How do I unit test private controller methods in ASP.NET MVC? - c#

What is the best practice to unit-test private methods inside a controller in ASP.NET MVC? The Currently, if I want to unit-test a private method inside a controller I have to set it to public but when I do, that method is exposed to the web.
Is the best way to move the method to a helper class?

You should be moving the method into a helper class that you extracted an interface to. That way it's easier to perform dependency injection and switch the underlaying implementation or mock it if needed.
Testing private methods is a code smell (or a test smell).
Use InternalsVisibleTo trick only when you must (i.e. you are using an untestable class and must raise an event that is hidden from you by a protected function call).

You should use the private object, like this:
var privateObject = new PrivateObject(this.controller);
var result = (ActionResult)privateObject.Invoke("RegisterToEvent", shippingAddressID, creditCardID);

you could set the method to internal instead of private, and then set the InternalsVisibleTo attribute to the name of your test assembly.
In assembly info:
[assembly: InternalsVisibleTo("MyTestAssembly")]

You could create an action filter for test methods like this....
public class TestActionFilter : ActionFilterAttribute
{
public override void OnActionExecuting(ActionExecutingContext filterContext)
{
filterContext.HttpContext.Response.Redirect("loginurl");
//or throw exception or some other action
}
}
Or you could make the method only publicly accessible to another assembly.
[assembly: InternalsVisibleTo("TestAssembly")]

You can work around that problem by limiting tests to visible methods. Any private method will be used at least by one visible method (otherwise: it can safely be deleted).
So I suggest to develop tests that call the visible methods with practical values so that the private algorithms are tested. If code is not reachable through visible methods - delete it.

I have used the PrivateObject() method but I like Charlino's suggestion of NonActionAttribute (see comments to original question above), too.

Related

How to create "filters" for class' methods?

With ASP.NET I have created a few filters extending both ExceptionFilterAttribute and ActionFilterAttribute. With ActionFilterAttribute I can execute actions before or after the method's execution. I'd like to mimic that behavior on my class. I have a base class called BaseService and whenever a method from this class is invoked I'd like to check if it contains an attribute and if it does execute that. For instance, on my derived classes I have methods like:
public void DoSomething()
{
LoggedUser.RequireAnyRole<RoleX, RoleY>("DoSomething");
// code here
}
public void DoSomething2()
{
LoggedUser.RequireRole<RoleX>("DoSomething2");
// code here
}
Instead of writing LoggedUser.RequireRole... I'd like it to be an attribute. That way I'd just add an attribute on top of DoSomething2: [RequireRole(Roles.X)].
Is this possible? If so, what is the best approach? I was reading something related to callmember, but I'm not sure that's the way to do it. I checked https://github.com/ASP-NET-MVC/aspnetwebstack for its implementation but I think I didn't know how to search for it since I didn't find anything...

dependecy injection and unit testing - static helper methods or private instance methods

From unit testing and dependency injection point of view, what's the usual adopted norm when it comes to helper methods?
Here is my example situation:
public class GoodiesController : Controller
{
private IMyContext _context;
public GoodiesController(IMyContext context)
{
_context = context
}
public async Task<IAction> GetThoseGoodies()
{
if(YouLikeThemThisWay(Request.Path))
{
var result = await _context.GoGetThemThisWay()
} else { }
}
My question is am I better off with YouLikeThemThisWay(string path) as a static helper in some class or as a private instance method? Assuming I might have a couple of the likes of YouLikeThemThisWay?
It really depends on what your YouLikeThemThisWay(string path) method does. My rules for using a static method or as follows:
Does it require a non-primitive dependency? If so, don't use static.
Does it affect the state of the application? If so, don't use static.
Does it extend the functionality of a class or type you do not have access to internally (IE BCL classes or primatives)? If so use a static extension!
Will it impact unit tests--as in make them more difficult--if I cannot mock the routine? If no, then make it static!
Will it be used by more than one type or class? If so that it makes it a better candidate for static!
Does the routine perform some sort of IO, like calling a database or the filesystem? If so, I would not make it static.
Basically, small helper functions that are easily tested and don't affect state or usually OK to make static. If there is state involved, the routine requires a dependency that you would normally inject, or the routine is making IO or IPC calls then do not make it static.
One caveat to the dependency issue is technically you could use method injection to handle the dependencies, but I like to keep it simple. Your method is probably OK to be static.
Reuse is a big factor in statics too. If the routine will only be used in one class, it may be pointless to make static. Most of my static methods live in helper classes that are easily accessed anywhere.
EDIT: Note that I usually require most or all of those five rules to favor statics in order for me to even consider making something static.

C# Unit Testing with Accessors - Constructors don't work

I have to write Unit test to my application but I have a problem. I am using C# and .NET 4. In my tests I can't acces private properties and methods of the class, so I am using automatically generated Accessors for every class in the Unit tests but ...
My constructors for Accessor classes don't accepts theirs arguments.
Example:
class SearchControl(bool isLogged, MainWindow mainWindow);
class MainWindow();
To create object of SearchControl type you need to pass mainWindow object. So if I made this with not Accessor classes I cannot acces private methods and properties and I cannot test them.
MainWindow mainWindow = new MainWindow();
SearchControl serchControl = new SearchControl(false, mainWindow);
I have to use Accessor clasees but when I do this my code is underlined with red and Visual Studio says that arguments cannot be accepted. Why, when I am passing arguments of the same type. If I pass MainClass object to SearchControl_Accessor object again I can't acces the propeerties in MainClass. So the code with the accessors look like this:
MainWindow_Accessor mainWindow = new MainWindiow_Accessor();
SearchControl_Accessor searchControl = new SearchControl_Accessor(false, mainWindow);
Anyone to have an idea what is wrong and what I have to do to fix it.
Thanks :)
If you must unit test private methods, perhaps the class design is bad to start with? My (somewhat feeble I admit) understanding is that the "outer world" shouldn't care about the object's private methods - only whether it does what is written on the box right. Private methods are not part of the "contract" - their implementation, return types etc. all can change, the public API is what matters.
In what scenario could your object's public methods pass the tests while private methods failed? If that's possible, then either:
public methods are not tested properly, or
private methods do not matter - they don't affect the way object behaves, and therefore don't need to be tested.
Or is it not possible, but you want to test private methods in order to pin down which one causes some public method to behave unexpectedly?
If that's the case, it could indicate that:
those public methods should be smaller (doing less stuff and thanks to that not leaving you entirely baffled as to which private method could be guilty), plus
a good idea would be to throw specific exceptions when private methods they rely on misbehave. Then you test public methods for those exceptions.
Generally you cannot access private properties, methods and fields of an object. If you really need to access it, you can consider making them internal (instead of private). If your tests live in another assembly, check out the InternalsVisibleTo attribute. That attribute, when applied correctly to the assembly with the code you want to test, allows your assembly with the tests to access your methods, fields and properties that you have marked internal.
I hope that I understood your question correctly, as you use unclear terminology (accessor classes). Please explain or ask if your want to know more.

Making a private method public to unit test it...good idea?

Moderator Note: There are already 39 answers posted here (some have been deleted). Before you post your answer, consider whether or not you can add something meaningful to the discussion. You're more than likely just repeating what someone else has already said.
I occasionally find myself needing to make a private method in a class public just to write some unit tests for it.
Usually this would be because the method contains logic shared between other methods in the class and it's tidier to test the logic on its own, or another reason could be possible be I want to test logic used in synchronous threads without having to worry about threading problems.
Do other people find themselves doing this, because I don't really like doing it?? I personally think the bonuses outweigh the problems of making a method public which doesn't really provide any service outside of the class...
UPDATE
Thanks for answers everyone, seems to have piqued peoples' interest. I think the general consensus is testing should happen via the public API as this is the only way a class will ever be used, and I do agree with this. The couple of cases I mentioned above where I would do this above were uncommon cases and I thought the benefits of doing it was worth it.
I can however, see everyones point that it should never really happen. And when thinking about it a bit more I think changing your code to accommodate tests is a bad idea - after all I suppose testing is a support tool in a way and changing a system to 'support a support tool' if you will, is blatant bad practice.
Note:
This answer was originally posted for the question Is unit testing alone ever a good reason to expose private instance variables via getters? which was merged into this one, so it may be a tad specific to the usecase presented there.
As a general statement, I'm usually all for refactoring "production" code to make it easier to test. However, I don't think that would be a good call here. A good unit test (usually) shouldn't care about the class' implementation details, only about its visible behavior. Instead of exposing the internal stacks to the test, you could test that the class returns the pages in the order you expect it to after calling first() or last().
For example, consider this pseudo-code:
public class NavigationTest {
private Navigation nav;
#Before
public void setUp() {
// Set up nav so the order is page1->page2->page3 and
// we've moved back to page2
nav = ...;
}
#Test
public void testFirst() {
nav.first();
assertEquals("page1", nav.getPage());
nav.next();
assertEquals("page2", nav.getPage());
nav.next();
assertEquals("page3", nav.getPage());
}
#Test
public void testLast() {
nav.last();
assertEquals("page3", nav.getPage());
nav.previous();
assertEquals("page2", nav.getPage());
nav.previous();
assertEquals("page1", nav.getPage());
}
}
Personally, I'd rather unit test using the public API and I'd certainly never make the private method public just to make it easy to test.
If you really want to test the private method in isolation, in Java you could use Easymock / Powermock to allow you to do this.
You have to be pragmatic about it and you should also be aware of the reasons why things are difficult to test.
'Listen to the tests' - if it's difficult to test, is that telling you something about your design? Could you refactor to where a test for this method would be trivial and easily covered by testing through the public api?
Here's what Michael Feathers has to say in 'Working Effectively With Legacy Code"
"Many people spend a lot of time trying ot figure out how to get around this problem ... the real answer is that if you have the urge to test a private method, the method shouldn't be private; if making the method public bothers you, chances are, it is because it is part of a separate reponsibility; it should be on another class." [Working Effectively With Legacy Code (2005) by M. Feathers]
As others have said, it is somewhat suspect to be unit testing private methods at all; unit test the public interface, not the private implementation details.
That said, the technique I use when I want to unit test something that is private in C# is to downgrade the accessibility protection from private to internal, and then mark the unit testing assembly as a friend assembly using InternalsVisibleTo. The unit testing assembly will then be allowed to treat the internals as public, but you don't have to worry about accidentally adding to your public surface area.
Lots of answers suggest only testing the public interface, but IMHO this is unrealistic - if a method does something that takes 5 steps, you'll want to test those five steps separately, not all together. This requires testing all five methods, which (other than for testing) might otherwise be private.
The usual way of testing "private" methods is to give every class its own interface, and make the "private" methods public, but not include them in the interface. This way, they can still be tested, but they don't bloat the interface.
Yes, this will result in file- and class-bloat.
Yes, this does make the public and private specifiers redundant.
Yes, this is a pain in the ass.
This is, unfortunately, one of the many sacrifices we make to make code testable. Perhaps a future language (or a even a future version of C#/Java) will have features to make class- and module-testability more convenient; but in the meanwhile, we have to jump through these hoops.
There are some who would argue that each of those steps should be its own class, but I disagree - if they all share state, there is no reason to create five separate classes where five methods would do. Even worse, this results in file- and class-bloat. Plus, it infects the public API of your module - all those classes must necessarily be public if you want to test them from another module (either that, or include the test code in the same module, which means shipping the test code with your product).
A unit test should test the public contract, the only way how a class could be used in other parts of the code. A private method is implementation details, you should not test it; as far as public API works correctly, the implementation doesn't matter and could be changed without changes in test cases.
IMO, you should write your tests not making deep assumptions on how your class implemented inside. You probably want to refactor it later using another internal model but still making the same guarantees that previous implementation gives.
Keeping that in mind I suggest you to focus on testing that your contract is still holds no matter what internal implementation your class currently have. Property based testing of your public APIs.
How about making it package private? Then your test code can see it (and other classes in your package as well), but it is still hidden from your users.
But really, you should not be testing private methods. Those are implementation details, and not part of the contract. Everything they do should be covered by calling the public methods (if they have code in there that is not exercised by the public methods, then that should go). If the private code is too complex, the class is probably doing too many things and in want of refactoring.
Making a method public is big commitment. Once you do that, people will be able to use it, and you cannot just change them anymore.
Update: I have added a more expanded and more complete answer to this question in numerous other places. This is can be found on my blog.
If I ever need to make something public to test it, this usually hints that the system under test is not following the Single Reponsibility Principle. Hence there is a missing class that should be introduced. After extracting the code into a new class, make it public. Now you can test easily, and you are following SRP. Your other class simply has to invoke this new class via composition.
Making methods public/using langauge tricks such as marking code as visible to test assembilies should always be a last resort.
For example:
public class SystemUnderTest
{
public void DoStuff()
{
// Blah
// Call Validate()
}
private void Validate()
{
// Several lines of complex code...
}
}
Refactor this by introducing a validator object.
public class SystemUnderTest
{
public void DoStuff()
{
// Blah
validator.Invoke(..)
}
}
Now all we have to do is test that the validator is invoked correctly. The actual process of validation (the previously private logic) can be tested in pure isolation. There will be no need for complex test set up to ensure this validation passes.
Some great answers. One thing I didn't see mentioned is that with test-driven development (TDD), private methods are created during the refactoring phase (look at Extract Method for an example of a refactoring pattern), and should therefore already have the necessary test coverage. If done correctly (and of course, you're going to get a mixed bag of opinions when it comes to correctness), you shouldn't have to worry about having to make a private method public just so that you can test it.
If you are using C# you can make method internal. That way you don't pollute public API.
Then add attribute to dll
[assembly: InternalsVisibleTo("MyTestAssembly")]
Now all the methods are visible in your MyTestAssembly project. Maybe not perfect, but better then making private method public just to test it.
Why not split out the stack management algorithm into a utility class? The utility class can manage the stacks and provide public accessors. Its unit tests can be focussed on implementation detail. Deep tests for algorithmically tricky classes are very helpful in wrinkling out edge cases and ensuring coverage.
Then your current class can cleanly delegate to the utility class without exposing any implementation details. Its tests will relate to the pagination requirement as others have recommended.
In java, there's also the option of making it package private (ie leaving off the visibility modifier). If your unit tests are in the same package as the class being tested it should then be able to see these methods, and is a bit safer than making the method completely public.
Private methods are usually used as "helper" methods. Therefore they only return basic values and never operate on specific instances of objects.
You have a couple of options if you want to test them.
Use reflection
Give the methods package access
Alternatively you could create a new class with the helper method as a public method if it is a good enough candidate for a new class.
There is a very good article here on this.
Use reflection to access the private variables if you need to.
But really, you don't care about the internal state of the class, you just want to test that the public methods return what you expect in the situations you can anticipate.
In your update you say that it's good to just test using the public API.
There is actually two schools here.
Black box testing
The black box school says that the class should be considered as a black box that no one can see the implementation inside it. The only way to test this is through the public API -- just like the user's of the class will be using it.
white box testing.
The white box school thinks it naturally to use the knowledge about the implementation of the class and then test the class to know that it works as it should.
I really cannot take side in the discussion. I just thought it would be interesting to know that there are two distinct ways to test a class (or a library or whatever).
in terms of unit testing, you should definitely not add more methods; I believe you would better make a test case just about your first() method, which would be called before each test; then you can call multiple times the - next(), previous() and last() to see if the outcomes match your expectation.
I guess if you don't add more methods to your class (just for testing purposes), you would stick to the "black box" principle of testing;
You should never ever ever let your tests dictate your code. I'm not speaking about TDD or other DDs I mean, exactly what your asking. Does your app need those methods to be public. If it does then test them. If it does not then then don't make them public just for testing. Same with variables and others. Let your application's needs dictate the code, and let your tests test that the need is met. (Again I don't mean testing first or not I mean changing a classes structure to meet a testing goal).
Instead you should "test higher". Test the method that calls the private method. But your tests should be testing your applications needs and not your "implementation decisions".
For example (bod pseudo code here);
public int books(int a) {
return add(a, 2);
}
private int add(int a, int b) {
return a+b;
}
There is no reason to test "add" you can test "books" instead.
Never ever let your tests make code design decisions for you. Test that you get the expected result, not how you get that result.
I would say it is a bad idea for I am not sure whether you get any benefit and potentially problems down the line. If you are changing the contract of a calls, just to test a private method, you're not testing the class in how it would be used, but creating an artificial scenario which you never intended to happen.
Furthermore, by declaring the method as public, what's to say that in six months time (after forgetting that the only reason for making a method public is for testing) that you (or if you've handed the project over) somebody completely different won't use it, leading to potentially unintended consequences and/or a maintenance nightmare.
First see if the method ought to be extracted into another class and made public. If that's not the case, make it package protected and in Java annotate with #VisibleForTesting.
Private methods that you want to test in isolation are an indication that there's another "concept" buried in your class. Extract that "concept" to its own class and test it as a separate "unit".
Take a look at this video for a really interesting take on the subject.
There are actually situations when you should do this (e.g. when you're implementing some complex algorithms). Just do it package-private and this will be enough.
But in most cases probably you have too complex classes which requires factoring out logic into other classes.
I tend to agree that the bonuses of having it unit tested outweigh the problems of increasing the visibility of some of the members. A slight improvement is to make it protected and virtual, then override it in a test class to expose it.
Alternatively, if it's functionality you want to test separately does it not suggest a missing object from your design? Maybe you could put it in a separate testable class...then your existing class just delegates to an instance of this new class.
I generally keep the test classes in the same project/assembly as the classes under test.
This way I only need internal visibility to make functions/classes testable.
This somewhat complicates your building process, which needs to filter out the test classes.
I achieve this by naming all my test classes TestedClassTest and using a regex to filter those classes.
This of course only applies to the C# / .NET part of your question
I will often add a method called something like validate, verify, check, etc, to a class so that it can be called to test the internal state of an object.
Sometimes this method is wrapped in an ifdef block (I write mostly in C++) so that it isn't compiled for release. But it's often useful in release to provide validation methods that walk the program's object trees checking things.
Guava has a #VisibleForTesting annotation for marking methods that have enlarged scope (package or public) that they would otherwise. I use a #Private annotation for the same thing.
While the public API must be tested, sometimes it's convenient and sensible to get at stuff that wouldn't normally be public.
When:
a class is made significantly less readable, in toto, by breaking it up into multiple classes,
just to make it more testable,
and providing some test access to the innards would do the trick
it seems like religion is trumping engineering.
I usually leave those methods as protected and place the unit test within the same package (but in another project or source folder), where they can access all the protected methods because the class loader will place them within the same namespace.
No, because there are better ways of skinning that cat.
Some unit test harnesses rely on macros in the class definition which automagically expand to create hooks when built in test mode. Very C style, but it works.
An easier OO idiom is to make anything you want to test "protected" rather than "private". The test harness inherits from the class under test, and can then access all protected members.
Or you go for the "friend" option. Personally this is the feature of C++ I like least because it breaks the encapsulation rules, but it happens to be necessary for how C++ implements some features, so hey ho.
Anyway, if you're unit testing then you're just as likely to need to inject values into those members. White box texting is perfectly valid. And that really would break your encapsulation.
In .Net there is a special class called PrivateObject deigned specifically to allow you to access private methods of a class.
See more about it on the MSDN or here on Stack Overflow
(I am wondering that no one has mentioned it so far.)
There are situations though which this is not enough, in which case you will have to use reflection.
Still I would adhere to the general recommendation not to test private methods, however as usual there are always exceptions.
Very answered question.
IHMO, the excellent answer from #BlueRaja - Danny Pflughoeft is one of the best.
Lots of answers suggest only testing the public interface, but IMHO
this is unrealistic - if a method does something that takes 5 steps,
you'll want to test those five steps separately, not all together.
This requires testing all five methods, which (other than for testing)
might otherwise be private.
Above all, I want to stress that the question "should we make a private method public to unit test it" is a question which an objectively correct answer depends on multiple parameters.
So I think that in some cases we have not to and in others we should.
Making public a private method or extracting the private method as a public method in another class (new or existing)?
It is rarely the best way.
A unit test has to test the behavior of one API method/function.
If you test a public method that invokes another public method belonging to the same component, you don't unit test the method. You test multiple public methods at the same time.
As a consequence, you may duplicate tests, test fixtures, test assertions, the test maintenance and more generally the application design.
As the tests value decreases, they often lose interest for developers that write or maintain them.
To avoid all this duplication, instead of making the private method public method, in many cases a better solution is extracting the private method as a public method in a new or an existing class.
It will not create a design defect.
It will make the code more meaningful and the class less bloat.
Besides, sometimes the private method is a routine/subset of the class while the behavior suits better in a specific structure.
At last, it also makes the code more testable and avoid tests duplication.
We can indeed prevent tests duplication by unit testing the public method in its own test class and in the test class of the client classes, we have just to mock the dependency.
Mocking private methods?
While it is possible by using reflection or with tools as PowerMock, I think that it is often a way to bypass a design issue.
A private member is not designed to be exposed to other classes.
A test class is a class as another. So we should apply the same rule for it.
Mocking public methods of the object under test?
You may want to change the modifier private to public to test the method.
Then to test the method that uses this refactored public method, you may be tempted to mock the refactored public method by using tools as Mockito (spy concept) but similarly to mocking private methods, we should avoid to mock the object under test.
The Mockito.spy() documentation says it itself :
Creates a spy of the real object. The spy calls real methods unless they are > > stubbed.
Real spies should be used carefully and occasionally, for example when
dealing with legacy code.
By experience, using spy() generally decreases the test quality and its readability.
Besides, it is much more error-prone as the object under test is both a mock and a real object.
It is often the best way to write an invalid acceptance test.
Here is a guideline I use to decide whether a private method should stay private or be refactored.
Case 1) Never make a private method public if this method is invoked once.
It is a private method for a single method. So you could never duplicate test logic as it is invoke once.
Case 2) You should wonder whether a private method should be refactored as a public method if the private method is invoked more than once.
How to decide ?
The private method doesn't produce duplication in the tests.
-> Keep the method private as it is.
The private method produces duplication in the tests. That is, you need to repeat some tests, to assert the same logic for each test that unit-tests public methods using the private method.
-> If the repeated processing may make part of the API provided to clients (no security issue, no internal processing, etc...), extract the private method as a public method in a new class.
-> Otherwise, if the repeated processing has not to make part of the API provided to clients (security issue, internal processing, etc...), don't widen the visibility of the private method to public.
You may leave it unchanged or move the method in a private package class that will never make part of the API and would be never accessible by clients.
Code examples
The examples rely on Java and the following libraries : JUnit, AssertJ (assertion matcher) and Mockito.
But I think that the overall approach is also valid for C#.
1) Example where the private method doesn't create duplication in the test code
Here is a Computation class that provides methods to perform some computations.
All public methods use the mapToInts() method.
public class Computation {
public int add(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] + ints[1];
}
public int minus(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] - ints[1];
}
public int multiply(String a, String b) {
int[] ints = mapToInts(a, b);
return ints[0] * ints[1];
}
private int[] mapToInts(String a, String b) {
return new int[] { Integer.parseInt(a), Integer.parseInt(b) };
}
}
Here is the test code :
public class ComputationTest {
private Computation computation = new Computation();
#Test
public void add() throws Exception {
Assert.assertEquals(7, computation.add("3", "4"));
}
#Test
public void minus() throws Exception {
Assert.assertEquals(2, computation.minus("5", "3"));
}
#Test
public void multiply() throws Exception {
Assert.assertEquals(100, computation.multiply("20", "5"));
}
}
We could see that the invocation of the private method mapToInts() doesn't duplicate the test logic.
It is an intermediary operation and it doesn't produce a specific result that we need to assert in the tests.
2) Example where the private method creates undesirable duplication in the test code
Here is a MessageService class that provides methods to create messages.
All public methods use the createHeader() method :
public class MessageService {
public Message createMessage(String message, Credentials credentials) {
Header header = createHeader(credentials, message, false);
return new Message(header, message);
}
public Message createEncryptedMessage(String message, Credentials credentials) {
Header header = createHeader(credentials, message, true);
// specific processing to encrypt
// ......
return new Message(header, message);
}
public Message createAnonymousMessage(String message) {
Header header = createHeader(Credentials.anonymous(), message, false);
return new Message(header, message);
}
private Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
}
Here is the test code :
import java.time.LocalDate;
import org.assertj.core.api.Assertions;
import org.junit.Test;
import junit.framework.Assert;
public class MessageServiceTest {
private MessageService messageService = new MessageService();
#Test
public void createMessage() throws Exception {
final String inputMessage = "simple message";
final Credentials inputCredentials = new Credentials("user", "pass");
Message actualMessage = messageService.createMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(inputCredentials, 9, LocalDate.now(), false);
}
#Test
public void createEncryptedMessage() throws Exception {
final String inputMessage = "encryted message";
final Credentials inputCredentials = new Credentials("user", "pass");
Message actualMessage = messageService.createEncryptedMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals("Aç4B36ddflm1Dkok49d1d9gaz", actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(inputCredentials, 9, LocalDate.now(), true);
}
#Test
public void createAnonymousMessage() throws Exception {
final String inputMessage = "anonymous message";
Message actualMessage = messageService.createAnonymousMessage(inputMessage);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assertions.assertThat(actualMessage.getHeader())
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), false);
}
}
We could see that the invocation of the private method createHeader() creates some duplication in the test logic.
createHeader() creates indeed a specific result that we need to assert in the tests.
We assert 3 times the header content while a single assertion should be required.
We could also note that the asserting duplication is close between the methods but not necessary the same as the private method has a specific logic :
Of course, we could have more differences according to the logic complexity of the private method.
Besides, at each time we add a new public method in MessageService that calls createHeader(), we will have to add this assertion.
Note also that if createHeader() modifies its behavior, all these tests may also need to be modified.
Definitively, it is not a very good design.
Refactoring step
Suppose we are in a case where createHeader() is acceptable to make part of the API.
We will start by refactoring the MessageService class by changing the access modifier of createHeader() to public :
public Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
We could now test unitary this method :
#Test
public void createHeader_with_encrypted_message() throws Exception {
...
boolean isEncrypted = true;
// action
Header actualHeader = messageService.createHeader(credentials, message, isEncrypted);
// assertion
Assertions.assertThat(actualHeader)
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), true);
}
#Test
public void createHeader_with_not_encrypted_message() throws Exception {
...
boolean isEncrypted = false;
// action
messageService.createHeader(credentials, message, isEncrypted);
// assertion
Assertions.assertThat(actualHeader)
.extracting(Header::getCredentials, Header::getLength, Header::getDate, Header::isEncryptedMessage)
.containsExactly(Credentials.anonymous(), 9, LocalDate.now(), false);
}
But what about the tests we write previously for public methods of the class that use createHeader() ?
Not many differences.
In fact, we are still annoyed as these public methods still need to be tested concerning the returned header value.
If we remove these assertions, we may not detect regressions about it.
We should be able to naturally isolate this processing but we cannot as the createHeader() method belongs to the tested component.
That's why I explained at the beginning of my answer that in most of cases, we should favor the extraction of the private method in another class to the change of the access modifier to public.
So we introduce HeaderService :
public class HeaderService {
public Header createHeader(Credentials credentials, String message, boolean isEncrypted) {
return new Header(credentials, message.length(), LocalDate.now(), isEncrypted);
}
}
And we migrate the createHeader() tests in HeaderServiceTest.
Now MessageService is defined with a HeaderService dependency:
public class MessageService {
private HeaderService headerService;
public MessageService(HeaderService headerService) {
this.headerService = headerService;
}
public Message createMessage(String message, Credentials credentials) {
Header header = headerService.createHeader(credentials, message, false);
return new Message(header, message);
}
public Message createEncryptedMessage(String message, Credentials credentials) {
Header header = headerService.createHeader(credentials, message, true);
// specific processing to encrypt
// ......
return new Message(header, message);
}
public Message createAnonymousMessage(String message) {
Header header = headerService.createHeader(Credentials.anonymous(), message, false);
return new Message(header, message);
}
}
And in MessageService tests, we don't need any longer to assert each header value as this is already tested.
We want to just ensure that Message.getHeader() returns what HeaderService.createHeader() has returned.
For example, here is the new version of createMessage() test :
#Test
public void createMessage() throws Exception {
final String inputMessage = "simple message";
final Credentials inputCredentials = new Credentials("user", "pass");
final Header fakeHeaderForMock = createFakeHeader();
Mockito.when(headerService.createHeader(inputCredentials, inputMessage, false))
.thenReturn(fakeHeaderForMock);
// action
Message actualMessage = messageService.createMessage(inputMessage, inputCredentials);
// assertion
Assert.assertEquals(inputMessage, actualMessage.getMessage());
Assert.assertSame(fakeHeaderForMock, actualMessage.getHeader());
}
Note the assertSame() use to compare the object references for the headers and not the contents.
Now, HeaderService.createHeader() may change its behavior and return different values, it doesn't matter from the MessageService tests point of view.
The point of the unit test is to confirm the workings of the public api for that unit. There should be no need to make a private method exposed only for testing, if so then your interface should be rethought. Private methods can be thought as 'helper' methods to the public interface and therefore are tested via the public interface as they would be calling into the private methods.
The only reason I can see that you have a 'need' to do this is that your class is not properly designed for testing in mind.

Modify C# Class method during execution

I'd like to override a class method without inheriting the base class because it'd take a lot of time and modifications and, therefore, more and more tests. It's like this:
class TestClass{
public void initialMethod(){
...
}
}
And somewhere on the code, I'd like to do something like this:
public testMethod()
{
return;
}
test(){
changeMethod(TestClass.initialMethod, testMethod);
}
And this changeMethod function would override the TestClass initialMethod so that it'd call testMethod instead.
Inheriting and overriding the method using normal practices is not an option, as this class A is a graphic component and, inhereting it (and changing it) would break lots of code.
Edit: We don't have the base code for the TestClass, so it's not an option to modify the code there defining the initialMethod as a delegate.
Edit 2: Since this is a graphical component, the designer added a lot of code automatically. If I were to inherit this code, I would have to replace all code added by the designer. That's why I wouldn't like to replace this component.
You need the Strategy pattern.
Main steps:
Create an interface with ie. Do() signature
Your initialMethod() should call a strategy.Do(), where strategy is type of your interface
Create a class that implements this interface. Do() is your testmethod now.
Inject into your main class an instance of this class
If the job it's not so big (let's say just a color replacement or something) then I agree with Jhonny D. Cano's solution with C# (anonymous)delegates.
Edit (after edit 2)
May - just as proof-of-concept - you should inherit the class and replace all references from base class to this new. Do this, and nothing else. If it works, you can think about the next steps (new methods or delegates etc.)
You need only a new checkout from your version control system, and if it maybe fails you can abandon it. It's worth trying.
Perhaps you can do it as a delegate.
class TestClass {
public Action myAction;
public void initialMethod(){
...
}
initialMethod
public TestClass() {
myAction = initialMethod;
}
}
and then on TestMethod
public testMethod()
{
return;
}
test() {
testClassInstance.myAction = testMethod;
}
I think your best bet might be to use a AOP framework like LinFu. There's a codeproject article explaining it:
Introducing LinFu, Part VI: LinFu.AOP – Pervasive Method Interception and Replacement for Sealed Types in Any .NET Language
If 'TestClass' is something you defined, you could replace the 'initialMethod' definition with a property and delegate which can then be set to any method with a given signature. (Even anonymous ones.)
class TestClass {
Action _myMethod;
Action MyMethod {
get { return _myMethod; }
set { _myMethod = value; }
}
var tc = new TestClass()
tc.MyMethod = () -> Console.WriteLine("Hello World!");
tc.MyMethod()
The above code is untested.
The short and simple answer is: if you can't adjust the base TestClass code, no, there's no way you can modify the class to replace a method by another. Once we started doing stuff like that, we'd be in a completely different kind of language, like JavaScript.
The longer answer is: it depends on who is calling the replaced method.
If it's other classes, see if you can't implement a Proxy in between them and the unmodifiable concrete class. Whether this is doable depends on whether that class implements interfaces, or is its own interface.
If it's the class itself, then your only option is to decompile and modify the class, at design time using Reflector (or equivalent tools), or at runtime using Reflection.Emit. However, you'd have to be hurting pretty badly to go this route, as it's sure to be painful and brittle.
Unfortunately you still haven't explained what you are trying do and why. Replacing methods on the go is powerful stuff in the languages that permit it directly... There might be mocking libraries that can be twisted sufficiently far to do the reflection stuff, but then you'd be skating on thin ice.
If you don't have the code use Extension Methods.
public void doSmth(this objectYOUWANT arg)
{
//Do Something
}
Here you use the principle Closed for Modification Open for Extension.
This will add functionality to the library you don't have the source code. It's very clean to do it this way.
Edition:
In FrameWork 3.5 there is something new called Extension Methods. These kind of methods adds functionality to a closed Assembly letting you Extend in functionality a closed dll/assembly.
To use this for example you have a dll that you import, that is called Graphics.dll (you have the reference on your project)
First of all you shoud create a new static class called for example Extension:
public static class Extensions
{
}
Second, you want to add extra functionality to a class contained in Graphics.dll named ChartGraph. You will do this:
public static class Extensions
{
public static void draw(this ChartGraph g)
{
// DO SOMETHING
}
}
Third, when you instantiate a new object from the graphics.dll you now will have the new method you have created:
ChartGraph myG = new ChartGraph();
myG.draw();
As you can see there you have added new functionality without much effort without recompiling the dll, this is good if you don't have the source code.

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