I am new at C# and databinding, and as an experiment I was trying to bind the form title text to a property:
namespace BindTest
{
public partial class Form1 : Form
{
public string TestProp { get { return textBox1.Text; } set { } }
public Form1()
{
InitializeComponent();
this.DataBindings.Add("Text", this, "TestProp");
}
}
}
Unfortunately, this does not work. I suspect it has something to do with the property not sending events, but I don't understand enough about databinding to know why exactly.
If I bind the title text directly to the textbox, like this:
this.DataBindings.Add("Text", textBox1, "Text")
Then it does work correctly.
Any explanation about why the first code sample does not work would be appreciated.
You must implement INotifyPropertyChanged interface.
Try the following code and see what happens when you remove NotifyPropertyChanged("MyProperty"); from the setter:
private class MyControl : INotifyPropertyChanged
{
private string _myProperty;
public string MyProperty
{
get
{
return _myProperty;
}
set
{
if (_myProperty != value)
{
_myProperty = value;
// try to remove this line
NotifyPropertyChanged("MyProperty");
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string propertyName)
{
if(PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
private MyControl myControl;
public Form1()
{
myControl = new MyControl();
InitializeComponent();
this.DataBindings.Add("Text", myControl, "MyProperty");
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
myControl.MyProperty = textBox1.Text;
}
I think you need to implement the INotifyPropertyChanged Interface. You must implement this interface on business objects that are used in Windows Forms data binding. When implemented, the interface communicates to a bound control the property changes on a business object.
How to: Implement the INotifyPropertyChanged Interface
Related
So I have one main Form that works as the navigation bar and two UserControls that display some controls.
In UserControlsA I have some fields that require to be filled. With that data I create an Object that contains some information. I require to pass that object to UserControlsB so I can display some data there.
My idea was to make three instances of the object, one in the UserControlsA to get the information required for the object, one in the main form to get a "copy" of the object from UserControlsA, and one in UserControlsB that can get the information from the main Form.
However, this seems redundant and doesn't even work. Here's some code:
Main Form:
public partial class main : Form
{
public Object object { get; set; }
public UCA uca;
public UCB ucb;
public Form1()
{
InitializeComponent();
uca = new UCA();
ucb = new UCB();
panel2.Controls.Add(uca);
panel2.Controls.Add(ucb);
ucb.Visible = false;
uca.Visible = true;
}
private void button1_Click(object sender, EventArgs e)
{
ucb.Visible = false;
uca.Visible = true;
}
private void button2_Click(object sender, EventArgs e)
{
ucb.Visible = true;
uca.Visible = false;
}
}
UserControlsA:
public partial class UCA : UserControl
{
public Object object { get; set; }
public UCA()
{
InitializeComponent();
}
private void bUsage_Click(object sender, EventArgs e)
{
//Data is provided
object = new Object(data);
//I use var parent to try and access the object from the main form.
var parent = Parent as Form1;
object = parent.object;
}
}
UsercontrolB:
public partial class UCB : UserControl
{
public Object object { get; set; }
public UCB()
{
InitializeComponent();
}
public void updateData()
{
//I try to assign the object from the main form to this form's object.
var parent = Parent as Form1;
object = parent.object;
}
}
Using var Parent doesn't work. What can I do?
A couple of examples using the INotifyPropertyChanged Interface and an implementation that makes use of standard public events.
Related Documentation:
Windows Forms Data Binding
Change Notification in Windows Forms Data Binding
Interfaces Related to Data Binding
Using INotifyPropertyChanged:
The UserControl exposes a public Property (here, named CustomDataObject, simple string Type in the first example, object in the second. It can another Type of course).
The Property is decorated with the Bindable attribute. The BindingDirection here is more a description of the intent, there's no Template attached to it.
Two other standard Attributes are added:
DefaultValue defines the default value of a Property (the value assigned to the Property when the Control is created). It's used by the Code Generator to determine whether the current value should be serialized: it's not serialized if it matches the value set by the Attribute.
It's also used by the PropertyGrid to show, in bold, a non-default value selection or assignment.
DesignerSerializationVisibility specifies the how the Property should be serialized at design-time. Here, is set to DesignerSerializationVisibility.Visible, to signify that the Property should be serialized.
The INotifyPropertyChanged Interface can be seen as a simplified way to add Property bindings to more than one property, using the same event handler, to notify a change in value.
The default implementation of the Interface simply requires that a a public Event of type PropertyChangedEventHandler is added to the class.
When a Property value is changed, the setter just invokes the Event. There are slightly different ways to perform this action; here I'm using a OnPropertyChanged() method that uses the CallerMemberName Attribute to acquire the name of the Property that calls it. It's fairly common in both WinForms and WPF.
UCA UserControl:
The UserControl (see the visual example), has two Buttons that change the bound CustomDataObject Property value. Their Click action is handled by ButtonsAction_Click.
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Forms;
public partial class UCA : UserControl, INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string m_DataObject = string.Empty;
public UCA() => InitializeComponent();
[Bindable(true, BindingDirection.TwoWay), DefaultValue("")]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string CustomDataObject {
get => m_DataObject;
set {
if (m_DataObject != value){
m_DataObject = value;
OnPropertyChanged();
}
}
}
private void OnPropertyChanged([CallerMemberName] string propertyName = "") =>
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
private void ButtonsAction_Click(object sender, EventArgs e)
{
var btn = sender as Button;
CustomDataObject = (btn == SomeButton) ? txtInput1.Text : txtInput2.Text;
}
}
UCB UserControl:
This other UserControl is the receiver. It just exposes a public Property (ReceiverDataObject) that will be bound to the CustomDataObject Property of UCA.
The ReceiverDataObject property is also defined as [Bindable], with the intention of making it one-way only. The property doesn't raise any event. It receive a value, stores it in a private Field and sets an internal UI element.
public partial class UCB : UserControl
{
private string m_RecvDataObject = string.Empty;
public UCB() => InitializeComponent();
[Bindable(true, BindingDirection.OneWay)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string ReceiverDataObject {
get => m_RecvDataObject;
set {
m_RecvDataObject = value;
txtPresenter.Text = m_RecvDataObject;
}
}
}
Using Standard Events notifications:
You can also generate Property change notifications using standard Events.
The difference is that you need an Event for each Property that should notify changes.
If you already have Event delegates used for this, then it's probably a good choice, since there's very few to add: just call the protected method that raises the Event in the Property setter.
Here, I'm, using the common .Net Event handling, using the EventHandlerList defined by the underlying Component class and exposed by its Events property, to add remove event subscriptions.
The Events are usually raised calling a protected method that has the same name of the Event, except the On prefix.
Here, CustomDataObjectChanged Event => OnCustomDataObjectChanged() method.
You can see this pattern in all standard Controls.
▶ The CustomDataObjectChanged name assigned to the Event is not a choice: this event must have the same name of the Property and the Changed suffix.
This is the pattern, it's enough to just follow it.
UCA UserControl:
public partial class UCA : UserControl
{
private static readonly object Event_CustomDataObjectChanged = new object();
private object m_DataObject = null;
public UCButtonActions() => InitializeComponent();
[Bindable(BindableSupport.Yes, BindingDirection.TwoWay), DefaultValue(null)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public object CustomDataObject {
get => m_DataObject;
set {
if (m_DataObject != value){
m_DataObject = value;
OnCustomDataObjectChanged(EventArgs.Empty);
}
}
}
public event EventHandler CustomDataObjectChanged {
add {
Events.AddHandler(Event_CustomDataObjectChanged, value);
}
remove {
Events.RemoveHandler(Event_CustomDataObjectChanged, value);
}
}
protected virtual void OnCustomDataObjectChanged(EventArgs e)
{
if (Events[Event_CustomDataObjectChanged] is EventHandler evth) evth(this, e);
}
}
UCB UserControl:
The second UserControl doesn't change. It's just the receiver.
The Form class (or another class used as Handler):
In the Form Constructor, or any other method called after the Form initialization, use the DataBindings property of UCB to link the Properties of the two UserControls:
public SomeForm()
{
InitializeComponent();
ucb1.DataBindings.Add("ReceiverDataObject", uca1, "CustomDataObject",
false, DataSourceUpdateMode.OnPropertyChanged);
}
You can also use a BindingSource to mediate:
BindingSource ucsSource = null;
public SomeForm()
{
InitializeComponent();
ucsSource = new BindingSource(uca1, null);
ucb1.DataBindings.Add("ReceiverDataObject", ucsSource, "CustomDataObject",
false, DataSourceUpdateMode.OnPropertyChanged);
}
Sample functionality:
Maybe you should redesign your data flow. UserControl should not usually make assumptions of what its parent would be, that's why it's a "customized control". It can be a Form1 but not necessary. So you shouldn't do casting like in your example.
To provide the information from A to B, one way is to create public Get/Set methods or properties for those controls. And the main form works with those public members, pseudo-code can be:
class main{
UCA uca;
UCB ucb;
public void RefreshData(){
object data = uca.GetData();
ucb.UpdateData(data);
}
}
So I just learned how to properly use events I guess. Here's how the code looks now:
Main form:
public partial class main : Form
{
public UCA uca;
public UCB ucb;
public delegate void passObject(object source, someObject u);
public Form1()
{
InitializeComponent();
uca = new UCA();
ucb = new UCB();
panel2.Controls.Add(uca);
panel2.Controls.Add(ucb);
ucb.Visible = false;
uca.Visible = true;
}
private void Form1_Load(object sender, EventArgs e)
{
uca.objectRequired += ucb.ucb_objectRequired;
}
private void button1_Click(object sender, EventArgs e)
{
ucb.Visible = false;
uca.Visible = true;
}
private void button2_Click(object sender, EventArgs e)
{
ucb.Visible = true;
uca.Visible = false;
}
}
Usercontrol A:
public partial class UCA : UserControl
{
public someObject o { get; set; }
public event passObject objectRequired;
public UCA()
{
InitializeComponent();
}
private void bUsage_Click(object sender, EventArgs e)
{
//Data is provided
o = new someObject(data);
usageRequired?.Invoke(this, o);
}
}
Usercontrol B:
public partial class UCB : UserControl
{
public SomeObject o { get; set; }
public UCDetails()
{
InitializeComponent();
}
public void ucn_objectRequired(object sender, sObject u)
{
o = u;
//Use the data from the object.
}
}
I try to binding textblock usercontrol with property of my class, but it only works at initial stage, I have implement IPropertyChnaged in my class.
In my class, _Feedbackpos (field of property) would change in background, I don't know how to solve this problem.
my class
public class TestControl : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string propertyname)
{
if(PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyname));
}
}
private double _Feedbackpos;
public double Feedbackpos
{
get
{
return _Feedbackpos;
}
set
{
_Feedbackpos = value;
NotifyPropertyChanged("Feedbackpos");
}
}
//it's a callback function, it would excute when detect feedback position of controller change
private void ReadFeedbackpos()
{
_Feedbackpos = Controller.Read();
}
}
application windows
TestControl TestDll = new TestControl();
Binding BindingTxtBlk = new Binding(){Source= TestDll, Path = new Property("Feedbackpos")};
FeedbackPosTxtBlk.Setbinding(Textblock.TextProperty,BindingTxtBlk);
Change the function ReadFeedbackpos() to
private void ReadFeedbackpos()
{
Feedbackpos = Controller.Read();
}
Otherwise NotifyPropertyChanged("Feedbackpos"); will never get called.
Why does my textbox fail to update when I try to update it from another class?
I've instantiated the MainWindow class in my Email class, but when I try to do
main.trending.Text += emailText;
Am I doing something wrong?
You should bind your data.
Model
public class YourData : INotifyPropertyChanged
{
private string _textBoxData;
public YourData()
{
}
public string TextBoxData
{
get { return _textBoxData; }
set
{
_textBoxData = value;
// Call OnPropertyChanged whenever the property is updated
OnPropertyChanged("TextBoxData");
}
}
// Create the OnPropertyChanged method to raise the event
protected void OnPropertyChanged(string name)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(name));
}
}
}
XAML Binding
Set data context in Codebehind
this.DataContext = YourData;
Bind Property
<TextBox Text="{Binding Path=Name2}"/>
See #sa_ddam213 comment. Dont do something like MainWindow main = new MainWindow(); inside Email class. Instead, pass the MainWindow object you already have.
Following codes will work:
public class MainWindow
{
public void MethodWhereYouCreateEmailClass()
{
Email email = new Email;
email.Main = this;
}
}
public class Email
{
public MainWindow main;
public void MethodWhereYouSetTrendingText()
{
main.trending.Text += emailText;
}
}
But I dont say that is best practice. I just try to keep it close to your existing code i guess.
I want to pass a value from MainWindow into my UserControl! I passed a value to my UserControl and the UserControl showed me the value in a MessageBox, but it is not showing the value in a TextBox. Here is my code:
MainWindow(Passing Value To UserControl)
try
{
GroupsItems abc = null;
if (abc == null)
{
abc = new GroupsItems();
abc.MyParent = this;
abc.passedv(e.ToString(), this);
}
}
catch (Exception ee)
{
MessageBox.Show(ee.Message);
}
UserControl
public partial class GroupsItems : UserControl
{
public MainWindow MyParent { get; set; }
string idd = "";
public GroupsItems()
{
InitializeComponent();
data();
}
public void passedv(string id, MainWindow mp)
{
idd = id.ToString();
MessageBox.Show(idd);
data();
}
public void data()
{
if (idd!="")
{
MessageBox.Show(idd);
texbox.Text = idd;
}
}
}
EDIT(using BINDING and INotifyProperty )
.....
public GroupsItems()
{
InitializeComponent();
}
public void passedv()
{
textbox1.Text = Text;
}
}
public class Groupitm : INotifyPropertyChanged
{
private string _text = "";
public string Text
{
get { return _text; }
set
{
if (value != _text)
{
_text = value;
NotifyPropertyChanged();
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void NotifyPropertyChanged(String propertyName = "")
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
Problem here is with reference.
When you create new object in code behind, new object will be created and this is not the same object which you have in xaml code. So you should use following code:
<local:GroupsItems x:Name="myGroupsItems"/>
and in code behind you don't have to create new object. You should use object that you added in XAML:
...
myGroupsItems.MyParent = this;
myGroupsItems.passedv(e.ToString(), this);
...
Here is example solution (sampleproject).
You are calling data in the constructor when idd is still "" which results in the text box still being empty. Changing the MyParent property does not change that. Only passedv does. But at that point you do not have the parent set. Just call data in passedv, too.
Try this:
public partial class GroupsItems : UserControl
{
//properties and methods
private string idd="";
public string IDD
{
get{return idd;}
set{
idd=value;
textBox1.Text=idd;
}
}
//other properties and methods
}
Usage:
In your Main form:
abc = new GroupsItems();
abc.IDD="sometext";
MainGrid1.Children.Add(abc); //Grid or any other container for your UserControl
In your Binding example, your GroupItem class looks ok, except that you need to pass in the name of the changed property:
public string Text
{
get { return _text; }
set
{
if (value != _text)
{
_text = value;
NotifyPropertyChanged("Text");
}
}
}
Now, in GroupsItems, you shouldn't be accessing the TextBox. In WPF, we manipulate the data, not the UI... but as we use Binding objects to data bind the data to the UI controls, they automatically update (if we correctly implement the INotifyPropertyChanged interface).
So first, let's add a data property into your code behind (which should also implement the INotifyPropertyChanged interface) like you did in your GroupItem class:
private GroupItem _item = new GroupItem();
public GroupItem Item
{
get { return _item; }
set
{
if (value != _item)
{
_item = value;
NotifyPropertyChanged("Item");
}
}
}
Now let's try using a Binding on a TextBox.Text property:
<TextBox Text="{Binding Item.Text}" />
See how we bind the Text property of your GroupItem class to the TextBox.Text property... now all we need to do is to change the value of the Item.Text property and watch it update in the UI:
<Button Content="Click me" Click="Button_Click" />
...
private void Button_Click(object sender, RoutedEventArgs e)
{
Item.Text = "Can you see me now?";
}
Alternatively, you could put this code into your passedv method if you are calling that elsewhere in your project. Let me know how you get on.
UPDATE >>>
In your GroupItem class, try changing the initialization to this:
private string _text = "Any text value";
Can you now see that text in the UI when you run the application? If not, then try adding/copying the whole Text property into your code behind and changing the TextBox declaration to this:
<TextBox Text="{Binding Text}" />
If you can't see the text value now, you've really got problems... you have implemented the INotifyPropertyChanged interface in your code behind haven't you?
I want to bind a custom property of a windows form to a second property, so when I update the former the latter gets the same value.
This is the simplest example of what I'm trying to do:
public partial class Form2 : Form
{
public string MyTargetProperty { get; set; }
public string OtherProperty { get; set; }
public Form2()
{
InitializeComponent();
this.DataBindings.Add("MyTargetProperty", this, "OtherProperty");
}
private void button1_Click(object sender, EventArgs e)
{
MyTargetProperty = "test";
Console.WriteLine("OtherProperty " + OtherProperty);
}
}
When I click button1 I should be able to see that 'OtherProperty' has the same value as 'MyTargetProperty'. Am I doing something wrong? Do I miss something?
Your form needs to implement INotifyPropertyChanged for the MyTargetProperty.
Example:
class FooForm : Form, INotifyPropertyChanged
{
private int myTargetProperty;
public int MyTargetProperty
{
get { return this.myTargetProperty; }
set
{
this.myTargetProperty = value;
this.OnPropertyChanged(
new PropertyChangedEventArgs("MyTargetProperty"));
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(PropertyChangedEventArgs e)
{
var evt = this.PropertyChanged;
if (evt != null)
evt(this, e);
}
}
Then you need to add the binding like this:
this.DataBindings.Add(
"OtherProperty",
this,
"MyTargetProperty",
false,
DataSourceUpdateMode.Never);
This will perform a one way binding. The MyTargetProperty will never be updated when the OtherProperty changes. If you need a two way binding you change the DataSourceUpdateMode and also implement a PropertyChanged for OtherProperty.