c# bindingsource and linq - c#

I have a bindingsource which has been filled out by
tableadapter.fill(DS, param1);
lets say that this bindingsource has :
char num
A 1
B 2
C 3
how do I get num value with given char 'A' using linq?
I could literate using
foreach (DataRowView data in this.p_EM_Select_Event_TypeBindingSource)
but I would like to know how to do this in linq
Thanks,

This should help:
http://msdn.microsoft.com/en-us/library/bb399401.aspx
cheers

First, you need to specify what your data type is.
Since you did not, I will create one here as a placeholder:
public class Data1
{
public Data1()
{
Character = String.Empty;
Number = -1;
Other = null;
}
public String Character { get; set; }
public int Number { get; set; }
public object Other { get; set; }
}
Now that you have a data type, we can assume that your BindingSource is populated with this type of data:
Somewhere in your code, you have to fill your BindingList:
p_EM_Select_Event_TypeBindingSource.DataSource = new List<Data1>();
Methods like below make nice wrappers for these types of tasks:
public int GetIndex(String value)
{
var result = -1;
if (!String.IsNullOrEmpty(value))
{
var list = (IList<Data1>)p_EM_Select_Event_TypeBindingSource.List;
if (list.Any(x => x.Character == value))
{
result = list.IndexOf(list.First(x => x.Character == value));
}
}
return result;
}
public int GetNumber(String value)
{
var result = -1;
if (!String.IsNullOrEmpty(value))
{
var item = list.IndexOf(list.FirstOrDefault(x => x.Character == value));
if (item != null)
{
result = item.Number;
}
}
return result;
}
To set the BindingSource to your data item with given Character "A", you can call your method:
p_EM_Select_Event_TypeBindingSource.Position = GetIndex("A");
Or, to get the Number to your data item with the given Character, you can call the similar method:
var number = GetNumber("A");

Related

Delete a record by matching Value

I have a dictionary where values are stored in the following format -
userID, empDetails
For example,
1234, 'empName,jobDesc,CardNumber,Type'
I have to compare this information with another set of information such that -
If entered userId is present in the above dictionary, then remove this record from the dictionary.
If entered CardNumber is present (here userId is not known) in the above dictionary, then remove this record from the dictionary.
The first condition is simple and can be done by
dictionary.Remove(key)
But I am confused as to how would I implement the second condition. I want something like
if(CardNumber.PresentinAboveDictionary)
then
Remove that record
I know we can compare a partial string in a key like this, but I want to remove the record.
Check if any part of a hashtable value contains certain string c#
Assuming the employment details in your dictionary are a string in the specified format you would need to:
Search the values within the dictionary
Parse/Split the values to get the card numbers
Check the card numbers to see if they match the card number you are checking
Return the key value pair when a match occurs
Remove the entry for the key in the returned key value pair
Example code for the solution:
var dictionary = new Dictionary<int, string>() { { 1, "empName,jobDesc,124124134,Type" } };
var cardNumber = 124124134;
var entry = dictionary.FirstOrDefault(x => DoEmploymentDetailsContainCardNumber(x.Value, cardNumber));
if (!entry.Equals(default(KeyValuePair<int, string>)))
{
dictionary.Remove(entry.Key);
}
Method that checks if card number is present in employment details:
private static bool DoEmploymentDetailsContainCardNumber(string empDetails, int cardNumber)
{
var splitEmpDetails = empDetails.Split(',');
var empDetailsCardNumber = splitEmpDetails[2];
return empDetailsCardNumber == cardNumber.ToString();
}
Instead of Dictionary you can use a strongly typed List
Use the Linq builtin Remove method
Use Parallel.ForEach, iterate the list and remove the item (beware, takes more time)
pseudo code:
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Linq;
using System.Collections;
namespace ConsoleApp4
{
public class Employee
{
public Employee(int userID, string empDetails)
{
string[] props = empDetails.Split(new char[] { ',' }, StringSplitOptions.None);
this.userID = userID;
this.empName = props[0];
this.jobDesc = props[1];
this.CardNumber = props[2];
this.Type = props[3];
}
public int userID { get; set; }
public string empName { get; set; }
public string jobDesc { get; set; }
public string CardNumber { get; set; }
public string Type { get; set; }
}
public class MyCustomList : List<Employee>
{
public void Add(int userID, string empDetails)
{
this.Add(new Employee(userID, empDetails));
}
public bool Remove(string CardNumber)
{
bool found = false ;
Parallel.ForEach(this,
(i, state) =>
{
if (i.CardNumber == CardNumber)
{
this.Remove(i);
state.Break();
}
});
return found;
}
public bool RemoveV2(string CardNumber)
{
bool found = false;
if (this.Any(x => x.CardNumber == CardNumber))
{
this.Remove(this.Where(x => x.CardNumber == CardNumber).First());
found = true;
}
return found;
}
}
class Program
{
static void Main(string[] args)
{
var dict = new MyCustomList();//userID, empDetails list
dict.Add(12341, "empName1,jobDesc,CardNumber1,Type");
dict.Add(12342, "empName2,jobDesc,CardNumber2,Type");
dict.Add(12343, "empName3,jobDesc,CardNumber3,Type");
dict.Add(12344, "empName4,jobDesc,CardNumber4,Type");
dict.Add(12345, "empName5,jobDesc,CardNumber5,Type");
dict.Add(12346, "empName6,jobDesc,CardNumber6,Type");
dict.Add(12347, "empName7,jobDesc,CardNumber7,Type");
dict.Add(12348, "empName8,jobDesc,CardNumber8,Type");
//remove CardNumber5
dict.Remove("CardNumber5");
Console.Write(dict);
}
}
}
you can follow the simple approach to remove the key by using a loop here.
Here I am assuming that there is no key with a value of -1 in the dictionary.
int keyToRemove = -1;
foreach (var entry in dictionary)
{
if (entry.Value.Contains(CardNumber))
{
keyToRemove = entry.Key;
break;
}
}
if (keyToRemove != -1)
{
dictionary.Remove(keyToRemove);
}
This is possibly overkill and is not optimised for reading the full dataset repeatedly but it is considerably faster than the accepted solution. I put together a test of the solution below which did the following:
Generated 1,000,000 data rows with unique IDs and card numbers (the solution would also work if the card numbers were not unique)
Randomly removed 100,000 data items by ID and 100,000 data items by card number
Generated a list of the remaining data items
The process took around 75 seconds.
I then tried to repeat steps 1) and 2) using the accepted answer - after around 10 minutes it's about 7% of the way through removing data items. Therefore I think the solution below is around 2 orders of magnitude faster for this type of operation.
There are probably better doubley linked list implementations out there but I am not too familiar with any of them.
namespace Question
{
public class EmployeeCollection
{
private readonly Dictionary<int, ListNode<EmployeeDetails>> _idDictionary = new();
private readonly Dictionary<string, Dictionary<int, EmployeeDetails>> _cardNumberDictionary = new();
private readonly LinkedList<EmployeeDetails> _list = new();
public void AddEmployee(EmployeeDetails details)
{
var node = new ListNode<EmployeeDetails>(details);
_list.AddToStart(node);
_idDictionary.Add(details.Id, node);
if(!_cardNumberDictionary.ContainsKey(details.CardNumber))
{
_cardNumberDictionary.Add(details.CardNumber, new Dictionary<int, EmployeeDetails>());
}
_cardNumberDictionary[details.CardNumber].Add(details.Id, details);
}
public void RemoveById(int id)
{
if (_idDictionary.TryGetValue(id, out var node))
{
_idDictionary.Remove(id);
_list.Remove(node);
var list = _cardNumberDictionary[node.Value.CardNumber];
list.Remove(id);
if(list.Count == 0)
{
_cardNumberDictionary.Remove(node.Value.CardNumber);
}
}
}
public void RemoveByCardNumber(string cardNumber)
{
if (_cardNumberDictionary.TryGetValue(cardNumber, out var employees))
{
_cardNumberDictionary.Remove(cardNumber);
foreach (var employee in employees)
{
if (_idDictionary.TryGetValue(employee.Key, out var node))
{
_list.Remove(node);
}
}
}
}
public IEnumerable<EmployeeDetails> Employees => _list.GetAllValues();
public EmployeeDetails? GetById(int id)
{
if(_idDictionary.ContainsKey(id))
{
return _idDictionary[id].Value;
}
return null;
}
}
public class EmployeeDetails
{
public int Id { get; init; }
public string Name { get; init; }
public string JobDescription { get; init; }
public string CardNumber { get; init; }
public string Type { get; init; }
public static EmployeeDetails FromData(int id, string details)
{
var parts = details.Split(',');
return new EmployeeDetails
{
Id = id,
Name = parts[0],
JobDescription = parts[1],
CardNumber = parts[2],
Type = parts[3],
};
}
}
public class LinkedList<T>
{
public int Count { get; private set; }
private ListNode<T>? Start { get; set; }
private ListNode<T>? End { get; set; }
public bool IsEmpty => Count == 0;
public void AddToStart(ListNode<T> node)
{
ArgumentNullException.ThrowIfNull(nameof(node));
node.Next = null;
node.Previous = null;
if (IsEmpty)
{
Start = End = node;
}
else
{
Start!.Previous = node;
node.Next = Start;
Start = node;
}
Count++;
}
public void Remove(ListNode<T> node)
{
if (node != Start)
{
node.Previous!.Next = node.Next;
}
else
{
Start = node.Next;
}
if (node != End)
{
node.Next!.Previous = node.Previous;
}
else
{
End = node.Previous;
}
Count--;
}
public IEnumerable<T> GetAllValues()
{
var counter = Start;
while (counter != null)
{
yield return counter.Value;
counter = counter.Next;
}
}
}
public class ListNode<T>
{
public T Value { get; }
public ListNode<T>? Previous { get; set; }
public ListNode<T>? Next { get; set; }
public ListNode(T value)
{
Value = value;
}
}
}
you can do something like this.
var recordsToRemove = dictionary.Where(x => x.Value.Contains("what you are looking for"))
.ToList();
if (recordsToRemove.Any())
{
foreach (var record in recordsToRemove)
{
dictionary.Remove(record.Key);
}
}

Can't search for the max value into an array

My problem is that i can't search into an array using linq in order to find an object property and set that as an id.
I need the method to search in the array for other model.idCliente and set that value as the "nextid + 1", in order to use it as id and the next array index.
Since the array's empty, the program adds the new object correctly, but when entering in the else if case, i get an axception for "a as null".
This is my code (where i get an exception on the else if linq line saying that "a" is null):
//Arrays
ClienteModel[] MemoryClienti = new ClienteModel[19];
OrdineModel[] MemoryOrdini = new OrdineModel[19];
//Aggiungi
public bool CreateCliente(ClienteModel model)
{
if (MemoryClienti[0] == null)
{
int defaultID = 0;
int defaultIndex = 0;
model.IDCliente = defaultID;
MemoryClienti[defaultIndex] = model;
}
else if (MemoryClienti[0]!=null)
{
var maxID = MemoryClienti.Max(a => a.IDCliente);
model.IDCliente = maxID++;
MemoryClienti[maxID++] = model;
}
return true;
}
This is the code of the form click:
//Aggiungi Cliente
private void aggiungiClienteButton_Click(object sender, EventArgs e)
{
clienteModel.Cognome = cognomeTextBox.Text;
clienteModel.Nome = nomeTextBox.Text;
clienteModel.Indirizzo = indirizzoTextbox.Text;
dbMemoryManager.CreateCliente(clienteModel);
MessageBox.Show("Cliente aggiunto correttamente.");
cognomeTextBox.Text = String.Empty;
nomeTextBox.Text = String.Empty;
indirizzoTextbox.Text = String.Empty;
}
This is the ClienteModel class:
public class ClienteModel
{
public int IDCliente { get; set; }
public string Cognome { get; set; }
public string Nome { get; set; }
public string Indirizzo { get; set; }
}
Wouldn't the following code achieve what you are trying to do?
ClienteModel[] MemoryClienti = new ClienteModel[19];
OrdineModel[] MemoryOrdini = new OrdineModel[19];
int maxID = 0; /* 0 is not a valid ID. IDs start from 1 */
//Aggiungi
public bool CreateCliente(ClienteModel model)
{
if(maxID <= MemoryClienti.Length) {
MemoryClienti[maxID++] = model; // copy the reference
model.IDCliente = maxID; // update the object's ID
return true;
} else {
return false; // can't add. array is full
}
}
If you are also doing deletions, you are better off using a List as others have also suggested.

How to compare all values in an object without repeating if statements?

I am trying to compare all possible values in a list of objects like this:
public class Object21
{
int Id,
bool firstbool,
bool secondbool
}
I would loop through the objects and compare them like this:
List<Object1> objects;
foreach(var o in objects)
{
if(firstbool && secondbool)
....
if(firstbool && !secondbool)
....
if(!firstbool && secondbool)
....
if(!firstbool && !secondbool)
....
}
This seems ok, but what if the object had several values that you were running through if statements.
public class Object2
{
int Id;
int firstbool;
....
int twentiethbool;
}
Then you would have to write out all of the possible conditional statements and your code would be terribly written and hard to read.
List<Object2> objects2;
foreach(var o in objects2)
{
if(firstbool && secondbool && ... && twentiethbool)
....
if(....)
....
....
....
if(!firstbool && !secondbool && ... && !twentiethbool)
....
}
Is there a simpler way to write the second scenario so that you are not writing every combination of if statements?
In the end I would like to calculate the percentage occurrence of each condition in the list.
To answer the first part of the question (about comparing every combination):
There isn't really a good way to do that, other than write a bunch of if statements. Of course; you probably shouldn't be doing that anyways :)
You could probably use reflection and recursion, but thats going to get messy really fast.
Luckily, to just get the percentage occurrence of each flag, you can just do:
list.Count(i => i.firstbool) / (double)list.Count();
...
first, create a dictionary to save all conditions
var dict = new Dictionary<string, int>{{"001",0},{"010",0} ...}
then, create key use bool values
var key=string.Empty;
key+=firstbool ?"0":"1"
key+=secondbool ?"0":"1"
......
after all, you can know which condition occurred
dict[key]++;
Given a class structure like this:
public class YourClass
{
public int Id { get; set; }
public bool firstbool { get; set; }
public bool secondbool { get; set; }
public bool thirdbool { get; set; }
}
You can use reflection to get all the boolean values (and only bool values) inside the class:
public IEnumerable<bool> GetBools(YourClass obj)
{
return obj.GetType()
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.Where(x => x.PropertyType == typeof (bool))
.Select(x => (bool)x.GetValue(obj, null));
}
Then use LINQ to iterate through the collection, and create a dictionary of combinations and totals:
List<YourClass> objects = new List<YourClass>();
var totals = objects.GroupBy(x => String.Join(",", GetBools(x)))
.ToDictionary(x => x.Key, x => x.Count() / (double)objects.Count);
This will give you a dictionary with each unique combination and the percentage it occurs.
Given this input:
var o = new List<YourClass>
{
new YourClass {firstbool = true, secondbool = true, thirdbool = false},
new YourClass {firstbool = false, secondbool = false, thirdbool = false},
new YourClass {firstbool = true, secondbool = true, thirdbool = false}
};
The result in the dictionary will be:
{["True,True,False", 0.666666666666667]}
{["False,False,False", 0.333333333333333]}
it's probably easier to rewrite your class, storing each condition in an array like follows:
public class MyObject
{
public static int numFields = 20;
public enum Conditions
{
C1, C2, C3, .... C20 //name for each condition, so can set values using descriptive names
};
public Boolean[] BinaryFields = new Boolean[numFields];
public void setCondition(Conditions condition, Boolean value)
{
BinaryFields[(int)condition] = value;
}
public override string ToString()
{
return string.Join(",", BinaryFields);
}
}
then you can calculate the stat by counting what is actually there, instead of numerating through all of the 2^20 possibilities. something like follows:
static void Main(string[] args)
{
//simulation: creat 10 MyObjects
List<MyObject> lst = new List<MyObject>();
for (int i = 0; i < 10; i++)
{
MyObject m = new MyObject();
//example of setting condition
m.setCondition(MyObject.Conditions.C1, true);
lst.Add(m);
}
//calculate stat
var resultCount = new Dictionary<string, int>(); //conditionResult, count
foreach (MyObject m in lst)
{
if (resultCount.ContainsKey(m.ToString()))
{
resultCount[m.ToString()] += 1;
}
else
{
resultCount.Add(m.ToString(), 1);
}
}
//print stat
foreach(KeyValuePair<string, int> entry in resultCount){
Debug.WriteLine("probability for conditoin={0} is {1}", entry.Key, (double)entry.Value / lst.Count);
}
}
If you have some unique action for each boolean properties combination I suggest you to use some kind of string key for your object, generated on those values. Something like "001001", "000000" etc. Then use Dictionary<string, Func<int>> to hold all your unique actions, get and perform the right one by it's key. For example:
public class Object21
{
public int Id { get; set; }
public bool FirstBool { get; set; }
public bool SecondBool { get; set; }
public bool ThirdBool { get; set; }
public bool FourthBool { get; set; }
public bool FifthBool { get; set; }
public bool SixthBool { get; set; }
public void Process()
{
// Perform the action
Actions[Key]();
}
// Returns "001001" like representation of your object
public string Key
{
get
{
return string.Join(string.Empty, GetType()
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.Where(x => x.PropertyType == typeof(bool))
.Select(x => (bool)x.GetValue(this, null) ? "1" : "0" ));
}
}
private static Dictionary<string, Func<int>> Actions
{
get
{
return new Dictionary<string, Func<int>>
{
{"000000", new Func<int>(delegate
{
Console.WriteLine("000000 action performed.");
return 0;
})},
{"000001", new Func<int>(delegate
{
Console.WriteLine("000001 action performed.");
return 1;
})},
{"000010", new Func<int>(delegate
{
Console.WriteLine("000010 action performed.");
return 2;
})},
// More actions
{"111111", new Func<int>(delegate
{
Console.WriteLine("111111 action performed.");
return 63;
})}
};
}
}
}
And then use this in your program like this:
static void Main(string[] args)
{
var list = new List<Object21>
{
// initialize your list
};
foreach (var object21 in list)
{
object21.Process();
}
// Calculate your occurrences (basically what #Grant Winney suggested)
var occurrences = list.GroupBy(o => o.Key).ToDictionary(g => g.Key, g => (g.Count() / (double)list.Count)*100);
foreach (var occurrence in occurrences)
{
Console.WriteLine("{0}: {1}%", occurrence.Key, occurrence.Value);
}
}

Creating a dynamic sort for a data class

I am attempting to create a dynamic sort for my basic data class (just a bunch of properties).
The following code demonstrates what I am trying to do. It almost works. The only thing I don't understand is why ThenBy seems to completely resort the list. Can anyone explain why?
private void SortList(string[] sortCols)
{
bool first = true;
IOrderedEnumerable<Data> returnVal = null;
Console.WriteLine("Sorting test data");
if (sortCols.Length < 1)
return;
foreach (string col in sortCols)
{
if (first)
{
returnVal = _testData.OrderBy(p => typeof(Data).GetProperty(col).GetValue(p, null));
//Or OrderByDescending
first = false;
}
else
{
returnVal = returnVal.ThenBy(p => typeof(Data).GetProperty(col).GetValue(p, null));
//Or ThenByDescending
}
}
_testData = new List<Data>(returnVal);
}
_testData is just a List
The Data class looks like this:
public class Data
{
public string Name { get; set; }
public int Age { get; set; }
public double Income { get; set; }
public bool Married { get; set; }
public override string ToString()
{
return Name + "; age=" + Age.ToString() + "; income=" + Income.ToString() + "; married=" + Married.ToString();
}
}
Unable to duplicate your problem. Everything seems to sort properly:
public static void Main()
{
var data1 = new Data() { Name = "Albert", Age = 99 };
var data2 = new Data() { Name = "Zebra", Age = 1};
var data3 = new Data() { Name = "Zebra", Age = 99};
var data4 = new Data() { Name = "Albert", Age = 1 };
_testData.Add(data1);
_testData.Add(data2);
_testData.Add(data3);
_testData.Add(data4);
SortList(new string[] { "Name", "Age" });
foreach(var data in _testData)
{
Console.WriteLine(data.ToString());
}
Console.WriteLine(string.Empty);
SortList(new string[] { "Age", "Name" });
foreach(var data in _testData)
{
Console.WriteLine(data.ToString());
}
}
Results:
Sorting test data
Albert; age=1; income=0; married=False
Albert; age=99; income=0; married=False
Zebra; age=1; income=0; married=False
Zebra; age=99; income=0; married=False
.
Sorting test data
Albert; age=1; income=0; married=False
Zebra; age=1; income=0; married=False
Albert; age=99; income=0; married=False
Zebra; age=99; income=0; married=False
Update (For .Net 4.0)
Changing your code slightly solves the issue (example):
private static void SortList(string[] sortCols)
{
Console.WriteLine("Sorting test data");
if (sortCols.Length < 1)
return;
IOrderedEnumerable<Data> returnVal = _testData.OrderBy(p => typeof(Data).GetProperty(sortCols[0]).GetValue(p, null));
foreach (string col in sortCols.Skip(1))
{
returnVal = returnVal.ThenBy(p => typeof(Data).GetProperty(col).GetValue(p, null));
//Or ThenByDescending
}
_testData = returnVal.ToList();
}
You're better off creating an IComparer that explicitly does a comparison for each property (so you could have a public property on it that specifies the property order). You could then just sort once.
Something like so
public class DataComparer : Comparer<Data>
{
private readonly IList<string> _sortedProperties;
public DataComparer(IEnumerable<string> sortedProperties)
{
_sortedProperties = new List<string>(sortedProperties);
}
public override int Compare(Data x, Data y)
{
int result = 0;
foreach (var property in _sortedProperties)
{
if (property == "Name")
{
result = String.Compare(x.Name, y.Name, StringComparison.Ordinal);
}
else if (property == "Age")
{
result = x.Age.CompareTo(y.Age);
}
// Do other comparisons here
if (result != 0)
return result;
}
return 0;
}
}
This implementation will create a DataComparer with the given collection of properties that act as the properties that need to be compared. Then the Compare() will loop through the properties in the desired sort order until it finds a non-matching comparison and return.
The end result will be a faster sort operation that outputs something like
// "Jim Frost" 13
// "Jim Frost" 24
// "Jim Smith" 11
Where we want to sort on the Name property first, then the Age etc.
Edit:
You can sort it like so,
_testData.Sort(new DataComparer(sortCols));

Get Values From Complex Class Using Reflection

I have a class, which is created and populated from an xml string, I've simplified it for example purposes:
[XmlRoot("Person")]
public sealed class Person
{
[XmlElement("Name")]
public string Name { get; set; }
[XmlElement("Location")]
public string Location { get; set; }
[XmlElement("Emails", Type = typeof(PersonEmails)]
public PersonEmails Emails { get; set; }
}
public class PersonEmails
{
[XmlElement("Email", Type = typeof(PersonEmail))]
public PersonEmail[] Emails { get; set; }
}
public class PersonEmail
{
[XmlAttribute("Type")]
public string Type { get; set; }
[XmlText]
public string Value { get; set; }
}
To extract the information, I'm trying to load them into another class, which is simply:
public class TransferObject
{
public string Name { get; set; }
public ObjectField[] Fields { get; set; }
}
public class ObjectField
{
public string Name { get; set; }
public string Value { get; set; }
}
I'm only populating "Fields" from the other object, which would simply be (Name = "Location", Value = "London"), but for Emails, (Name = "Email"+Type, Value = jeff#here.com)
Currently I can populate all the other fields, but I'm stuck with Emails, and knowing how to dig deep enough to be able to use reflection (or not) to get the information I need. Currently I'm using:
Person person = Person.FromXmlString(xmlString);
List<ObjectField> fields = new List<ObjectField>();
foreach (PropertyInfo pinfo in person.getType().GetProperties()
{
fields.Add(new ObjectField { Name = pinfo.Name, Value = pinfo.getValue(person, null).ToString();
}
How can I expand on the above to add all my emails to the list?
You are trying to type cast a complex values type to string value so you lost the data. Instead use following code:
class Program
{
static void Main(string[] args)
{
Person person = new Person();
person.Name = "Person One";
person.Location = "India";
person.Emails = new PersonEmails();
person.Phones = new PersonPhones();
person.Emails.Emails = new PersonEmail[] { new PersonEmail() { Type = "Official", Value = "xyz#official.com" }, new PersonEmail() { Type = "Personal", Value = "xyz#personal.com" } };
person.Phones.Phones = new PersonPhone[] { new PersonPhone() { Type = "Official", Value = "789-456-1230" }, new PersonPhone() { Type = "Personal", Value = "123-456-7890" } };
List<ObjectField> fields = new List<ObjectField>();
fields = GetPropertyValues(person);
}
static List<ObjectField> GetPropertyValues(object obj)
{
List<ObjectField> propList = new List<ObjectField>();
foreach (PropertyInfo pinfo in obj.GetType().GetProperties())
{
var value = pinfo.GetValue(obj, null);
if (pinfo.PropertyType.IsArray)
{
var arr = value as object[];
for (var i = 0; i < arr.Length; i++)
{
if (arr[i].GetType().IsPrimitive)
{
propList.Add(new ObjectField() { Name = pinfo.Name + i.ToString(), Value = arr[i].ToString() });
}
else
{
var lst = GetPropertyValues(arr[i]);
if (lst != null && lst.Count > 0)
propList.AddRange(lst);
}
}
}
else
{
if (pinfo.PropertyType.IsPrimitive || value.GetType() == typeof(string))
{
propList.Add(new ObjectField() { Name = pinfo.Name, Value = value.ToString() });
}
else
{
var lst = GetPropertyValues(value);
if (lst != null && lst.Count > 0)
propList.AddRange(lst);
}
}
}
return propList;
}
}
Check this snippet out:
if(pinfo.PropertyType.IsArray)
{
// Grab the actual instance of the array.
// We'll have to use it in a few spots.
var array = pinfo.GetValue(personObject);
// Get the length of the array and build an indexArray.
int length = (int)pinfo.PropertyType.GetProperty("Length").GetValue(array);
// Get the "GetValue" method so we can extact the array values
var getValue = findGetValue(pinfo.PropertyType);
// Cycle through each index and use our "getValue" to fetch the value from the array.
for(int i=0; i<length; i++)
fields.Add(new ObjectField { Name = pinfo.Name, Value = getValue.Invoke(array, new object[]{i}).ToString();
}
// Looks for the "GetValue(int index)" MethodInfo.
private static System.Reflection.MethodInfo findGetValue(Type t)
{
return (from mi in t.GetMethods()
where mi.Name == "GetValue"
let parms = mi.GetParameters()
where parms.Length == 1
from p in parms
where p.ParameterType == typeof(int)
select mi).First();
}
You can definately do it with Reflection... You can take advantage of the fact that a Type can tell you if it's an array or not (IsArray)... and then take advantage of the fact that an Array has a method GetValue(int index) that will give you a value back.
Per your comment
Because Emails is a property within a different class, recursion should be used. However the trick is knowing when to go to the next level. Really that is up to you, but
if it were me, I would use some sort of Attribute:
static void fetchProperties(Object instance, List<ObjectField> fields)
{
foreach(var pinfo in instance.GetType().GetProperties())
{
if(pinfo.PropertyType.IsArray)
{
... // Code described above
}
else if(pinfo.PropertyType.GetCustomAttributes(typeof(SomeAttribute), false).Any())
// Go the next level
fetchProperties(pinfo.GetValue(instance), fields);
else
{
... // Do normal code
}
}
}

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