follows the normal guidelines for which folders to use for application data, etc.).
I'm curious to know how to wrap up some 3rd party exe files into my dll for deployment.
At the moment we rely on the deployed system having the 3rd party software installed and our wrapper exposes their console app to our MVC application.
Ideally I'd like the wrapper and the exe's all packaged up together in a nice bundle that can be deployed anywhere regardless of the 3rd party app being installed.
Any advice on where to store the exe files in my application would also be really helpful. I'm curently dropping them into the bin.
I'm aware that licencing can be an issue here and it's something I'm already ontop of.
By "packaging" you mean including the .exe file in your dll? I mean you could of course include the .exe file into your setup package, but that's not what you want if I understand correctly.
I believe starting a .exe file which does not physically exist ist not possible in windows. But you could include the .exe file as a ressource into your .dll.... possibly in a compressed form. When you need it, it could be dropped into a temporary directory, executed, and deleted after use or on dll uninitialization.
However this technique could maybe alert some security software...
How can I deploy a C# Visual Studio 2005 project so that I can run the application in another system? My project has a few dependencies and files that have to be integrated while deploying the project.
What is the best way to handle this?
You need to know what dependencies you have.
you need to have .Net framework installed
you have to explicitly install all dependencies that you used from the GAC on your target machine (some 3rd party components)
and then you just need to copy files from your \bin\Release folder
install all services, etc. if you have any
In the simplest cases only copying files should be enough.
Have you looked into ClickOnce deployment?
It's far from perfect, but for projects without a huge amount of overhead, it's generally good enough.
What kind of project?
Assuming it's a regular winforms application, just copy everything from either the obj\debug or obj\release directory to the new computer. Then run your executable
You can right click on the project file in visual studio and publish to a different location. This will build the site and copy it to the specified directory.
Also, if you need to do anything extra during the build, you can specify custom build actions on the build tab of the project's properties.
EDIT: now that I see you added that it's a windows application my answer doesn't matter. I'd try adding a setup and deployment project in visual studio to handle installing/deploying your windows application.
You more or less have three options (maybe 4?) as I see it.
Windows Installer
ClickOnce
Just distribute
the exe itself
In your particular case I would suggest ClickOnce as long as the project is not massive with too many dependencies.
For other alternatives.
The right answer depends on many criteria.
The simplest way to deploy is by copying files. Just put your .exe, the dependent .dll's, and the .config file in a directory and copy it onto the target machine. It's simple, but there are many restrictions to this approach:
It assumes that the target machine has the right version of the .NET framework installed
It assumes a certain technical competence on the part of the person installing the software.
The installation won't do basic things like create start menu items.
Publishing the program for ClickOnce deployment addresses a lot of these issues, but it's got its own set of limitations. I haven't used it much, so there are probably more than these, though these alone are pretty significant:
Programs are installed into the ClickOnce cache, not the Program Files directory.
If your program does anything outside of the ClickOnce sandbox, you have to deal with security elevation and code signing.
You can create a VS Setup and Deployment project and build an .msi file to install the program. The most obvious drawback to this is that it's complicated: .msi files can do many, many things, and the Setup and Deployment object model is complex, with documentation that is, let us say, fanciful. But there are things you can do with .msi installation that you can't readily do with other approaches, including (and certainly not limited to):
Cleanly uninstall the program through Add/Remove Programs.
Provide an actual UI for installation that lets the user decide where to put the program.
Support scripted installation via MSIEXEC.
Install components besides the program, e.g. databases, COM objects, etc.
Put components in the target machine's GAC.