Entity Framework 4.1 InverseProperty Attribute and ForeignKey - c#

I will create two references between Employee and Team entities with foreign keys.
So I defined two entities as follow
public class Employee
{
public int EmployeeId { get; set; }
public string Name { get; set; }
[ForeignKey("FirstTeam")]
public int FirstTeamId { get; set; }
[InverseProperty("FirstEmployees")]
public virtual Team FirstTeam { get; set; }
[ForeignKey("SecondTeam")]
public int SecondTeamId { get; set; }
[InverseProperty("SecondEmployees")]
public virtual Team SecondTeam { get; set; }
}
public class Team
{
public int Id { get; set; }
public string TeamName { get; set; }
[InverseProperty("FirstTeam")]
public virtual ICollection<Employee> FirstEmployees { get; set; }
[InverseProperty("SecondTeam")]
public virtual ICollection<Employee> SecondEmployees { get; set; }
}
I thought it is correct theoretically, but it shows the Exception as follow :
{"Introducing FOREIGN KEY constraint 'Employee_SecondTeam' on table 'Employees' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints.\r\nCould not create constraint. See previous errors."}
Can anybody help me?
Thanks in advance
Kwon

It is theoretically correct but SQL server (not Entity framework) doesn't like it because your model allows single employee to be a member of both First and Second team. If the Team is deleted this will cause multiple delete paths to the same Employee entity.
This cannot be used together with cascade deletes which are used by default in EF code first if you define foreign key as mandatory (not nullable).
If you want to avoid the exception you must use fluent mapping:
public Context : DbContext
{
public DbSet<Employee> Employees { get; set; }
public DbSet<Team> Teams { get; set; }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Entity<Employee>()
.HasRequired(e => e.SecondTeam)
.WithMany(t => t.SecondEmployees)
.HasForeignKey(e => e.FirstTeamId)
.WillCascadeOnDelete(false);
...
}
}
This will result in scenario where you must delete members of SecondTeam manually before you delete the team.

All is correct in previous answer, but one thing is wrong
modelBuilder.Entity<Employee>()
.HasRequired(e => e.SecondTeam)
.WithMany(t => t.SecondEmployees)
.HasForeignKey(e => e.SecondTeamId) // mistake
.WillCascadeOnDelete(false);
FirstTeamId instead of SecondTeamId will cause that in SecondTeam navigation property will be always FirstTeam

Related

entities that do not expose foreign key properties for their relationships (EF) [duplicate]

This question already has answers here:
An error occurred while saving entities that do not expose foreign key properties for their relationships
(16 answers)
Closed 2 months ago.
When trying to call SaveChanges(), I get the following error:
An error occurred while saving entities that do not expose foreign key properties for their relationships. The EntityEntries property will return null because a single entity cannot be identified as the source of the exception. Handling of exceptions while saving can be made easier by exposing foreign key properties in your entity types. See the InnerException for details.'
SqlException: Invalid column name 'Artwork_Id'
I am using Entity Framework.
I'm trying to add an artworkImage that has the Id of an artwork as a reference. All information is being passed correctly but it's not saving.
I've tried adding foreign keys to my models and dbcontext but I've not gotten further than the code below.
public partial class ArtworkImage
{
[Key]
public int Id { get; set; }
public string ImageURL { get; set; }
public Artwork Artwork { get; set; }
}
public partial class Artwork
{
[Key]
public int Id { get; set; }
public string Category { get; set; }
public ICollection<ArtworkImage> ArtworkImage { get; set; }
}
My DbContext:
public DbContext()
: base("name=DbConnection")
{
this.Configuration.AutoDetectChangesEnabled = false;
}
public virtual DbSet<Artwork> Artworks { get; set; }
public virtual DbSet<ArtworkImage> ArtworkImages { get; set; }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Entity<Artwork>()
.Property(e => e.Category)
.IsFixedLength();
modelBuilder.Entity<Artwork>()
.HasKey(b => b.Id);
modelBuilder.Entity<ArtworkImage>()
.HasKey(b => b.Id);
Database.SetInitializer<DbContext>(null);
base.OnModelCreating(modelBuilder);
}
I believe I should be adding something like this to my dbcontext but I haven't quite figured it out yet.
modelBuilder.Entity<ArtworkImage>()
.HasRequired(p => p.Artwork)
.WithMany(d => d.ArtworkImage)
.HasForeignKey(p => p.Artwork);
If any information is missing please point it out and I'll add it.
You have to declare primary key on each table. it is a rare occasion when a table has no PK. almost never.
[Key]
public int Id { get; set; }
So part of your problem might be that you don't define the relationship in reverse which I believe is important in how it establishes if the relationship is one-to-one or one-to-many. So you will likely need to add a property on the Artwork class that is of type ArtworkImage (if it is one-to-one). if it is one-to-many you will need to make the property some generic collection with the generic of type ArtworkImage.
One-to-one
public partial class Artwork
{
[Key]
public int Id { get; set; }
public string Category { get; set; }
public ArtworkImage ArtworkImage { get; set; }
}
One-to-many
public partial class Artwork
{
[Key]
public int Id { get; set; }
public string Category { get; set; }
public IEnumerable<ArtworkImage> ArtworkImages { get; set; }
}

How to properly enable EF cascade delete with conventions

I'm using EF 6.4.0 codefirst on a winforms app and Cascade delete is not working
below are my CLASSES
public class PLAYERS_M
{
[Key,DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int PM_ROWID { get; set; }
public string PM_PLAYER_ID { get; set; }
public string PM_FULLNAME { get; set; }
public int? PM_COUNTRY { get; set; }
public bool PM_IS_HOH { get; set; }
public string PM_QUOTE { get; set; }
public byte[] PM_PHOTO { get; set; }
[ForeignKey("PM_COUNTRY")]
public virtual COUNTRIES COUNTRIES { get; set; }
}
public class COUNTRIES
{
[Key,DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int CO_ROWID { get; set; }
public string CO_CODE { get; set; }
public string CO_NAME { get; set; }
}
I've added the following method to enable cascade delete on the dbcontext
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Conventions.Remove<PluralizingTableNameConvention>();
modelBuilder.Conventions.Add<OneToManyCascadeDeleteConvention>();
modelBuilder.Conventions.Add<ManyToManyCascadeDeleteConvention>();
base.OnModelCreating(modelBuilder);
}
however I get the following error
"The DELETE statement conflicted with the REFERENCE constraint "FK_dbo.PLAYERS_M_dbo.COUNTRIES_PM_COUNTRY". The conflict occurred in database "MpContext", table "dbo.PLAYERS_M", column 'PM_COUNTRY'."
if you have observed the foreign key PM_COUNTRY is nullable int.
so I was expecting EF to delete the countries record and set PM_COUNTRY to null
am I doing something wrong?
I'm not sure why the convention isn't working, but you can configure it like this (after renaming the Entities):
modelBuilder.Entity<Player>()
.HasOptional(c => c.Country)
.WithMany()
.HasForeignKey(p => p.CountryID)
.WillCascadeOnDelete(true);
OP wants to DELETE a COUNTRIES record and expects that all PLAYERS_M that have the corresponding PM_COUNTRY value will be set to null.
To achieve this, PLAYERS_M.PM_COUNTRY is correctly defined as nullable field (int?) but you still need to declare the relationship as optional in the model to enforce this behaviour.
OneToManyCascadeDeleteConvention does not help here, according to the documentation:
Convention to enable cascade delete for any required relationships.
To get around this you can add the following Fluent Notation to your OnModelCreating method:
modelBuilder.Entity<PLAYERS_M>()
.HasOptional(p => p.COUNTRIES)
.WithMany()
.HasForeignKey(p => p.PM_COUNTRY)
.WillCascadeOnDelete(true); // this is where the magic is!
This behaviour is most likely by design, using Cascade Delete like this to null out optional references can very quickly create orphaned records, by using fluent notation you are forced to make the business decision for each relationship individually. Use this feature with care.
I've solved my problem by adding the below property to the COUNTRIES class
[ForeignKey("PM_COUNTRY")]
public virtual List<PLAYERS_M> PLAYERS_M { get; set; }
public class COUNTRIES
{
[Key,DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int CO_ROWID { get; set; }
public string CO_CODE { get; set; }
public string CO_NAME { get; set; }
[ForeignKey("PM_COUNTRY")]
public virtual List<PLAYERS_M> PLAYERS_M { get; set; }
}

Multiplicity is not valid in Role in relationship: EF code first one to one relationship with same primary key and foreign key

I have two entities with one to one relationship where in target entity primary key and foreign key are same. Here is two entity and their fluent mapping.
public class Register
{
public int Id { get; set; }
public string Number { get; set; }
// N.B: Here I can't have this virtual property for my project dependencies.
//public virtual CustomerDisplay CustomerDisplay { get; set; }
}
public class CustomerDisplay
{
public int RegisterId { get; set; }
public double ReceiptViewPercent { get; set; }
public virtual Register Register { get; set; }
}
public class RegisterConfiguration : EntityConfig<Register>
{
public RegisterConfiguration(bool useIdentity, bool sqlServerCe)
: base(sqlServerCe)
{
this.HasKey(t => t.Id);
if (!useIdentity)
{
Property(d => d.Id).IsRequired().HasDatabaseGeneratedOption(DatabaseGeneratedOption.None);
}
this.Property(t => t.Number).IsRequired().HasMaxLength(20);
}
}
public class CustomerDisplayConfiguration: EntityConfig<CustomerDisplay>
{
public CustomerDisplayConfiguration(bool sqlServerCe)
: base(sqlServerCe)
{
this.HasKey(t => t.RegisterId);
this.HasRequired(t => t.Register).WithMany().HasForeignKey(d => d.RegisterId).WillCascadeOnDelete(false);
}
}
I am getting following error:
I have seen lots of related questions in stackoverflow but didn't find my solution. This one best match with my issue:
How to declare one to one relationship ...
Can anyone tell me how can I get rid of this issue. Thanks
Add again the CustomerDisplay navigation property:
public class Register
{
public int Id { get; set; }
public string Number { get; set; }
public virtual CustomerDisplay CustomerDisplay { get; set; }
}
And configure the relationship as I show as follow:
this.HasRequired(t => t.Register).WithOptional(r=>r.CustomerDisplay);
Notice that you didn’t need to use HasForeignKey to specify that CustomerDisplay.CustomerId is the FK. This is because of Entity Framework’s requirement that the primary key of the dependent be used as the foreign key. Since there is no choice, Code First will just infer this for you.
Update
If you can't add the CustomerDisplay navigation property into Register class, then I suggest you create an unidirectional one to one relationship. Use this configuration:
this.HasRequired(t => t.Register);
That is enough to tell EF who is the principal and who is the dependent entity in your relationship.

EF6 code first multiple 1-to-many mapping issue / "Multiplicity" error

I am receiving the following error when attempting to create the database:
One or more validation errors were detected during model generation:
Interaction_CauseElement_Source: : Multiplicity is not valid in Role
'Interaction_CauseElement_Source' in relationship
'Interaction_CauseElement'. Because the Dependent Role properties are
not the key properties, the upper bound of the multiplicity of the
Dependent Role must be '*'.
Interaction_EffectElement_Source: : Multiplicity is not valid in Role
'Interaction_EffectElement_Source' in relationship
'Interaction_EffectElement'. Because the Dependent Role properties are
not the key properties, the upper bound of the multiplicity of the
Dependent Role must be '*'.
I've seen this error in other Stack Overflow posts, but in the examples I found, the OP was trying for a 1-to-1 relationship in both directions between the tables. That is not what I am looking for.
Here is my model:
public class Element
{
[Key]
public int ID { get; set; }
[Required, MaxLength(64)]
public string Name { get; set; }
[MaxLength(200)]
public string Description { get; set; }
}
public class Interaction
{
[Key]
public int ID { get; set; }
[Index, Required]
public int CauseID { get; set; }
[Index, Required]
public int EffectID { get; set; }
[MaxLength(64)]
public string Location { get; set; }
[ForeignKey("CauseID")]
public virtual Element CauseElement { get; set; }
[ForeignKey("EffectID")]
public virtual Element EffectElement { get; set; }
}
Items in the Elements table are unique. A pair of elements can interact with each other in any number of locations. The CauseID/EffectID pair is not going to be unique.
The only other place I am changing the model is in the OnModelCreating method. I had received this error:
Introducing FOREIGN KEY constraint
'FK_dbo.Interactions_dbo.Elements_Cause' on table
'Interactions' may cause cycles or multiple cascade paths.
Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other
FOREIGN KEY constraints. Could not create constraint. See previous
errors.
And had to create a cascade policy for the model. This code fixed that error:
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
//Prevent cyclic cascade on elements table
modelBuilder.Entity<Interaction>()
.HasRequired(i => i.CauseElement)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
modelBuilder.Entity<Interaction>()
.HasRequired(i => i.EffectElement)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
base.OnModelCreating(modelBuilder);
}
But then I received the cryptic "Multiplicity" error. It seems like it wants me to make public virtual Element CauseElement into a collection like public virtual ICollection<Element> CauseElement, but that would not properly model the relationship.
I found the solution. This article on EntityFrameworkTutoral.net helped out. Because I need TWO references from the Interaction class to the Element class, this relationship is too complex to model in EF with only the attributes.
I had to update the model and then use the fluent API to tell EF how to treat the relationships. I updated my model to the following:
public class Element
{
public Element()
{
CauseElements = new List<Interaction>();
EffectElements = new List<Interaction>();
}
[Key]
public int ID { get; set; }
[Required, MaxLength(64)]
public string Name { get; set; }
#region Navigation
public virtual ICollection<Interaction> CauseElements { get; set; }
public virtual ICollection<Interaction> EffectElements { get; set; }
#endregion
}
public class Interaction
{
[Key]
public int ID { get; set; }
[Index]
public int CauseID { get; set; }
[Index]
public int EffectID { get; set; }
[MaxLength(64)]
public string Location { get; set; }
#region Navigation
[ForeignKey("CauseID")]
public virtual Element CauseElement { get; set; }
[ForeignKey("EffectID")]
public virtual Element EffectElement { get; set; }
#endregion
}
And in my DbContext class I used the fluent API to create the link between the Interaction.CauseElement and Element.CauseElements and which property was the foreign key for the Interaction table (and the same with the Effect relationship):
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
//Prevent cyclic cascade on elements table
modelBuilder.Entity<Interaction>()
.HasRequired(i => i.CauseElement)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
modelBuilder.Entity<Interaction>()
.HasRequired(i => i.EffectElement)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
//Create the links between the element, the key, and the collection
modelBuilder.Entity<Interaction>()
.HasRequired<Element>(i => i.CauseElement)
.WithMany(e => e.CauseElements)
.HasForeignKey(i => i.CauseID);
modelBuilder.Entity<Interaction>()
.HasRequired<Element>(i => i.EffectElement)
.WithMany(e => e.EffectElements)
.HasForeignKey(i => i.EffectID);
base.OnModelCreating(modelBuilder);
}
It seems that Entity Framework tries to automatically infer the relationships between the tables when you have a simple 1-to-many relationship. If I removed EffectElement from the Interaction class (and EffectElements from Element), EF was able to create the relationship easily. But when I added it back, I received the error again.
Since that Element type showed up twice in the Interaction class, it didn't know how to create the relationship. I had to explicitly define it in the OnModelCreating method.
You reversed the responsibilities of the "ForeignKey" attribute. It goes on the ID field, specifying the property for which it serves as the foreign key. You want something as below:
// To-One on Element
[ForeignKey("Element")]
public int ElementId { get; set; }
public virtual Element Element { get; set; }
Also, this is actually a one-to-one relationship. A one-to-many relationship in this case would be:
// To-Many on Element
public virtual ICollection<Element> Elements{ get; set; }

Entity Framework 4.1 Code First Foreign Key Id's

I have two entities referenced one to many. When entity framework created the table it creates two foreign keys, one for the key I have specified with the fluent interface and the other for the ICollection. How do I get rid of the duplicate foreign key?
public class Person
{
public long RecordId { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
public string Email { get; set; }
public string Username { get; set; }
public long DepartmentId { get; set; }
public virtual Department Department { get; set; }
}
public class Department
{
public long RecordId { get; set; }
public string Name { get; set; }
public virtual ICollection<Person> People { get; set; }
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Entity<Person>()
.HasRequired(p => p.Department)
.WithMany()
.HasForeignKey(p => p.DepartmentId)
.WillCascadeOnDelete(false);
}
Thanks!
You must specify the many-end of the association explicitely:
modelBuilder.Entity<Person>()
.HasRequired(p => p.Department)
.WithMany(d => d.People)
.HasForeignKey(p => p.DepartmentId)
.WillCascadeOnDelete(false);
Otherwise EF will assume that there are two associations: One which is not exposed in Department with the foreign key DepartmentId and navigation property Department in the Person class as you have defined in the Fluent code - and another association which belongs to the exposed navigation property People but with another not exposed end in Person and a foreign key automatically created by EF. That's the other key you see in the database.
The default Code First conventions detect your DepartmentId foreign key, since it is, well, conventional. I think you should remove the Fluent definition:
modelBuilder.Entity<Person>()
.HasRequired(p => p.Department)
.WithMany()
.WillCascadeOnDelete(false);
best thing is to remove departmentid property from Person class and add the following statement. MapKey will create foreign key column with the name you specify
modelBuilder.Entity<Person>().HasRequired(p => p.Department)
.WithMany().Map(x=>x.MapKey("DepartmentId"))
.WillCascadeOnDelete(false);

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