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I have a media player in which I want to hide the aspect ratio, cast to device and full screen icon in media player. This is the screenshot of my media player in which I have marked the icon which I need to hide in red color.
So I have taken this media player from this link. This is the my Xaml code
<StackLayout>
<Button Text="Stretch" Clicked="Button_Clicked"/>
<forms1:MediaElement HorizontalOptions="Fill" BackgroundColor="Green" VerticalOptions="Center" HeightRequest="180" x:Name="Media" IsLooping="True" AreTransportControlsEnabled="true" Source="http://video.ch9.ms/ch9/334f/891b78a5-642d-40b4-8d02-ff40ffdd334f/LoginToLinkedinUSingXamarinAuth_mid.mp4"/>
</StackLayout>
This is my media element code-
public sealed class MediaElement : View
{
/// <summary>
/// Identifies the AreTransportControlsEnabled dependency property.
/// </summary>
public static readonly BindableProperty AreTransportControlsEnabledProperty =
BindableProperty.Create(nameof(AreTransportControlsEnabled), typeof(bool), typeof(MediaElement), false);
/// <summary>
/// Identifies the AutoPlay dependency property.
/// </summary>
public static readonly BindableProperty AutoPlayProperty =
BindableProperty.Create(nameof(AutoPlay), typeof(bool), typeof(MediaElement), true);
/// <summary>
/// Identifies the BufferingProgress dependency property.
/// </summary>
public static readonly BindableProperty BufferingProgressProperty =
BindableProperty.Create(nameof(BufferingProgress), typeof(double), typeof(MediaElement), 0.0);
/// <summary>
/// Identifies the IsLooping dependency property.
/// </summary>
public static readonly BindableProperty IsLoopingProperty =
BindableProperty.Create(nameof(IsLooping), typeof(bool), typeof(MediaElement), false);
/// <summary>
/// Identifies the KeepScreenOn dependency property.
/// </summary>
public static readonly BindableProperty KeepScreenOnProperty =
BindableProperty.Create(nameof(KeepScreenOn), typeof(bool), typeof(MediaElement), false);
/// <summary>
/// Identifies the Source dependency property.
/// </summary>
public static readonly BindableProperty SourceProperty =
BindableProperty.Create(nameof(Source), typeof(Uri), typeof(MediaElement));
/// <summary>
/// Identifies the CurrentState dependency property.
/// </summary>
public static readonly BindableProperty CurrentStateProperty =
BindableProperty.Create(nameof(CurrentState), typeof(MediaElementState), typeof(MediaElement), MediaElementState.Closed);
/// <summary>
/// Identifies the Position dependency property.
/// </summary>
public static readonly BindableProperty PositionProperty =
BindableProperty.Create(nameof(Position), typeof(TimeSpan), typeof(MediaElement), TimeSpan.Zero, validateValue: ValidatePosition);
private static bool ValidatePosition(BindableObject bindable, object value)
{
MediaElement element = bindable as MediaElement;
if (element != null)
{
if (element._renderer != null)
{
element._renderer.Seek((TimeSpan)value);
}
}
return true;
}
/// <summary>
/// Identifies the Stretch dependency property.
/// </summary>
public static readonly BindableProperty StretchProperty =
BindableProperty.Create(nameof(Stretch), typeof(Stretch), typeof(MediaElement), Stretch.Uniform);
private IMediaElementRenderer _renderer = null;
public void SetRenderer(IMediaElementRenderer renderer)
{
_renderer = renderer;
}
/// <summary>
/// Gets or sets a value that determines whether the standard transport controls are enabled.
/// </summary>
public bool AreTransportControlsEnabled
{
get { return (bool)GetValue(AreTransportControlsEnabledProperty); }
set { SetValue(AreTransportControlsEnabledProperty, value); }
}
/// <summary>
/// Gets or sets a value that indicates whether media will begin playback automatically when the <see cref="Source"/> property is set.
/// </summary>
public bool AutoPlay
{
get { return (bool)GetValue(AutoPlayProperty); }
set { SetValue(AutoPlayProperty, value); }
}
/// <summary>
/// Gets a value that indicates the current buffering progress.
/// </summary>
/// <value>The amount of buffering that is completed for media content.
/// The value ranges from 0 to 1.
/// Multiply by 100 to obtain a percentage.</value>
public double BufferingProgress
{
get
{
return (double)GetValue(BufferingProgressProperty);
}
}
/// <summary>
/// Gets or sets a value that describes whether the media source currently loaded in the media engine should automatically set the position to the media start after reaching its end.
/// </summary>
public bool IsLooping
{
get { return (bool)GetValue(IsLoopingProperty); }
set { SetValue(IsLoopingProperty, value); }
}
/// <summary>
/// Gets or sets a value that specifies whether the control should stop the screen from timing out when playing media.
/// </summary>
public bool KeepScreenOn
{
get { return (bool)GetValue(KeepScreenOnProperty); }
set { SetValue(KeepScreenOnProperty, value); }
}
public TimeSpan NaturalDuration
{
get
{
if (_renderer != null)
{
return _renderer.NaturalDuration;
}
return TimeSpan.Zero;
}
}
public int NaturalVideoHeight
{
get
{
if (_renderer != null)
{
return _renderer.NaturalVideoHeight;
}
return 0;
}
}
public int NaturalVideoWidth
{
get
{
if (_renderer != null)
{
return _renderer.NaturalVideoWidth;
}
return 0;
}
}
/// <summary>
/// Gets or sets a media source on the MediaElement.
/// </summary>
[TypeConverter(typeof(Xamarin.Forms.UriTypeConverter))]
public Uri Source
{
get { return (Uri)GetValue(SourceProperty); }
set { SetValue(SourceProperty, value); }
}
private IDictionary<string, string> _httpHeaders = new Dictionary<string, string>();
public IDictionary<string, string> HttpHeaders
{
get
{
return _httpHeaders;
}
}
/// <summary>
/// Gets the status of this MediaElement.
/// </summary>
public MediaElementState CurrentState
{
get { return (MediaElementState)GetValue(CurrentStateProperty); }
internal set
{
SetValue(CurrentStateProperty, value);
}
}
public void RaiseCurrentStateChanged()
{
CurrentStateChanged?.Invoke(this, EventArgs.Empty);
}
/// <summary>
/// Gets or sets the current position of progress through the media's playback time.
/// </summary>
public System.TimeSpan Position
{
get
{
if (_renderer != null)
{
return _renderer.Position;
}
return (TimeSpan)GetValue(PositionProperty);
}
set
{
SetValue(PositionProperty, value);
}
}
/// <summary>
/// Plays media from the current position.
/// </summary>
public void Play()
{
CurrentState = MediaElementState.Playing;
}
/// <summary>
/// Pauses media at the current position.
/// </summary>
public void Pause()
{
if (CurrentState == MediaElementState.Playing)
{
CurrentState = MediaElementState.Paused;
}
}
/// <summary>
/// Stops and resets media to be played from the beginning.
/// </summary>
public void Stop()
{
if (CurrentState != MediaElementState.Stopped)
{
CurrentState = MediaElementState.Stopped;
}
}
/// <summary>
/// Gets or sets a value that describes how an MediaElement should be stretched to fill the destination rectangle.
/// </summary>
/// <value>A value of the <see cref="Stretch"/> enumeration that specifies how the source visual media is rendered.
/// The default value is Uniform.</value>
public Stretch Stretch
{
get
{
return (Stretch)GetValue(StretchProperty);
}
set
{
SetValue(StretchProperty, value);
}
}
/// <summary>
/// Occurs when the value of the <see cref="CurrentState"/> property changes.
/// </summary>
public event EventHandler CurrentStateChanged;
/// <summary>
/// Occurs when the MediaElement finishes playing audio or video.
/// </summary>
public event EventHandler MediaEnded;
public void RaiseMediaOpened()
{
MediaOpened?.Invoke(this, EventArgs.Empty);
}
/// <summary>
/// Occurs when the media stream has been validated and opened, and the file headers have been read.
/// </summary>
public event EventHandler MediaOpened;
public void RaiseSeekCompleted()
{
SeekCompleted?.Invoke(this, EventArgs.Empty);
}
/// <summary>
/// Occurs when the seek point of a requested seek operation is ready for playback.
/// </summary>
public event EventHandler SeekCompleted;
public void OnMediaEnded()
{
CurrentState = MediaElementState.Stopped;
if (MediaEnded != null)
{
System.Diagnostics.Debug.WriteLine("Media Ended");
MediaEnded(this, EventArgs.Empty);
}
}
internal void RaisePropertyChanged(string propertyName)
{
OnPropertyChanged(propertyName);
}
}
public interface IMediaElementRenderer
{
double BufferingProgress { get; }
TimeSpan NaturalDuration { get; }
int NaturalVideoHeight { get; }
int NaturalVideoWidth { get; }
TimeSpan Position { get; }
void Seek(TimeSpan time);
}
}
I don't have any clue how hide those icons. Any suggestions?
I have a custom Checkbox is implemented as below;
public class CheckBox : View, INotifyPropertyChanged
{
/// <summary>
/// The checked state property.
/// </summary>
public static readonly BindableProperty CheckedProperty =
BindableProperty.Create<CheckBox, bool>(
p => p.Checked, false, BindingMode.TwoWay, propertyChanged: OnCheckedPropertyChanged);
/// <summary>
/// The checked text property.
/// </summary>
public static readonly BindableProperty CheckedTextProperty =
BindableProperty.Create<CheckBox, string>(
p => p.CheckedText, string.Empty, BindingMode.TwoWay);
/// <summary>
/// The unchecked text property.
/// </summary>
public static readonly BindableProperty UncheckedTextProperty =
BindableProperty.Create<CheckBox, string>(
p => p.UncheckedText, string.Empty);
/// <summary>
/// The default text property.
/// </summary>
public static readonly BindableProperty DefaultTextProperty =
BindableProperty.Create<CheckBox, string>(
p => p.Text, string.Empty,BindingMode.TwoWay, propertyChanged: OnDefaultTextChanged);
/// <summary>
/// Identifies the TextColor bindable property.
/// </summary>
///
/// <remarks/>
public static readonly BindableProperty TextColorProperty =
BindableProperty.Create<CheckBox, Color>(
p => p.TextColor, Color.Default);
/// <summary>
/// The font size property
/// </summary>
public static readonly BindableProperty FontSizeProperty =
BindableProperty.Create<CheckBox, double>(
p => p.FontSize, -1);
/// <summary>
/// The font name property.
/// </summary>
public static readonly BindableProperty FontNameProperty =
BindableProperty.Create<CheckBox, string>(
p => p.FontName, string.Empty);
/// <summary>
/// The checked changed event.
/// </summary>
public event EventHandler<EventArgs<bool>> CheckedChanged;
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Gets or sets a value indicating whether the control is checked.
/// </summary>
/// <value>The checked state.</value>
public bool Checked
{
get
{
return this.GetValue<bool>(CheckedProperty);
}
set
{
if (this.Checked != value)
{
this.SetValue(CheckedProperty, value);
this.CheckedChanged.Invoke(this, value);
}
}
}
/// <summary>
/// Gets or sets a value indicating the checked text.
/// </summary>
/// <value>The checked state.</value>
/// <remarks>
/// Overwrites the default text property if set when checkbox is checked.
/// </remarks>
public string CheckedText
{
get
{
return this.GetValue<string>(CheckedTextProperty);
}
set
{
this.SetValue(CheckedTextProperty, value);
}
}
/// <summary>
/// Gets or sets a value indicating whether the control is checked.
/// </summary>
/// <value>The checked state.</value>
/// <remarks>
/// Overwrites the default text property if set when checkbox is checked.
/// </remarks>
public string UncheckedText
{
get
{
return this.GetValue<string>(UncheckedTextProperty);
}
set
{
this.SetValue(UncheckedTextProperty, value);
}
}
/// <summary>
/// Gets or sets the text.
/// </summary>
public string DefaultText
{
get
{
return this.GetValue<string>(DefaultTextProperty);
}
set
{
this.SetValue(DefaultTextProperty, value);
NotifyPropertyChanged("DefaultTextProperty");
NotifyPropertyChanged("DefaultText");
}
}
/// <summary>
/// Gets or sets the color of the text.
/// </summary>
/// <value>The color of the text.</value>
public Color TextColor
{
get
{
return this.GetValue<Color>(TextColorProperty);
}
set
{
this.SetValue(TextColorProperty, value);
}
}
/// <summary>
/// Gets or sets the size of the font.
/// </summary>
/// <value>The size of the font.</value>
public double FontSize
{
get
{
return (double)GetValue(FontSizeProperty);
}
set
{
SetValue(FontSizeProperty, value);
}
}
/// <summary>
/// Gets or sets the name of the font.
/// </summary>
/// <value>The name of the font.</value>
public string FontName
{
get
{
return (string)GetValue(FontNameProperty);
}
set
{
SetValue(FontNameProperty, value);
}
}
/// <summary>
/// Gets the text.
/// </summary>
/// <value>The text.</value>
public string Text
{
get
{
return this.Checked
? (string.IsNullOrEmpty(this.CheckedText) ? this.DefaultText : this.CheckedText)
: (string.IsNullOrEmpty(this.UncheckedText) ? this.DefaultText : this.UncheckedText);
}
}
/// <summary>
/// Called when [checked property changed].
/// </summary>
/// <param name="bindable">The bindable.</param>
/// <param name="oldvalue">if set to <c>true</c> [oldvalue].</param>
/// <param name="newvalue">if set to <c>true</c> [newvalue].</param>
private static void OnCheckedPropertyChanged(BindableObject bindable, bool oldvalue, bool newvalue)
{
var checkBox = (CheckBox)bindable;
checkBox.Checked = newvalue;
}
private void NotifyPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
I have default text bindable property, that I want to set the value from coming web service via Binding.
The code I tried on Xaml is as below;
<uikit:CheckBox x:Name="CheckBox" WidthRequest="250" HeightRequest="100" FontSize="13" DefaultText="{Binding FirstText,Mode=TwoWay}" CheckedChanged="CheckBox_Clicked" TextColor="#263238" />
I am not able to do so... I tried setting Binding Context in both Xaml and Codebehind.
What am I doing wrong?
Could you please help me?
I have also added PropertyChanged Event Handler, my updated code is as above. It still does not update.
BR,
add this at end
public void RaiseCheckedChanged (bool val)
{
if (CheckedChanged != null)
CheckedChanged (this, new EventArgs<bool> (val));
}
and add this class in same file
public class EventArgs<T> : EventArgs
{
/// <summary>
/// Initializes a new instance of the <see cref="EventArgs"/> class.
/// </summary>
/// <param name="value">Value of the argument</param>
public EventArgs(T value)
{
this.Value = value;
}
/// <summary>
/// Gets the value of the event argument
/// </summary>
public T Value { get; private set; }
}
public static class BindableObjectExtensions
{
/// <summary>
/// Gets the value.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="bindableObject">The bindable object.</param>
/// <param name="property">The property.</param>
/// <returns>T.</returns>
public static T GetValue<T>(this BindableObject bindableObject, BindableProperty property)
{
return (T)bindableObject.GetValue(property);
}
}
public static class EventExtensions
{
/// <summary>
/// Raise the specified event.
/// </summary>
/// <param name="handler">Event handler.</param>
/// <param name="sender">Sender object.</param>
/// <param name="value">Argument value.</param>
/// <typeparam name="T">The value type.</typeparam>
public static void Invoke<T>(this EventHandler<EventArgs<T>> handler, object sender, T value)
{
var handle = handler;
if (handle != null)
{
handle(sender, new EventArgs<T>(value));
}
}
/// <summary>
/// Tries the invoke.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="handler">The handler.</param>
/// <param name="sender">The sender.</param>
/// <param name="args">The arguments.</param>
/// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
public static bool TryInvoke<T>(this EventHandler<T> handler, object sender, T args) where T : EventArgs
{
var handle = handler;
if (handle == null) return false;
handle(sender, args);
return true;
}
}
Well, first try was with a readily made spinning wheel (a gif). After that, I found a code that dynamically generates a wheel, but no way in both cases to have full transparency.
Depending on what I set as parent (form or panel) and the position on my wheel on form, the spin is just half transparent.
I use C# express (VS 2008).
All I want is a nice wheel in center of form, activated when BG is doing something, but full transparent so I can resize form.
Thanks,
Update:
I worked on some code that is draw a spinning wheel just fine. Almost working except OnPantBackground() which needs to be empty to paint behind, but in this case, a black rectangle is drawn because of ControlStyles.OptimizedDoubleBuffer enabled.
Any suggestions? Thank you.
using System;
using System.Drawing;
using System.Windows.Forms;
using System.ComponentModel;
using System.Drawing.Drawing2D;
namespace WinFormsControls
{
/// <summary>
/// A label that can be transparent.
/// </summary>
public class TransparentLabel : Control
{
// Constants =========================================================
private const double NumberOfDegreesInCircle = 360;
private const double NumberOfDegreesInHalfCircle = NumberOfDegreesInCircle / 2;
private const int DefaultInnerCircleRadius = 8;
private const int DefaultOuterCircleRadius = 10;
private const int DefaultNumberOfSpoke = 10;
private const int DefaultSpokeThickness = 4;
private readonly Color DefaultColor = Color.DarkGray;
private const int MacOSXInnerCircleRadius = 5;
private const int MacOSXOuterCircleRadius = 11;
private const int MacOSXNumberOfSpoke = 12;
private const int MacOSXSpokeThickness = 2;
private const int FireFoxInnerCircleRadius = 6;
private const int FireFoxOuterCircleRadius = 7;
private const int FireFoxNumberOfSpoke = 9;
private const int FireFoxSpokeThickness = 4;
private const int IE7InnerCircleRadius = 8;
private const int IE7OuterCircleRadius = 9;
private const int IE7NumberOfSpoke = 24;
private const int IE7SpokeThickness = 4;
// Enumeration =======================================================
public enum StylePresets
{
MacOSX,
Firefox,
IE7,
Custom
}
// Attributes ========================================================
private Timer m_Timer;
private bool m_IsTimerActive;
private int m_NumberOfSpoke;
private int m_SpokeThickness;
private int m_ProgressValue;
private int m_OuterCircleRadius;
private int m_InnerCircleRadius;
private PointF m_CenterPoint;
private Color m_Color;
private Color[] m_Colors;
private double[] m_Angles;
private StylePresets m_StylePreset;
// Properties ========================================================
/// <summary>
/// Gets or sets the lightest color of the circle.
/// </summary>
/// <value>The lightest color of the circle.</value>
[TypeConverter("System.Drawing.ColorConverter"),
Category("LoadingCircle"),
Description("Sets the color of spoke.")]
public Color Color
{
get
{
return m_Color;
}
set
{
m_Color = value;
GenerateColorsPallet();
Invalidate();
}
}
/// <summary>
/// Gets or sets the outer circle radius.
/// </summary>
/// <value>The outer circle radius.</value>
[System.ComponentModel.Description("Gets or sets the radius of outer circle."),
System.ComponentModel.Category("LoadingCircle")]
public int OuterCircleRadius
{
get
{
if (m_OuterCircleRadius == 0)
m_OuterCircleRadius = DefaultOuterCircleRadius;
return m_OuterCircleRadius;
}
set
{
m_OuterCircleRadius = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the inner circle radius.
/// </summary>
/// <value>The inner circle radius.</value>
[System.ComponentModel.Description("Gets or sets the radius of inner circle."),
System.ComponentModel.Category("LoadingCircle")]
public int InnerCircleRadius
{
get
{
if (m_InnerCircleRadius == 0)
m_InnerCircleRadius = DefaultInnerCircleRadius;
return m_InnerCircleRadius;
}
set
{
m_InnerCircleRadius = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the number of spoke.
/// </summary>
/// <value>The number of spoke.</value>
[System.ComponentModel.Description("Gets or sets the number of spoke."),
System.ComponentModel.Category("LoadingCircle")]
public int NumberSpoke
{
get
{
if (m_NumberOfSpoke == 0)
m_NumberOfSpoke = DefaultNumberOfSpoke;
return m_NumberOfSpoke;
}
set
{
if (m_NumberOfSpoke != value && m_NumberOfSpoke > 0)
{
m_NumberOfSpoke = value;
GenerateColorsPallet();
GetSpokesAngles();
Invalidate();
}
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="T:LoadingCircle"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
[System.ComponentModel.Description("Gets or sets the number of spoke."),
System.ComponentModel.Category("LoadingCircle")]
public bool Active
{
get
{
return m_IsTimerActive;
}
set
{
m_IsTimerActive = value;
ActiveTimer();
}
}
/// <summary>
/// Gets or sets the spoke thickness.
/// </summary>
/// <value>The spoke thickness.</value>
[System.ComponentModel.Description("Gets or sets the thickness of a spoke."),
System.ComponentModel.Category("LoadingCircle")]
public int SpokeThickness
{
get
{
if (m_SpokeThickness <= 0)
m_SpokeThickness = DefaultSpokeThickness;
return m_SpokeThickness;
}
set
{
m_SpokeThickness = value;
Invalidate();
}
}
/// <summary>
/// Gets or sets the rotation speed.
/// </summary>
/// <value>The rotation speed.</value>
[System.ComponentModel.Description("Gets or sets the rotation speed. Higher the slower."),
System.ComponentModel.Category("LoadingCircle")]
public int RotationSpeed
{
get
{
return m_Timer.Interval;
}
set
{
if (value > 0)
m_Timer.Interval = value;
}
}
/// <summary>
/// Quickly sets the style to one of these presets, or a custom style if desired
/// </summary>
/// <value>The style preset.</value>
[Category("LoadingCircle"),
Description("Quickly sets the style to one of these presets, or a custom style if desired"),
DefaultValue(typeof(StylePresets), "Custom")]
public StylePresets StylePreset
{
get { return m_StylePreset; }
set
{
m_StylePreset = value;
switch (m_StylePreset)
{
case StylePresets.MacOSX:
SetCircleAppearance(MacOSXNumberOfSpoke,
MacOSXSpokeThickness, MacOSXInnerCircleRadius,
MacOSXOuterCircleRadius);
break;
case StylePresets.Firefox:
SetCircleAppearance(FireFoxNumberOfSpoke,
FireFoxSpokeThickness, FireFoxInnerCircleRadius,
FireFoxOuterCircleRadius);
break;
case StylePresets.IE7:
SetCircleAppearance(IE7NumberOfSpoke,
IE7SpokeThickness, IE7InnerCircleRadius,
IE7OuterCircleRadius);
break;
case StylePresets.Custom:
SetCircleAppearance(DefaultNumberOfSpoke,
DefaultSpokeThickness,
DefaultInnerCircleRadius,
DefaultOuterCircleRadius);
break;
}
}
}
/// <summary>
/// Creates a new <see cref="TransparentLabel"/> instance.
/// </summary>
public TransparentLabel()
{
TabStop = false;
InitializeComponent();
SetStyle(ControlStyles.UserPaint, true);
//SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
SetStyle(ControlStyles.ResizeRedraw, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
m_Color = DefaultColor;
GenerateColorsPallet();
GetSpokesAngles();
GetControlCenterPoint();
m_Timer = new Timer();
m_Timer.Tick += new EventHandler(aTimer_Tick);
ActiveTimer();
this.Resize += new EventHandler(LoadingCircle_Resize);
this.DoubleBuffered = true;
this.SetStyle(ControlStyles.UserPaint |
ControlStyles.AllPaintingInWmPaint |
ControlStyles.ResizeRedraw |
ControlStyles.ContainerControl |
ControlStyles.OptimizedDoubleBuffer |
ControlStyles.SupportsTransparentBackColor
, true);
}
// Events ============================================================
/// <summary>
/// Handles the Resize event of the LoadingCircle control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="T:System.EventArgs"/> instance containing the event data.</param>
void LoadingCircle_Resize(object sender, EventArgs e)
{
GetControlCenterPoint();
}
/// <summary>
/// Handles the Tick event of the aTimer control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="T:System.EventArgs"/> instance containing the event data.</param>
void aTimer_Tick(object sender, EventArgs e)
{
m_ProgressValue = ++m_ProgressValue % m_NumberOfSpoke;
Invalidate();
}
/// <summary>
/// Gets the creation parameters.
/// </summary>
protected override CreateParams CreateParams
{
get
{
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x20;
return cp;
}
}
// Overridden Methods ================================================
/// <summary>
/// Retrieves the size of a rectangular area into which a control can be fitted.
/// </summary>
/// <param name="proposedSize">The custom-sized area for a control.</param>
/// <returns>
/// An ordered pair of type <see cref="T:System.Drawing.Size"></see> representing the width and height of a rectangle.
/// </returns>
public override Size GetPreferredSize(Size proposedSize)
{
proposedSize.Width =
(m_OuterCircleRadius + m_SpokeThickness) * 2;
return proposedSize;
}
/// <summary>
/// Paints the background.
/// </summary>
/// <param name="e">E.</param>
///
protected override void OnPaintBackground(PaintEventArgs e)
{
// do nothing
}
/// <summary>
/// Paints the control.
/// </summary>
/// <param name="e">E.</param>
protected override void OnPaint(PaintEventArgs e)
{
//DrawText();
if (m_NumberOfSpoke > 0)
{
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
int intPosition = m_ProgressValue;
for (int intCounter = 0; intCounter < m_NumberOfSpoke; intCounter++)
{
intPosition = intPosition % m_NumberOfSpoke;
DrawLine(e.Graphics,
GetCoordinate(m_CenterPoint, m_InnerCircleRadius, m_Angles[intPosition]),
GetCoordinate(m_CenterPoint, m_OuterCircleRadius, m_Angles[intPosition]),
m_Colors[intCounter], m_SpokeThickness);
intPosition++;
}
}
base.OnPaint(e);
}
/*
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
if (m.Msg == 0x000F)
{
DrawText();
}
}
private void DrawText()
{
using (Graphics graphics = CreateGraphics())
using (SolidBrush brush = new SolidBrush(ForeColor))
{
SizeF size = graphics.MeasureString(Text, Font);
// first figure out the top
float top = 0;
switch (textAlign)
{
case ContentAlignment.MiddleLeft:
case ContentAlignment.MiddleCenter:
case ContentAlignment.MiddleRight:
top = (Height - size.Height) / 2;
break;
case ContentAlignment.BottomLeft:
case ContentAlignment.BottomCenter:
case ContentAlignment.BottomRight:
top = Height - size.Height;
break;
}
float left = -1;
switch (textAlign)
{
case ContentAlignment.TopLeft:
case ContentAlignment.MiddleLeft:
case ContentAlignment.BottomLeft:
if (RightToLeft == RightToLeft.Yes)
left = Width - size.Width;
else
left = -1;
break;
case ContentAlignment.TopCenter:
case ContentAlignment.MiddleCenter:
case ContentAlignment.BottomCenter:
left = (Width - size.Width) / 2;
break;
case ContentAlignment.TopRight:
case ContentAlignment.MiddleRight:
case ContentAlignment.BottomRight:
if (RightToLeft == RightToLeft.Yes)
left = -1;
else
left = Width - size.Width;
break;
}
graphics.DrawString(Text, Font, brush, left, top);
}
}
*/
/*
/// <summary>
/// Gets or sets the text associated with this control.
/// </summary>
/// <returns>
/// The text associated with this control.
/// </returns>
public override string Text
{
get
{
return base.Text;
}
set
{
base.Text = value;
RecreateHandle();
}
}
/// <summary>
/// Gets or sets a value indicating whether control's elements are aligned to support locales using right-to-left fonts.
/// </summary>
/// <value></value>
/// <returns>
/// One of the <see cref="T:System.Windows.Forms.RightToLeft"/> values. The default is <see cref="F:System.Windows.Forms.RightToLeft.Inherit"/>.
/// </returns>
/// <exception cref="T:System.ComponentModel.InvalidEnumArgumentException">
/// The assigned value is not one of the <see cref="T:System.Windows.Forms.RightToLeft"/> values.
/// </exception>
public override RightToLeft RightToLeft
{
get
{
return base.RightToLeft;
}
set
{
base.RightToLeft = value;
RecreateHandle();
}
}
/// <summary>
/// Gets or sets the font of the text displayed by the control.
/// </summary>
/// <value></value>
/// <returns>
/// The <see cref="T:System.Drawing.Font"/> to apply to the text displayed by the control. The default is the value of the <see cref="P:System.Windows.Forms.Control.DefaultFont"/> property.
/// </returns>
public override Font Font
{
get
{
return base.Font;
}
set
{
base.Font = value;
RecreateHandle();
}
}
private ContentAlignment textAlign = ContentAlignment.TopLeft;
/// <summary>
/// Gets or sets the text alignment.
/// </summary>
public ContentAlignment TextAlign
{
get { return textAlign; }
set
{
textAlign = value;
RecreateHandle();
}
}
*/
private void InitializeComponent()
{
this.SuspendLayout();
this.ResumeLayout(false);
}
// Methods ===========================================================
/// <summary>
/// Darkens a specified color.
/// </summary>
/// <param name="_objColor">Color to darken.</param>
/// <param name="_intPercent">The percent of darken.</param>
/// <returns>The new color generated.</returns>
private Color Darken(Color _objColor, int _intPercent)
{
int intRed = _objColor.R;
int intGreen = _objColor.G;
int intBlue = _objColor.B;
return Color.FromArgb(_intPercent, Math.Min(intRed, byte.MaxValue), Math.Min(intGreen, byte.MaxValue), Math.Min(intBlue, byte.MaxValue));
}
/// <summary>
/// Generates the colors pallet.
/// </summary>
private void GenerateColorsPallet()
{
m_Colors = GenerateColorsPallet(m_Color, Active, m_NumberOfSpoke);
}
/// <summary>
/// Generates the colors pallet.
/// </summary>
/// <param name="_objColor">Color of the lightest spoke.</param>
/// <param name="_blnShadeColor">if set to <c>true</c> the color will be shaded on X spoke.</param>
/// <returns>An array of color used to draw the circle.</returns>
private Color[] GenerateColorsPallet(Color _objColor, bool _blnShadeColor, int _intNbSpoke)
{
Color[] objColors = new Color[NumberSpoke];
// Value is used to simulate a gradient feel... For each spoke, the
// color will be darken by value in intIncrement.
byte bytIncrement = (byte)(byte.MaxValue / NumberSpoke);
//Reset variable in case of multiple passes
byte PERCENTAGE_OF_DARKEN = 0;
for (int intCursor = 0; intCursor < NumberSpoke; intCursor++)
{
if (_blnShadeColor)
{
if (intCursor == 0 || intCursor < NumberSpoke - _intNbSpoke)
objColors[intCursor] = _objColor;
else
{
// Increment alpha channel color
PERCENTAGE_OF_DARKEN += bytIncrement;
// Ensure that we don't exceed the maximum alpha
// channel value (255)
if (PERCENTAGE_OF_DARKEN > byte.MaxValue)
PERCENTAGE_OF_DARKEN = byte.MaxValue;
// Determine the spoke forecolor
objColors[intCursor] = Darken(_objColor, PERCENTAGE_OF_DARKEN);
}
}
else
objColors[intCursor] = _objColor;
}
return objColors;
}
/// <summary>
/// Gets the control center point.
/// </summary>
private void GetControlCenterPoint()
{
m_CenterPoint = GetControlCenterPoint(this);
}
/// <summary>
/// Gets the control center point.
/// </summary>
/// <returns>PointF object</returns>
private PointF GetControlCenterPoint(Control _objControl)
{
return new PointF(_objControl.Width / 2, _objControl.Height / 2 - 1);
}
/// <summary>
/// Draws the line with GDI+.
/// </summary>
/// <param name="_objGraphics">The Graphics object.</param>
/// <param name="_objPointOne">The point one.</param>
/// <param name="_objPointTwo">The point two.</param>
/// <param name="_objColor">Color of the spoke.</param>
/// <param name="_intLineThickness">The thickness of spoke.</param>
private void DrawLine(Graphics _objGraphics, PointF _objPointOne, PointF _objPointTwo,
Color _objColor, int _intLineThickness)
{
using (Pen objPen = new Pen(new SolidBrush(_objColor), _intLineThickness))
{
objPen.StartCap = LineCap.Round;
objPen.EndCap = LineCap.Round;
_objGraphics.DrawLine(objPen, _objPointOne, _objPointTwo);
}
}
/// <summary>
/// Gets the coordinate.
/// </summary>
/// <param name="_objCircleCenter">The Circle center.</param>
/// <param name="_intRadius">The radius.</param>
/// <param name="_dblAngle">The angle.</param>
/// <returns></returns>
private PointF GetCoordinate(PointF _objCircleCenter, int _intRadius, double _dblAngle)
{
double dblAngle = Math.PI * _dblAngle / NumberOfDegreesInHalfCircle;
return new PointF(_objCircleCenter.X + _intRadius * (float)Math.Cos(dblAngle),
_objCircleCenter.Y + _intRadius * (float)Math.Sin(dblAngle));
}
/// <summary>
/// Gets the spokes angles.
/// </summary>
private void GetSpokesAngles()
{
m_Angles = GetSpokesAngles(NumberSpoke);
}
/// <summary>
/// Gets the spoke angles.
/// </summary>
/// <param name="_shtNumberSpoke">The number spoke.</param>
/// <returns>An array of angle.</returns>
private double[] GetSpokesAngles(int _intNumberSpoke)
{
double[] Angles = new double[_intNumberSpoke];
double dblAngle = (double)NumberOfDegreesInCircle / _intNumberSpoke;
for (int shtCounter = 0; shtCounter < _intNumberSpoke; shtCounter++)
Angles[shtCounter] = (shtCounter == 0 ? dblAngle : Angles[shtCounter - 1] + dblAngle);
return Angles;
}
/// <summary>
/// Actives the timer.
/// </summary>
private void ActiveTimer()
{
if (m_IsTimerActive)
{
m_Timer.Start();
}
else
{
m_Timer.Stop();
m_ProgressValue = 0;
}
GenerateColorsPallet();
Invalidate();
}
/// <summary>
/// Sets the circle appearance.
/// </summary>
/// <param name="numberSpoke">The number spoke.</param>
/// <param name="spokeThickness">The spoke thickness.</param>
/// <param name="innerCircleRadius">The inner circle radius.</param>
/// <param name="outerCircleRadius">The outer circle radius.</param>
public void SetCircleAppearance(int numberSpoke, int spokeThickness,
int innerCircleRadius, int outerCircleRadius)
{
NumberSpoke = numberSpoke;
SpokeThickness = spokeThickness;
InnerCircleRadius = innerCircleRadius;
OuterCircleRadius = outerCircleRadius;
Invalidate();
}
}
}
Sorry for answering my own post, but after testing a lot of projects, modify without success, I finally found one that is almost full transparent
https://www.codeproject.com/Articles/27185/WYSIWYG-Progress-Circle-for-NET-Framework-C
That guy made a very well job almost 10 years ago, at least inner part of spin is copied and re-drawn in OnPaint so quite nice transparent over RichTextBox control where all other projects failed :)
The only small problem is that the circle trail, don't copy the bmp behind so there will always be a comet effect, but I can live with that! Much pleasant effect than other solutions, including few on stackoverflow.
In case anyone will need!
Wow that seems incredibly complicated. I don't know much about wpf, but on iOS what we usually do is load an image that has the exact properties we need (here, transparent background), and just rotate the image to make the spinning effect.
You only need very little logic to make it appear/disappear and rotate. For a very basic spinner you get to create and use that class in a matter of seconds.
At least that's the route I'd go for, instead of writing 300 lines of code to manually handle the spinner :p
Basic Requirement - Displaying In App tiles in Universal Apps.
I have gone through samples of Hub Tiles from the following link Hub Tiles which applies to Windows Phone 7 and 8, 8.1 (Silverlight), but there is no mentioning of windows Phone 8.1 (Universal Applications). Even if i include the assembly separately it throws an error that Microsoft.Phone cannot be resolved.
As a work around I have even downloaded the source of hub Tiles from Windows phone Toolkit Source and resolved the assemblies, modified the templates and edited it accordingly. But I might be missing on some points, Although It is showing as a control in the tool box but it is not even visible when I add it to XAML. I am adding the edited code for all the three files available from the source of the toolkit.
HubTiles.cs
// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Public License (Ms-PL).
// Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details.
// All other rights reserved.
using System.Windows;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Media;
namespace Microsoft.Phone.Controls
{
/// <summary>
/// Represents an animated tile that supports an image and a title.
/// Furthermore, it can also be associated with a message or a notification.
/// </summary>
/// <QualityBand>Preview</QualityBand>
[TemplateVisualState(Name = Expanded, GroupName = ImageStates)]
[TemplateVisualState(Name = Semiexpanded, GroupName = ImageStates)]
[TemplateVisualState(Name = Collapsed, GroupName = ImageStates)]
[TemplateVisualState(Name = Flipped, GroupName = ImageStates)]
[TemplatePart(Name = NotificationBlock, Type = typeof(TextBlock))]
[TemplatePart(Name = MessageBlock, Type = typeof(TextBlock))]
[TemplatePart(Name = BackTitleBlock, Type = typeof(TextBlock))]
[TemplatePart(Name = TitlePanel, Type = typeof(Panel))]
public class HubTile : Control
{
/// <summary>
/// Common visual states.
/// </summary>
private const string ImageStates = "ImageState";
/// <summary>
/// Expanded visual state.
/// </summary>
private const string Expanded = "Expanded";
/// <summary>
/// Semiexpanded visual state.
/// </summary>
private const string Semiexpanded = "Semiexpanded";
/// <summary>
/// Collapsed visual state.
/// </summary>
private const string Collapsed = "Collapsed";
/// <summary>
/// Flipped visual state.
/// </summary>
private const string Flipped = "Flipped";
/// <summary>
/// Nofitication Block template part name.
/// </summary>
private const string NotificationBlock = "NotificationBlock";
/// <summary>
/// Message Block template part name.
/// </summary>
private const string MessageBlock = "MessageBlock";
/// <summary>
/// Back Title Block template part name.
/// </summary>
private const string BackTitleBlock = "BackTitleBlock";
/// <summary>
/// Title Panel template part name.
/// </summary>
private const string TitlePanel = "TitlePanel";
/// <summary>
/// Notification Block template part.
/// </summary>
private TextBlock _notificationBlock;
/// <summary>
/// Message Block template part.
/// </summary>
private TextBlock _messageBlock;
/// <summary>
/// Title Panel template part.
/// </summary>
private Panel _titlePanel;
/// <summary>
/// Back Title Block template part.
/// </summary>
private TextBlock _backTitleBlock;
/// <summary>
/// Represents the number of steps inside the pipeline of stalled images
/// </summary>
internal int _stallingCounter;
/// <summary>
/// Flag that determines if the hub tile has a primary text string associated to it.
/// If it does not, the hub tile will not drop.
/// </summary>
internal bool _canDrop;
/// <summary>
/// Flag that determines if the hub tile has a secondary text string associated to it.
/// If it does not, the hub tile will not flip.
/// </summary>
internal bool _canFlip;
#region Source DependencyProperty
/// <summary>
/// Gets or sets the image source.
/// </summary>
public ImageSource Source
{
get { return (ImageSource)GetValue(SourceProperty); }
set { SetValue(SourceProperty, value); }
}
/// <summary>
/// Identifies the Source dependency property.
/// </summary>
public static readonly DependencyProperty SourceProperty =
DependencyProperty.Register("Source", typeof(ImageSource), typeof(HubTile), new PropertyMetadata(null));
#endregion
#region Title DependencyProperty
/// <summary>
/// Gets or sets the title.
/// </summary>
public string Title
{
get { return (string)GetValue(TitleProperty); }
set { SetValue(TitleProperty, value); }
}
/// <summary>
/// Identifies the Title dependency property.
/// </summary>
public static readonly DependencyProperty TitleProperty =
DependencyProperty.Register("Title", typeof(string), typeof(HubTile), new PropertyMetadata(string.Empty, new PropertyChangedCallback(OnTitleChanged)));
/// <summary>
/// Prevents the hub tile from transitioning into a Semiexpanded or Collapsed visual state if the title is not set.
/// </summary>
/// <param name="obj">The dependency object.</param>
/// <param name="e">The event information.</param>
private static void OnTitleChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
HubTile tile = (HubTile)obj;
if (string.IsNullOrEmpty((string)e.NewValue))
{
tile._canDrop = false;
tile.State = ImageState.Expanded;
}
else
{
tile._canDrop = true;
}
}
#endregion
#region Notification DependencyProperty
/// <summary>
/// Gets or sets the notification alert.
/// </summary>
public string Notification
{
get { return (string)GetValue(NotificationProperty); }
set { SetValue(NotificationProperty, value); }
}
/// <summary>
/// Identifies the Notification dependency property.
/// </summary>
public static readonly DependencyProperty NotificationProperty =
DependencyProperty.Register("Notification", typeof(string), typeof(HubTile), new PropertyMetadata(string.Empty, new PropertyChangedCallback(OnBackContentChanged)));
/// <summary>
/// Prevents the hub tile from transitioning into a Flipped visual state if neither the notification alert nor the message are set.
/// </summary>
/// <param name="obj">The dependency object.</param>
/// <param name="e">The event information.</param>
private static void OnBackContentChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
HubTile tile = (HubTile)obj;
// If there is a new notification or a message, the hub tile can flip.
if ((!(string.IsNullOrEmpty(tile.Notification)) && tile.DisplayNotification)
|| (!(string.IsNullOrEmpty(tile.Message)) && !tile.DisplayNotification))
{
tile._canFlip = true;
}
else
{
tile._canFlip = false;
tile.State = ImageState.Expanded;
}
}
#endregion
#region Message DependencyProperty
/// <summary>
/// Gets or sets the message.
/// </summary>
public string Message
{
get { return (string)GetValue(MessageProperty); }
set { SetValue(MessageProperty, value); }
}
/// <summary>
/// Identifies the Message dependency property.
/// </summary>
public static readonly DependencyProperty MessageProperty =
DependencyProperty.Register("Message", typeof(string), typeof(HubTile), new PropertyMetadata(string.Empty, new PropertyChangedCallback(OnBackContentChanged)));
#endregion
#region DisplayNotification DependencyProperty
/// <summary>
/// Gets or sets the flag for new notifications.
/// </summary>
public bool DisplayNotification
{
get { return (bool)GetValue(DisplayNotificationProperty); }
set { SetValue(DisplayNotificationProperty, value); }
}
/// <summary>
/// Identifies the DisplayNotification dependency property.
/// </summary>
public static readonly DependencyProperty DisplayNotificationProperty =
DependencyProperty.Register("DisplayNotification", typeof(bool), typeof(HubTile), new PropertyMetadata(false, new PropertyChangedCallback(OnBackContentChanged)));
#endregion
#region IsFrozen DependencyProperty
/// <summary>
/// Gets or sets the flag for images that do not animate.
/// </summary>
public bool IsFrozen
{
get { return (bool)GetValue(IsFrozenProperty); }
set { SetValue(IsFrozenProperty, value); }
}
/// <summary>
/// Identifies the IsFrozen dependency property.
/// </summary>
public static readonly DependencyProperty IsFrozenProperty =
DependencyProperty.Register("IsFrozen", typeof(bool), typeof(HubTile), new PropertyMetadata(false, new PropertyChangedCallback(OnIsFrozenChanged)));
/// <summary>
/// Removes the frozen image from the enabled image pool or the stalled image pipeline.
/// Adds the non-frozen image to the enabled image pool.
/// </summary>
/// <param name="obj">The dependency object.</param>
/// <param name="e">The event information.</param>
private static void OnIsFrozenChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
HubTile tile = (HubTile)obj;
if ((bool)e.NewValue)
{
HubTileService.FreezeHubTile(tile);
}
else
{
HubTileService.UnfreezeHubTile(tile);
}
}
#endregion
#region GroupTag DependencyProperty
/// <summary>
/// Gets or sets the group tag.
/// </summary>
public string GroupTag
{
get { return (string)GetValue(GroupTagProperty); }
set { SetValue(GroupTagProperty, value); }
}
/// <summary>
/// Identifies the GroupTag dependency property.
/// </summary>
public static readonly DependencyProperty GroupTagProperty =
DependencyProperty.Register("GroupTag", typeof(string), typeof(HubTile), new PropertyMetadata(string.Empty));
#endregion
#region State DependencyProperty
/// <summary>
/// Gets or sets the visual state.
/// </summary>
internal ImageState State
{
get { return (ImageState)GetValue(StateProperty); }
set { SetValue(StateProperty, value); }
}
/// <summary>
/// Identifies the State dependency property.
/// </summary>
private static readonly DependencyProperty StateProperty =
DependencyProperty.Register("State", typeof(ImageState), typeof(HubTile), new PropertyMetadata(ImageState.Expanded, OnImageStateChanged));
/// <summary>
/// Triggers the transition between visual states.
/// </summary>
/// <param name="obj">The dependency object.</param>
/// <param name="e">The event information.</param>
private static void OnImageStateChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
((HubTile)obj).UpdateVisualState();
}
#endregion
#region Size DependencyProperty
/// <summary>
/// Gets or sets the visual state.
/// </summary>
public TileSize Size
{
get { return (TileSize)GetValue(SizeProperty); }
set { SetValue(SizeProperty, value); }
}
/// <summary>
/// Identifies the State dependency property.
/// </summary>
public static readonly DependencyProperty SizeProperty =
DependencyProperty.Register("Size", typeof(TileSize), typeof(HubTile), new PropertyMetadata(TileSize.Default, OnSizeChanged));
/// <summary>
/// Triggers the transition between visual states.
/// </summary>
/// <param name="obj">The dependency object.</param>
/// <param name="e">The event information.</param>
private static void OnSizeChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
HubTile hubTile = (HubTile)obj;
// And now we'll update the width and height to match the new size.
switch (hubTile.Size)
{
case TileSize.Default:
hubTile.Width = 173;
hubTile.Height = 173;
break;
case TileSize.Small:
hubTile.Width = 99;
hubTile.Height = 99;
break;
case TileSize.Medium:
hubTile.Width = 210;
hubTile.Height = 210;
break;
case TileSize.Large:
hubTile.Width = 432;
hubTile.Height = 210;
break;
}
hubTile.SizeChanged += OnHubTileSizeChanged;
HubTileService.FinalizeReference(hubTile);
}
static void OnHubTileSizeChanged(object sender, SizeChangedEventArgs e)
{
HubTile hubTile = (HubTile)sender;
hubTile.SizeChanged -= OnHubTileSizeChanged;
// In order to avoid getting into a bad state, we'll shift the HubTile
// back to the Expanded state. If we were already in the Expanded state,
// then we'll manually shift the title panel to the right location,
// since the visual state manager won't do it for us in that case.
if (hubTile.State != ImageState.Expanded)
{
hubTile.State = ImageState.Expanded;
VisualStateManager.GoToState(hubTile, Expanded, false);
}
else if (hubTile._titlePanel != null)
{
CompositeTransform titlePanelTransform = hubTile._titlePanel.RenderTransform as CompositeTransform;
if (titlePanelTransform != null)
{
titlePanelTransform.TranslateY = -hubTile.Height;
}
}
HubTileService.InitializeReference(hubTile);
}
#endregion
/// <summary>
/// Updates the visual state.
/// </summary>
private void UpdateVisualState()
{
string state;
// If we're in the Small size, then we should just display the image
// instead of having animations.
if (Size != TileSize.Small)
{
switch (State)
{
case ImageState.Expanded:
state = Expanded;
break;
case ImageState.Semiexpanded:
state = Semiexpanded;
break;
case ImageState.Collapsed:
state = Collapsed;
break;
case ImageState.Flipped:
state = Flipped;
break;
default:
state = Expanded;
break;
}
}
else
{
state = Expanded;
}
VisualStateManager.GoToState(this, state, true);
}
/// <summary>
/// Gets the template parts and sets binding.
/// </summary>
protected override void OnApplyTemplate()
{
base.OnApplyTemplate();
_notificationBlock = base.GetTemplateChild(NotificationBlock) as TextBlock;
_messageBlock = base.GetTemplateChild(MessageBlock) as TextBlock;
_backTitleBlock = base.GetTemplateChild(BackTitleBlock) as TextBlock;
_titlePanel = base.GetTemplateChild(TitlePanel) as Panel;
//Do binding in code to avoid exposing unnecessary value converters.
if (_notificationBlock != null)
{
Binding bindVisible = new Binding();
bindVisible.Source = this;
bindVisible.Path = new PropertyPath("DisplayNotification");
bindVisible.Converter = new VisibilityConverter();
bindVisible.ConverterParameter = false;
_notificationBlock.SetBinding(TextBlock.VisibilityProperty, bindVisible);
}
if(_messageBlock != null)
{
Binding bindCollapsed = new Binding();
bindCollapsed.Source = this;
bindCollapsed.Path = new PropertyPath("DisplayNotification");
bindCollapsed.Converter = new VisibilityConverter();
bindCollapsed.ConverterParameter = true;
_messageBlock.SetBinding(TextBlock.VisibilityProperty, bindCollapsed);
}
if(_backTitleBlock != null)
{
Binding bindTitle = new Binding();
bindTitle.Source = this;
bindTitle.Path = new PropertyPath("Title");
bindTitle.Converter = new MultipleToSingleLineStringConverter();
_backTitleBlock.SetBinding(TextBlock.TextProperty, bindTitle);
}
UpdateVisualState();
}
/// <summary>
/// Initializes a new instance of the HubTile class.
/// </summary>
public HubTile()
{
DefaultStyleKey = typeof(HubTile);
Loaded += HubTile_Loaded;
Unloaded += HubTile_Unloaded;
}
/// <summary>
/// This event handler gets called as soon as a hub tile is added to the visual tree.
/// A reference of this hub tile is passed on to the service singleton.
/// </summary>
/// <param name="sender">The hub tile.</param>
/// <param name="e">The event information.</param>
void HubTile_Loaded(object sender, RoutedEventArgs e)
{
HubTileService.InitializeReference(this);
}
/// <summary>
/// This event handler gets called as soon as a hub tile is removed from the visual tree.
/// Any existing reference of this hub tile is eliminated from the service singleton.
/// </summary>
/// <param name="sender">The hub tile.</param>
/// <param name="e">The event information.</param>
void HubTile_Unloaded(object sender, RoutedEventArgs e)
{
HubTileService.FinalizeReference(this);
}
}
/// <summary>
/// Represents the visual states of a Hub tile.
/// </summary>
internal enum ImageState
{
/// <summary>
/// Expanded visual state value.
/// </summary>
Expanded = 0,
/// <summary>
/// Semiexpanded visual state value.
/// </summary>
Semiexpanded = 1,
/// <summary>
/// Collapsed visual state value.
/// </summary>
Collapsed = 2,
/// <summary>
/// Flipped visual state value.
/// </summary>
Flipped = 3,
};
/// <summary>
/// Represents the size of a Hub tile.
/// </summary>
public enum TileSize
{
/// <summary>
/// Default size (173 px x 173 px).
/// </summary>
Default,
/// <summary>
/// Small size (99 px x 99 px).
/// </summary>
Small,
/// <summary>
/// Medium size (210 px x 210 px).
/// </summary>
Medium,
/// <summary>
/// Large size (432 px x 210 px).
/// </summary>
Large,
};
}
Note: We can edit the same for HubTileConverters and HubTileService but still it doesnt work.
If any one has a solution or has edited the same for Universal Application Or if there is any Toolkit from Microsoft for the same then please let me know.
TIA.
I have ported the toolkit HubTile stuff. Done with a sample for your refrence please find in the following link.
HubTile sample for universal app
Hope this will help you.
Maybe you should check the Generic.xaml file in toolkit source code, it is placed in Themes folder. All toolkit control default styles are stored in this file. It seems your problem is lack of this style file.
Because HubTile is a custom control, it will read the \Themes\Generic.xaml in solution by using DefaultStyleKey = typeof(HubTile) in its constructor. You should port this file to your solution.
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Closed 10 years ago.
I Pass an object OptionSelector to a different ViewModel. When passing it is not null. But on the receiving end it shows as null. Any ideas
My View is wrapped in this class.
public class CoreView : XboxApplicationPage, IRefAppNavigationItem
{
/// <summary>
/// Gets or sets navigation data for nested views.
/// </summary>
public object Data
{
get { return GetValue(DataProperty) as object; }
set { SetValue(DataProperty, value); }
}
/// <summary>
/// Identifies the Data dependency property.
/// </summary>
public static readonly DependencyProperty DataProperty =
DependencyProperty.Register("Data",typeof(object),typeof(CoreView),new PropertyMetadata(null));
/// <summary>
/// Gets or sets the viewModel used in this page.
/// </summary>
public CoreViewModel ViewModel
{
get
{
return (CoreViewModel)GetValue(ViewModelProperty);
}
set { SetValue(ViewModelProperty, value); }
}
/// <summary>
/// Sets the View.DataContext to the View.ViewModel.
/// </summary>
private void SetViewModel()
{
if (ViewModel != null)
{
try
{
if (this.Data != null)
{
ViewModel.Data = this.Data;
}
else
{
ViewModel.Data = this.Tag;
}
SetDataContext();
}
catch(Exception e)
{
Logger.Log("SetViewModel() error :" + e.StackTrace);
}
}
}
/// <summary>
/// Sets the DataContext to the ViewModel.
/// Override when additional actions might be required after setting the DataContext.
/// </summary>
protected virtual void SetDataContext()
{
this.DataContext = ViewModel;
}
/// <summary>
/// Handles on NavigateTo events.
/// </summary>
/// <param name="e">Event args.</param>
/// <remarks>This method is used to get the post navigation data and integrate into CoreView.</remarks>
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
{
if (DesignerProperties.IsInDesignTool)
{
return;
}
try
{
if (this.currentPageCulture != AmebaTV_XBOXApplication.Common.Resources.Localization.CurrentCulture)
{
UpdateLocalizedStrings(this);
}
Microsoft.Xbox.Controls.Localization.CultureChanged += Localization_CultureChanged;
var postNavigationState = IoC.Get<INavigationService>().GetPostNavigationData(NavigationContext);
if (postNavigationState != null)
{
this.Data = postNavigationState;
}
this.ViewModel.OnNavigatedTo();
if (legendService != null)
{
legendService.IsNavigateBackEnabled = true;
}
base.OnNavigatedTo(e);
}
catch (Exception ex)
{
Logger.Log("OnNavigatedTo : "+ex.Message);
}
}
}
/// <summary>
/// Base class for all ViewModels.
/// </summary>
public class CoreViewModel : ViewModelBase
{
/// <summary>
/// Field for Data.
/// </summary>
private object data;
/// <summary>
/// To be used with navigation to populate view models with initial content.
/// </summary>
public virtual void OnDataSet()
{
}
/// <summary>
/// Gets or sets ViewModel data.
/// </summary>
public object Data
{
get { return this.data; }
set
{
this.data = value;
RaisePropertyChanged("Data");
OnDataSet();
}
}
}
OptionSelectorData object
/// <summary>
/// Contains data for the options selector view.
/// </summary>
public class OptionSelectorData
{
/// <summary>
/// Gets or sets the list of options.
/// </summary>
public IList<string> Options { get; set; }
/// <summary>
/// Gets or sets the option title.
/// </summary>
public string Title { get; set; }
/// <summary>
/// Gets or sets the callback that will be invoked when an option is selected
/// </summary>
public Action<string> NotificationCallback { get; set; }
}
}
Command to trigger navigation
public class MoreOverflowViewModel : CoreViewModel
{
/// <summary>
/// Navigate to Property filter page
/// </summary>
public ICommand gotoViewPagebyCriteria
{
get
{
return new RelayCommand(() =>
{
OptionSelectorData option = new OptionSelectorData
{
Options = filterOptions, Title =
Localization.GetByLocalizationKey("OptionTitleFilter"),
NotificationCallback = OnFilterOptionsCallback
};
Messenger.Default.Send(new NavigateToMessage(new
Uri(PageListings.ViewPageByCriteria, UriKind.Relative), option));
});
}
}
}
Viewmodel to receive data, OnDataSet checks object and sets properties
public class ViewByCriteriaViewModel : CoreViewModel
{
/// <summary>
/// ondataset
/// </summary>
public override void OnDataSet()
{
option = this.Data as OptionSelectorData;
if (option != null)
{
OptionTitle = option.Title;
itemsSource = option.Options;
}
else
{
Logger.Log("NULL Option Data");
}
}
}
Try this. I'm thinking that this.Data isn't getting the object you think it is. If it's some other type, then as will return null.
public override void OnDataSet()
{
Logger.Log("this.Data = " + (this.Data == null ? "null" : this.Data.GetType().Name));
option = this.Data as OptionSelectorData;
if (option != null)
{
OptionTitle = option.Title;
itemsSource = option.Options;
}
else
{
Logger.Log("NULL Option Data");
}
}
Its seems I had a default OnNavigatedTo() that was overriding the method in the base class. Issue resolved.