Manually obfuscating code? - c#

What do you think about renaming all my classes, properties, methods, etc to stuff like _, __ or ___? How close would this be to what a C# obfuscator (like Dotfuscator or Eazfuscator) would do to my app, and, what else could I manually do (on a reasonable amount of time) to make my code as obfuscated as possible? The reason why I want to do this is because an obfuscator will mess up my data binding and because they don't obfuscate apps published with ClickOnce (unless I do some expert stuff with manifests and other stuff that I don't know how to do and that nobody seems to really know for sure if it always work).

You should obfuscate your application. To avoid any data binding errors a number of Obfuscators now provide silverlight / wpf obfuscation defaults that will help you avoid those errors.
After obfuscation you can make a clickonce installer using mage.exe
http://msdn.microsoft.com/en-us/library/xc3tc5xx.aspx
Seriously DO NOT do the renaming. You are making your life more difficult. In fact as difficult as they guy you don't want stealing your code.
Its just one bat file to make the clickonce after a build.

Here's an odd idea for you. I assume your development environment supports refactoring, and renaming variables is certainly a popular refactoring operation. See whether you can script that. If you can't, consider something like AutoIt. See where this is headed? Express your renaming in term of refactoring operations, script them and make this into a pre-compile step.
That way you can keep your sources unobfuscated, yet do all the obfuscation operations that you want, and that you know will work.

The reason why I want to do this is because an obfuscator will mess up my data binding
I don't know how your data-binding works, but if you're hard-coding property names as string in your C# source-code then I'd replace the hard-coded strings with lamdas to identify the property. This is more refactoring friendly too.
Get property name inside setter

Is it absolutely necessary to support ClickOnce? There are other ways to distribute an application. Consider compiling the code, using the obfuscator of your choice, and then building an installer using something like Inno Setup.
I strongly recommend you do not rename stuff in the code directly. If you must follow this path, try making a copy of the project (once in its final state), opening the copy in your IDE, and using refactoring tools to rename classes, variables, and methods. If you do not make a copy, your code will be very difficult to change later.

The free version of Babel.NET worked pretty well for me, it obfuscated the internal code of the functions and renamed all the private and internal classes and members. We use reflection, serialization and data binding and it didn't mess with any of those.
It also supports integration with MSBuild which I believe would help to deal with the posterior ClickOnce generation.

Related

Project can only be used by specified solution [duplicate]

How do I protect the dlls of my project in such a way that they cannot be referenced and used by other people?
Thanks
The short answer is that beyond the obvious things, there is not much you can do.
The obvious things that you might want to consider (roughly in order of increasing difficulty and decreasing plausibility) include:
Static link so there is no DLL to attack.
Strip all symbols.
Use a .DEF file and an import library to have only anonymous exports known only by their export ids.
Keep the DLL in a resource and expose it in the file system (under a suitably obscure name, perhaps even generated at run time) only when running.
Hide all real functions behind a factory method that exchanges a secret (better, proof of knowledge of a secret) for a table of function pointers to the real methods.
Use anti-debugging techniques borrowed from the malware world to prevent reverse engineering. (Note that this will likely get you false positives from AV tools.)
Regardless, a sufficiently determined user can still figure out ways to use it. A decent disassembler will quickly provide all the information needed.
Note that if your DLL is really a COM object, or worse yet a CLR Assembly, then there is a huge amount of runtime type information that you can't strip off without breaking its intended use.
EDIT: Since you've retagged to imply that C# and .NET are the environment rather than a pure Win32 DLL written in C, then I really should revise the above to "You Can't, But..."
There has been a market for obfuscation tools for a long time to deal with environments where delivery of compilable source is mandatory, but you don't want to deliver useful source. There are C# products that play in that market, and it looks like at least one has chimed in.
Because loading an Assembly requires so much effort from the framework, it is likely that there are permission bits that exert some control for honest providers and consumers of Assemblies. I have not seen any discussion of the real security provided by these methods and simply don't know how effective they are against a determined attack.
A lot is going to depend on your use case. If you merely want to prevent casual use, you can probably find a solution that works for you. If you want to protect valuable trade secrets from reverse engineering and reuse, you may not be so happy.
You're facing the same issue as proponents of DRM.
If your program (which you wish to be able to run the DLL) is runnable by some user account, then there is nothing that can stop a sufficiently determined programmer who can log on as that user from isolating the code that performs the decryption and using that to decrypt your DLL and run it.
You can of course make it inconvenient to perform this reverse engineering, and that may well be enough.
Take a look at the StrongNameIdentityPermissionAttribute. It will allow you to declare access to your assembly. Combined with a good code protection tool (like CodeVeil (disclaimer I sell CodeVeil)) you'll be quite happy.
You could embed it into your executable, and extract and loadlibrary at runtime and call into it. Or you could use some kind of shared key to encrypt/decrypt the accompanying file and do the same above.
I'm assuming you've already considered solutions like compiling it in if you really don't want it shared. If someone really wants to get to it though, there are many ways to do it.
Have you tried .Net reactor? I recently came across it. Some people say its great but I am still testing it out.
Well you could mark all of your "public" classes as "internal" or "protected internal" then mark you assemblies with [assembly:InternalsVisibleTo("")] Attribute and no one but the marked assemblies can see the contents.
You may be interested in the following information about Friend assemblies:
http://msdn.microsoft.com/en-us/library/0tke9fxk(VS.80).aspx

cleaning up redundant code in an external library

I am using a huge open source library in C#, but I'm only using it for a handful of specific functions. Is there a tool that I can use to automatically clean out all unused code?
I tried going about it manually using resharper but the code is so deeply nested that it is impossible...
Try something like this: include a project containing code that calls the methods you need. Maybe this should be a unit test project. Use solution-wide analysis to remove code that is completely unused.
Then start making the public classes private. Revert this as soon as you "see red".
Also be sure to remove unused references.
If you have Ultimate, you can use a dependency diagram to give you. Visual clue about what's not used.
As far as I know there is no simple way to do this. In order to isolate specific methods you'll need to understand all of their dependencies and make sure those remain intact. From what you've said - which isn't enough for me to really know, this is pure speculation - you're going to have to take a lot or take nothing at all.
As recommended by DJ KRAZE, if you really only want a small subset of the functionality, make it yourself.

Hiding parts of my code from a programmer employee

I am working on a C# project and have two programmers to help me on parts of the project. The problem is that I don't trust these programmers as they are joining recently and need to protect my company's property.
I need to hide some parts of the code from the two programmers so they don't see it and they should still be able to work on their parts and run the full application to test it.
Is there such thing ? :)
Know a few things:
You Can't Hide Code Users Compile Against.
C# makes it incredibly easy to see what you're compiling against, but this is actually true for all programming languages: if they are required to compile it, compile against a dll, or they can run it, either as a DLL or as raw C#, they can get access to the logic behind it. There's no way around that. If the computer can run the program and it all resides on your PC, then the human can look it over and learn how to do it too.
HOWEVER! You can design your program in such a way that they don't need to compile against it.
Use Interfaces.
Make the code that the other employees must write a plug-in. Have them write their code as an entirely separate project to an interface that the core part of your API loads dynamically at run time.
Take a look at The Managed Extensibility Framework for a tool to do this.
Use Web or Remote Services.
Components of particular secrecy can be abstracted away so the details of how it works can be hidden and then invoked via a web call. This only works in situations where the core details you want to protect are not time sensitive. This also doesn't protect the idea behind the feature: the employee will need to understand it's purpose to be able to use it, and that alone is enough to rebuild it from scratch.
Build Trust Through Code Reviews.
If you don't currently trust your employees, you need to develop it. You will not be able to know everything that everyone does always. This is a key skill in not just programming, but life. If you feel that you can't ever trust them, then you either need to hire new employees that you can trust, or build trust in them.
One way to build trust in their capabilities is through code reviews. First, make sure you're using a version control system that allows for easy branching. If you aren't, switch immediately to Mercurial*. Have an "integration" area and individual development areas, usually through cloned branches or named branches. Before they commit code, get together with the employee and review the changes. If you're happy with them, then have them commit it. This will consume a little bit of time on each commit, but if you do quick iterations on changes, then the reviews will also be quick.
Build Trust Through Camaraderie.
If you don't trust your employees, chances are they won't trust you either. Mutual distrust will not breed loyalty. Without loyalty, you have no protection. If they have access to your repository, and you don't trust them, there's a good chance they can get at the code you want anyway with a little bit of effort.
Most people are honest most of the time. Work with them. Learn about them. If one turns out to be working for a hostile entity, they've probably already obtained what they wanted to get and you're screwed anyway. If one turns out to be a pathological liar or incompetent, replace them immediately. Neither of these issues will be saved by "protecting" your code from their eyes.
Perform Background Checks.
A further way to improve trust in your employee, from a security standpoint, is a background check. A couple hundred bucks and a few days, and you can find out all sorts of information about them. If you're ready to hide code from them, and you're the employer, you might as well do due diligence before they steal the secrets to the universe.
Your Code is Not That Important.
I hate to break it to you, but there's almost a 100% chance that your code is not special. Trying to protect it through obscurity is a waste of time and a known, poor, protection method.
Good luck!
**Why Mercurial? Just because it's one option that's easy to get started with. Feel free to use any other, like Git, if it suits your fancy. Which one you use is entirely besides the point and irrelevant to this overall discussion.*
You can't do it,
Even if you only give them a DLL with your code, they can extract the code with reflection tools, e.g. reflector.
Keep a separate backup and submit dummy placeholders to source control.
The complicated way: set up an application server with VS2010 and all the files they need, lock everything down so they cannot access any files directly and can only run VS2010 and the built application, and provide only DLLs for the protected code.
Theoretically, they would be able to work on the code they need to but would never have direct access to the DLLs, nor would they have the ability to install or use a tool such as .NET Reflector to disassemble the files... might still be some holes you'd need to look for though.
The right way: Hire trustworthy programmers. ;)
Put your code into a DLL and use Dotfuscator to obfuscate the internal workings.
The only way I can see is to give them compiled and obfuscated assemblies to reference. Because you can only obfuscate private members you may possibly need to modify your code so that public methods do not do much if anything at all. If there is any interesting code in a public method you should rearrange your code like this:
public bool ProcessSomething()
{
return this.DoProcessSomething();
}
private bool DoProcessSomething()
{
// your code
}
Even obfuscator that comes free with VS will do some job to make it non-trivial to look into your code. If you require more protection you need better obfuscator of course.
But in the long run it is impractical and sends bad signals to those developers telling that you do not trust them. There can be nothing good coming out of this. If you're not the boss (or owner of the code) I would not worry that much - after all it's not your property. You can talk to your boss to express your concerns. If you are the boss you should have not employed people you do not trust in the first place.

C# SDK for non-IDE Java developer

I've been playing with Java for years as a means of developing quick and easy tools for repetitive tasks. I am not a true "developer" in the traditional sense, but I have lots of experience creating a wide assortment of tools and PoCs.
Unfortunately for me, I have noticed many shops are specifically looking for experience with C#, and not so many for Java. Even here on SO, there are more questions and more followers to C# related issues than Java. My preference will always be Java over C# simply for the cross-platform compatibility, but since the languages are so similar, I believe it would be beneficial for me to cross-train. I have already dabbled in other languages and scripts (VB and other BASIC flavors, Javascript, VBScript, ASP, JSP, PHP, etc.) so adding another isn't out of the question.
My current Java environment simply consists of a text editor (primarily jEdit for its plugins and layout) and homemade scripts to compile/jar my projects. I don't like to use IDEs because I want full control over my code and don't want a program writing code for me. (I also prefer to write my own code as opposed to using any sort of external library/package, if feasible. It helps me learn and greatly reduces unnecessary code.)
Therefore, what are my options for a non-IDE C# SDK? Libraries are obviously not that important to me. I've heard of Mono, which appears to separate the functions, but haven't tried it yet. What other SDKs exist that are similar to a simple Java SDK combined with a text editor?
Using an IDE doesn't have to mean anything writing code for you. I'm not generally keen on designer-generated code, but unless you decide to use a designer (or snippets etc), Visual Studio won't be writing code for you. Of course it will create a skeleton class for you when you create one, add the appropriate method signatures when you implement an interface etc - but is that boilerplate really something you want to write yourself?
I'd also suggest that your policy of not using external libraries is a bad one. I agree that it's useful for educational purposes to sometimes reimplement something, but it means that the code quality is likely to end up being worse... why would you not want to use code that has already been used and improved by many other people? Yes, you need to be careful about what libraries you use - but you really don't want to do everything yourself... not if you want to be productive, anyway.
I often use a text editor and command line myself for simple test code (e.g. for Stack Overflow questions) but I wouldn't dream of doing that for "real" code that I plan to keep.
Honestly, a lot of C# and .NET is about learning the tools; Visual Studio gives you a lot that you wouldn't be able to do with a text editor. There's a free version, and I highly suggest you check it out! People hiring will want to know that you're familiar with the tools they'll most likely be using.
You can just start with Notepad and csc.exe, the the command-line C# compiler that ships with the .NET SDK.
However, IDE is not necessarily synonym for code generator. I would download Visual Studio Express and start with empty Console projects.
Have fun!
Don't forget you can build/assemble C# projects using MSBuild and a .sln file if you really want. But the IDEs will make life a lot easier.
The IDE will not write code for you, it will help you writing code. Using libraries will help you concentrate on what you really want to program, not the things that already have been done.
Check into AvalonEdit, the text editor component of SharpDevelop. It is an open source text editor that has classes that could implement features such as intellisense and syntax highlighting. You would only have to use as much of it as you wanted and you could embed it anywhere you would use a text box control.
If you are familiar with Ant from Java then you could also check out NAnt to do your compile phase.
As far as I know, with Visual Studio you also get a command line C# compiler, csc. You could use a text editor and manually compile your C# code with that on the command line if you really want - that wouldn't be very practical however when your project contains more than a handful of source files.
If your project becomes bigger, you could use a tool like NAnt, which is a .NET version of the popular Java build tool Ant.
I agree with Jon Skeet about that your way of working is not very practical. If you are really looking for a software development job, you'd better learn to use the tools that other developers use. An employer will also not accept the fact that you'd want to write all the code yourself instead of using libraries. By using libraries instead of writing it all yourself you save lots of time, you are reusing well-tested code and your code will be much easier to maintain by other developers.

Is it possible to decompile the whole .NET application?

I know that .NET apps are difficult to protect. I use RedGate Reflector and know that generally speaking you can get source code from many .NET dlls.
however my question is - is it actually feasible to decompile the whole application?
I mean - create a workable VS solution so the pirate can just press F5 and get the exactly same result as if the author on his machine?
Reflector have few plugins that allows to dump assembly into code:
http://www.denisbauer.com/home/reflectorfiledisassembler
http://filegenreflector.codeplex.com/
But I'm not sure that can create a project file.
For a small application, it is both possible AND feasible. You have to decompile the classes one by one and copy/paste the code into Visual Studio.
For a large application, while possible, it's not really feasible since the copy/paste process becomes extremely tedious.
It really depends on what kind of code you are writing. If you use a lot of the new features in C# 3 and above like lambda expressions, automatic properties, and yield, the decompiled source code is not runnable and requires quite a bit of work to get it to compile.
Even without those features though, I have usually experienced at least some problems compiling the decompiled source code of a full winforms application.
There are many obfuscators these days that protect your .NET applications from decompilation. One such obfuscator is http://www.red-gate.com/products/smartassembly/index.htm . They try to make your well structured .NET IL code into spegatti code (which still works) that decompilers cannot generate original code. It's not like 100% sure piraters cannot get the recompilable code but it will not be easy for them to decompile when using obfuscator.
I don't think there's anything that fully automates this for an app made up of multiple assemblies, but I can say that it's really not that hard to stitch the pieces together into a solution yourself. Perhaps a bit tedious for a large app, but if you really want to it's certainly doable.
Fortunately, I don't worry about it that much.
Yes, you simply Export from Reflector and get a complete runnable Project for your assembly.
I've done it a couple of times.
Usually, I have to migrate the project to my version of VS and some times it requires some minor fixes, but in general it works.

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