Programming projects website - c#

Does anybody know of a website where they have a listing of interesting projects that one can do to gradually ramp up your skills, and stuff that is actually interesting. This could be language agnostic or language specific in which case I am looking for C#. A great example of this diveintopython

Project Euler.

Project Euler is good, but very mathematical - you'll spend as much time on the maths as on the programming. Definitely spend some time working on those questions, but once you reach your mathematical limit (I reached it fairly quickly, and I thought I was good at maths!) I'd recommend working on some simple games. If you still want a listing, here's one:
Text-based adventure
Tic-tac-toe
Tetris
Pacman
Breakout
Mario
Half-life

Project Euler is a popular choice.
I also like CodingBat (has sections for Java and Python, but you can take the problems and use whatever language you like). Its problems are less like puzzles and more like basic programming concept practice.

Well, interesting depends on where your interests lie. diveintopython is more of a advanced book than a list of interesting projects that one can do.
If you like math, Project Euler is popular. But if you don't, like me, just look for a problem that you can solve, a tool that you could use personally. All practice can help ramp up your skills, doesn't matter what projects you work on.

Related

migrating to C# from Java

I saw a thread similar to this, but the reason I'm asking this is because my situation is different.
I've been a tester (automated and manual) but I have a good Java programming knowledge although I haven't worked as a programmer.
My company is considering to move me to a C# programming role. Will it be hard for me to learn C# without any prior experience in programming?
Thanks
My 2 cents is that once you understand core concepts of programming you can move to any programming language. Try and remain as language agnostic as possible.
Specific to your question, you should be able to make the transition without much effort at all.
C# and Java are so similar you won't have any problems at all. That said, there are a few differences, this page does a pretty thorough job of demonstrating them.
One thing it doesn't mention is LINQ, which is definitely different as we're seeing the two languages start to diverge a bit more.
I have difficulties combining the statements "I have good Java programming knowledge" with "without any prior experience in programming". How can you have good Java programming knowledge without any experience in programming?
That said, if you are an able Java programmer, moving to C# should not be very difficult.
Speaking strictly about syntax, C# pretty similar to Java so you should have no problems there (at least it will feel familiar at first).
Moving to C# will not be a problem at all.
Since you already know Java, you'll find many concepts in C# easy to understand.
In fact, it's always a great thing to learn and work on multiple languages throughout your career, especially if they cover different paradigms.
I've had 4 programming jobs in my life, and for 3 of them I had no experience at all with the language before starting the job. The 1 for which I did have experience ended up being a complete disaster of a workplace.
If there's any correlation between how well you know a specific programming language before taking a job, and how you can get/do a job at a place where they use that language, I have yet to see it in my 10+ years. I'd say it's probably one of the least important factors contributing to your success.
Unless you plan to work at a company for a very short period of time, you'll learn many new things, and probably new languages, while working there. Whether you happen to know the one they're using now is like how tall Michael Jordan was when he was in high school: after a few dozen/hundred/thousand hours of practice, completely irrelevant.
Without any industry experience in Java it won't be easy to work in... Java. What I mean is you will have exactly the same difficulties in C# as you would have in Java. The language change won't be the problem -the big difference will be working with real world requirements and practices.
Don't take me wrong, I don't mean you will have problems: you'll just learn a lot of new things. If you have a solid "conceptual" base switching from Java to C# will be easy, I did the same pretty much effortless.
Read a good book (for ex. Troelson's Pro C#) and you'll quickly pick up the most important differences. Then with time you'll learn the other stuff that is really different from Java (for ex. WPF, Linq, etc.).
In conclusion, don't be afraid and go for it!
C# should be trivial to learn if you know Java. The differences at the programming level are largely syntactic for the most part.
The difficulty (and this is the same with Java) is the language is just an enabler for a large number of libraries and technologies. So you could have no trouble picking up C# but you might hit a brick wall learning WPF because there is no analog in Java. etc. Or you might be trying to write ASP.NET but you have never learned JSP / Spring in Java so have nothing to relate to.
The best strategy is start small, get familiar with the constructs and then try to implement something useful. e.g. in WPF, you could write a simple Twitter client using webservices. In ASP.NET you might write a simple blog app hooked up to database app.
Once you get the basics and assuming you follow best practice, it should be easy enough to expand outwards.
If you have programming knowledge skills it would be not very difficult to move into c#. In my experience coming from PHP I suggest you the following steps,
Books:
1- C# 4.0 in a Nutshell The Definitive Reference
2- Apress.Pro.ASP.NET.MVC.Framework
Tutorials:
1- check the website http://www.asp.net and probably the best thing could be to move directly into MVC
2- check the nerddinner tutorial http://nerddinnerbook.s3.amazonaws.com/Part1.htm in order to get in knowledge of how this work.
3- Download Nerddinner code http://nerddinner.codeplex.com/
4- use entity framework instead of linq based on MS election for the future
5- Download some starter-kits from http://www.asp.net/mvc/samples/mvc-music-store to check the way it work.
Hope it helps. brgds,

F# or C# for personal Silverlight project?

I'm about to start working on a rich-internet-application project for a student organization at my university. I will be the only programmer, and what technologies to use is totally up to me. I've already decided on going with Silverlight, but I'm not sure whether to use C# or F#. Here are some of the things I'm keeping in mind:
C#:
I already know it and have used it extensively with Silverlight at work. I have no F# and little general FP experience.
Some say the OOP paradigm works better for complex stateful UIs.
Maintenance: I'll be in school for three more years, but after that if the app is still in use they may have a better time finding someone else to maintain it if I use a more common language.
C# experience is probably more valuable in the "real world".
F#:
The main reason is I want to learn something new. Functional programming languages seem pretty cool (I find myself using the FP features of C# very often, and think they're the biggest improvement in C# 3.0). I think I'd have a lot more fun if I used F#, but am I being unrealistic in thinking the cost in time and effort might not outweigh the benefits?
In my opinion, when you are a student, you should be trying to put your fingers in as many pots as possible.
The more languages you play with, the more understanding you will have of the "best" ways of doing things in a specific language.
As for "experience" being more valuable in the "real world". Personally I only ever consider true commercial experience when looking at potential candidates. Experience in a language when you're in a job and being paid is extremely different to experience in using a language when learning / studying it. Things you do whilst studying are about gaining skills and knowledge whereas things you do in a commercial environment give you experience in solving real life problems.
Bottom line... play with the cool stuff whilst you still can!
Because you expect to create something useful that will live past your tenure as maintainer, I would suggest writing the majority in C#. What you can do to scratch your new-technology-itch, though, is pull out distinct, well-defined components that don't interact directly with the UI and write those in a separate F# assembly.
I've done something similar with a project that I've open sourced in the past. My fundamental UI logic (in this case, the V-VM parts of the M-V-VM) were in C# because it works so well with WPF technologies. Then, certain functionally-oriented components of the Model itself I broke out into a separate assembly and wrote in F# just to get some limited exposure to the language.
It's not a jump-with-both-feet approach to learning technology, so I probably didn't learn as much as I could have. An F#-only project wouldn't have taught me nearly as much about exposing F# functionality to the greater .Net world in a friendly way, either, though.
No matter what, the key in a situation like this is for you to have fun and enjoy what you're doing. :)
You can make F# business logics project (a dll).
And then the user interface in C#. And in user interface project you can add a reference to the F#-library.
This is a good solution in general when using Silverlight: The power of F# is (functional) programming but currently C# will have a better tool-support.
I know it's not in your list, but if you're interested in learning something new, you might consider GWT - You write your client in Java (which ought to be an easy jump from C#), and then the compiler turns the client side into JavaScript. Should be a bit more cross-platform compatible than Silverlight, and it's an interesting fusion of technologies (CSS, JavaScript, and Java aren't going anywhere in the near future).
I just gave a talk about programming reactive Silverlight applications in F# at London F# user-group meeting. The recording of the talk (and samples) are available here, so you can take a look at that.
Here are a few points you could consider:
I think F# has some very nice features that make programming this kind of applications more elegant than in C# (for example, you can nicely model program as a state machine and encode this direcly in code).
F# is still relatively new, but I believe that there is a decent chance that finding someone familiar with F# after three years will be much easier than today (and finding younger students who are interested to learn something new should be easier :-)).
I was surprised that there is already quite a demand for good F# programmers in the London area. This will be probably different in different places, but I think that F# is becoming a "nice-to-have" feature on CV for some jobs.
I'm presuming that this will be used in an intranet environment. Otherwise, I'd question whether the choice of Silverlight is really the best due to market penetration.
The second point I'd raise is that one of the really key skills for most web developers is Javascript. (Nowadays, that would be Javascript with a library like JQuery to manipulate the DOM, simplify AJAX, etc.) unless the application is particularly complex, there might be some merit in considering DHTML+Javascript as a starting point, and only looking at other technologies if it proves too much for that.
However, if you're set on going down the Silverlight route, then C# is by far the most likely to be supported. If you're still learning, then it's also the route that has the best documentation. F# has some excellent documentation around, but unfortunately not nearly as much as for C#.
You briefly mention the time and cost commitment. Unless you're quite comfortable with functional programming, F# is liable to take significantly longer, in part due to unfamiliarity and in part due to the amount of reference documentation to help you on your way.
While it it undoubtedly good to have knowledge of a range of programming languages under your belt, what's more valuable to most employers is a solid understanding of their language of choice - so diversifying too much can miss that. When looking to learn an unfamiliar programming language starting with something like solving Project Euler problems may present a better way of starting out, rather than diving straight into a major project with a new language. If you start in C#, you can always create an F# project that implements functions more suitable for its focus, and reference it from the C# one, to dip your toe in its waters while not automatically committing a lot of additional time to it.

C# XNA: AI Engine?

I'm developing a game with zombie running around in a swamp. I want AIs to have functionality like "chase this target" or "run away". A major stumbling block is pathfinding. Is there a good pathfinding/AI engine in XNA, or should I roll my own?
Does anyone have any experience with this: http://www.codeplex.com/simpleAI?
you may want to look for A-Star algorithms... here is an article that talks about it in the context of a winform, but mentions XNA.
Roll your own! Seriously.
I take it you're making this game as much for the enjoyment of coding, as you are hoping for fame and riches? Pathfinding is one of the staples of AI, and is a well studied and documented topic. It is an excellent introduction to a field you'll need knowledge of in future game endeavours.
The A* Algorithm (as mentioned by others) is the standard solution to this problem - but try other approaches: line-of-sight, scripted movement, flocking... often you can derive interesting behaviour from combining a few techniques.
For a book on the subject, try AI For Game Developers - not the best in the field, but certainly an accessible introduction for the lay-coder.
Have fun mucking about with the zombies!
http://xnapathfindinglib.codeplex.com/
http://swampthingtom.blogspot.com/2007/07/pathfinding-sample-using.html
To everyone that's suggesting A*: you generally wouldn't put vanilla A* into a game. There are a lot of improvements and extensions for A* including (but not limited to) IDA* and transposition tables, that improve performance with A*-based search.
You might want to use a library to get you started but you may ultimately benefit more from your own custom implementation, using your own data types native to your app, instead of having to marshall data back and forth. But you'll need to profile to be sure.
The XNA Creators club has samples for Chase and Evade and Flocking.
I've just started down the path, but they seem to have some good resources on the creators.xna site.
I'll be using some pathfinding logic in my game, the A* Algorithm seems to be the winner for me.

Time to transfer skills to java and resources

I'm thinking about learning Java. I'm already a more than competent c# developer. Has anybody else been in a similar situation? Roughly how long (whilst doing a typical 9-5 job) did it take you to transfer your skills? What resources would you recommend?
(When talking about resources, I specifically mean resources aimed at developers who want to learn Java, not newbie material)
I studied Java at university, and did c# at work.
You will find the Sun Java API (Javadocs) to be very informative and will help you dearly. You can find it here. This website should be the first to consult if you need a query, as it is brief, and up-to-date - similar to the MSDN Library for c#.
Also, Java has a strong community who will be willing to help # the forums.
Finally, I think its best to learn Java through practice and experimentation over theory. You will need a good IDE to start you off and there are plenty to choose from. Eclipse and Netbeans are notable Visual Studio contenders, but personally I prefer JCreator(albeit the version with intellisense is not free). It maybe text based, but you have greater control IMO.
If you are going to create GUI applications, then you should learn about swing. Again, the guys at sun provide excellent tutorials on the matter.
There are also books:
Java in a nutshell is a nice book. Click for google preview.
Java: the complete reference By Herbert Schildt is one I would highly recommend. Google Preview.
I'd recommend these books:
Effective Java (Joshua Bloch)
Core J2EE Patterns (Deepak Alur; John Crupi; Dan Malks) - sort of out of date, but still useful for understanding the history of J2EE. A lot of this is still applicable.
Concurrent Programming in Java (Doug Lea) - good guide to Java threading
Here's a more comprehensive list:
http://www.javalobby.org/articles/5books/full.jsp
It shouldn't be a difficult switch. Java is pretty much a subset of C# (Operationally) since C# was a Java clone that has mutated since it was split. (Everyone here remember the fiasco when MS tried to embrace java by modifying it so it would only work with windows, was sued by Sun and then made J++ and C# instead?)
The biggest difference will probably be the libraries, but if you are proficient at C#, then you shouldn't need to do anything more than study the Javadocs to pick up the new libraries.
EE might be a bit of a jump, but that's a whole 'nuther world.
For me, the nicest thing about Java is the minimal syntax. There are very few surprises or tricky parts to remember (Well, Generics have a kind of tricky syntax to implement, but using them is pretty straight-forward). If you agree with this or not--it does tend to make the learning curve a bit more shallow.
I started in Java and went to C#.
I will be honest with you; going back to Java won't be so easy, depending on how you started. It's going to change your world a bit. J2EE is quite different from ASP.NET, even though it looks a bit the same. Forget lots of things you used to hold dear, like == of strings, and switch on strings, and properties, and other such nicities. Oh, and prepare to be welcomed by checked exceptions.
Don't get me wrong, I love Java, and it's a great language, but you'll need be wary of the differences.
I would say a fun way to learn would be to write a program simultaneously in Java and C#, and see how you would do each thing, and note the differences.
I think you may find books hard to read, as they'll cover the basics, which will be boring for you, so you may skip critical things.
Learn by doing :) That is my approach.

Why learn Perl, Python, Ruby if the company is using C++, C# or Java as the application language? [closed]

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I wonder why would a C++, C#, Java developer want to learn a dynamic language?
Assuming the company won't switch its main development language from C++/C#/Java to a dynamic one what use is there for a dynamic language?
What helper tasks can be done by the dynamic languages faster or better after only a few days of learning than with the static language that you have been using for several years?
Update
After seeing the first few responses it is clear that there are two issues.
My main interest would be something that is justifiable to the employer as an expense.
That is, I am looking for justifications for the employer to finance the learning of a dynamic language. Aside from the obvious that the employee will have broader view, the
employers are usually looking for some "real" benefit.
A lot of times some quick task comes up that isn't part of the main software you are developing. Sometimes the task is one off ie compare this file to the database and let me know the differences. It is a lot easier to do text parsing in Perl/Ruby/Python than it is in Java or C# (partially because it is a lot easier to use regular expressions). It will probably take a lot less time to parse the text file using Perl/Ruby/Python (or maybe even vbscript cringe and then load it into the database than it would to create a Java/C# program to do it or to do it by hand.
Also, due to the ease at which most of the dynamic languages parse text, they are great for code generation. Sure your final project must be in C#/Java/Transact SQL but instead of cutting and pasting 100 times, finding errors, and cutting and pasting another 100 times it is often (but not always) easier just to use a code generator.
A recent example at work is we needed to get data from one accounting system into our accounting system. The system has an import format, but the old system had a completely different format (fixed width although some things had to be matched). The task is not to create a program to migrate the data over and over again. It is to shove the data into our system and then maintain it there going forward. So even though we are a C# and SQL Server shop, I used Python to convert the data into the format that could be imported by our application. Ultimately it doesn't matter that I used python, it matters that the data is in the system. My boss was pretty impressed.
Where I often see the dynamic languages used for is testing. It is much easier to create a Python/Perl/Ruby program to link to a web service and throw some data against it than it is to create the equivalent Java program. You can also use python to hit against command line programs, generate a ton of garbage (but still valid) test data, etc.. quite easily.
The other thing that dynamic languages are big on is code generation. Creating the C#/C++/Java code. Some examples follow:
The first code generation task I often see is people using dynamic languages to maintain constants in the system. Instead of hand coding a bunch of enums, a dynamic language can be used to fairly easily parse a text file and create the Java/C# code with the enums.
SQL is a whole other ball game but often you get better performance by cut and pasting 100 times instead of trying to do a function (due to caching of execution plans or putting complicated logic in a function causing you to go row by row instead of in a set). In fact it is quite useful to use the table definition to create certain stored procedures automatically.
It is always better to get buy in for a code generator. But even if you don't, is it more fun to spend time cutting/pasting or is it more fun to create a Perl/Python/Ruby script once and then have that generate the code? If it takes you hours to hand code something but less time to create a code generator, then even if you use it once you have saved time and hence money. If it takes you longer to create a code generator than it takes to hand code once but you know you will have to update the code more than once, it may still make sense. If it takes you 2 hours to hand code, 4 hours to do the generator but you know you'll have to hand code equivalent work another 5 or 6 times than it is obviously better to create the generator.
Also some things are easier with dynamic languages than Java/C#/C/C++. In particular regular expressions come to mind. If you start using regular expressions in Perl and realize their value, you may suddenly start making use of the Java regular expression library if you haven't before. If you have then there may be something else.
I will leave you with one last example of a task that would have been great for a dynamic language. My work mate had to take a directory full of files and burn them to various cd's for various customers. There were a few customers but a lot of files and you had to look in them to see what they were. He did this task by hand....A Java/C# program would have saved time, but for one time and with all the development overhead it isn't worth it. However slapping something together in Perl/Python/Ruby probably would have been worth it. He spent several hours doing it. It would have taken less than one to create the Python script to inspect each file, match which customer it goes to, and then move the file to the appropriate place.....Again, not part of the standard job. But the task came up as a one off. Is it better to do it yourself, spend the larger amount of time to make Java/C# do the task, or spend a much smaller amount of time doing it in Python/Perl/Ruby. If you are using C or C++ the point is even more dramatic due to the extra concerns of programming in C or C++ (pointers, no array bounds checking, etc.).
Let me turn your question on its head by asking what use it is to an American English speaker to learn another language?
The languages we speak (and those we program in) inform the way we think. This can happen on a fundamental level, such as c++ versus javascript versus lisp, or on an implementation level, in which a ruby construct provides a eureka moment for a solution in your "real job."
Speaking of your real job, if the market goes south and your employer decides to "right size" you, how do you think you'll stack up against a guy who is flexible because he's written software in tens of languages, instead of your limited exposure? All things being equal, I think the answer is clear.
Finally, you program for a living because you love programming... right?
I don't think anyone has mentioned this yet. Learning a new language can be fun! Surely that's a good enough reason to try something new.
I primarily program in Java and C# but use dynamic languages (ruby/perl) to support smoother deployment, kicking off OS tasks, automated reporting, some log parsing, etc.
After a short time learning and experimenting with ruby or perl you should be able to write some regex manipulating scripts that can alter data formats or grab information from logs. An example of a small ruby/perl script that could be written quickly would be a script to parse a very large log file and report out only a few events of interest in either a human readable format or a csv format.
Also, having experience with a variety of different programming languages should help you think of new ways to tackle problems in more structured languages like Java, C++, and C#.
One big reason to learn Perl or Ruby is to help you automate any complicated tasks that you have to do over and over.
Or if you have to analyse contents of log files and you need more mungeing than available using grep, sed, etc.
Also using other languages, e.g. Ruby, that don't have much "setup cost" will let you quickly prototype ideas before implementing them in C++, Java, etc.
HTH
cheers,
Rob
Do you expect to work for this company forever? If you're ever out on the job market, pehaps some prospective employers will be aware of the Python paradox.
A good hockey player plays where the puck is. A great hockey player plays where the puck is going to be.
- Wayne Gretzky
Our industry is always changing. No language can be mainstream forever. To me Java, C++, .Net is where the puck is right now. And python, ruby, perl is where the puck is going to be. Decide for yourself if you wanna be good or great!
Paul Graham posted an article several years ago about why Python programmers made better Java programmers. (http://www.paulgraham.com/pypar.html)
Basically, regardless of whether the new language is relevant to the company's current methodology, learning a new language means learning new ideas. Someone who is willing to learn a language that isn't considered "business class" means that he is interested in programming, beyond just earning a paycheck.
To quote Paul's site:
And people don't learn Python because
it will get them a job; they learn it
because they genuinely like to program
and aren't satisfied with the
languages they already know.
Which makes them exactly the kind of
programmers companies should want to
hire. Hence what, for lack of a better
name, I'll call the Python paradox: if
a company chooses to write its
software in a comparatively esoteric
language, they'll be able to hire
better programmers, because they'll
attract only those who cared enough to
learn it. And for programmers the
paradox is even more pronounced: the
language to learn, if you want to get
a good job, is a language that people
don't learn merely to get a job.
If an employer was willing to pay for the cost of learning a new language, chances are the people who volunteered to learn (assuming it wasn't a mandatory class) would be the same people to are already on the "fast track".
When I first learned Python, I worked for a Java shop. Occasionally I'd have to do serious text-processing tasks which were much easier to do with quick Python scripts than Java programs. For example, if I had to parse a complex CSV file and figure out which of its rows corresponded to rows in our Oracle database, this was much easier to do with Python than Java.
More than that, I found that learning Python made me a much better Java programmer; having learned many of the same concepts in another language I feel that I understand those concepts much better. And as for what makes Python easier than Java, you might check out this question: Java -> Python?
Edit: I wrote this before reading the update to the original question. See my other answer for a better answer to the updated question. I will leave this as is as a warning against being the fastest gun in the west =)
Over a decade ago, when I was learning the ways of the Computer, the Old Wise Men With Beards explained how C and C++ are the tools of the industry. No one used Pascal and only the foolhardy would risk their companies with assembler.
And of course, no one would even mention the awful slow ugly thing called Java. It will not be a tool for serious business.
So. Um. Replace the languages in the above story and perhaps you can predict the future. Perhaps you can't. Point is, Java will not be the Last Programming Language ever and also you will most likely switch employers as well. The future is charging at you 24 hours per day. Be prepared.
Learning new languages is good for you. Also, in some cases it can give you bragging rights for a long time. My first university course was in Scheme. So when people talk to me about the new language du jour, my response is something like "First-class functions? That's so last century."
And of course, you get more stuff done with a high-level language.
Learning a new language is a long-term process. In a couple of days you'll learn the basics, yes. But! As you probably know, the real practical applicability of any language is tied to the standard library and other available components. Learning how to use the efficiently requires a lot of hands-on experience.
Perhaps the only immediate short-term benefit is that developers learn to distinguish the nails that need a Python/Perl/Ruby -hammer. And, if they are any good, they can then study some more (online, perhaps!) and become real experts.
The long-term benefits are easier to imagine:
The employee becomes a better developer. Better developer => better quality. We are living in a knowledge economy these days. It's wiser to invest in those brains that already work for you.
It is easier to adapt when the next big language emerges. It is very likely that the NBL will have many of the features present in today's scripting languages: first-class functions, closures, streams/generators, etc.
New market possibilities and ability to respond more quickly. Even if you are not writing Python, other people are. Your clients? Another vendor in the project? Perhaps a critical component was written in some other language? It will cost money and time, if you do not have people who can understand the code and interface with it.
Recruitment. If your company has a reputation of teaching new and interesting stuff to people, it will be easier to recruit the top people. Everyone is doing Java/C#/C++. It is not a very effective way to differentiate yourself in the job market.
Towards answering the updated question, its a chicken/egg problem. The best way to justify an expense is to show how it reduces a cost somewhere else, so you may need to spend some extra/personal time to learn something first to build some kind of functional prototype.
Show your boss a demo like "hey, i did this thing, and it saves me this much time [or better yet, this much $$], imagine if everyone could use this how much money we would save"
and then after they agree, explain how it is some other technology and that it is worth the expense to get more training, and training for others on how to do it better.
I have often found that learning another language, especially a dynamically typed language, can teach you things about other languages and make you an overall better programmer. Learning ruby, for example, will teach you Object Oriented programming in ways Java wont, and vice versa. All in all, I believe that it is better to be a well rounded programmer than stuck in a single language. It makes you more valuable to the companies/clients you work for.
check out the answers to this thead:
https://stackoverflow.com/questions/76364/what-is-the-single-most-effective-thing-you-did-to-improve-your-programming-ski#84112
Learning new languages is about keeping an open mind and learning new ways of doing things.
Im not sure if this is what you are looking for, but we write our main application with Java at the small company I work for, but have used python to write smaller scripts quickly. Backup software, temporary scripts to manipulate data and push out results. It just seems easier sometimes to sit down with python and write a quick script than mess with classes and stuff in java.
Temp scripts that aren't going to stick around don't need a lot of design time wasted on them.
And I am lazy, but it is good to just learn as much as you can of course and see what features exist in other languages. Knowing more never hurts you in future career changes :)
It's all about broadening your horizons as a developer. If you limit yourself to only strong-typed languages, you may not end up the best programmer you could.
As for tasks, Python/Lua/Ruby/Perl are great for small simple tasks, like finding some files and renaming them. They also work great when paired with a framework (e.g. Rails, Django, Lua for Windows) for developing simple apps quickly. Hell, 37Signals is based on creating simple yet very useful apps in Ruby on Rails.
They're useful for the "Quick Hack" that is for plugging a gap in your main language for a quick (and potentially dirty) fix faster than it would take to develop the same in your main language. An example: a simple script in perl to go through a large text file and replace all instances of an email address with another is trivial with an amount of time taken in the 10 minute range. Hacking a console app together to do the same in your main language would take multiples of that.
You also have the benefit that exposing yourself to additional languages broadens your abilities and learning to attack problems from a different languages perspective can be as valuable as the language itself.
Finally, scripting languages are very useful in the realm of extension. Take LUA as an example. You can bolt a lua interpreter into your app with very little overhead and you now have a way to create rich scripting functionality that can be exposed to end users or altered and distributed quickly without requiring a rebuild of the entire app. This is used to great effect in many games most notably World of Warcraft.
Personally I work on a Java app, but I couldn't get by without perl for some supporting scripts.
I've got scripts to quickly flip what db I'm pointing at, scripts to run build scripts, scripts to scrape data & compare stuff.
Sure I could do all that with java, or maybe shell scripts (I've got some of those too), but who wants to compile a class (making sure the classpath is set right etc) when you just need something quick and dirty. Knowing a scripting language can remove 90% of those boring/repetitive manual tasks.
Learning something with a flexible OOP system, like Lisp or Perl (see Moose), will allow you to better expand and understand your thoughts on software engineering. Ideally, every language has some unique facet (whether it be CLOS or some other technique) that enhances, extends and grows your abilities as a programmer.
If all you have is a hammer, every problem begins to look like a nail.
There are times when having a screwdriver or pair of pliers makes a complicated problem trivial.
Nobody asks contractors, carpenters, etc, "Why learn to use a screwdriver if i already have a hammer?". Really good contractors/carpenters have tons of tools and know how to use them well. All programmers should be doing the same thing, learning to use new tools and use them well.
But before we use any power tools, lets
take a moment to talk about shop safety. Be sure
to read, understand, and follow all the
safety rules that come with your power
tools. Doing so will greatly reduce
the risk of personal injury. And remember
this: there is no more important rule
than to wear these: safety glasses
-- Norm
I think the main benefits of dynamic languages can be boiled down to
Rapid development
Glue
The short design-code-test cycle time makes dynamic languages ideal for prototyping, tools, and quick & dirty one-off scripts. IMHO, the latter two can make a huge impact on a programmer's productivity. It amazes me how many people trudge through things manually instead of whipping up a tool to do it for them. I think it's because they don't have something like Perl in their toolbox.
The ability to interface with just about anything (other programs or languages, databases, etc.) makes it easy to reuse existing work and automate tasks that would otherwise need to be done manually.
Don't tell your employer that you want to learn Ruby. Tell him you want to learn about the state-of-the-art in web framework technologies. it just happens that the hottest ones are Django and Ruby on Rails.
I have found the more that I play with Ruby, the better I understand C#.
1) As you switch between these languages that each of them has their own constructs and philosophies behind the problems that they try to solve. This will help you when finding the right tool for the job or the domain of a problem.
2) The role of the compiler (or interpreter for some languages) becomes more prominent. Why is Ruby's type system differ from the .Net/C# system? What problems do each of these solve? You'll find yourself understanding at a lower level the constructs of the compiler and its influence on the language
3) Switching between Ruby and C# really helped me to understand Design Patterns better. I really suggest implementing common design patterns in a language like C# and then in a language like Ruby. It often helped me see through some of the compiler ceremony to the philosophy of a particular pattern.
4) A different community. C#, Java, Ruby, Python, etc all have different communities that can help engage your abilities. It is a great way to take your craft to the next level.
5) Last, but not least, because new languages are fun :)
Given the increasing focus to running dynamic languages (da-vinci vm etc.) on the JVM and the increasing number of dynamic languages that do run on it (JRuby, Grrovy, Jython) I think the usecases are just increasing. Some of the scenarios I found really benifited are
Prototyping- use RoR or Grails to build quick prototypes with advantage of being able to runn it on the standard app server and (maybe) reuse existing services etc.
Testing- right unit tests much much faster in dynamic languages
Performance/automation test scripting- some of these tools are starting to allow the use standard dynamic language of choice to write the test scripts instead of proprietary script languages. Side benefit might be to the able to reuse some unit test code you've already written.
Philosophical issues aside, I know that I have gotten value from writing quick-and-dirty Ruby scripts to solve brute-force problems that Java was just too big for. Last year I had three separate directory structures that were all more-or-less the same, but with lots of differences among the files (the client hadn't heard of version control and I'll leave the rest to your imagination).
It would have taken a great deal of overhead to write an analyzer in Java, but in Ruby I had one working in about 40 minutes.
Often, dynamc languages (especially python and lua) are embedded in programs to add a more plugin-like functionality and because they are high-level languages that make it easy to add certain behavior, where a low/mid-level language is not needed.
Lua specificially lacks all the low-level system calls because it was designed for easeof-use to add functionality within the program, not as a general programming language.
You should also consider learning a functional programming language like Scala. It has many of the advantages of Ruby, including a concise syntax, and powerful features like closures. But it compiles to Java class files and and integrate seamlessly into a Java stack, which may make it much easier for your employer to swallow.
Scala isn't dynamically typed, but its "implicit conversion" feature gives many, perhaps even all of the benefits of dynamic typing, while retaining many of the advantages of static typing.
Dynamic languages are fantastic for prototyping ideas. Often for performance reasons they won't work for permanent solutions or products. But, with languages like Python, which allow you to embed standard C/C++/Java inside them or visa versa, you can speed up the really critical bits but leave it glued together with the flexibility of a dynamic language.
...and so you get the best of both worlds. If you need to justify this in terms of why more people should learn these languages, just point out much faster you can develop the same software and how much more robust the solution is (because debugging/fixing problems in dynamic languages is in my experience, considerably easier!).
Knowing grep and ruby made it possible to narrow down a problem, and verify the fix for, an issue involving tons of java exceptions on some production servers. Because I threw the solution together in ruby, it was done (designed, implemented, tested, run, bug-fixed, re-run, enhanced, results analyzed) in an afternoon instead of a couple of days. I could have solved the same problem using an all-java solution or a C# solution, but it most likely would have taken me longer.
Having dynamic language expertise also sometimes leads you to simpler solutions in less dynamic languages. In ruby, perl or python, you just intuitively reach for associative arrays (hashes, dictionaries, whatever word you want to use) for the smallest things, where you might be tempted to create a complex class hierarchy in a statically typed language when the problem doesn't necessarily demand it.
Plus you can plug in most scripting languages into most runtimes. So it doesn't have to be either/or.
The "real benefit" that an employer could see is a better programmer who can implement solutions faster; however, you will not be able to provide any hard numbers to justify the expense and an employer will most likely have you work on what makes money now as opposed to having you work on things that make the future better.
The only time you can get training on the employer's dime, is when they perceive a need for it and it's cheaper than hiring a new person who already has that skill-set.

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