passing Event Arguments of original handler to Routed Event in wpf - c#

The following code shows a normal event and a routed event. Here I have used the same event name for explaining purposes but in reality I am using just the routed event.
//Normal Event
public event SelectedHandler Selected;
public delegate void SelectedHandler(Object Sender, RoutedEventArgs e);
//Routed Event
public static readonly RoutedEvent SelectedEvent =
EventManager.RegisterRoutedEvent(
"Selected", RoutingStrategy.Bubble,
typeof(RoutedEventHandler),
typeof(MyUserControl));
//add remove handlers
public event RoutedEventHandler Selected
{
add { AddHandler(SelectedEvent, value); }
remove { RemoveHandler(SelectedEvent, value); }
}
I am raising these events from a couple of event handlers as follows
private void lstvMyView_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
//Normal Event Raise
if (Selected != null)
Selected(this, e);
//Routed Event Raise
RoutedEventArgs args = new RoutedEventArgs(SelectedEvent);
RaiseEvent(args);
}
private void lstvMyView_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
//Normal Event Raise
if (Selected != null)
Selected(this, e);
//Routed Event Raise
RoutedEventArgs args = new RoutedEventArgs(SelectedEvent);
RaiseEvent(args);
}
When I am handling the normal Event I am able to send the args of both the handlers to the event but in Routed Event the args will be a new instance. I want to pass the args of both the handlers to the Routed Event. Is it possible to achieve this? If yes then how?

first of all you do not need this (and should remove it):
//Normal Event
public event SelectedHandler Selected;
public delegate void SelectedHandler(Object Sender, RoutedEventArgs e);
i.e. you do not need to define a separate "normal" event, because you have already done it with this declaration:
public event RoutedEventHandler Selected
{
add { AddHandler(SelectedEvent, value); }
remove { RemoveHandler(SelectedEvent, value); }
}
with the above code block you are "wrapping" the routed event with a "normal" (clr) one so the users of your class can use it with the "normal" syntax (i.e. instanceOfMyUserControl.Selected += ....)
second, if you want the event arguments of your routed event to be the same as the ones of the SelectionChanged event of the the ListView you are listening to, you should declare your routed event this way:
public static readonly RoutedEvent SelectedEvent =
EventManager.RegisterRoutedEvent(
"Selected", RoutingStrategy.Bubble,
typeof(SelectionChangedEventHandler),
typeof(MyUserControl));
//add remove handlers
public event SelectionChangedEventHandler Selected
{
add { AddHandler(SelectedEvent, value); }
remove { RemoveHandler(SelectedEvent, value); }
}
Notice that I have substituted the RoutedEventHandler with SelectionChangedEventHandler, as it is the predefined one that can "carry" SelectionChangedEventArgs.
Now for the rising of the event.
You do not need to rise both the "normal" and the routed one (as the "normal" is a wrapper for the routed), so you should delete this:
//Normal Event Raise
if (Selected != null)
Selected(this, e);
and rise only the routed version, which can be done this way:
SelectionChangedEventArgs args =
new SelectionChangedEventArgs(SelectedEvent, e.RemovedItems, e.AddedItems);
RaiseEvent(args);
Notice that I am using the event arguments from the original event to set the AddedItems and RemovedItems of the one custom one.

To follow on your last comment (can one give a link to a particular comment ?) I will write another answer so people can follow.
I think you are missing the point of events altogether. What do you want the handler of your event to know when it receives it? That is generally the purpose of the event arguments - you pass some info to the handler with which you give some background on what exactly happened.
So the first time you are raising your event, you will do it this way:
private void lstvMyView_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
SelectionChangedEventArgs args =
new SelectionChangedEventArgs(SelectedEvent, e.RemovedItems, e.AddedItems);
RaiseEvent(args);
}
You first have to construct the arguments and then use the RaiseEvent() function with that arguments, because you want to raise a wpf's special routed type of event. The arguments have to be an instance of a class that inherits RoutedEventArgs. Notice that you are constructing SelectionChangedEventArgs which are defined in wpf to "carry" additional information to the handler of the event - namely which items have been removed from the selection and which have been added, so when the handler receives the event it can use that info if he wants.
About this think you are doing:
//Normal Event Raise
if (Selected != null)
Selected(this, e);
basically - (as I said in my first answer) remove it, you do not need it.
So what is bothering you is the second time you are raising the event. This is a prototype of what you have to do:
private void lstvMyView_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
SelectionChangedEventArgs args =
new SelectionChangedEventArgs(SelectedEvent, ?, ?);
RaiseEvent(args);
}
as you see, again you have to construct the SelectionChangedEventArgs and use the RaiseEvent() function to raise the event. But this time you can not use e.RemovedItems and e.AddedItems, because you are handling a MouseLeftButtonUp event, that (via its args) carries information about the mouse state - not what items have been added to the selection (after all its a mouse event, not a selection event).
You have to decide with what to replace the two question marks - as I said in the comments to the first answer, you have to decide what information you want to convey to the user of your event. What means that the a mouse button is no longer down on the "lstvMyView"? The simplest thing to do is this:
SelectionChangedEventArgs args =
new SelectionChangedEventArgs(SelectedEvent, Enumerable.Empty<object>(), Enumerable.Empty<object>());
RaiseEvent(args);
with which you are raising the event and telling its consumer that no items have been removed from the selection and no items have been added.

Related

Custom event args on a dynamically assigned event handler

I am assigning a click event handler like so
var buttonEvent = button.GetType().GetEvent("Click");
var eventMethod = GetType().GetMethod("button_Click");
var handler = Delegate.CreateDelegate(buttonEvent.EventHandlerType, this, eventMethod);
buttonEvent.AddEventHandler(button, handler);
The click event handler is like so:
void button_Click(object sender, EventArgs e) { }
How can I pass custom args into the handler? Ideally I would love
void button_Click(object sender, MyCustomEventArgs e) { }
where I can set MyCustomEventArgs when I assign the event.
Plain and simple, you can't.
The Button class invokes that event, and when it invokes it, it populates the arguments. In this case, with an EventArgs object (no custom data allowed).
This holds true for any event. Unless the class raising the event supports some way of inserting custom data into the event stream, you can't control what it gives you via the event handler.
Note that there is one clever trick for UI event handlers. Because the sending object is held in "sender" and you can put anything in the "Tag" property, you can have custom data in your event by doing:
control.Tag = someObject;
control.Click += (o, e) =>
{
Control c = o as Control;
MyObject data = c.Tag as MyObject;
//use data
};
Also, in WPF, you can do this with CommandParameter since that is also a generic object. Of course, thats not event handlers, but its still the same general idea.

How to sync up to different events in Winforms

If I have a button which does something and also a double-click event on a data grid which I want to do the same thing, what is the best way to ensure that only one function has to be maintained?
Apart from doing the following, is there any fancy C# way to indicate that two events are to do the same thing?
void button1_Click(...) { MyFunction(); }
void dataGrid1_DoubleClick(...) { MyFunction(); }
void MyFunction() { // do stuff }
I suppose that you are talking about a DataGridView (WinForms) so the signature of the event DoubleClick in the DataGridView and the signature of Click event on a button control is the same.
(An EventHadler). In this case you can simply set the same method using the form designer or manually bind the event
dataGridView1.DoubleClick += new EventHandler(MyFunction);
button1.Click += new EventHandler(MyFunction);
Of course the MyFunction method should match the expected signature of an EventHandler
private void MyFunction(object sender, EventArgs e)
{
// do your work
}
Reviewing my answer after a few minutes I wish to add:
If you find yourself in a situation in which you need to differentiate between the controls using the sender object (like Control c = sender as Control; if (c.Name == "someName") ) I really suggest you to return to the first idea. Call a common method but keep the EventHandler separated for each control involved.
Using VS, in the form's designer view You can set the procedure You want to call to each control's each event in the control's properties window.
image
Just to add to what Steve said, you will want to bind these events to your function manually in the Load event of your form, instead of using the events under the lightning bolt in the properties window in the designer, like so:
private void Form1_Load(object sender, EventArgs e)
{
button1.Click += MyMethod;
dataGridView1.DoubleClick += MyMethod;
}
void MyMethod(object sender, EventArgs e)
{
//Do Stuff
}
Also, declaring a new instance of the EventHandler class has been redundant since Anonymous methods were introduced to C#, you can just point the event directly at the method as shown above.

Is there anyway to prevent some event fired before end of another event?

In the code below the SelectionChanged event is fired before the end of RowsAdded,how can I make the Event atomic?
private void dataGridView1_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e)
{
dataGridView1.CurrentCell = dataGridView1.Rows[dataGridView1.Rows.Count - 1].Cells[1];
dataGridView1.Rows[dataGridView1.Rows.Count - 1].Cells[1].Selected = true;
}
private void dataGridView1_SelectionChanged(object sender, EventArgs e)
{
if (dataGridView1.CurrentRow != null)
{
//Something
}
}
what should i do?
SelectionChanged is fired in the middle of handling RowsAdded because you are causing a SelectionChanged by changing the current cell within dataGridView1_RowsAdded. Adding a row doesn't cause both events to be fired -- you're causing the second event while handling the first one. (In fact, you're probably causing SelectionChanged twice, because both lines in the handler seem to change the selection).
If you don't want dataGridView1_SelectionChanged running while in the RowsAdded handler, you need to either temporarily unsubscribe from the event:
dataGridView1.SelectionChanged -= dataGridView1_SelectionChanged;
// change the selection...
dataGridView1.SelectionChanged += dataGridView1_SelectionChanged;
Or even better, re-design what you're doing inside the SelectionChanged handler so that it is appropriate for all instances of the event.
You can override the event you want to conrol and then put an if condition in the overriden event and control when it fires and when it does not.
mahdi

Reliable Way To Cancel ItemCheck Event On CheckedListBox

Does anyone know of a reliable way to cancel the ItemCheck event on a CheckedListBox? I am in a situation where the ItemCheck event should basically discard changes on a form, however, if the person decides to cancel the discard I would like the ItemCheck event not to fire so as not to change anything.
It is easy to do with the ItemCheck event. Just set the value back. Like this:
private void checkedListBox1_ItemCheck(object sender, ItemCheckEventArgs e) {
if (someCondition) e.NewValue = e.CurrentValue;
else {
// Regular stuff
//...
}
}
public void cancelevent()
{
checkedListBox1.ItemCheck -= new ItemCheckEventHandler(this.checkedListBox1_ItemCheck);
}
Call this method any where to cancel the event.
If we += the event will be created and -= will remove the event.
If you want more details please mention. :)

C# event and delegate

I want to detach the custom event but could not detach. Below I am using -= to detach the event. I assume after this, the TextChanged2 method should not be invoked as I have unregistered the event. Is my understanding wrong?
public delegate void TextChangedEventHandler1(object sender, TextBoxargs ta);
public event TextChangedEventHandler1 TextChanged1;
private void textBox1_TextChanged(object sender, EventArgs e)
{
this.TextChanged1 -= new TextChangedEventHandler1(TextChanged2);
TextChanged2(sender, e);
}
public void TextChanged2(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text.ToUpper();
}
What you are doing is right. But using the following line of the code you can detach the event handler.
this.TextChanged1 -= new TextChangedEventHandler1(TextChanged2);
But on the second line you called the function directly so that it called the textchange2 function:
TextChanged2(sender, e);
I want to detach the custom event but
could not detach.
You do. You detach very well your event.
TextChanged2 method should not be
invoked as I have unregistered the
event.
It should not be invoked when this.textChanged1, but you invoke it yourself by calling TextChanged2(sender, e);
I suggest you give some more reasonable names to your methods, controls, and events. I could imagine half the confusion here stems from confusing names.
For example, in one comment to an answer, you mention that if you don't call the TextChanged2 event handler (for the TextChanged1 event...) explicitly, it will never get called. This would lead to the question when, and where, you raise the TextChanged1 event. If you have indeed subscribed the TextChanged2 handler to the TextChanged1 event with the += operator, then the handler will be invoked as soon as the event is raised.
Use
this.TextChanged1 -= TextChanged2;

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