I know it has 3 methods. In my program I have a method to send a message. It is often late and the program sometimes doesn't send the message at all in response to a button press. At times it is as late as 5 seconds from what I would expect and the program freezes. I want to use a BackgroundWorker to send the message as expected and allow the program to run normally at all times. I had the code for sending the message in a button handler. Now where do I put this equivalent code? I would like all of this to still be handled by a button press.
Is this the appropriate handler?
backgroundWorker1.RunWorkerAsync();
and in:
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) {}
I'm going to put my code in the button handler?
And this before:
carga.progressBar1.Minimum = 0;
carga.progressBar1.Maximum = 100;
Carga is my other form where the ProgressBar is. How do I use a BackgroundWorker in this scenario?
You can update progress bar only from ProgressChanged or RunWorkerCompleted event handlers as these are synchronized with the UI thread.
The basic idea is. Thread.Sleep just simulates some work here. Replace it with your real routing call.
public Form1()
{
InitializeComponent();
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += backgroundWorker1_ProgressChanged;
backgroundWorker1.WorkerReportsProgress = true;
}
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(1000);
backgroundWorker1.ReportProgress(i);
}
}
private void backgroundWorker1_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
I know this is a bit old, but in case another beginner is going through this, I'll share some code that covers a bit more of the basic operations, here is another example that also includes the option to cancel the process and also report to the user the status of the process. I'm going to add on top of the code given by Alex Aza in the solution above
public Form1()
{
InitializeComponent();
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += backgroundWorker1_ProgressChanged;
backgroundWorker1.RunWorkerCompleted += backgroundWorker1_RunWorkerCompleted; //Tell the user how the process went
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.WorkerSupportsCancellation = true; //Allow for the process to be cancelled
}
//Start Process
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
//Cancel Process
private void button2_Click(object sender, EventArgs e)
{
//Check if background worker is doing anything and send a cancellation if it is
if (backgroundWorker1.IsBusy)
{
backgroundWorker1.CancelAsync();
}
}
private void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(1000);
backgroundWorker1.ReportProgress(i);
//Check if there is a request to cancel the process
if (backgroundWorker1.CancellationPending)
{
e.Cancel = true;
backgroundWorker1.ReportProgress(0);
return;
}
}
//If the process exits the loop, ensure that progress is set to 100%
//Remember in the loop we set i < 100 so in theory the process will complete at 99%
backgroundWorker1.ReportProgress(100);
}
private void backgroundWorker1_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
private void backgroundWorker1_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e)
{
if (e.Cancelled)
{
lblStatus.Text = "Process was cancelled";
}
else if (e.Error != null)
{
lblStatus.Text = "There was an error running the process. The thread aborted";
}
else
{
lblStatus.Text = "Process was completed";
}
}
Related
When the user tries to double click button, the backgroundWorker will initiate twice.
is this a good workaround?
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
// Some processing here
Thread.Sleep(1000);
button1.Invoke((MethodInvoker)delegate { button1.Enabled= true; });
}
// Run backgroundProcess
private void button1_Click(object sender, EventArgs e)
{
this.button1.Enabled = false;
backgroundWorker1.CancelAsync();
backgroundWorker1.RunWorkerAsync();
}
You can use backgroundWorker1_RunWorkerCompleted event to enable button1. instead for enabling then in backgroundWorker1_DoWork
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
this.button1.Enabled = true;
//rest of operations
}
What is wrong with your code:
You ware enabling the button in _DoWork that is meaning less since backgroundWorker1.RunWorkerAssync(); will call _DoWork() there the button enables and hence the second click also get executed.
You have to take care of three basic things when you are going to use BackgrounWorker.
DoWork: You can handle execution of your business logic and cancellation of your work if required.
RunWorkerCompleted: You can handle post execution task. Here you want to enable button, so you should write appropriate code into RunWorkerCompleted Event.
Handle the WorkerSupportsCancellation property if you want to cancel backgroundworker process at any point of execution.
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.WorkerSupportsCancellation = true;
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.RunWorkerCompleted += backgroundWorker1_RunWorkerCompleted;
button1.Enabled = false;
backgroundWorker1.RunWorkerAsync();
}
void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
button1.Invoke((MethodInvoker)delegate { button1.Enabled = true; });
backgroundWorker1.DoWork -= backgroundWorker1_DoWork;
backgroundWorker1.RunWorkerCompleted -= backgroundWorker1_RunWorkerCompleted;
}
void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10; i++)
{
Thread.Sleep(1000);
AppendTextBox( "Hit: " + i.ToString() + Environment.NewLine);
if (backgroundWorker1.CancellationPending)
{
break;
}
}
if (backgroundWorker1.CancellationPending)
{
e.Cancel = true;
}
}
public void AppendTextBox(string value)
{
if (InvokeRequired)
{
this.Invoke(new Action<string>(AppendTextBox), new object[] { value });
return;
}
textBox1.Text += value;
}
private void button2_Click(object sender, EventArgs e)
{
if (backgroundWorker1.IsBusy)
backgroundWorker1.CancelAsync();
}
If the worker is actually running, then almost certainly not.
Cancellation is cooperative. Calling CancelAsync just sets the CancellationPending flag to true. It is up to the background worker to periodically check this flag and respond to cancellation.
The chances that a running worker has gotten to an appropriate point to check that flag, checked it, and responded, all within the gap of time between these two lines of code:
backgroundWorker1.CancelAsync();
backgroundWorker1.RunWorkerAsync();
Is extremely slim. It's more likely (if the worker was running) that RunWorkerAsync will throw InvalidOperationException since the worker is still running.
This is the code that I am trying to execute, but stepping through my code I never see any progress indicated or updated on my windows form showing progressbar1. This is my 1st attempt in getting a background worker to function properly, and all I have is a windows form with one button on it and this is all of the code involved in the project.
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
private int i = 0;
public Form1()
{
InitializeComponent();
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.WorkerSupportsCancellation = false;
backgroundWorker1.DoWork += new DoWorkEventHandler(backgroundWorker1_DoWork);
backgroundWorker1.ProgressChanged += new ProgressChangedEventHandler(backgroundWorker1_ProgressChanged);
backgroundWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted);
}
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
ReadySteadyGo();
worker.ReportProgress((i * 10));
FinalizeAndFinish();
worker.ReportProgress((i * 10));
}
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
progressBar1.Text = "Done!";
}
private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Text = (e.ProgressPercentage.ToString() + "%");
}
private void ReadySteadyGo()
{
Thread.Sleep(100000);
}
private void FinalizeAndFinish()
{
Thread.Sleep(1000);
}
}
It appears that you are using Thread.Sleep() to simulate a long-running operation. There are a few things you should consider based on your code example:
When the backgroundWorker1.RunWorkerAsync(); is executed, it starts working on another thread. Thus, if you are debugging interactively and you have not set a breakpoint in the backgroundWorker1_DoWork method, you are not likely to see this code execute.
When the Thread.Sleep(100000) executes, it essentially means that the background worker will pause for 100 seconds - so you need to make sure you are waiting at least that long to see the UI updated.
Also, as per Hans Passant's comment, consider the following:
Nor can you see it doing anything, there's no point to assigning the
ProgressBar.Text property since it doesn't display text. Set Value
instead.
I recreated your example in Visual Studio and am hitting a breakpoint in backgroundWorker1_DoWork so the multi-threading is working properly, you just need to do proper processing?
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 1; i <= 100; i++)
{
backgroundWorker1.ReportProgress(i);
Thread.Sleep(100);
}
}
private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
}
I am new in C#. I found some code which work on progressbar. What is does, when someone click on button start btnStartAsyncOperation_Click the progress bar starts increasing and when btnCancel_Click is pressed it cancel the operation. Here is the code
namespace BackgroundWorkerSample
{
public partial class Form1 : Form
{
BackgroundWorker m_oWorker;
public Form1()
{
InitializeComponent();
m_oWorker = new BackgroundWorker();
m_oWorker.DoWork += new DoWorkEventHandler(m_oWorker_DoWork);
m_oWorker.ProgressChanged += new ProgressChangedEventHandler(m_oWorker_ProgressChanged);
m_oWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(abcd);
m_oWorker.WorkerReportsProgress = true;
m_oWorker.WorkerSupportsCancellation = true;
}
void abcd(object sender, RunWorkerCompletedEventArgs e)
{
if (e.Cancelled)
{
lblStatus.Text = "Task Cancelled.";
}
else if (e.Error != null)
{
lblStatus.Text = "Error while performing background operation.";
}
else
{
lblStatus.Text = "Task Completed...";
}
btnStartAsyncOperation.Enabled = true;
btnCancel.Enabled = false;
}
void m_oWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
lblStatus.Text = "Processing......" + progressBar1.Value.ToString() + "%";
}
void m_oWorker_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 100; i++)
{
Thread.Sleep(100);
m_oWorker.ReportProgress(i);
if (m_oWorker.CancellationPending)
{
e.Cancel = true;
m_oWorker.ReportProgress(0);
return;
}
}
//Report 100% completion on operation completed
m_oWorker.ReportProgress(100);
}
private void btnStartAsyncOperation_Click(object sender, EventArgs e)
{
btnStartAsyncOperation.Enabled = false;
btnCancel.Enabled = true;
//Start the async operation here
m_oWorker.RunWorkerAsync();
}
private void btnCancel_Click(object sender, EventArgs e)
{
if (m_oWorker.IsBusy)
{
//Stop/Cancel the async operation here
m_oWorker.CancelAsync();
}
}
private void progressBar1_Click(object sender, EventArgs e)
{
}
private void lblStatus_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
}
private void button2_Click(object sender, EventArgs e)
{
}
}
}
Now I added 2 more button, button1 to pause and button2 to resume. Since I could not find any method to resume, I had to use CancelAsync() function when I press pause and I keep the value of progress bar in a global variable. Then when I press resume I start the progress bar again using RunWorkerAsync. But the problem is, I can not send the value of global variable in this function so it start from 0 progress.
I tried to use thread.sleep(infinite time here) when someone press pause and then stop the thread when someone press resume. Still the problem is, I can not press any button in this situation. Still if I enable button they don't work.
Please give me some solution.
You could try having your own variable, i.e
bool isPaused = false;
When someone clicks your pause button...
isPaused = true;
And set it to false when someone clicks resume. Finally, in your for loop in your doWork method, make it wait until that variable is false.
while (isPaused)
{
Thread.Sleep(100);
}
Let me know how this works out for you.
This is how I did it in my code:
In the backgroundWorker DoWork event I did:
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
_busy.WaitOne();
this.Invoke(new MethodInvoker(delegate { label2.Text = "Website To Crawl: "; }));
this.Invoke(new MethodInvoker(delegate { label4.Text = mainUrl; }));
webCrawler(mainUrl, levelsToCrawl, e);
}
Then in the pause button click event I did:
private void button4_Click(object sender, EventArgs e)
{
_busy.Reset();
}
In the resume button click event I did:
private void button5_Click(object sender, EventArgs e)
{
_busy.Set();
}
But it's not working when I click to start the process:
private void button1_Click(object sender, EventArgs e)
{
backgroundWorker1.RunWorkerAsync();
button1.Enabled = false;
this.Text = "Processing...";
label6.Text = "Processing...";
label6.Visible = true;
button2.Enabled = false;
checkBox1.Enabled = false;
checkBox2.Enabled = false;
numericUpDown1.Enabled = false;
button3.Enabled = true;
}
Nothing happen only when I click the resume button the process start then when I click the pause button nothing happen.
I want that when I click the start process button it will start the backgroundWorker regular then when clicking the pause button it will pause and the resume button it will resume.
What did I do wrong ? Can someone fix my code ?
In your BackgroundWorker thread code, you need to find places that are safe to "pause" execution. The ManualResetEvent is the right way to code. This other post might help:
Is there a way to indefinitely pause a thread?
Basically, in a few choice points in your worker thread code where you want to allow it to pause, try inserting:
_busy.WaitOne(Timeout.Infinite);
And when you want to pause (from your main thread) you use:
_busy.Reset();
And to resume:
_busy.Set();
You should be able to do this using the ManualResetEvent like this ...
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
_busy.WaitOne();
test(mainUrl, levelsToCrawl, e);
}
... and then when you want to pause the thread call _busy.Reset() ... and when you want to restart it call _busy.Set().
Additionally, you can place _busy.WaitOne(); anywhere you want to pause.
I've been looking for the answer of this thread but I come up with my own solution i made and i just wanna share it with you. hope this works.
I have a background worker and i want to pause it when i hit close button of my form. asking "You are about to cancel the process" so it should pause the process.
declare bool pauseWorker = false; on your class.
private void bgWorker_DoWork(object sender, DoWorkEventArgs e)
{
while (condition)
{
if (pauseWorker == true)
{
while (pauseWorker == true)
{
if (pauseWorker == false) break;
}
}
else
{
//continue process... your code here
}
}
}
private void frmCmsnDownload_FormClosing(object sender, FormClosingEventArgs e)
{
if (bgWorker.IsBusy)
{
pauseWorker = true; //this will trigger the dowork event to loop that
//checks if pauseWorker is set to false
DiaglogResult x = MessageBox.Show("You are about cancel the process", "Close", MessageBoxButtons.YesNo);
if (x == DialogResult.Yes) bgWorker.CancelAsync();
else
{
e.Cancel = true;
pauseWorker = false; //if the user click no
//the do work will continue the process
return;
}
}
}
Therefore the main solution here is the boolean declaration that controls the DoWork event of BGWorker.
Hope this solution helps your problem. Thank you.
I use a simple class that utilizes System.Thread.Monitor and lock()...
public class ThreadPauseState {
private object _lock = new object();
private bool _paused = false;
public bool Paused {
get { return _paused; }
set {
if(_paused != value) {
if(value) {
Monitor.Enter(_lock);
_paused = true;
} else {
_paused = false;
Monitor.Exit(_lock);
}
}
}
}
public void Wait() {
lock(_lock) { }
}
}
Using it is very simple...
private ThreadPauseState _state = new ThreadPauseState();
private void btnPause_Click(object sender, EventArgs e) {
_state.Paused = true;
}
private void btnResume_Click(object sender, EventArgs e) {
_state.Paused = false;
}
private void btnCancel_Click(object sender, EventArgs e) {
backgroundWorker1.CancelAsync();
_state.Paused = false; // needed if you cancel while paused
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) {
var worker = (BackgroundWorker)sender;
for(var _ = 0; _ < 100; _++) {
_state.Wait();
if(worker.CancellationPending) return;
Thread.Sleep(100); // or whatever your work is
}
}
This works for me:
bool work = true;
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.DoWork += backgroundWorker1_DoWork;
backgroundWorker1.ProgressChanged += myChangeFunction;
backgroundWorker1.RunWorkerAsync();
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
while (true && work)
{
// Your code here
backgroundWorker1.ReportProgress(0);
Thread.Sleep(1000);
}
e.Cancel = true;
}
private void myChangeFunction(object sender, ProgressChangedEventArgs e)
{
// Here you can change label.text or whatever thing the interface needs to change.
}
private void Stop()
{
work = false;
}
private void Start()
{
work = true;
backgroundWorker1.RunWorkerAsync();
}
NOTE: If you want to change something of the interface, you have to put it in the myChangeFunction(), because in the DoWork() function will not work. Hope this helps.
I have a WPF form which runs a background operation with progress bar. but the problem is that;
when the operation is completed, the progress bar is still running. I mean it shows like the operation is in progress.
how can I stop that? here is my whole code;
System.ComponentModel.BackgroundWorker mWorker;
private void button1_Click(object sender, RoutedEventArgs e) {
mWorker = new System.ComponentModel.BackgroundWorker();
mWorker.DoWork +=new System.ComponentModel.DoWorkEventHandler(worker_DoWork);
mWorker.ProgressChanged +=new System.ComponentModel.ProgressChangedEventHandler(worker_ProgressChanged);
mWorker.WorkerReportsProgress = true;
mWorker.WorkerSupportsCancellation = true;
mWorker.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
mWorker.RunWorkerAsync();
while (pbProcessing.Value != 100) {
if (!mWorker.CancellationPending) {
try {
pbProcessing.Value = (pbProcessing.Value + 0.01) % 100;
} catch (System.Exception ex) {
// No action required
}
} else {
MessageBox.Show(this, "Process cancelled", "Cancel Process", MessageBoxButton.OK);
break;
}
System.Windows.Threading.Dispatcher.CurrentDispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Background,
new System.Threading.ThreadStart(delegate { }));
}
}
private void worker_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e) {
// Do your work here, its on seperate thread
System.Threading.Thread.Sleep(10000);
}
private void worker_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e) {
pbProcessing.Value = e.ProgressPercentage;
}
private void worker_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) {
// Stop Progressbar updatation
Window1 w = new Window1();
w.Browser.Navigate(new Uri("http://stackoverflow.com"));
w.Show();
}
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
if (mWorker != null) {
if (mWorker.IsBusy) {
mWorker.CancelAsync();
}
}
}
If you want to hide the progressbar after the work is done, set its Visibility property to Visibility.Hidden. If you just want to reset it to its initial state, set it's Value to 0 (or to pbProgressing.Minimum, if you changed that from its default value).
As a side note, your code doesn't really make sense: Instead of continuously changing pbProcessing.Value in the button event handler (which is completely useless, since no UI updates are performed until the button event handler has completed), you should only change the value in ProgressChanged. I.e., your code should look something like this:
System.ComponentModel.BackgroundWorker mWorker;
private void button1_Click(object sender, RoutedEventArgs e) {
mWorker = new System.ComponentModel.BackgroundWorker();
mWorker.DoWork +=new System.ComponentModel.DoWorkEventHandler(worker_DoWork);
mWorker.ProgressChanged +=new System.ComponentModel.ProgressChangedEventHandler(worker_ProgressChanged);
mWorker.WorkerReportsProgress = true;
mWorker.WorkerSupportsCancellation = true;
mWorker.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
mWorker.RunWorkerAsync();
// Don't do anything else here
}
private void worker_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e) {
for (int i = 1; i < 100; i++) {
mWorker.ReportProgress(i);
// Do some part of the work
System.Threading.Thread.Sleep(100);
// Check if the user wants to abort
if (mWorker.CancellationPending) {
e.Cancel = true;
return;
}
}
mWorker.ReportProgress(100); // Done
}
private void worker_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e) {
pbProcessing.Value = e.ProgressPercentage;
}
private void worker_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) {
// Stop Progressbar updatation
Window1 w = new Window1();
w.Browser.Navigate(new Uri("http://stackoverflow.com"));
w.Show();
// Check the result
if (e.Cancelled) {
// show the message box that the task has been canceled
}
// Reset Progress bar
pbProcessing.Value = 0;
}
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
if (mWorker != null) {
if (mWorker.IsBusy) {
mWorker.CancelAsync();
}
}
}