Determining public IP in C# and comparing to a hostname - c#

I have a program in C# that I want to get a news feed from a server I setup in my basement. I also want to setup this program so it can work locally. To do this I THINK I need to compare the resolved ip of my dyndns.biz hostname to my router's public ip (I have dynamic ip and a client on my server updating the ip of the hostname) and thus determine if the hostname needs to be used or the local ip of the server (192.168.0.100) or the hostname. I already have code to connect to the ftp server assuming I can get the right usage of the hostname versus the localized IP.
Edit: Anyways, in summary because I realized this might not look like a question, how can I determine a) the resolved IP of the hostname and b) the public IP of my router in a C# app

You're overcomplicating this.
Just open your hosts file (found in C:\Windows\System32\drivers\etc) and add your dyndns hostname routing it to loopback. That way you don't have to add any workaround code to your final application to prevent it from even asking your DNS or router:
127.0.0.1 yourhostname.dyndns.biz

To obtain the IP address of a hostname, use the following code:
IPAddress[] addresses = System.Net.Dns.GetHostAddresses("www.cnn.com");
To obtain your public IP address of your router or local network, you need to talk to an outside system that can tell you that part, and unfortunately I don't know if there is any such system that is free to use as well as easy to use from a program.

Related

File.Exists with IP instead of server name

I am trying to retrieve a file on a network location - actually a NAS with fixed IP address.
Using File.Exists(#"//myserver/myfile.txt") works just fine, unfortunately, File.Exists(#"//192.168.1.101/myfile.txt") doesn't (of course, I made sure ping myserver returns 192.168.1.101).
I couldn't find any reasonable explanation as to why using DNS names would work but not IP address. Is this a known issue or is it possibly an issue with my network? I'd really get it to work with IP address, but is it possible?

Reverse IP Check Returning My Computer Name

I am trying to convert a VBScript COM component based Reverse/Forward IP checking system to C#.
This system was created to prevent the banning of SERPs like Googlebot using what was back then (becoming) the standard way of checking an IP was who it said it belonged to e.g a reverse/forward DNS check.
Although we have lists of SERP IP Ranges so we don't ban them if they come in - even with hack vectors - we cannot keep up with new ranges being added all the time.
The process is based around this short example.
It is explained simply here > http://ipadmin.junkemailfilter.com/rdns.php
This has been working fine for ages in VBScript but now I am converting to .NET I am having issues where people have set their IP to resolve to "localhost" like this one 113.168.154.182 as you just get back your own DNS server, Virgin media, or if I run it from my PC with c# I get my own computer name. The IP is from Vietnam > http://www.geoiptool.com/en/?ip=113.168.154.182
Now I am trying to use .NET and this code.
But as I am using this code to do get the hostname
IPHostEntry DNSHostIP = Dns.GetHostEntry("113.168.154.182");
hostname = DNSHostIP.HostName;
When I output the value of hostname I get my own computers name e.g std36w7.metal.mycompany.co.uk not localhost.
Then when I try and do a forward DNS check to get the list of IP addresses with this hostname I get my own IP addresses (one IPv6 one IPv4).
If I could get back "localhost" then I could have a check to skip it as a spoof along with anything starting with 10 or 192 etc.
However at the moment I cannot do this.
What is the best way of doing reverse/forward DNS checks which I thought was becoming the standard way of checking for spoofers nowadays in .NET?
And how can I handle people who have set (or some mistake might be causing it) their IP to be localhost.
Thanks
Simple. Your LOCAL DNS (guessing your router unless you have your own DNS server) is resolving it - upstream to it's INTERNET DNS server. Also if you really want it to return LOCALHOST, you'd have to literally edit your local HOSTS file and add an entry since no system ever returns the name LOCALHOST when you look up your ip even from a local DNS server. I believe the ONLY example is if you completely eliminate a DNS server to fallback on your local HOSTS file.

The ipaddress string is returning ::1. How can i get the full ipadrress of the user testing from localhost

I want to retrieve the ip address of the user who has logged in using c#.
I have written the following code
var ipaddress = System.Web.HttpContext.Current.Request.UserHostAddress;
but the ipaddress contains ::1. How can i get the full address. I am just only testing the code in the localhost. I have iis7 installed.
::1 according to the specs is actually a valid address pointing to loopback.
if you want to get the computers public ip address you'll have to use a domain name (with a DNS pointing back to the your local computer) or in the url use your public ip in place of localhost
edit
your code is good (nothing to change there) however if you want to get your public ip addres (not ::1 or 127.0.0.1) you'll have to make the http call from the other interface (which means it will have to go out translate the DNS into a ip and query back). you won't be able to do that offline.
i hope this helps, sorry i can't be any clearer. this is more of a networking issue then programming.

C#: Query DHCP for Client Name

Final edit for clarity - In my environment, DNS will only store one record per client. If a client has multiple NICs, or changes subnets, the original IP is registered in DNS until the corresponding DHCP record expires (this is an AD environment where DHCP registers DNS addresses).
In this scenario DNS has one, incorrect, record for the client. I want to query DHCP by client name, to see all IPs that are leased to it.
The only possible solution I have found is to dump all subnet info from DHCP (supported by the below API) then query against that, but that is not feasible in my environment, since multiple people would use this application, and I don't want the additional strain on DHCP.
I cannot change any configuration for DNS or DHCP.
Thanks,
This is similar to this question, but with the referenced API (here), I can only query via IP. Is it possible with this API, or any other, to query DHCP by hostname? (The issue being, DNS gives me an old IP for MachineA, I want to retrieve any other IPs being leased by MachineA from the DHCP server).
Edit: To clarify, I want to write a program that I can type in a hostname, it will then query a DHCP server for all IPs for that hostname in any subnet administered by that DHCP server. This is to workaround the issue of a machine with multiple NICs registering an IP that is useless to me (wireless), so for instance the DNS result may be NICA (wireless) but I want NICB (wired).
From what I can tell, you've encountered the age-old problem of which IP address to use. Now-a-days many computers have multiple NICs, some virtual, some local-only, some with internet access, etc... For the application to choose is very difficult. Most of the time I simply make the IP by which the application hosts things like sockets a configuration item--simply because the application is incapable of really choosing which is the right ip address to use. e.g. two NICs both with the same network access, which do you choose? If you run the application twice, maybe one should use NIC 1 and the other should use NIC 2--how would the app make that determination? (i.e. it can't).
Having said that, depending your needs, you can go looking for the best NIC and get it's IP address. For example, if you want an IPv4 address on a non-wireless NIC, you can do something like:
var ips = from ni
in NetworkInterface.GetAllNetworkInterfaces()
where ni.NetworkInterfaceType == NetworkInterfaceType.Ethernet
from ip in ni.GetIPProperties().UnicastAddresses
where ip.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork && ip.IsDnsEligible
select ip;
IPAddress address = ips.First().Address;
...error checking omitted for readability--apply whatever error checking suitable for your requirements.
You can even go so far as to check whether the address is link local (i.e. can communicate out of the local network segment--which usually means an address automatically assigned by Windows instead of DNS/DHCP) by seeing if the first two bytes of an IPv4 address are 169 and 254.
But, you need to specifically define what your requirements are. simply to say "undesirable wireless IP" doesn't provide unambiguous and verifiable criteria to tell what solution will always work for your needs.
If you are trying to locate a machine on the network, then querying DNS is probably what you want to do first. i.e. Think of a machine that has a static ip address on the network. It would register its name with the name service only, it would not show up in DHCP att all if the machine's IP stack is configured with the static address only.
I'm not sure how long it should take for a new machine or a recently changed IP address to show up in DNS. But if you want to see if DHCP has something different(newer), then query DHCP after trying it from DNS first.

Get Server IP automatically to client

Writing a chat program (as so many do) and i have found that i would like to be able to get the clients to connect to the server automatically.
However, the IP address of the server would not be permanent, so i cannot just hard-core it into the program
In TCP, I'm looking for some sort of broadcast feature, that allows the client to know where the server is
Any ideas?
EDIT: should have said, this will be a LAN program only - no outside connections
If you are talking about a chat in a LAN and you can't or don't want to use DNS for some reason, you could implement, or find an implementation of, the discovery protocol used by UPnP. The SSDP is based on a UDP broadcast. It is, afaik, not possible to multicast via TCP, because TCP needs a session.
If you want to use the chat server over the internet you have no choice but to use DNS. Look for a dynamic dns provider (I use selfhost.bz). In C# you can then resolve the hostname to an IP address as described in the other answers. If you have a hostname to connect to it will probably be enough to pass that to the socket, though:
socket.Connect("myhostname.selfhost.bz", ...
Edit: Since you say you're in a LAN, a few more details on SSDP. The protocol does way more, than you actually need. If you're thinking of implementing it yourself, don't stick to it exactly. Just make your clients send a broadcast on a specified port. The server permanently listens on that port, answering with a predefined message, once it receives a message. When the client receives that answer, it will know that the sender is a valid server.
Use DNS. Resolve the hostname in your app and connect to the IP it resolves to. You'll need dynamic DNS since you say the IP isn't permanent.
Use the below process to find server IP address
public string GetIPAddress()
{
string strHostName = System.Net.Dns.GetHostName();
IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
return ipAddress.ToString();
}
You can also use
Request.ServerVariables["LOCAL_ADDR"];
I had an idea: just get the server to write the IP address/port/whatever to a textfile somewhere on the (public) network, and the clients can read the text file
Obviously, if the text file is not there or empty, no server is running...
Is this such a bad idea?

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