Why isn't there a culture enum? - c#

Greetings,
I was wondering why there isn't a pre-set enum for cultures in C#?
Since the cultures never change and are always like "nl-NL, en-GB, en-US".. why not make a enum for it to make things just a little bit easy'r ?
[edit]
As stated cultures do change.. but not all. Why not make a enum / class type which holds all the cultures and gives the possibility to add / change them ?

"Since the cultures never change"
Don't they? This article (Microsoft .NET Framework 4: What is New in Globalization) disagrees. In the past 5 years alone, a lot has changed in the region of Serbia for example, leading to new Cultures.
In the real world, the globalization information is constantly changing because of cultural developments in the local markets, because of new standards which update the culture sensitive information frequently, or because Microsoft finds more accurate information about different markets or expands into more markets.
Microsoft .NET Framework 4 supports a minimum of 354 cultures compared to a minimum of 203 cultures in the previous release. Many of those cultures are neutrals that were added to complete the parent chain to the root neutral culture.
For example, three Inuktitut neutrals were added to the already existing cultures Inuktitut (Syllabics, Canada) and Inuktitut (Latin, Canada)
Also, I guess an enum itself does not make sense. A CultureInfo is much more than just a name, and a lookup offers more flexibility and independence from any political changes, of which there are many more than we usually realize.

Enumerations are fixed at compile time.
But the set of cultures varies at runtime:
Different OS versions support different cultures
OS updates (Service Packs, Language Interface Packs, ...) can add cultures
Later .NET versions support more cultures (build assembly for one version and use it with another).

They do change, albeit slowly. In any case, they predate C#, so making them into an enum at this point would be kludgery. Like making POSIX system calls into an enum, which I did in postForth, but knew it was wrong when I did it.

In addition to them changing, as suggested by others, you can create your own cultures and they would be conspicuously absent from the enum since you can't add items to it.

Related

Full string comparison rules in C#

Where do I find the exact and complete string comparison rules for a certain culture in C#?
Example:
With StringComparer.InvariantCulture the strings "Masse" and "Maße" are equal.
There needs to be list of rules.
There have been similar questions, like:
Difference between InvariantCulture and Ordinal string comparison
This explains the concepts and gives examples. But I would like to have the source where the actual rules are defined.
For C#, this has historically varied depending on which version and flavor of C# and what OS you're running on.
Olivier's comment is an excellent current source of information: Behavior changes when comparing strings on .NET 5+.
I expect this unification of C# on all platforms based on ICU to be stable.
ICU is an API that is driven by data from the Unicode CLDR project. So the precise mappings and equivalences in your example are ultimately derived from CLDR.

Why is GetShortestDayName returning a shorter name than expected?

DateTimeFormatInfo.GetShortestDayName(DayOfWeek) is supposed to return names like Su, Mo, etc. as shown in the output of the example on the Microsoft documentation.
Instead, I get only one letter: S, M, etc.
Code to reproduce: (I'm using WPF .Net 6)
DateTimeFormatInfo en_us = CultureInfo.GetCultureInfo("en-US").DateTimeFormat;
string s = en_us.GetShortestDayName(DayOfWeek.Tuesday);
This is not useful to me since Tuesday and Thursday for example, have the same identifier. What could cause this issue, so that I can fix it and get the expected Su, Mo, etc. ?
You could add the following setting to your (.csproj) project file to not use the ICU globalization APIs that were introduced in .NET 5:
<ItemGroup>
<RuntimeHostConfigurationOption Include="System.Globalization.UseNls" Value="true" />
</ItemGroup>
This is likely "by design" as outcome of switching from Windows-specific way of getting globalization information to publicly available data.
Following article Breaking change: Globalization APIs use ICU libraries on Windows explain the change (but indeed does not go into specifics like "if short names are changed"):
Starting in .NET 5, if an app is running on Windows 10 May 2019 Update or later, .NET libraries use ICU globalization APIs, by default.
And the ICU site lists abbreviations as one of the components (highlighting is mine):
Formatting: Format numbers, dates, times and currency amounts according the conventions of a chosen locale. This includes translating month and day names into the selected language, choosing appropriate abbreviations, ordering fields correctly, etc. This data also comes from the Common Locale Data Repository.
This appears to be a change from .NET 4.7.2 to .NET Core 6 (possibly all versions of .NET Core - I can't confirm right now).
In .NET 4.7.2 I get two-character results; in .NET 6 I get one-character results.
I also don't see any documentation online that indicates that the change was an intentional breaking change.
I would submit a bug ticket to either update the documentation (and admit that it was a breaking change) or revert the behavior.
A workaround would be to take the first two characters of GetAbbreviatedDayName.

Why is .NET "de-CH" culture number group separator different locally and on Azure?

I am seeing a different Unicode character as the number group separator for the "de-CH" culture when running on a local desktop and in Azure.
When the following code is run on my desktop in .NET Core 3.1 or .NET Framework 4.7.2 it outputs 2019 which looks like an apostrophe but is not the same.
When run in Azure, for instance in https://try.dot.net or (slightly modified) in an Azure function running on .NET Core 3.1 (on a Windows based App Service) it results in 0027, a standard ASCII apostrophe.
using System;
using System.Linq;
using System.Globalization;
Console.WriteLine(((int)(CultureInfo
.GetCultureInfo("de-CH")
.NumberFormat
.NumberGroupSeparator
.Single())) // Just getting the single character as an int
.ToString("X4") // unicode value of that character
);
The result of this is that trying to parse the string 4'200.000 (where the apostrophe there is Unicode 0027) on local desktop using "de-CH" culture fails, but it works in Azure.
Why the difference?
This Microsoft blog by Shawn Steele explains why you shouldn't rely on a specific culture setting being stable (Fully quoted because it is no longer online at MSDN):
https://web.archive.org/web/20190110065542/https://blogs.msdn.microsoft.com/shawnste/2005/04/05/culture-data-shouldnt-be-considered-stable-except-for-invariant/
CultureInfo and RegionInfo data represents a cultural, regional, admin
or user preference for cultural settings. Applications should NOT
make any assumptions that rely on this data being stable. The only
exception (this is a rule, so of course there's an exception) is for
CultureInfo.InvariantCulture. CultureInfo.InvariantCulture is
supposed to remain stable, even between versions.
There are many reasons that cultural data can change. With Whidbey
and Custom Cultures the list gets a little longer.
The most obvious reason is that there is a bug in the data and we had to make a change. (Believe it or not we make mistakes ;-)) In this case our users (and yours too) want culturally correct data, so we have to fix the bug even if it breaks existing applications.
Another reason is that cultural preferences can change. There're lots of ways this can happen, but it does happen:
Global awareness, cross cultural exchange, the changing role of computers and so forth can all effect a cultural preference.
International treaties, trade, etc. can change values. The adoption of the Euro changed many countries currency symbol to €.
National or regional regulations can impact these values too.
Preferred spelling of words can change over time.
Preferred date formats, etc can change.
Multiple preferences could exist for a culture. The preferred best choice can then change over time.
Users could have overridden some values, like date or time formats. These can be requested without user override, however we recommend that applications consider using user overrides.
Users or administrators could have created a replacement culture, replacing common default values for a culture with company specific, regional specific, or other variations of the standard data.
Some cultures may have preferences that vary depending on the setting. A business might have a more formal form than an Internet Café.
An enterprise may require a specific date format or time format for the entire organization.
Differing versions of the same custom culture, or one that's custom on one machine and a windows only culture on another machine.
So if you format a string with a particular date/time format, and then
try to Parse it later, parse might fail if the version changed, if the
machine changed, if the framework version changed (newer data), or if
a custom culture was changed. If you need to persist data in a
reliable format, choose a binary method, provide your own format or
use the InvariantCulture.
Even without changing data, remembering to use Invariant is still a
good idea. If you have different . and , syntax for something like
1,000.29, then Parsing can get confused if a client was expecting
1.000,29. I've seen this problem with applications that didn't realize that a user's culture would be different than the developer's
culture. Using Invariant or another technique solves this kind of
problem.
Of course you can't have both "correct" display for the current user
and perfect round tripping if the culture data changes. So generally
I'd recommend persisting data using InvariantCulture or another
immutable format, and always using the appropriate formatting APIs for
display. Your application will have its own requirements, so consider
them carefully.
Note that for collation (sort order/comparisons), even Invariant
behavior can change. You'll need to use the Sort Versioning to get
around that if you require consistently stable sort orders.
If you need to parse data automatically that is formatted to be user-friendly, there are two approaches:
Allow the user to explicitly specify the used format.
First remove every character except digits, minus sign and the decimal separator from the string before trying to parse this. Note that you need to know the correct decimal separator first. There is no way to guess this correctly and guessing wrong could result in major problems.
Wherever possible try to avoid parsing numbers that are formatted to be user-friendly. Instead whenever possible try to request numbers in a strictly defined (invariant) format.

How to get all Cultures to avoid CultureNotFoundException

Guys I'm developing an application that will run across multiple machines. I've recently introduced Cultures in it to support all currencies.
I have 2 main development PCs and I move code between them. One is a Windows 8 laptop, while the other is a Windows 7 PC.
It seems that the list of SpecificCultures in these two machines is NOT the same. When the executable runs on Windows 8, a few more SpecificCultures are returned, and some existing ones are also renamed.
I used the following code to text file dump all Specific Cultures:
StringBuilder sb = new StringBuilder();
foreach (CultureInfo ci in CultureInfo.GetCultures(CultureTypes.SpecificCultures))
{
sb.Append(ci.Name + "\t" + new RegionInfo(ci.LCID).CurrencyEnglishName);
sb.AppendLine();
}
StreamWriter f = new StreamWriter(#"specificCulturesFound.txt");
f.Write(sb);
f.Close();
The SpecificCultures returned from my Windows 8 Laptop is this: http://pastebin.com/cznLRG62
The SpecificCultures returned from my Windows 7 PC is this: http://pastebin.com/MwMXwSdb
If you compare them in Notepad++ or something, you'll see differences.
For Example: For example, the et-EE Estonian Kroon entry is only available on my Windows 7 PC, while ku-Arab-IQ Iraqi Dinar is only available on Windows 8 Laptop
Question is, how can I deal with this situation ? Once the application is released, it will be run on different machines with different .NET framework versions.
Is there a way to maybe export all collected CultureInfo data with the application, so that can be used instead of getting it from the installed .NET framework ?
It's not an easy situation, in normal conditions your application shouldn't not be aware of differences between cultures, what it should be aware is just that differences exist.
This is usually done saving everything in a neutral culture (let's say, for example, en-US locale) then converting back to the specific locale of the user where application runs. For example if user enters a list of date values what you do to save them is to convert each date to its neutral representation and to concatenate them using the list separator (both using the neutral culture, you can do it because you can get the current locale of the user and you know the neutral one). Later, in another machine with a different locale, someone else will read that file, your application knows that that dates are in neutral culture then it can read them and to present them to the user with required formatting. Example:
User with it-IT locale enters two dates: 01/01/1960;25/12/2013.
Application stores it in a neutral en-US format: 01/01/1977,12/25/2013.
Another user with jp-JP locale will read it, application will read the neutral locale and will show it to the user as 1977/01/01・2013/12/25.
Things become more complicated when this data aren't fixed, for example currencies. In this case you can't simply convert to a neutral value, let's imagine this (values are pretty random):
User enters a value in, let's say, 1000 YEN.
You convert YEN to DOLLARS (imagine 100 YEN = 1 DOLLAR): 10 DOLLARS and you save it.
Data will be read in another country in Europe where EURO is in use, application read 10 DOLLARS then it'll convert it to 10 EURO.
This is wrong of course because:
Change YEN <-> DOLLARS may be changed from the day you wrote it and the day it'll be read in EURO.
Change YEN <-> EURO is not equivalent to YEN <-> DOLLARS <-> EURO.
This is not an easy solving problem, you simply can't rely on "automatic" conversions via CultureInfo but you have to implement this by your own (in the way that best suits your requirements). For example (very naive, of course) implementation may store currencies like this:
struct CurrencyValue
{
public decimal Value;
public string Currency;
}
This may be complicated as needed (using a class hierarchy instead of currencies instead of a string, for example) but just keep in mind that this kind of conversion is absolutely not trivial.
To summarize
Don't care about this conversions, just store everything using a neutral locale and conversion (to and from) will happen in the user machine (where you don't need to care about which locale is in use).
If you have to manage special types like currencies then you have to implement your own library to handle them in the proper way. What "proper way" is depends on your full application requirements so it can't be answered here.

Globalization in C#

Can somebody explain to me what is the use of globalization in C#?
Is it used for conversion purposes? I mean I want to convert any English word into a selected language.
So will this globalization or cultureinfo help me?
Globalization is a means of formatting text for specific cultures. E.g. a string representation of the number 1000 may be 1,000.00 for the UK or 1'000,00 for France. It is quite an in depth subject but that is the essential aim.
It is NOT a translation service, but it does allow you to determine the culture under which your application is running and therefore allow you to choose the language you want to display. You will have to provide text translation yourself, however, usually by means of resource files.
Globalization is a way of allowing the user to customize the application that he or she may be using to fit the standards where they may be. Cusomtization allows for the:
Money Formatting
Time
Date
Text orientation
To be culturally appropriate. The region that is currently set is handled by the OS and passed to your application. Globalization/Internationalization(I18n) also typically motivates the developer to separate the displayed text of the program from the implementation its self.
From MSDN:
System.Globalization - contains
classes that define culture-related
information, including the language,
the country/region, the calendars in
use, the format patterns for dates,
currency and numbers, and the sort
order for strings.
This assembly helps in making your application culture-aware, and is used heavily internally within the .NET framework. For example, when converting from Date to String, Globalization is used to determine what format to use, such as "11/28/2009" or "28-11-2009". Generally this determination is done automatically within the framework without you ever using the assembly directly. However, if you need to, you can use Globalization directly to look up culture-specific information for your own use.
To clear even more confusion
Localization (or Localisation for non-US people), L10n for short: process of adapting program for a specific location. It consist of translating resources, adapting UI (if necessary), etc.
Internationalization, i18n for short: process of adapting program to support localization, regional characters, formats and so on and so forth, but most importantly, the process of allowing program to work correctly regardless of current locale settings and OS language version.
Globalization, g11n for short: consist of both i18n and L10n.
To clear some confusion:
Globalisation: Allowing your program to use locale specific resources loaded from an external resource DLL at runtime. This means putting all your strings in resource files rather than hard coding them into the source code.
Localisation: Adapting your program for a specific locale. This could be translating Strings and making dialog boxes read right-to-left for languages such as Arabic.
Here is a link to creating Satellite DLLs. Its says C++ but it the same principle applies to C#.
Globalization:-
Globalization is the process of designing and developing applications for multiple cultures regions.
Localization:-
Localization is the process of customizing application for a given culture and locale.

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