Moving projects files in a .NET project - c#

It's not code-related but IDE related. I'm working on a .NET solution with about 35 different projects. These projects need to be re-organized into a new folder structure. Why? Because about 10 of those will be removed and the rest will be divided in more logical units.
One way to do this is by creating a new solution, Drag&Drop the projects into a new folder tree within the Windows explorer and then just add them to the new solution.
To be honest, that sounds dumb!
Is there a way to just move projects into different folders from within the IDE? I've tried to "save as" the projects but the IDE won't accept a different folder.
It's irritating but because there have been a few wrong choices in folder names, I'm now stuck with those names.
Example: Right now I have a project main folder which contains child folders named "Client", "Server", "Business", "Database" and whatever more. Within those child folders, there are more child folders, each a three-digit number. Within each numbered folder there's a project which is named in some logical way, like Company.Business.Customers with additional logic within this project.
The problem is that not all projects now follow this naming convention and I consider it obsolete.
A project like Company.Business.Customers should just be in a folder named Company.Business.Customers in the project root so it's easier to recognize. The name already makes it clear that it's a business class for this project. The clear division within client classes, business classes and whatever more just needs to be arranged within the solution, but I want to flatten the file structure. (And remove some obsolete projects.) Basically, I'm not refactoring, I'm just cleaning up.
VS2008 doesn't seem to have such an option, though...

Fire up notepad.exe and open the .sln file. And start Windows Explorer, navigate to the solution directory. Observe how the .sln file content matches the solution structure. Edit the entries, make the corresponding change with Explorer. Backup first.

I don't think there's an easy answer here. Your main problem is going to be that Visual Studio (or .NET) doesn't care if you have classes that belong to a different root namespace sitting in a project.
So if you have a project called Project.BusinessObjects and another project called Project.DataObjects there is nothing stopping you from putting a class called Project.BusinessObjects.User into the Project.DataObjects project.
I don't know of any way of doing all of this without a lot of manual work. Resharper will help quite a bit if you use the 'namespace rename' feature, but you're still gonna end up with a lot of grunt work.

Also, be VERY wary of doing this in conjunction with version control systems. You have to know your version control system really well to know how it's going to react to such major refactoring.
Other than that, what you are describing doing is not all that difficult. You do have to edit the solution files and maybe the project files by hand, and you might need to remove a project from a solution and add it again when it's under the right directory.
I would make a backup, and then refactor away. I think it is a mistake to think that you can do everything you need from the IDE, though. And if you do what you describe from the IDE in a source control system that uses the old Visual SourceSafe API, you will certianly (guaranteed) mess up your bindings, that API is just not made for moving (or renaming, for that matter) files around in the way you describe. The best way to do this under that scenario is to remove all source control bindings and then re-add the reorganized solution back in.
It's not that difficult, you just have to prepare (do a backup) and experiment until you get it right.

I don't think there's any way to do this from within Visual Studio, and as #gmagana points out it's going to be very difficult to do if the files are under version control.
However, it is possible to do it manually.
Start by creating the new, desired folder structure - ignore the .csproj files and solution files for now, and more the .cs files you're interested in into the new structure.
Now, fire up Visual Studio, and create a new, empty project. If you have different types of projects, you might want to create one new, empty project for each type. This will leave you with an empty .csproj file, and a .sln file with just one project.
Copy the empty project file to where they're needed, and rename them as needed. You can edit them and change the Assembly name and default namespace if you want, or wait until you're done and change the settings with Visual Studio.
Finally, edit the .sln file, and remove the Project section. Copy the empty .sln file to where you want it, and open it up in Visual Studio. Now go and add each of your existing projects to the new solution.
Within each project, click the "show all" button, and start including all the files you've copied into the project structure. Resolve missing dependencies, change the namespaces and assembly names for the project, and make sure that the code files don't specify a namespace you don't want. Repeat until done.
Once you get the new solution to build, it will be helpful to open up the DLLs in Reflector in order to ensure that you haven't missed any namespace declarations in the code file - if you're trying to get to a point where there's a 1-1 correspondence between the DLL and the namespace, or even ensuring that no namespaces are split between DLLs, Reflector is your friend.
Good luck.

I've used the following solution to solve my problem:
I started with a new, empty solution in a new folder.
For every project that needed to be moved, I used the Windows explorer to create a child folder in the solution folder, this time with the proper name.
I copied the projects from their original location to their new folders.
I added all the (moved) existing projects from their new locations.
In the Solution Manager, I renamed the projects to a better name.
I fixed the project properties and other settings for all projects.
This did clean up the whole project quite nicely. I then added the whole project to Vault (Version Control System) and once it was in the VSS, I deleted the folder again (actually, just renamed it first) and retrieved it back from the VSS system so any obsolete binaries and other garbage was gone too.
It's a lot of work, but the result turned out exactly what it needed.

Related

Safely rename a namespace of a specific project in a solution in VS 2010

In, Visual Studio 2010, I have a solution with various projects and I have two projects that share a C# namespace with the same name, however, they are intended to be separate namespaces.
I want to rename both namespaces to different ones to prevent confusion. However, I wonder if there is a safer solution other than having to use Ctrl+H and choosing to replace all the occurences in the project.
I know you can just retype the name of a namespace in code and VS will ask to you if you want to rename all occurences, however I don't know if VS will be smart doing this to each project separately, and it says if I rename it I cannot undo the action because it will be applied to too many files. I also tried to open a project alone to prevent this but VS automatically opens the whole solution.
You can use a refactoring tool such as Resharper to do this safely.
There are also other tools available, but I usually use this because it works very well for me.
Copy the folder that contains your solution, and projects, to another folder (just in case)
Create a new solution with just projectOne inside and perform the refactor of that namespace there.
Create another new soution with just projectTwo inside and perform the refactor of that namespace there.
Open the original solution, thas has those two projects inside, and see if the results are what you expected
You can load the projects one at a time and refactor the namespaces as you wish. Open the entire solution and unload one of the two projects.
If you want advanced refactoring, you can try DevExpress' Refactor Pro or ReSharper. Both are awesome refactoring tools.

Updating classes used in multiple projects?

I have a few classes that are abstracted in a way that I can use them in multiple projects. I'm always working on these classes, optimizing, adding, etc. So when I optimize something in one of these classes, I then need to copy that new version into every project I remember using it. This isn't a very good way of doing it, but is there a better way?
Thanks
Put these base classes in a single project and share this project between your different solutions as an referenced class library. This way you will not have to copy / paste anything between projects or solutions and everything should always be up to date.
You could even set-up a local NuGet feed so you can use NuGet to retrieve this shared project as a reference in a well structured and managed way.
Instead of manually copying the updated classes to every project that uses them, create a Class Library project and reference the compiled file in every project that uses the classes. Organizing your classes like that will help you to follow the DRY ("Don't repeat yourself") principle.
If you need to reference files instead of compiled libraries, however, you can reference a file as a link so that multiple projects refer to the same file without copying it to each solution folder. To do that, right-click on your project, choose Add existing item..., browse to the .cs file, and choose Add as Link from the combobox in the right lower corner.
How about if you extract the classes into a separate project, and add a reference to this project in every project you are using?
It is a bad idea to copy paste file throughout the application. To avoid these repetitions you can either:
make a link, if the amount of file is really small . In the Solution browser of Visual Studio, right click, Add Existing file, chose your file and in the split button, choose Add as a link
create a separate project and reference this project wherever is is necessary if the amount of files not tiny.
Create a base-lib and build it to a "shared" location. Add a reference to it in you project. It will keep the other projects smaller and will be faster to build.

Question when adding a project to a Visual Studio solution

I created a brand new blank Visual Studio 2010 solution, and added an existing C# Project to it. I built the solution and it compiled correctly.
But when I go the solution folder, I see that the imported C# project is not physically in that folder. It seems it only references the project to wherever it is.
Is this intended? Should I even worry about this?
How can I create a physical import, meaning the project is copied to the solution folder?
How can I create a physical import, meaning the project is copied to the solution folder?
If you want to do this, copy the project to the solution (outside of VS), then add the local copy directly.
The default behavior allows you to share a project between two solutions. This is occasionally useful (if handled with care).
'How do I create a physical import?'
You don't - you're adding a project to the solution which will always result in referencing it in-place. In order to structure your solution you need to copy or move the existing project to the desired folder, created any desired Solution Folders to match the physical structure and then Add existing project as needs be.
The other alternative is to Add new project and then copy all of your project data over from the existing one but this will be prone to errors at some levels.
Adding an existing project always makes reference to the original. That makes sense in a lot of cases. If you want to use the project in a number of solutions and you want to make sure that they are always using the same version then you have the choice to either just reference the compiled library or have it available in each solution. If you do have it available in each solution then the risk is that you will make some mod of it in one solution that breaks the others. I am pretty good at doing this!
As mentioned already if you want to modify that project and don't mind if it gets out of sync with other versions of it then you need to copy it into your solution folder and then add it from there.
The version control software I use pretty much forces me to do that as it does not like code that is not located inside the solution tree.

Where do you put your 3rd party libraries?

I've got a bunch of .dll assemblies, such as HtmlAgilityPack and MoreLinq. Where am I supposed to put these files? I usually toss them somewhere in my Projects folder, but then I'm always digging around for them. Is there a standard place to put them?
There's no standard place to put them, but make sure you:
Put them in one place
Include them in source control.
I put all my required dll's in a top level directory in my solution called "Dependencies", parallel to the project folders. I have them in source control such that when new developers check out the solution, it all compiles and works right off. It's the only way to go.
I include only the .dll files absolutely needed. This keeps it light, which is good, but then when I find some other part of MVC Contrib or whatever that I need, I have to go find the unzipped directory, which might not even be on my computer! Others put entire library directories (readme.txt and all) as part of their source control linked to the solution. This ensures you and future developers will have everything they need, but adds a little dead weight. Either is a good strategy.
Having a "Lib" folder at the same level as source projects is a common way.
To be honest, it's not the dependencies my projects have that I find hard to manage, it's the dependencies the dependencies have. I'd just like to mention NHibernate, Castle Windsor and the various Castle Windsor Facilities in particular. Getting all of those to play together on my last project cost me a lot of time.
For open source projects, I also like to have the source code handy because sometimes its useful to debug into the source code. (And sometimes because the documentation is so poor, you have to read the source code to find out how it works). I've seen VS projects arranged so that the project references the DLL yet at the same time, VS knows where to find the source code, as I write I can't quite remember how to do that.
So, a Lib folder for DLLs works for me; I often call it "Shared Dependencies".
As for open-source source code, I don't have a standard way to version that because each project is structured differently and has a different build process. I don't like to tinker with the open-source project structure or build method because then, I take responsibility for it. If for some reason, it won't build, or builds incorrectly, or produces a faulty DLL, the cause would be exceedingly difficult to track down, and I'd have to get deep into troubleshooting all of that which I dont care about at all.
In a folder UNDER your solution directory, e.g. "external" or "library". That way your continuous integration system (or other team members) can do a pull of one root from your source control system and have everything they need.
In SVN, use svn:externals to pull that directory from a different root so you can easily share library DLLS (and library projects) between solutions.
In the office we have a share on the network for referenced asseblies. These could be 3rd party or assemblies of our own that could be shared between projects.
I also, don't like the idea of putting the dll files in source control. If all the developers have access to the share all will work fine.
The visual studio directory in My Documents seems like a logical place to put them. I don't know if it's the best or anything wrong with it but at least all the libraries are found in one place.
%USERPROFILE%\My Documents\Visual Studio XXXX\Libraries
At my company we place all our shared DLL assemblies onto a network drive in a folder called Assemblies. From there, we use SyncToy to mirror changes between that folder and a folder on our local development machines (in my case C:\Assemblies with subfolders for different versions or useful third party assemblies). Using the "Reference Paths" feature of Visual Studio projects makes it very easy to select different assembly versions based only on locations.
For projects at home, I would definitely go with the idea mentioned by Jeff M of placing them in the Visual Studio folder under My Documents.
I don't have a hard and fast rule on the location. However, I would encourage consistency!
For example, I needed to to this for a small tool I'm writing for a client at the moment, so I checked their other code bases in Bitbucket which seemed to use a dependencies folder in the solution folder (alongside the other projects), so I copied that.

Visual Studio: Add Item / Add as link rather than just Add

I'm new to visual studio, coming from Delphi.
I have a directory tree full of .cs files (root is \Common).
I also have a directory tree full of Applications (root is \Applications)
Finally, I've got a tree full of Assemblies (root is \Assemblies)
I'd like to keep my .cs files in the Common tree and all the environment voodoo (solutions, projects, settings, metadata, debug data, bin, etc.) in the Assmblies tree. So, for a simple example, I've got an assembly called PdMagic.Common.Math.dll. The Solution and project is located in \Assemblies\Common\Math. All of its source (.cs) files are in \Common\Math. (matrix.cs, trig.cs, mathtypes.cs, mathfuncs.cs, stats.cs, etc.)
When I use Add Existing Item to add matrix.cs to my project, a copy of it is added to the \Assemblies\Common\Math folder. I just want to reference it. I don't want multiple copies laying around. I've tried Add Existing Item, and used the drop down to "Add link" rather than just "Add", and that seems to do what I want.
Question: What is the "best practice" for this sort of thing? Do most people just put those .cs files all in the same folder as the project? Why isn't "Add link" the default?
Thanks!
You can just use Add As Link by clicking on the little down arrow to the right of the add button from Add-->Existing Item command...
Whilst I realise this is not in an answer to the original question (which regards best practices), I present this answer in order to save the time of others who have been directed here by the misleading title of this question.
The "best practice" in this case, is to not fight the tool. It allows you to do what you want, but you'll get more work done and be able to focus on code if you just let the IDE organize your project for you.
I would create an empty solution project called PdMagic.Common
This will give you a file structure like
PdMagic.Common\
PdMagic.Common\PdMagic.Common.sln
then I generally add a src and libs folder (via the file system, not VS)
inside the libs folder, i would place all my third party dependencies, and the src folder would hold all of my projects
PdMagic.Common\
PdMagic.Common\PdMagic.Common.sln
PdMagic.Common\libs
PdMagic.Common\libs\nunit
PdMagic.Common\src
Next, in Visual Studio, I would right click on the Solution I just created, and click "Add -> New Project", I would specify that I wanted it created in the \src folder and call it PdMagic.Common.Math
Now my folder structure would look like this
PdMagic.Common\
PdMagic.Common\PdMagic.Common.sln
PdMagic.Common\libs
PdMagic.Common\libs\nunit
PdMagic.Common\src
PdMagic.Common\src\PdMagic.Common.Math
PdMagic.Common\src\PdMagic.Common.Math\PdMagic.Common.Math.csproj
PdMagic.Common\src\PdMagic.Common.Math\Class1.cs
Then, as you add classes to your PdMagic.Common.Math project, they will go in the folder with the project file. This is how the IDE has the opinion we should work, and I think most developers go with it because trying to get any other layout on the file system would require too much fighting with the IDE. I know it can be hard to come from a different convention, and you instinctively want the same conventions in the new environment. However, if you stick with the conventions, (right or wrong in your opinion) you'll get more done because you won't be trying to force the IDE to do things the way you think they should be done.
I think that the 'best practice' is to have those 'common' routines into an assembly that you can reference instead of pulling the source files into a bunch of different projects. You could add it as a pre-built assembly with "Add reference..." or by including a project for that assembly and adding a reference to the project (also done inthe "Add reference..." dialog).
This is one of those things that seems like a bit of work to set up initially (and it may be), but it generally pays off in the long run.
If you want to "reference" matrix.cs in your project, don't use Add Existing Item, create a reference ("Add Reference") to the class library or object that matrix.cs is a part of. If you don't want (or can't use) the library or object that matrix.cs is part of, then the Add Link is how you would get to it, but seriously I've never used that particular feature.
None of the developers I have ever worked with in .NET isolate their .cs files in separate folders. The only kind of segregation like that that I have seen as a practice is in MVC, where the models, views and controllers are in their own folders.
Because you want to reference matrix.cs in the project, dont just use AddExistigItem, create a new referene to the class.
VS has some useful extensions for this:
http://vscommands.com
and ProjectsLinker: http://visualstudiogallery.msdn.microsoft.com/5e730577-d11c-4f2e-8e2b-cbb87f76c044?SRC=VSIDE
and SourceShare: http://visualstudiogallery.msdn.microsoft.com/aa5d54dd-0b05-4689-ad2f-634e86de327f?SRC=VSIDE
In Visual Studio 2019 it is:
Right click on a project
Add
Existing item
Select file
Expand menu next to Add
Add As Link

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