Is it possible to construct an object with its internal constructor within a generic method?
public abstract class FooBase { }
public class Foo : FooBase {
internal Foo() { }
}
public static class FooFactory {
public static TFooResult CreateFoo<TFooResult>()
where TFooResult : FooBase, new() {
return new TFooResult();
}
}
FooFactory resides in the same assembly as Foo. Classes call the factory method like this:
var foo = FooFactory.CreateFoo<Foo>();
They get the compile-time error:
'Foo' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'TFooType' in the generic type or method 'FooFactory.CreateFoo()'
Is there any way to get around this?
I also tried:
Activator.CreateInstance<TFooResult>();
This raises the same error at runtime.
You could remove the new() constraint and return:
//uses overload with non-public set to true
(TFooResult) Activator.CreateInstance(typeof(TFooResult), true);
although the client could do that too. This, however, is prone to runtime errors.
This is a hard problem to solve in a safe manner since the language does not permit an abstract constructor declaraton.
The type argument must have a
public parameterless constructor. When used together with other
constraints, the new() constraint must
be specified last.
http://msdn.microsoft.com/en-us/library/d5x73970.aspx
edit: so no, if you use new() constraint, you cannot pass that class, if you don't use new() constraint you can try using reflection to create new instance
public static TFooResult CreateFoo<TFooResult>()
where TFooResult : FooBase//, new()
{
return (TFooResult)typeof(TFooResult).GetConstructor(System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance, null, new Type[] {}, null).Invoke(new object[]{});
//return new TFooResult();
}
There can be few work-arounds as below but I don't think you want to go that way!
Put switch statement inside Factory
that will create the instance based
on type of type parameter.
Each concrete implementation of FooBase will register with FooFactory passing the factory method to create it self. So FooFactory will use the internal dictionary
Extending on the similar line except mapping between type parameter and concrete implementation would be external code (xml file, configuration etc). IOC/DI containers can also help here.
public class GenericFactory
{
public static T Create<T>(object[] args)
{
var types = new Type[args.Length];
for (var i = 0; i < args.Length; i++)
types[i] = args[i].GetType();
return (T)typeof(T).GetConstructor(types).Invoke(args);
}
}
Related
I have two base classes BaseObject and BaseObjectSettings. The first defines the object behaviour and the second defines the state of the class (useful for serialisation).
If I want to create a derived BaseObject class with specific settings then I can use a method with a generic type constraint.
public void CreateBaseObjectInstance<T>(BaseObjectSettings baseObjectSettings) where T : BaseObject
{
var instance = pool.GetInstance<T>();
instance.Settings = baseObjectSettings;
scene.Add(instance);
}
The problem I am facing is that while I can constrain the generic type to BaseClass I can't constrain the BaseClassSettings to the relevant derived BaseClass. This means that I can do things like
CreateBaseObjectInstance<Banana>(new AppleSettings());
which seems a bit terrible.
What are my options given that I am currently constrained to both creating and initialising the object in the same method before adding it to the scene?
One way is to have all your settings classes inherit from a generic base class. The generic base class could then inherit from BaseObjectSettings. The generic type parameter indicates what kind of object this settings class is for.
For example, for your AppleSettings,
class AppleSettings: ObjectSettings<Apple> {
...
}
abstract class ObjectSettings<T>: BaseObjectSettings where T: BaseObject {}
Now, you can change CreateBaseObjectInstance to accept an instance of ObjectSettings<T> instead:
public void CreateBaseObjectInstance<T>(ObjectSettings<T> objectSettings) where T : BaseObject
{
var instance = pool.GetInstance<T>();
instance.Settings = objectSettings;
scene.Add(instance);
}
If you pass Banana as T, it would expect ObjectSettings<Banana>, preventing you from giving it AppleSettings, which is ObjectSettings<Apple>.
You need to create a generic interface or base class that where you define the settings type:
public class BaseObject<TSettings>
{
public TSettings Settings { get; set; }
}
Then your method will require two generic arguments - one for the actual object to create TObject and one for method's argument for the settings TSettings. You then constrain TObject to an implementation of the implemented interface or base class/derivation thereof, using generic argument TSettings as the constraint's type's generic argument
public void CreateBaseObjectInstance<TObject, TSettings>(
TSettings settings
)
where TObject : BaseObject<TSettings>
{
...
}
Example (using above BaseObject implementation):
public class MyObjectSettings
{
...
}
public class MyObject : BaseObject<MyObjectSettigns>
{
}
Method call:
var settings = new MyObjectSettings(){ ... };
CreateBaseObjectInstance<MyObject>( settings ); // second generic argument should be inferred
I don't really understand the logic here as things are missing, but from the code provided you can probably write:
public void CreateBaseObjectInstance<TBase, TSettings>(TSettings baseObjectSettings)
where TBase : BaseObject
where TSettings : BaseObjectSettings
Used like that:
CreateBaseObjectInstance<Banana, AppleSettings>(new AppleSettings());
Can be improved to:
public void CreateBaseObjectInstance<TBase, TSettings>(TSettings baseObjectSettings)
where TBase : BaseObject
where TSettings : BaseObjectSettings, new()
{
if ( baseObjectSettings == null ) baseObjectSettings = new TSettings();
...
}
CreateBaseObjectInstance<Banana, AppleSettings>();
But if there is a strong coupling between entity and settings, you should redesign to define dependency with an association using a thing that can also be similar to #Sweeper's and #Moho's answers:
Association, Composition and Aggregation in C#
Understanding the Aggregation, Association, Composition
Generics in .NET
Generic classes and methods
i never use new Constraint because the use is not clear to me. here i found one sample but i just do not understand the use. here is the code
class ItemFactory<T> where T : new()
{
public T GetNewItem()
{
return new T();
}
}
public class ItemFactory2<T> where T : IComparable, new()
{
}
so anyone please make me understand the use of new Constraint with small & easy sample for real world use. thanks
This constraint requires that the generic type that is used is non-abstract and that it has a default (parameterless) constructor allowing you to call it.
Working example:
class ItemFactory<T> where T : new()
{
public T GetNewItem()
{
return new T();
}
}
which obviously now will force you to have a parameterless constructor for the type that is passed as generic argument:
var factory1 = new ItemFactory<Guid>(); // OK
var factory2 = new ItemFactory<FileInfo>(); // doesn't compile because FileInfo doesn't have a default constructor
var factory3 = new ItemFactory<Stream>(); // doesn't compile because Stream is an abstract class
Non-working example:
class ItemFactory<T>
{
public T GetNewItem()
{
return new T(); // error here => you cannot call the constructor because you don't know if T possess such constructor
}
}
In addition to Darin's answer, something like this would fail because Bar does not have a parameterless constructor
class ItemFactory<T> where T : new()
{
public T GetNewItem()
{
return new T();
}
}
class Foo : ItemFactory<Bar>
{
}
class Bar
{
public Bar(int a)
{
}
}
Actual error is: 'Bar' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method 'ItemFactory<T>'
The following would also fail:
class ItemFactory<T>
{
public T GetNewItem()
{
return new T();
}
}
Actual error is: Cannot create an instance of the variable type 'T' because it does not have the new() constraint
The new constraint specifies that any type argument in a generic class declaration must have a public parameterless constructor.
quoted from the official website
You can read new() as if it is an interface with a constructor. Just like that IComparable specifies that the type T has a method CompareTo, the new constraint specifies that the type T has a public constructor.
In your example, the constraint acts on <T> in the class declaration. In the first case, it requires that the generic T object has a default (parameterless) constructor. In the second example, it requires that T should have a default, parameterless constructor and that it must implement the IComparable interface.
There is an AuthenticationBase class in WCF RIA Services. The class definition is as follows:
// assume using System.ServiceModel.DomainServices.Server.ApplicationServices
public abstract class AuthenticationBase<T>
: DomainService, IAuthentication<T>
where T : IUser, new()
What does new() mean in this code?
It's the new constraint.
It specifies that T must not be abstract and must expose a public parameterless constructor in order to be used as a generic type argument for the AuthenticationBase<T> class.
Using the new() keyword requires a default constructor to be defined for said class. Without the keyword, trying to class new() will not compile.
For instance, the following snippet will not compile. The function will try to return a new instance of the parameter.
public T Foo <T> ()
// Compile error without the next line
// where T: new()
{
T newInstance = new T();
return newInstance;
}
This is a generic type constraint. See this MSDN article.
It means that a type used to fill the generic parameter T must have a public and parameterless constructor. If the type does not implement such a constructor, this will result in a compile-time error.
If the new() generic constraint is applied, as in this example, that allows the class or method (the AuthenticationBase<T> class in this case) to call new T(); to construct a new instance of the specified type. There is no other way, short of reflection (this includes using System.Activator, to construct a new object of a generic type.
I'm trying to build a factory method that uses the generics feature of C#.
In this factory method I would like to constraint it to some specific classes, all of which do not have a default constructor.
Here is my example. Can someone tell me if it's possible to run it?
public class AbstractClass {
//this abstract class does not have a default constructor, nor its subclasses
public AbstractClass(SomeClassName obj) {
//use obj for initialization
}
}
//this factory class should create objects of type T that inherit
//from AbstractClass and invoke the non-default constructor
public class FactoryClass {
public static T BuildObject<T> (SomeClassName obj) where T: AbstractClass {
return new T(obj); //does not work?!?!?!
}
}
//Edit: ANSWER!!!
public static T BuildObject<T>(SomeClassUsedForTheConstructor item) where T : SomeAbstractClass {
return (T) Activator.CreateInstance(typeof (T), item);
}
I like to use Activator.CreateInstance(typeof(T)) in my generics that need to create new objects of type T. It works really well.
Look at the Type class and GetConstructor. Once you get the ConstructorInfo object, use the Invoke Method.
var x = typeof(T);
var t = x.GetConstructor(new[] {obj.GetType()});
object u = t.Invoke(<inputs>);
I don't think you can instantiate generic types without a default constructor on the constraint type.
Consider instead specifying an interface IAbstractClass, such that your factory class can set the SomeClassName parameter as a property of IAbstractClass.
Additionally, if a SomeClassName instance is required for initializing AbstractClass, consider also having an empty default constructor, but a rich initializer method defined in IAbstractClass. For example:
public interface IAbstractClass { void Initialize(SomeClassName obj); }
That way, your static BuildObject method instead does:
public static T BuildObject<T>(SomeClassName obj) where T: AbstractClass
{
T newObject = new T();
IAbstractClass ac = newObject as IAbstractClass;
ac.Initialize(obj);
}
No, what you are trying to do is not possible using the built-in generic constraints alone. The new keyword only allows you to constrain the generic type to having a default constructor.
I have a Generic Type Interface and want a constructor of an object to take in the Generic Interface.
Like:
public Constructor(int blah, IGenericType<T> instance)
{}
I want the code that creates this object to specify the IGenericType (use Inversion of Control). I have not seen a way for this to happen. Any suggestions to accomplish this?
I want someone to create the object like:
Constructor varname = new Constructor(1, new GenericType<int>());
You can't make constructors generic, but you can use a generic static method instead:
public static Constructor CreateInstance<T>(int blah, IGenericType<T> instance)
and then do whatever you need to after the constructor, if required. Another alternative in some cases might be to introduce a non-generic interface which the generic interface extends.
EDIT: As per the comments...
If you want to save the argument into the newly created object, and you want to do so in a strongly typed way, then the type must be generic as well.
At that point the constructor problem goes away, but you may want to keep a static generic method anyway in a non-generic type: so you can take advantage of type inference:
public static class Foo
{
public static Foo<T> CreateInstance<T>(IGenericType<T> instance)
{
return new Foo<T>(instance);
}
}
public class Foo<T>
{
public Foo(IGenericType<T> instance)
{
// Whatever
}
}
...
IGenericType<string> x = new GenericType<string>();
Foo<string> noInference = new Foo<string>(x);
Foo<string> withInference = Foo.CreateInstance(x);