Hello I am trying to make a textblock that they should focus on the event to underline the text and add when you lose the focus off him.
this is possible?
While I'm not sure if this is supported in Silverlight, this is how you'd do it in WPF:
<xxx.Resources>
<Style x:Key="HoverUnderline" TargetType="TextBlock">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="TextDecorations" Value="Underline"/>
</Trigger>
</Style.Triggers>
</Style>
...
<TextBlock Style="{StaticResource HoverUnderline}"
Content="Point at me to underline."/>
(Another interpretation of your question: use IsFocused instead of IsMouseOver. That's a weirder interpretation though since normally text blocks can't receive focus.)
Related
I want all clickable elements in the app to have hand cursor on hover. My problem is in comboboxes: all of them apply default (or what?) style when I set my custom style below (but hand cursor works!):
<Style x:Key="ComboBoxItemStyle" TargetType="ComboBoxItem">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Cursor" Value="Hand"/>
</Trigger>
</Style.Triggers>
</Style>
<StackPanel Grid.Column="1" HorizontalAlignment="Right" Orientation="Horizontal">
<TextBlock Style="{StaticResource OptionTextBlockStyle}" />
<ComboBox x:Name="SortTypesComboBox" FontSize="14px" DisplayMemberPath="Description" ItemContainerStyle="{StaticResource ComboBoxItemStyle}">
</ComboBox>
</StackPanel>
The first image is what I want but with hand cursor on clickable items, the second one is what I actually have applying my comboboxitemstyle.
I don't know why I lost my previous style using this line ItemContainerStyle="{StaticResource ComboBoxItemStyle}. How can I save it and make right cursor on hover at the same time?
---UPG----
I've just added BasedOn="{StaticResource {x:Type ComboBoxItem}}" line and this didn't help me much. Now I have my items with wrong style and green lightning:
The way that you define your style overrides the default style for ComboBox. Instead, you should base your style on the default style using the BasedOn property.
<Style x:Key="ComboBoxItemStyle"
TargetType="ComboBoxItem"
BasedOn="{StaticResource {x:Type ComboBoxItem}}">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Cursor" Value="Hand"/>
</Trigger>
</Style.Triggers>
</Style>
The reason for referencing the default style with {x:Type ComboBoxItem} is that it is an implicit style, which gets applied automatically to each control of that type in scope unless a different style is assigned explicitly and the x:Key of an implicit style is their TargetType.
I want to give mij text on my button a customized color in the MainWindow.xaml.cs
Normally you give the color in the cs file by this way to the command:
ToggleButton.Foreground = Brushes.Green;
But I want to give the hexnumber
I've already tried something like this :
SolidColorBrush Owncolor = (SolidColorBrush)(new BrushConverter().ConvertFrom("#FF5D0000"));
ToggleButton.Foreground = Brushes.Owncolor;
Instead of doing it in code behind (unless you have a very specific reason to do that), you can work on your xaml
<ToggleButton Foreground = "#FF5D0000"/>
if you are doing it based on some condition, also please take a look at this. It's always a better practice to handle graphical stuff in your xaml as much as you can
for instance you can do
<ToggleButton>
<ToggleButton.Style>
<Style TargetType="{x:Type ToggleButton}">
<Style.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Foreground" Value="Green"/>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter Property="Foreground" Value="Red"/>
</Trigger>
</Style.Triggers>
</Style>
</ToggleButton.Style>
</ToggleButton>
Usually in WPF you tend to use styles defined in XAML to change how controls looks. However, using the BrushConverter works if you absolutely have to use the hexadecimal syntax in codebehind. I'd consider building a new SolidColorBrush with Color.FromArgb easier, but that also works.
As for how to use styles and XAML properly, you should probably read some tutorials or books. WPF is quite a different beast than Windows Forms or a lot of older UI frameworks, so there's some re-learning required.
The simplest way of achieving what you want (a different text colour when the button is pressed) would be the following style:
<Style TargetType="ToggleButton">
<Setter Property="Foreground" Value="#FF5D0000"/>
<Style.Triggers>
<Trigger Property="IsPressed" Value="True">
<Setter Property="Foreground" Value="Green"/>
</Trigger>
</Style.Triggers>
</Style>
When placed in the Resources of your Window it would apply to all ToggleButtons in that window.
How would I change the background color of a TextBox Control in the Default Style Xaml to be a different color when the control is either Disabled or ReadOnly ?
You can achieve this with triggers in the style:
<TextBox>
<TextBox.Style>
<Style TargetType="TextBox">
<Style.Triggers>
<Trigger Property="IsReadOnly" Value="True">
<Setter Property="Background" Value="Green" />
</Trigger>
<Trigger Property="IsEnabled" Value="True">
<Setter Property="Background" Value="Red" />
</Trigger>
</Style.Triggers>
</Style>
</TextBox.Style>
</TextBox>
Im not at a PC at the moment (just mobile) but I think you can edit the template of your control and there are some Visual States for your some controls that define things like disabled states, mouse overs, etc... which you should be able to redefine?
The way I accomplished this was to create a Converter for the control.
When the control is bound to an object it detects if the control is Enabled from this object that it is bound to. Based upon this it sets the background color for the Textbox accordingly.
Here's what I'm trying to do:
<Style x:Key="TreeViewItemStyle">
<Setter Property="TreeViewItem.ContextMenu" Value="{StaticResource ContextMenu}" />
<Style.Triggers>
<Trigger Property="TreeViewItem.ContextMenu.IsOpen" Value="True">
<Setter Property="TreeViewItem.BitmapEffect">
<Setter.Value>
<OuterGlowBitmapEffect GlowColor="Yellow" GlowSize="2"/>
</Setter.Value>
</Setter>
</Trigger>
</Style>
...
But it is obviously not working because Property="TreeViewItem.ContextMenu.IsOpen" is not recognized. Any suggestions to what I need to change?
You can bind to the IsOpened property of the context menu using a DataTrigger:
<DataTrigger Binding="{Binding ContextMenu.IsOpen, RelativeSource={RelativeSource Self}}" Value="True">
<Setter Property="Background" Value="Green"/>
</DataTrigger>
Unfortunately, since all of the items in TreeView share the same ContextMenu, that will highlight all of them at once. There doesn't seem to be a property that lets you find out which FrameworkElement opened the ContextMenu.
You could handle the ContextMenuOpening and ContextMenuClosing events on the TreeViewItem, since those will bubble up from the control that handled the click and pass through the right TreeViewItem. If you want to do it in XAML, you could use an EventTrigger to start a one-frame animation that changes your property. The cleanest option may be to write an attached behavior that handles the ContextMenuOpening and ContextMenuClosing events and sets an attached property to true when the context menu is open.
This question is inspired by this recent question and other situations I've encountered in my WPF development. How do I know whether it is enough to set a style on a control to override some default behavior vs creating a new control template?
More concretely, in the question above, the author wants to change the look of a ListBoxItem when it is selected. (See code reprinted below). Everything works, except the Background property. How is one supposed to know that they should override the Control Template for this?
<Style TargetType="{x:Type ListBoxItem}">
<Setter Property="Content" Value="{Binding Path=Name}"/>
<Setter Property="Margin" Value="2"/>
<Style.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="FontSize" Value="18"/>
<Setter Property="Background" Value="Yellow"/>
<Setter Property="Foreground" Value="Red"/>
</Trigger>
</Style.Triggers>
</Style>
As to whether to use a style or template Ray provided a great response.
As to how to solve your problem without creating a template, maybe I can help.
The background color is being set by the SystemColors. Using Blend and creating a template you can see the exact xaml.
So if NO TEMPLATES! is a requirement you can always change what that resource is.
Example :
<ListBox>
<ListBox.Resources>
<SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}"
Color="Yellow" />
<Style TargetType="{x:Type ListBoxItem}">
<Setter Property="Content" Value="{Binding Path=Name}"/>
<Setter Property="Margin" Value="2"/>
<Style.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="FontSize" Value="18"/>
<Setter Property="Foreground" Value="Red"/>
</Trigger>
</Style.Triggers>
</Style>
</ListBox.Resources>
<ListBoxItem>Test 1</ListBoxItem>
<ListBoxItem>Test 2</ListBoxItem>
<ListBoxItem>Test 3</ListBoxItem>
</ListBox>
That will give you the background color for that given ListBox and not screw up anything else in the app.
Styles can be thought of very closely to CSS styles in HTML. If all you want to do is change the basic properties of a control such as Background, Foreground or whatever properties it exposes then a Style is exactly what you need. Styles also allow you to apply triggers so for animations, a style is also sufficient.
If you're finding you want to change the intrinsice behaviours / inner workings on a control then a control template is what you want. For example, if you want to change how a button is laid out by adding some sort of grid behaviour, then using a control template is the way forward.
Unfortunately, for your specific example, you don't know unless you try it. Basically you first try it with a Style....and if that doesn't work for whatever reason, then you write a ControlTemplate. You usually only end up writing ControlTemplates for the reasons Ray mentioned.
My guess is that the trigger you're trying to set has also been hardcoded in the ControlTemplate...which is bad design imo because it prevents the Style from overriding it.
By "Background" I take it to mean the "blue" rectangle that surrounds the ListBoxItem when it is selected?
This is actually the FocusVisualStyle property, which is a style that describes what the item should look like when it is focused. The Control explicitly sets this property (described here), so in order to override it, you will have to redefine the Control Template, making sure to use a default Style setter to set it to {x:Null}.