SharpSvn: How can I see Update()'s result? - c#

When using a simple command line svn client, if you run update you can see the changes that were made to your working copy.
I've been trying to do so in SharpSvn (with C#, .Net 3.5), because I need to see if the Client.Update() operation caused deletion of files, for example.
I tried using SvnUpdateResult, but it returns one item, for the entire folder, with no details I can find. I also can't find anything that looks useful in SvnUpdateArgs.
Help please?
Thanks.

You can subscribe to the Notify event, on SvnUpdateArgs or on the client instance itself:
SvnUpdateArgs ua = new SvnUpdateArgs();
ua.Notify += delegate(object sender, SvnNotifyEventArgs e)
{
Console.Write(e.Action);
Console.WriteLine(e.FullPath);
};

Related

UIAutomation throws AccessViolationException on Windows 11

The issue:
We have an application written in C# that uses UIAutomation to get the current text (either selected or the word behind the carret) in other applications (Word, OpenOffice, Notepad, etc.).
All is working great on Windows 10, even up to 21H2, last update check done today.
But we had several clients informing us that the application is closing abruptly on Windows 11.
After some debugging I've seen some System.AccessViolationException thrown when trying to use the TextPatternRange.GetText() method:
System.AccessViolationException: 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.'
What we've tried so far:
Setting uiaccess=true in manifest and signing the app : as mentionned here https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/350ceab8-436b-4ef1-8512-3fee4b470c0a/problem-with-manifest-and-uiaccess-set-to-true?forum=windowsgeneraldevelopmentissues => no changes (app is in C:\Program Files\
In addition to the above, I did try to set the level to "requireAdministrator" in the manifest, no changes either
As I've seen that it may come from a bug in Windows 11 (https://forum.emclient.com/t/emclient-9-0-1317-0-up-to-9-0-1361-0-password-correction-crashes-the-app/79904), I tried to install the 22H2 Preview release, still no changes.
Reproductible example
In order to be able to isolate the issue (and check it was not something else in our app that was causing the exception) I quickly made the following test (based on : How to get selected text of currently focused window? validated answer)
private void btnRefresh_Click(object sender, RoutedEventArgs e)
{
var p = Process.GetProcessesByName("notepad").FirstOrDefault();
var root = AutomationElement.FromHandle(p.MainWindowHandle);
var documentControl = new
PropertyCondition(AutomationElement.ControlTypeProperty,
ControlType.Document);
var textPatternAvailable = new PropertyCondition(AutomationElement.IsTextPatternAvailableProperty, true);
var findControl = new AndCondition(documentControl, textPatternAvailable);
var targetDocument = root.FindFirst(TreeScope.Descendants, findControl);
var textPattern = targetDocument.GetCurrentPattern(TextPattern.Pattern) as TextPattern;
string text = "";
foreach (var selection in textPattern.GetSelection())
{
text += selection.GetText(255);
Console.WriteLine($"Selection: \"{selection.GetText(255)}\"");
}
lblFocusedProcess.Content = p.ProcessName;
lblSelectedText.Content = text;
}
When pressing a button, this method is called and the results displayed in labels.
The method uses UIAutomation to get the notepad process and extract the selected text.
This works well in Windows 10 with latest update, crashes immediately on Windows 11 with the AccessViolationException.
On Windows 10 it works even without the uiaccess=true setting in the manifest.
Questions/Next steps
Do anyone know/has a clue about what can cause this?
Is Windows 11 way more regarding towards UIAutomation?
On my side I'll probably open an issue by Microsoft.
And one track we might follow is getting an EV and sign the app itself and the installer as it'll also enhance the installation process, removing the big red warnings. But as this is an app distributed for free we had not done it as it was working without it.
I'll also continue testing with the reproductible code and update this question should anything new appear.
I posted the same question on MSDN forums and got this answer:
https://learn.microsoft.com/en-us/answers/questions/915789/uiautomation-throws-accessviolationexception-on-wi.html
Using IUIautomation instead of System.Windows.Automation works on Windows 11.
So I'm marking this as solved but if anyone has another idea or knows what happens you're welcome to comment!

how to get real time log via perforce api similar to p4v log

I am facing issue with perforce api (.net), as i am unable to pull sync logs in real time.
- What am I trying to do
I am trying to pull real time logs as Sync is triggered using the
Perforce.P4.Client.SyncFiles() command. Similar to the P4V GUI Logs, which update when we try to sync any files.
- What is happening now
As the output is generated only after the command is done execution its not something intended for.
Also tried looking into Perforce.P4.P4Server.RunCommand() which does provide detailed report but only after the execution of the command.
Looked into this
Reason is -
I am trying to add a status update to the Tool i am working on which shows which Perforce file is currently being sync'd.
Please advise. Thanks in Advance.
-Bharath
In the C++ client API (which is what P4V is built on), the client receives an OutputInfo callback (or OutputStat in tagged mode) for each file as it begins syncing.
Looking over the .NET documentation I think the equivalents are the P4CallBacks.InfoResultsDelegate and P4CallBacks.TaggedOutputDelegate which handle events like P4Server.InfoResultsReceived etc.
I ended up with the same issue, and I struggled quite a bit to get it to work, so I will share the solution I found:
First, you should use the P4Server class instead of the Perforce.P4.Connection. They are two classes doing more or less the same thing, but when I tried using the P4.Connection.TaggedOutputReceived events, I simply got nothing back. So instead I tried with the P4Server.TaggedOutputReceived, and there, finally, I got the TaggedOutput just like I wanted.
So, here is a small example:
P4Server p4Server = new P4Server(cwdPath); //In my case I use P4Config, so no need to set user or to login, but you can do all that with the p4Server here.
p4Server.TaggedOutputReceived += P4ServerTaggedOutputEvent;
p4Server.ErrorReceived += P4ServerErrorReceived;
bool syncSuccess=false;
try
{
P4Command syncCommand = new P4Command(p4Server, "sync", true, syncPath + "\\...");
P4CommandResult rslt = syncCommand.Run();
syncSuccess=true;
//Here you can read the content of the P4CommandResult
//But it will only be accessible when the command is finished.
}
catch (P4Exception ex) //Will be caught only when the command has failed
{
Console.WriteLine("P4Command failed: " + ex.Message);
}
And the method to handle the error messages or the taggedOutput:
private void P4ServerErrorReceived(uint cmdId, int severity, int errorNumber, string data)
{
Console.WriteLine("P4ServerErrorReceived:" + data);
}
private void P4ServerTaggedOutputEvent(uint cmdId, int ObjId, TaggedObject Obj)
{
Console.WriteLine("P4ServerTaggedOutputEvent:" + Obj["clientFile"]); //Write the synced file name.
//Note that I used this only for a 'Sync' command, for other commands, I guess there might not be any Obj["clientFile"], so you should check for that.
}

Intercept MS Windows 'SendTo' menu calls?

SCENARIO
I manage and organize many files during the day, the SendTo is the most used feature that I use on Windows.
PROBLEM
By default, when the user clicks an item/link of the contextmenu to send the files, the O.S does not show any kind of advise/notifier indicating that the files are copying to the selected destination.
I consider it a very wrong design issue because for big files its OK ...a progressbar will be shown, but if the files are to small it will not show any progressbar/visual indicator so is not possible to ensure that the files are copied (without manual effort) because I'm human and I could click outside the SendTo contextmenu by error.
So, I would like to develop a personal mini-tool that will help me to optimize my time showing me a notifier window wherever on the screen when I send/copy files using the SendTo feature from the contextmenu, and only the SendTo feature.
QUESTION
In just simple words, I want to detect a copy/send operation from SendTo menu to ensure that the click was done properly on the menu item (and not outside the menu), by also providing additional basic info such as the source folder, the destination folder, and the amount of files or the filepaths.
Any ideas to start developing this tool in the right direction?.
I will be grateful for a code example in C# or else VB.Net, preferably this last.
APPROACH
Since I don't know how to start doing this I mean which could be the easiest or the efficient way to intercept those SendTo calls, firstly I thought to hook the CopyFile or CopyFileEx API functions, but they do not provide the information that I need because that function will be called in any kind of copy operation and not only when I use the SendTo Feature, so I'm lost.
I'm not sure if I should investigate more about internal calls, or maybe investigate more about the windows contextmenu itself instead of messing with function hooks and ugly things that I could avoid.
My main idea is to develop a hidden WinForms (or else a windows service) that stays in background waiting for when I use the SendTo feature (when I click on an item of the SendTo menu) and then show any kind of visual indicator on the screen to ensure that I properly clicked that menu-item and maybe inform about the amount of files that I'm moving and where I'm moving them.
RESEARCH
Here is a code example that I think it demostrates how to instantiate the SendTo com object to create your own?, but its written in c++ and I'm not sure if the example is helpful because my intention is not to replace the SendTo menu but I'll keep this useful info here it it serves for something else:
How to add(enable) standard "Send To" context menu option in a namespace extension
The KNOWNFOLDERID constants docs gives some useful info about the SendTo folder, again I'm not sure if this could help maybe for a read/access monitoring approach?, I just keep the info here:
GUID: {8983036C-27C0-404B-8F08-102D10DCFD74}
Default Path: %APPDATA%\Microsoft\Windows\SendTo
Legacy Default Path: %USERPROFILE%\SendTo
In the Shell Extension Handlers docs there is a Copy hook handler which I don't know if it has relation with the SendTo's COM component and if that could help me in some way,
the same ignorance for IContextMenu::InvokeCommand method reference which maybe I could intercept it to identify a SendTo invocation?
By the moment I feel like flying blind.
I recently found this A managed "Send To" menu class but again its a example written in C/C++ (I think is the same source before) which I don't understand at all and again I'm not sure if that could help me because I repeat that replacing SendTo is not what I have in mind (just because I don't know how to properly do it avoiding all possible risks, I prefer to still let Windows logic copy/send the files, I just want to detect the copy operation to retrieve info)
EXPECTED RESULTS AND USAGE
Step 1:
Select a random file and use the SendTo menu (in my language, Spanish, the command name is 'Enviar a')
Step 2:
Let the .net application's logic (working in background) intercept the SendTo operation to retrieve info.
(I only need help with this step)
Step 3:
Display the info somewhere over the screen to ensure that the SendTo operation was performed, to ensure that I properly clicked the SendTo item (My Link).
(That popup is just a simulation, I don't know any way to retrieve all that info)
It's really simple to do once you understand what SendTo really does, and it doesn't involves COM or shell extensions at all. Basically, the send to menu is populated with the content of the SendTo folder of the user profile (C:\Users\\AppData\Roaming\Microsoft\Windows\SendTo by default in Windows 6.x).
When clicked, if the option is a shortcut to a folder it will copy the files there, but if there is a shortcut to a program (or a program executable itself) it will run that program, passing the paths of the selected files as command-line arguments.
From there, it's really trivial to make some program that simply takes paths as arguments, present some kind of notification and then copies the files or do whatever you want with them.
A quick and dirty example could be as follow (in C#, but could be done with anything else really):
private static void Main(string[] args)
{
if(MessageBox.Show("Are you sure you want to copy files?", "Copy files", MessageBoxButtons.YesNo) == DialogResult.No) return;
foreach (string file in args)
File.Copy(file, Path.Combine("c:\\temp", Path.GetFileName(file));
}
This just ask for confirmation for copying a bunch of files. Note that this really doesn't "intercepts" the send to menu, but rather handles it completely, so it's the program responsability to do any meaningful action. A more serious implementation could use the built-in Windows copy dialog and display some screen with progress or anything else, that's up to your needs.
It could also take some more parameters on the command line. When you place a shortcut in the SendTo folder, the destination could add some more parameters that will be passed as the first ones (before the file names). For example the destination of the shortcut can read c:\program files\copyfiles.exe c:\temp to pass the destination folder instead of hardcoding. The called program must then interpret the first parameter as the destination path and subsequent ones as the source files.
I've had to do something like this before. You don't even have to intercept the SendTo() function, you only need to make sure the the file has arrived. How about FileSystemWatcher if it's on the same computer?
You could use a watcher to watch before you send it, then, if the file successfully arrives at it's destination, you can display a successful message, and then kill the watcher.
Code Example
// Create a FileSystemWatcher property.
FileSystemWatcher fsw { get; set; }
// So we can set the FileToWatch within WatchFilesBeforeTransfer().
private string FileToWatch { get; set; }
private void WatchFilesBeforeTransfer(string FileName, string DestinationFolder)
{
fsw = new FileSystemWatcher();
fsw.Path = DestinationFolder;
FileToWatch = FileName;
// Only if you need support for multiple directories. Code example note included.
fsw.InclueSubdirectories = true;
// We'll be searching for the file name and directory.
fsw.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName
// If it's simply moving the file to another location on the computer.
fsw.Renamed += new RenamedEventHandler(FileRenamed);
// If it was copied, not moved or renamed.
fsw.Created += new FileSystemEventHandler(FileCreated);
fsw.EnableRaisingEvents = true;
}
// If the file is just renamed. (Move/Rename)
private void FileRenamed(Object source, RenamedEventArgs e)
{
// Do something.
// Note that the full filename is accessed by e.FullPath.
if (e.Name == FileToWatch)
{
DisplaySuccessfulMessage(e.Name);
KillFileWatcher();
}
}
// If creating a new file. (Copied)
private void FileCreated(Object source, FileSystemEventArgs e)
{
// Do something.
// Note that the full filename is accessed by e.FullPath.
if (e.Name == FileToWatch)
{
DisplaySuccessfulMessage(e.Name);
KillFileWatcher();
}
}
private void KillFileWatcher()
{
fsw.Dispose();
}
You can access the desired property information (like in your popup gif) in this way:
Folder name: Path.GetDirectory(e.FullPath); (like "C:\yo\")
Full file name: e.FullPath (like "C:\yo\hey.exe")
File name: e.Name (like "hey.exe")
Non-code execution process:
Before you initiate SendTo(), create an instance of the FileSystemWatcher property, and have it watch for a specific Folder/File name combination, which should show up in the watched folder: WatchFilesBeforeTransfer(FileName, DestinationFolder).
Initiate SendTo().
File received? DisplaySuccessfulSendToMessage(), KillFileWatcher();
???
Profit.
UPDATE:
I just realized that's just for one file. If you want to check for multiple files, you could either create multiple FileWatcher instances (not recommended), or use a List<string> object, like this:
private void SendTo(List<string> FileCollection)
{
// Clear your previous FileList.
FileList.Clear();
foreach (string file in FileCollection)
{
FileList.Add(file);
}
// Rest of the code.
}
List<string> FileList { get; set; }
private void WatchFilesBeforeTransfer(string DestinationFolder)
{
// Same code as before, but delete FileToWatch.
}
private void FileRenamed(Object source, RenamedEventArgs e)
{
foreach (string file in FileList)
{
if (e.Name == file)
{
// Do stuff.
}
}
}
private void FileCreated(Object source, FileSystemEventArgs e)
{
foreach (string file in FileList)
{
if (e.Name == file)
{
// Do stuff.
}
}
}
Hope this helps!
I'm afraid this ain't that easy.
I was playing around with the FileSystemWatcher on this, but with only partly success.
Something that should definitely work are File system drivers but this looks like just too, well, look at it...
In the end it might be the easiest way to write your own shell extension to access the SendTo folder, and use this instead of the SentTo command which would give you full control.
These might be some starters:
Windows shell extensions
Shell Context Menus
Maybe I come a little bit late to answer my own question, which was published on year 2015, but it wasn't until few days ago that I became interested in this matter again, with much more experience and knowledge gained in .NET after these years to start from scratch and try to understand everything that I did not understood in the past.
I just discovered that, as #Ňɏssa Pøngjǣrdenlarp already commented in the comments box, apparently the most viable way to accomplish this would be to implement my own SendTo context menu and use IFileOperationProgressSink interface to report progress, which for this firstly I need to depend on the usage of IFileOperation interface.
The reason to use the IFileOperation interface is because it seems the only way offered in the Windows API to let the developer perform multiple file operations (copy, move, rename, create or delete) all at once within the same progress dialog UI. This is probably the interface used by the system when the user selects multiple files or directories (via the SendTo menu or just CTRL+C and CTRL+V) to move or copy them at once, because it only shows one progress dialog with all the copy operations queued in it...
So clearly IFileOperation and IFileOperationProgressSink interfaces were what I need. But from what I know there is no managed implementation of these interfaces in the .NET framework namespaces (neither in the Microsoft's WindowsAPICodePack library), which seems somewhat inexcusable to me considering that these interfaces exists since the era of Windows VISTA or even earlier, and it is an indisputable improvement being the totally opposite of any built-in members that you can think of to perform copy, move, rename, create or delete operations, like for example System.IO.File.Copy or Microsoft.VisualBasic.FileIO.FileSystem.CopyFile method. All of them only supports a single operation and only on a single progress dialog at once.
So I focused to investigate on that suggested solution, and I ended up finding a good implementation of IFileOperation and IFileOperationProgressSink interfaces in this repository:
https://github.com/misterhaan/au.Shared/tree/master/IO/Files.FileOperation
And this one which is the original implementation that I found on a old Microsoft's article which also comes with a good PDF reading to learn some things:
https://github.com/mlaily/MSDNMagazine2007-.NET-Matters-IFileOperation-in-Windows-Vista
https://learn.microsoft.com/en-us/archive/msdn-magazine/2007/december/net-matters-ifileoperation-in-windows-vista
Actually, for what I've discussed in this thread to do since year 2015, delving into the use of the IFileOperationProgressSink interface to report progress would not be necessary (only if I really want a deep progress information), since it is enough to determine that the copy was started / the call to IFileOperation.PerformOperations function was performed, and if any problems occur during the copy then it will appear in the progress dialog UI.
But of course what is still necessary is to develop a shell-extension of a custom SendTo menu to replace the one built into Windows. Shell-extensions could be developed with SharpShell library.
I develop in VB.NET language. I managed to extend and document their IFileOperation implementation and the wrapper, and updated the enums adding the newer, missing values added for Windows 7 and Windows 8.
If it can be helpful for someone, I'm going to attach the IFIleOperation and the wrapper in Vb.NET all in a new answer (because it exceeds the maximum character limit allowed for a post).
Note that in my implementation of IFileOperation interface and the wrapper class with name FileSystemOperation you will find some return types and missing classes or methods (like HRESULT return type or NativeMethods class), I just can't share all in one place, but these missing things are things that any experienced programmer will know how to resolve (eg. change HRESULT to UInteger type, and go to Pinvoke.net to find any missing method from my NativeMethods class).
UPDATE
It seems that StackOverflow doesn't allow me to add another answer, so I'll upload my implementation on PasteBin instead:
Class FileSystemOperation
https://pastebin.com/nvgLWEXu
Interface IFileOperation
https://pastebin.com/GzammHtu
Interface IFileOperationProgressSink
https://pastebin.com/jf9JjzyH
Class ComObjectDisposer(Of T As Class)
https://pastebin.com/7mPeawWr
Enum TransferSourceFlags
https://pastebin.com/V7wSSEvv
Enum FileOperationFlags
https://pastebin.com/A223w9XY
That's all.

How do I listen for TimeSlider Event in ArcMap using C#

I am updating rows of featureclasses via a plugin using C# and ArcObjects. For some reason the featureclasses then are not refreshing properly when the slider is moved, they do display properly if I manually refresh the map, however. I want to test if forcing a full refresh of the display on timeslider updates will work around the issue. In order to do that I want to listen for timeslider update events in my code.
I have seen another bug related to ArcSDE Direct Connection tables not displaying properly, but this is not my issue as I am not using an ArcSDE Direct Connection.
I have also recomputed attribute indexes (on time field) and spatial indexes but no dice.
So, hoping that refreshing on timeslider updates might help.
My C# plugin is running in ArcMap 10.1 SP1. Background enterprise geoDB is on SQLServer.
Thanks!
After a day of searching I posted my question, then found my solution within an hour.
ITimeDisplayEvents_DisplayTimeChangedEventHandler DTC_EH;
private void enableTimeDisplayEventHandler(bool enable = true)
{
IMxDocument pMxDoc = ArcMap.Document;
IMap pMap = pMxDoc.FocusMap;
IActiveView pActiveView = pMap as IActiveView;
IScreenDisplay pScreenDisplay = pActiveView.ScreenDisplay;
ITimeDisplay pTimeDisplay = pScreenDisplay as ITimeDisplay;
DTC_EH = new ITimeDisplayEvents_DisplayTimeChangedEventHandler(this.OnDisplayTimeChangedEventHandler);
((ITimeDisplayEvents_Event)pTimeDisplay).DisplayTimeChanged += DTC_EH;
}
private void OnDisplayTimeChangedEventHandler(IDisplay d, object oldvalue, object newvalue)
{
IMxDocument pMxDoc = ArcMap.Document;
IMap pMap = pMxDoc.FocusMap;
IActiveView pActiveView = pMap as IActiveView;
pActiveView.Refresh();
}
Hopefully somebody else finds that useful.

C# get notified when another process makes changes to a textfile

I would like to be notified in my C# application when another process makes changes to a particular textfile.
The reason for this is that I launch a 3rd party tool from my application in order to retrieve some information about a device. this tool saves the current state of the device into an ini file. This takes some undetermined time, but I want to react and read the state information as soon as it's available.
How can I do this?
You could use the System.IO.FileSystemWatcher class.
Something like this:
string fileToWatch = #"C:\MyFile.txt";
fileSystemWatcher = new FileSystemWatcher(fileToWatch);
void fileSystemWatcher_Changed(object sender, FileSystemEventArgs e)
{
Debug.WriteLine(e.Name + " has changed");
}
You can monitor file changes using System.IO.FileSystemWatcher
Also, see Notification when a file changes? for more info.

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